Take part in the MapleStory Savior update, featuring Burning World, Wongstaurant Story opening for business, and the Wind of Vengeance, Khali! Are you lost in the Arcane River? Well you may be interested in the Level Up Flow Revamp along with many other updates! New Updates Wongstaurant Events Burning Events Other Events Bug Fixes New Job Khali UTC: Available June 28th at 12:00 AM Khali is a Flora and uses LUK as her primary stat. Khali’s primary weapon is the Chakram, and her secondary is the Hex Seeker. Back to Top Khali Skills Beginner Reminiscence: Returns to the Erimos territory. Exclusive Spell: Increase the Attack Power and Magic ATT of all nearby characters. Cooldown: 2 hrs. Magic Conversion: Using their wings as magical conduit, the Flora can convert between Attack Power and Magic ATT to bolster their own power, regardless of their combat specialization. Innate Gift: Receive the blessing of the desert and recover HP and MP for a short period when attacking. Permanently increases Damage. Not affected by effects which reset cooldowns, reduce cooldown, or increase buff durations. 1st Job Arts: Cross Cut: Swing the chakram diagonally for a powerful slash to enemies in front. Spark: Leap once more while already in the air. Can move upward by pressing the Up key at the same time. Void Rush: Move quickly in one direction to leave only an afterimage. You can move left or right by also pressing the relevant arrow key. Not affected by cooldown reset. Level 10 required to learn Insanity I. Flare: Further enhance your natural physical talent through training. Patience: Train with extreme patience to increase Speed, Jump, Max Speed, and Avoidability. 2nd Job Arts: Dual Edge: Utilize the double-bladed chakram for a powerful slash in front. Arts: Crescentum: Quickly rotate to sweep surrounding enemies. Can be linked during or after Void Rush movement or after casting Void Blitz. The attack range differs based on the direction of Void Rush used right before. Required Skill: Insanity I Lv. 1. Insanity I: A blade is added to the afterimage to enhance Void Rush. Void Rush is enhanced to be used in 8 directions and deal damage to enemies along the movement path. You enter Dark Sight temporarily and remain aloft for a short period when you stop moving. It can be used while using Arts or Hex-type skills, and you can stop immediately by pressing jump. Void Rush is unaffected by attack reflection and cooldown resets. Required Skill: Void Rush Lv. 10. Level 20 required to learn Insanity II and Deceiving Blade. Chakram Booster: Temporarily increase the attack speed of your chakram. Required Skill: Chakram Mastery Lv. 5. Chakram Mastery: Increases Chakram Mastery and Attack Power. Level 10 required to learn Chakram Expert. Impulse: Concentrate your vengeance at the tip of your fingers to instantly grasp the enemy's vital point. Physical Training: Bulks up your "Luck" muscle. 3rd Job Arts: Triple Bash: Slash a powerful chase cut to enemies in front with the chakram several times. Hex: Chakram Sweep: Throw a large chakram in front and use the recoil to jump backward. Summon Chakri: The shape of the weapon made with overflowing magic power can leave behind chakri. The summoned chakri can manifest through Resonate by using Hex-type skills. Can be toggled. Required Skill: Resonate Lv. 1. Resonate: Manifests chakri summoned by a strong magic power to be moved freely. Using Hex-type skills manifest chakri within a certain range with Resonate, and the manifested Resonate targets and attacks the enemy around the manifestation point. Targets the boss with the highest HP first, and unaffected by attack reflection. Insanity II: Further enhances Void Rush with a more powerful afterimage. Increases the attack range of Void Rush when used consecutively, and can be linked with Hex-type skills. However, it can be used up to 2 times in mid-air in a direction, including up, regardless of cooldown reset. When using skills other than Spark or Hex-type skills, the consecutive usage state is canceled. Void Rush can be used again during Void Rush movement to instantly start the next movement. Void Rush is unaffected by attack reflection and cooldown reset. Overwrites the effect of Insanity I. Required Skill: Insanity I Lv. 20. Level 10 required to learn Insanity III. Void Enhance: Accelerates the afterimage to increase the movement range of Void Rush. Can be toggled On/Off. Required Skill: Insanity II Lv. 1. Deceiving Blade: Absorbs the enemy's shadow and converts it to energy. When Void-type skills hit, there will be an extra hit when direct attacks other than Void-type skills hit during that time. Unaffected by attack reflection or buff duration extension effects. Required Skill: Insanity I Lv. 20. Intuition: Understands the essence of combat. Vigilance: Brace for vengeance. 4th Job Arts: Flurry: Instantly disappear and deal a powerful slash to the enemy in front several times. Hex: Chakram Split: Throw multiple large chakrams that attack enemies in front several times. When the thrown chakram reaches the max distance, it attacks by spinning for a short period then returns to the character's location while attacking enemies on its path. However, the returning chakram disappears after moving a certain distance. Unaffected by attack reflection. Hex: Chakram Fury: Spreads a domain of suffering that tears the surrounding enemy into pieces. You remain aloft when in use. Void Blitz: Amplify the power of the afterimage to pour out several afterimages in front. Each afterimage is considered a separate attack and the effect of Summon Chakri applies to each one. While active, temporarily enter the Dark Sight state. Not affected by cooldown reset. With Action Customization enabled, you can activate Void Blitz by using Void Rush without the arrow keys. Right-click to toggle Action Customization ON/OFF. Desert Veil: Hide your presence under the veil of the sands and become temporarily invincible. While active, skills other than Spark and Void Rush cannot be used. The skill can be canceled by using it again. Not affected by cooldown reset. Hero of the Flora: Calls upon the power of the Flora. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. Floran Hero's Will: Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through. Insanity III: Your movement is completed by uniting with your afterimage. Void Rush is not affected by attack reflection and cooldown reset. Overwrites the effect of Insanity II. Required Skill: Insanity II Lv. 10. Chakram Expert: Increases Chakram Mastery, Attack Power, and Critical Damage. Required Skill: Chakram Mastery Lv. 10. Ascend: Enhance combat ability by training with the will to reach new heights. Does not apply to Resonate: Ultimatum. Level 20 required to learn Resonate: Ultimatum. Redemption: Be reborn as vengeance incarnate. Hyper Skills Passive Hex - Reinforce: Increases the damage of Hex-type skills. Hex - Guardbreak: Increases the Ignore Defense rate of Hex-type skills. Hex - Boss Rush: Increases Boss Damage of Hex-type skills. Resonate - Range: Increases the enemy search range of chakri manifested by Resonate. Does not apply to Resonate: Ultimatum. Void - Reinforce: Increases the damage of Void-type skills. Void - Guardbreak: Increases the Ignore Defense rate of Void-type skills. Arts - Reinforce: Increases the damage of Arts-type skills. Arts - Spread: Increases the max number of enemies hit by Arts-type skills. Arts - Extra Strike: Increases the number of attacks for Arts-type skills. Active Death Blossom: A rose of despair made of sand blooms. The dark rose attacks surrounding enemies for a certain period of time and has a chance of creating summoned chakri in the location of the attack. Additional summoned chakri are created if the total target attacked is lower than the max. Unaffected by attack reflection. Divine Wrath: Borrows strength from the ancient god of the Flora. Oblivion: Instantly condenses magic power to attain a state of selflessness. Greatly enhances the effect of Void and Hex-type skills temporarily. 5th Job Hex: Pandemonium: Spreads the realm of chaos. Unaffected by attack reflection. Void Burst: Descends as the Wind of Vengeance and annihilates all enemies that are grazed, even afterimages. Temporarily gain invincibility. Using the skill again will pursue one target within range to deal consecutive attacks several times. When either the consecutive attack or the duration ends, a powerful finishing attack will be dealt. The consecutive attacks and finishing attack of Void Burst manifest Chakri. Consecutive attacks target the boss with the highest HP first. If there is no target, it will trigger with the caster as the target. Arts: Astra: Summons an ancient chakram. Activates automatically when Arts skills hit. Unaffected by attack reflection. Resonate: Ultimatum: Maximizes the inherent magic power to awaken Summon Chakri and Resonate. Targets the boss with the highest HP first. Unaffected by attack reflection. Required Skill: Ascend Lv. 20. Back to Top Skill Improvements Per Job New 5th Job skills for Friends World (Kinesis) and the Transcendents (Zero) job groups are added. Friends World Job Group [Afterimage of the Otherworld]: Opens a portal that reflects the appearance of another world. Enemies reflected in the portal are forced to show their appearance from the otherworld. The Transcendents Job Group [Transcendent]: Receives the blessing of the Transcendent of Light, Life, and Time. Common Magician jobs will no longer be affected by the weapon Attack Speed. The following are the affected skills. Common: Erda Nova, Erdas Shower, Ethereal Form, True Arachnid Reflection, Maple World Goddess's Blessing, Empress Cygnus's Blessing, Transcendent Cygnus's Blessing, and Phalanx Charge Arch Mage (Fire/Poison): Creeping Toxin, Mist Eruption, Infinity, Megiddo Flame, Inferno Aura, DoT Punisher, Poison Chain, and Elemental Fury Arch Mage (Ice/Lightning): Chilling Step, Infinity, Frozen Orb, Lightning Orb, Bolt Barrage, Ice Age, and Jupiter Thunder Bishop: Infinity, Blood of the Divine, Fountain of Vengeance, Triumph Feather, Angelic Wrath, Peacemaker, and Divine Punishment Blaze Wizard: Orbital Flame, Greater Orbital Flame, Grand Orbital Flame, Final Orbital Flame, Blaze Extinction, Phoenix Drive, Inferno Sphere, and Salamander Mischief Battle Mage: Triple Blow, Quad Blow, Quintuple Blow, Finishing Blow, Battle Burst, Sweeping Staff, Abyssal Lightning, and Grim Harvest Evan: Thunder Dive, Magic Debris, Return Flame, Enhanced Magic Debris, Dragon Master, Wyrmking's Breath, Ludicrous Speed, and Elemental Radiance Ring of Restraint Improvements were made for the Ring of Restraint to no longer be affected by skill effect transparency adjustments. Magicians Mana Overload The Final Damage received at Lv. 25 will be decreased from 10% to 7%. Arch Mage Fire/Poison MP Eater The chance to absorb MP was increased from 20% to 30%. The amount of MP absorbed was reduced from 10% to 5% of max MP and reduced from 5% to 3% from boss monster. Creeping Toxin Decreased the damage at master level from 205% to 200%. Increased the decrease of Final Damage upon repeatedly getting hit by explosions from 50% to 60%. Increased the amount of Damage Increase Against Normal Monsters from 30% to 50%. DoT Punisher The final damage decrease when attacking a single monster with multiple flame orbs was increased from 35% to 45%. Arch Mage Ice/Lightning MP Eater The chance to absorb MP was increased from 20% to 30%. The amount of MP absorbed was reduced from 10% to 5% of max MP and reduced from 5% to 3% from boss monster. Bishop MP Eater The chance to absorb MP was increased from 20% to 30%. The amount of MP absorbed was reduced from 10% to 5% of max MP and reduced from 5% to 3% from boss monster. Dispel Divine Protection's cooldown that decreases for each party member healed from Abnormal Status, was decreased from 8 to 6 seconds. Divine Protection Increased the count of resisting debilitating status conditions from 1 to 5. Increased cooldown from 75 to 80 seconds. Divine Punishment Improved to attack a specific amount of times, regardless of whether it's the first time using the skill or not. Increased damage at Lv. 25 from 450% to 485%. Dual Blade Blade Fury Increased the attack count from 4 times to 5 times. Phantom Blow Increased the damage at master level from 315% to 330%. Blade Clone Increased the damage from 140% to 240%. Increased the duration from 60 to 90 seconds. Removed the cooldown. Improved so that it can be registered as an Auto Buff Skill. Fixed an issue where Haunted Edge would not trigger its additional hit. Fixed issue where some skills that attack consecutively with fast intervals, would occasionally fail to trigger the follow up attack. Haunted Edge Increased Asura's damage at Lv. 25 from 620% to 950%. Increased Asura's Sword Wind damage at Lv. 25 from 820% to 1000%. Increased Yaksa damage at Lv. 25 from 810% to 860%. Bow Master Armor Break Changed to a passive skill that ignores enemy defense. Pathfinder Triple Impact Added a function on Swarm Shot to increase the damage when attacking normal enemies. Guidance of the Ancients Increased the Final Damage increase amount at master level from 5% to 8%. Curse Enchant Force A new skill that can inscribe the power of a certain curse on Enchant Force with the completed power of Relic. Advanced Cardinal Force Increased Cardinal Burst's attack count from 4 times to 5 times. Increased Cardinal Deluge's attack count from 4 times to 5 times. Glyph of Impalement Increased the damage at master level from 800% to 880%. Ancient Archery Increased the damage increase amount of Bountiful Deluge at master level from 50% points to 65% points. Increased the damage increase amount of Bountiful Burst at master level from 50% points to 70% points. Night Lord Quad Star Increased the damage at master level from 470% to 540%. Dark Harmony Added a function that increases Final Damage. Claw Expert Decreased the Critical Damage increase amount at master level from 15% to 10%. Bleed Dart Increased Bleeding Damage from 1000% to 2000%. Increased the duration from 80 seconds to 90 seconds. Removed the cooldown. Improved so that it can be registered as an Auto Buff Skill. Throwing Star Barrage The extra direction damage from using the Triple Throw has been changed to a fixed damage rather than a set percentage of Triple Throw's damage. The extra direction damage from using Quad Star has been changed to a fixed damage rather than a set percentage of Quad Star's damage. Shurrikane Increased the damage at Lv. 25 from 500% to 600%. Dark Lord's Omen Increased the damage at Lv. 25 from 700% to 850%. Buccaneer Crossbones Decreased the Attack Power increase amount at master level from 30% to 15%. Added a function that increases Final Damage. Serpent Spirit Removed the cooldown. Increased the duration of Sea Serpent Will from 10 seconds to 30 seconds. Lightning Form Lightning Form can now only attack up to 14 times to a single enemy per Energy Orb. Increased Energy Orb's attack count from 5 times to 10 times. Decreased Energy Orb's attack interval around 20%. Corsair Brain Scrambler Decreased the damage at master level from 980% to 880%. Whaler's Potion Reduced the cooldown from 120 seconds to 90 seconds. Reduced the duration from 30 seconds to 20 seconds. Bullet Barrage Reduced the duration from 12 seconds to 6 seconds. Increased the damage at Lv. 25 from 500% to 600%. Increased the attack count from 5 to 7 times. Decreased the attack interval by around 20%. Mihile Loyal Oath Decreased the Final Damage increase amount at master level from 23% to 18%. Radiant Cross - Assault Decreased the damage at master level from 340% to 326%. Dawn Warrior Equinox Slash Fixed issue where using it lying down while another skill is in use would cancel the previously used skill and the cooldown would not apply. Blaze Wizard Controlled Burn The chance to absorb MP is decreased from 30% to 22%. The amount of MP absorbed is reduced from 10% to 7% of max MP and reduced from 5% to 4% from boss monster. Night Walker Quintuple Star Increased the damage at master level from 230% to 253%. Increased the damage of last attack at master level from 920% to 1010%. Dark Blessing Added a function that increases Final Damage. Shadow Bite Increased the damage at Lv. 25 from 880% to 900%. Increased Boss Damage at Lv. 25 from 1320% to 1350%. Rapid Throw Fixed issue where the servant's Rapid Throw damage would occasionally fail to be applied. Aran Swing Studies I and II Removed the function that increases Final Damage for attack skills other than Swing after Smash Swing. Drain Changed the awkward skill description. Polearm Mastery Added a feature that increases Final Damage. Cleaving Attack Increased the Damage increase amount at master level from 10% to 30%. Beyond Blade Improved to apply the same action delay as the consecutive hits when holding the key down. Fixed issue where Adrenaline Rush would only consist of the shockwave action when you are consecutively hitting. High Mastery Decreased the Final Damage increase amount at master level from 8% to 15%. Swing - Reinforce Duration Changed to Swing-Boss Rush skill. Evan Dragon Soul Added a feature that restores MP by chance when attacking. Wind Jump Added a feature to teleport once after use, even without a platform. The teleport used after Wind Jump travels a farther distance. Dragon Dive Thunder Flash's damage increase amount is increased at master level from 80% points to 150% points. Thunder Flash The attack range of the 1st to 4th crash is increased by approximately 20%. Increased the attack range of the last crash by approximately 21%. Added a feature that decreases the Final Damage every time the enemy is hit by the crash repeatedly. Increased the damage at master level from 150% to 400%. Increased the attack count from 6 times to 9 times. Elemental Decrease Increased the Final Damage increase from 15% to 17%. Dragon Breath Thunder Flash's damage increase amount is increased at master level from 300% points to 745% points. Earth Dive's damage increase amount is increased at master level from 420% points to 620% points. Wind Breath Increased the attack count from 5 times to 6 times. Earth Breath Increased the attack count from 5 times to 6 times. Earth Dive Increased the attack range of the 1st crash by approximately 18%. Increased the attack range of the 2nd crash by approximately 30%. Increased the attack range of the 3rd crash by approximately 20%. Increased the damage at master level from 190% to 370%. Increased the attack count from 6 times to 10 times. Added a feature that decreases the Final Damage every time the enemy is hit by the crash repeatedly. Enhanced Magic Debris Increased the damage at master level from 110% to 120%. Dragon Master Changed the skill to end when you release the key from holding down. Added a function where the skill's cooldown is decreased in proportion to the remaining duration at the end of the skill. Added a function of Invincibility for 1 second after the skill ends. Elemental Barrage Removed the function where casting Elemental Barrage after a Mir skill while Mana Burst is in use triggers the fusion skill instead of Elemental Barrage. Increased the damage at Lv. 25 from 1300% to 1550%. Dragon Slam Increased the damage at Lv. 25 from 950% to 1150%. Spiral of Mana Spiral of Mana can now be registered to a hotkey for use. With Action Customization enabled, you can activate it by pressing the down key and using Mana Burst again. Decreased the attack interval around 14%. Spiral of Mana can now only attack up to 16 times. Luminous Self Recovery Added a feature that restores MP by chance when attacking. Reflection Changed the transfer animation. Mercedes Unicorn Spike Increased the attack count from 5 times to 6 times. Gust Dive Increased the damage at master level from 260% to 280%. Added a function that prevents getting pushed back by any attacks while casting. Aerial Barrage Added a function that prevents getting pushed back by any attacks while casting. Elemental Knights Increased the Ice Spirit's damage at master level from 385% to 435%. Increased the Fire Spirit's damage at master level from 385% to 435%. Increased the Shadow Spirit's damage at master level from 485% to 548%. Fixed issue where moving maps after summoning the Ice Spirit would make it disappear. Fixed issue where the Ice Spirit's attack would apply the wrong duration of the Freeze status. Ishtar's Ring Increased the damage at master level from 245% to 316%. Spikes Royale Decreased the damage at master level from 700% to 630%. Increased the attack count from 3 times to 4 times. Increased the damage increase amount of Leaf Tornado at master level from 130% points to 206% points. Added a function that prevents getting pushed back by any attacks while casting. Lightning Edge Removed the function that activates the debuff. Increased the damage increase amount of Gust Dive at master level from 170% points to 237% points. Rolling Moonsault Increased the damage at master level from 300% to 360%. Added a function that prevents getting pushed back by any attacks while casting. Staggering Strikes Increased the damage at master level from 380% to 456%. Wrath of Enlil Increased the damage from 465% to 515%. Added a function that creates a debuff when you attack the Boss, that ignores Crash with the attacked monster. Shade Bomb Punch Increased the attack range of the 1st hit by approximately 44%. Increased the attack range of the 2nd hit by approximately 20%. Increased the attack range of the 3rd hit by approximately 21%. True Spirit Claw Increased the attack range by about 20%. Changed the hit animation. Phantom Penombre Increased the debuff effect's duration from 15 seconds to 60 seconds. Demon Slayer Weapon Mastery Added a feature that increases Final Damage. Demon Cry Increased the debuff effect's duration from 20 seconds to 60 seconds. Demon Lash - Reinforce Duration Changed to Demon Lash - Spread. Demon Avenger Nether Shield Increased the attack range by about 40%. The range of the re-seek when the targeted enemy disappears is increased by approximately 17%. Thousand Swords Improved to be usable in the air. Increased the attack range by about 12%. Reduced the action delay by approximately 55%. Changed the hit animation. Revenant The amount of Fury you can store is decreased from the Max HP's 200% to 100%, and the amount of Fury needed to reduce the Thorn of Fury's cooldown is reduced by the same proportion. Reduced the action delay by approximately 41%. Battle Mage Triple Blow Added a function that increases Condemnation's Damage. Condemnation Removed the function that increases damage per character's level. Damage was changed to 185%. Quad Blow Added a function that increases Condemnation's Damage. Draining Aura Removed a feature that restores MP based on a certain percentage of the inflicted damage. Ordinary Conversion Added a feature that absorbs MP by chance when attacking. Grim Contract Removed the function that increases damage per character's level. Damage was changed to 245%. Quintuple Blow Added a function that increases Condemnation's Damage. Battle Master Decreased the Critical Damage increase amount from 20% to 15%. Dark Conditioning Removed a function that increased attack speed. Grim Contract II Removed the function that increases damage per character's level. Damage has been changed to 325%. Weakening Aura Increased the duration of Weaken from 20 seconds to 60 seconds. Grim Contract III Removed the function that increases damage per character's level. Damage was changed to 500%. Altar of Annihilation Decreased damage at Lv. 25 from 1600% to 1525%. Wild Hunter Hunting Assistant Unit Increased duration from 30 seconds to 60 seconds. Wild Arrow Blast Type P Can now be used while moving. Increased the Damage Against Normal Monsters at master level from 120% points to 180% points. Increased attack range by about 18%. Jaguar Soul Fixed issue of the icon displaying awkwardly. Mechanic Rock 'n Shock Removed cooldown. Bots 'n Tots Removed cooldown. Robot Mastery Fixed an issue where the damage increase amount would not apply normally when the robot is too far away. Rock 'n Shock - Cooldown Cutter Changed to Rock 'n Shock - Guardbreak. Distortion Bomb Improved to be usable in the air. Mobile Missile Battery Improved to be usable in the air. Xenon Pinpoint Salvo Changed the Damage Against Normal Monsters increase from 150% to 250% points. Hypogram Field: Force Field, Penetrate, Support Changed skill effect. Using the Fusion on a region that overlaps with Force Field, Penetrate, or Support will remove the existing Hypogram Field and install the Fusion. Increased the range by about 63%. Increased the duration from 20 seconds to 60 seconds. Increased the cooldown from 29 seconds to 30 seconds. OOPArts Code Increased the duration from 40 seconds to 60 seconds. Core Overload The MP decrease per second has been changed from Max MP's 2% +100 to 1% +220. Blaster Blaster has been improved so that after skill cancellation, the next skill linking can continue smoothly. Revolving Cannon Removed the function that enables you to use Revolving Cannon manually after using Magnum Punch and Double Blast. It will now trigger automatically instead. Magnum Punch Increased the damage at master level from 75% to 100%. Increased Revolving Cannon's damage that it is triggered while using Magnum Punch at master level from 40% to 60%. Increased Revolving Cannon's attack count that is triggered while using Magnum Punch from 3 times to 4 times. Revolving Cannon Mastery Node Enhancement effect is now applied on the additional hit from overheating of the Cylinder. Revolving Cannon node has been changed to Revolving Cannon/Revolving Cannon Mastery node. Double Blast Increased the damage at master level from 130% to 150%. Increased the Revolving Cannon's damage when it is triggered while using Double Blast at master level from 80% to 100%. Increased Revolving Cannon's attack count when it is triggered while using Double Blast from 3 times to 4 times. Bobbing Increased the damage increase amount of Magnum Punch at master level from 90% points to 100% points. Arm Cannon Mastery Added a function that increases Final Damage. Weaving Increased the damage increase amount of Magnum Punch at master level from 105% points to 130% points. Hammer Smash Increased the damage increase amount of Double Blast at master level from 90% points to 130% points. Muzzle Flash Increased the damage increase amount of Magnum Punch at master level from 205% points to 216% points. Revolving Cannon Plus III Increased the Revolving Cannon's damage increase amount when it is triggered while using Magnum Punch at master level from 140% points to 210% points. Increased the Revolving Cannon's damage increase amount when it is triggered while using Double Blast at master level from 100% points to 170% points. Kaiser Nova Guardians Fixed issue where teleporting to the enemy's location would cause the Kaisers not to attack, if summoned on the same location. Kain [Possess] Strike Arrow Increased the damage at master level from 200% to 220%. [Possess] Scattering Shot Increased the damage at master level from 135% to 155%. Strike Arrow III Increased the damage increase amount of [Possess] Strike Arrow at master level from 80% points to 120% points. [Possess] Shaft Break Increased the arrow damage at master level from 184% to 216%. Increased the explosion damage at master level from 224% to 270%. Increased the whirlwind damage at master level from 40% to 55%. [Execute] Phantom Blade Increased the damage at master level from 155% to 180%. [Execute] Tearing Knife Increased the damage at master level from 210% to 230%. Lasting Grudge Increased the damage at master level from 90% to 110%. Grinding Increased the damage increase amount of [Possess] Scattering Shot at master level from 80% points to 120% points. [Possess] Falling Dust Increased the damage at master level from 462% to 515%. Increased the attack count from 8 times to 10 times. Increased the damage of the blast of Malice at master level from 264% to 370%. [Execute] Chain Sickle Increased the damage at master level from 220% to 290%. Increased the damage of the finishing hit at master level from 242% to 315%. [Execute] Poison Needle Increased the damage at master level from 275% to 360%. Increased the damage of consecutive attacks at master level from 209% to 272%. Grinding II Increased the damage increase amount of Lasting Grudge at master level from 75% points to 120% points. Increased the damage increase amount of Tearing Knife at master level from 148% points to 238% points. Increased the damage increase amount of Phantom Blade at master level from 142% points to 207% points. [Possess] Shaft Break's arrow and explosion damage increase amount is increased at master level from 117% points to 205% points. [Possess] Shaft Break's whirlwind damage increase amount is increased at master level from 21% points to 30% points. Increased the damage increase amount of [Possess] Scattering Shot at master level from 110% points to 180% points. Increased the damage increase amount of [Possess] Strike Arrow at master level from 122% points to 220% points. Adapt to Death Increased the damage increase amount at master level from 10% to 13%. [Possess/Execute] Unseen Sniper Increased the damage from 220% to 287%. [Possess] Dragon Burst Increased the damage at Lv. 25 from 800% to 885%. [Execute] Fatal Blitz Increased the damage at Lv. 25 from 600% to 665%. Cadena Chain Arts: Pursuit Fixed the issue where using it when Kalos is in a groggy state would make Kalos exit the groggy state. Muscle Memory III Decreased the increase of Final Damage per each stack from 11% to 10%. Weapons Expert Decreased the critical damage increase amount at master level from 19% to 16%. Chain Arts: Maelstrom Improved to display the skill effect behind the character. Angelic Buster Soul Seeker Expert Changed the awkward skill description. Pretty Exaltation Reduced the action delay by approximately 18%. Sparkle Burst Reduced the action delay by approximately 25%. Superstar Spotlight Reduced the action delay by approximately 22%. Mighty Mascot Reduced the action delay by approximately 10%. Trinity Fusion Can now be registered to a hotkey for use. Can be used with Trinity and down key if you're using Action Customization. Improved to enable use via triggering the command when activating Action Customization by right-clicking. Zero Long Sword Mastery Increased the Final Damage increase amount at master level from 16% to 21%. Heavy Sword Mastery Increased the Final Damage increase amount at master level from 16% to 21%. Advanced Rolling Assault Changed the skill description to be more accurate. Advanced Storm Break Shock Field's damage against normal monsters at master level has been increased by 220% points. Mega Groundbreaker Shock Field's damage against normal monsters at master level has been increased by 210% points. Changed the skills' animation upon hit, excluding the Common Skills, Transcendent Skills, and 5th job skills. Kinesis Ultimate - Metal Press Decreased the distance from the character where the structure falls from by approximately 33%. Psychic Tornado Increased the object's throwing speed. Decreased the time it takes for the thrown object to explode. Decreased the object's distance thrown by approximately 21%. Increased the stage 1 explosion range by approximately 20%. Increased the stage 2 explosion range by approximately 5%. Increased the stage 3 explosion range by approximately 4%. Fixed the issue where the cast action when the object explodes, displayed awkwardly to other characters. Illium Aegis of Light The amount of MP absorbed is reduced from 10% to 5% of max MP and reduced from 5% to 3% from boss monster. Radiant Javelin II Fixed the issue where using the Javelin while there is a remaining Javelin Fragment would sometimes fail to apply the attack of the Javelin that was subsequently used. Ark Contact Caravan Added Communication Pop-up Message locking feature. Basic Charge Drive The time frame when you can link with another skill is decreased by approximately 25%. Scarlet Charge Drive The time frame when you can link with another skill is decreased by approximately 6%. Unstoppable Impulse The time frame when you can link with another skill is decreased by approximately 5%. Knuckle Mastery Added a function that increases Final Damage. Gust Charge Drive The time frame when you can link with another skill is decreased by approximately 26%. Advanced Fusion Increased the Final Damage increase amount at master level from 5% to 10%. Abyssal Charge Drive The time frame when you can link with another skill is decreased by approximately 25%. Endless Agony Increased the damage from 300% to 360%. Increased Abyssal Guard’s damage from 100% to 120%. Abyssal Recall Increased the damage at Lv. 25 from 700% to 800%. Increased explosion’s damage at Lv. 25 from 1450% to 1650%. Devious Nightmare Increased the attack count from 9 times to 12 times. Devious Dream Increased the attack count from 9 times to 12 times. Endlessly Starving Beast Increased the damage at Lv. 25 from 800% to 950%. Hoyoung Humanity: As-You-Will Fan Increased the damage at master level from 70% to 90%. Earth: Ground-Shattering Wave Increased the damage at master level from 80% to 100%. Ground-Shattering Wave (Clone/True) Increased the damage at master level from 80% to 100%. Heaven: Iron Fan Gale Increased the damage at master level from 140% to 150%. Iron Fan Gale (Clone/True) Increased the damage at master level from 140% to 150%. Earth: Stone Tremor Increased the damage at master level from 160% to 180%. Stone Tremor (Clone/True) Increased the damage at master level from 160% to 180%. Talisman: Seeking Ghost Flame Increased the damage at master level from 200% to 210%. Attainment Humanity: As-You-Will Fan's damage increase amount is increased at master level from 195% points to 205% points. Increased the damage increase amount of Ground-Shattering Wave skills at master level from 90% points to 100% points. Heaven: Consuming Flames Increased the damage at master level from 340% to 370%. Consuming Flames (Clone/True) Increased the damage at master level from 340% to 370%. Humanity: Gold-Banded Cudgel Increased the damage at master level from 260% to 282%. Increased the damage of the finishing hit at master level from 420% to 458%. Scroll: Star Vortex Increased the damage at master level from 240% to 256%. Scroll: Butterfly Dream Increased the damage at master level from 275% to 297%. Advanced Ritual Fan Mastery Increased the Final Damage increase amount from 25% to 29%. Enlightenment Humanity: As-You-Will Fan's damage increase amount is increased at master level from 295% points to 307% points. Increased the damage increase amount of Ground-Shattering Wave skills at master level from 215% points to 220% points. Increased the damage increase amount of Iron Fan Gale skills at master level from 125% points to 141% points. Increased the damage increase amount of Stone Tremor skills at master level from 230% points to 245% points. Increased the damage increase amount of Talisman: Seeking Ghost Flame at master level from 190% points to 215% points. Sage: Tai Yu's Miracle Tonic Reduced the cooldown from 100 seconds to 90 seconds. Sage: Tai Yu Clone Reduced the cooldown from 200 seconds to 180 seconds. Sage: Clone Rampage Reduced the cooldown from 200 seconds to 180 seconds. Scroll: Tiger of Songyu Reduced the cooldown from 200 seconds to 180 seconds. Sage: Wrath of Gods Reduced the cooldown from 200 seconds to 180 seconds. Sage: Three Paths Apparition Reduced the cooldown from 100 seconds to 90 seconds. Lara Manifestation: Wind Swing Increased the hovering speed. Removed the function where you could hover by pressing the up key in the light. Pressing the up key and holding the jump key down within the Wind Swing's overall area can now activate the hovering. Dragon Vein Echo Consuming the Dragon Vein will increase the MP Recovery amount from 1% to 5%. Unconstrained Dragon Vein Added a function that creates all prepared Dragon Veins when used together with the down key. Hayato [Boost Node]: Reduced the Boost Node types. Hitokiri Hundred Strike Node has been changed to Hitokiri Hundred Strike/Summer Rain Node. Changed the prefix from Hitokiri Strike to Sword Rain. Changed Surging Blade Node has been changed to Surging Blade/Shouryuusen Node. Changed the prefix from Penetrating to Twisting. Changed Vapor Blade Node has been changed to Vapor Blade/Rising Slash/Falcon Dive Node. Changed the prefix from Swirling to Soaring. Changed Sweeping Sword Node has been changed to Sweeping Sword/Whirlwind Cut/Dankuusen Node. Changed the prefix from Gathering to Gale. Changed Rai Sanrenzan Node has been changed to Sanrenzan/Blade Flash Node. Changed the Lv. 20 bonus from Critical Rate: +5% to Max Targets: +1. Changed the prefix from Tripling to Morning Moon. Consolidated Summer Rain Node to the Hitokiri Hundred Strike Node. Consolidated Shouryuusen Node to the Surging Blade/Shouryuusen Node. Consolidated Rising Slash Node to the Vapor Blade/Rising Slash/Falcon Dive Node. Consolidated Falcon Dive Node to the Vapor Blade/Rising Slash/Falcon Dive Node. Consolidated Whirlwind Cut Node to the Sweeping Sword/Whirlwind Cut/Dankuusen Node. Consolidated Dankuusen Node to the Sweeping Sword/Whirlwind Cut/Dankuusen Node. Consolidated Sanrenzan Node to the Sanrenzan/Blade Flash Node. Consolidated Blade Flash Node to the Sanrenzan/Blade Flash Node. Consolidated Jin Sanrenzan Node to the Sanrenzan/Blade Flash Node. Consolidated Jin Blade Flash Node to the Sanrenzan/Blade Flash Node. Consolidated Fuu Sanrenzan Node to the Sanrenzan/Blade Flash Node. Consolidated Fuu Blade Flash Node to the Sanrenzan/Blade Flash Node. Consolidated Rai Blade Flash Node to the Sanrenzan/Blade Flash Node. The removed nodes are replaced with other nodes from the following consolidated node priority. Dev Team Feedback: We Consolidated Hayato's boost nodes to align with the amount that other jobs have. We Consolidated the separate Battoujutsu/Basic Stance nodes and some Skill Nodes in each job advancement. For Sanrenzan/Blade Flash, the 8 different nodes were consolidated into 1. Thus, the 23 Boost Nodes have changed to 10. Other Skill Improvements Some summoner skills are improved to no longer end when you enter the Courtship Dance, Eagle Hunt, and Totem Slash and then exit. Alleviated issue where the client would slow down when some skills are casted for the first time after logging in. The following are the affected skills. Night Walker: Dominion , Rapid Throw Blaze Wizard: Cataclysm Back to Top Level Up Flow Revamp Decreased the required EXP to level up in the Lv. 220 - 259 range. Lv. 220 - 224: about a 19% decrease Lv. 225 - 234: about a 14% decrease Lv. 235 - 244: about a 8% decrease Lv. 245 - 259: about a 3% decrease Arcane River The Arcane River Special Content has been changed to weekly content and can be played 3 times a week. Participation accumulates when the content is completed and resets every Monday at 12:00 AM UTC. Clearing the Arcane River area's Vanishing Journey, Chu Chu Island, Lachelein, Arcana, Morass, and Esfera Special Content will give you Arcane Symbol Coupon x15 per clear for the relevant area and EXP reward. The EXP reward for Vanishing Journey, Chu Chu Island, and Lachelein Special Content has been adjusted. The EXP reward for Arcana, Morass, and Esfera Special Content has been added. How to Access Special Content: Maple Guide UI → Special Content → Arcane River The Symbol exchange feature of Dream Coins and Spirit Coins obtained from previous Lachelein <Dream Defender> and Arcana <Spirit Savior> is kept. The Arcane River Special Content completion EXP can be obtained 3 times a week per world. Even if you did the daily Special Content before the June 14th maintenance, you can do the weekly Special Content after the maintenance. Improvements have been made to Vanishing Journey Special Content <Erda Spectrum>. The Vanishing Land investigation stage will no longer appear. Improvements have been made to Chu Chu Island Special Content <Hungry Muto>. Removed Easy and Hard difficulties, and changed to only Normal difficulty. Improvements have been made to Arcana Special Content <Spirit Savior>. The Defense System is removed. Adjusted the play time limit to 10 minutes. Decreased the HP of Bound Rock Spirit from 500,000,000 to 400,000,000. Changed the content clear condition to reach at least 10,000 Rescue Points. Attempts won't be deducted if you exceeded the time or left the game using the Exit button. Rock Spirit Rescue Points have been adjusted as below. Arcane River Express Pass Revamp Arcane River Special Content Express Pass price was changed to 2,000 Maple Points per completion. Increased the number of Symbols you get as a reward from the Arcane River area daily quests. Vanishing Journey Chu Chu Island Lachelein Arcana Increased the number of Symbols you get as a reward from the Grandis area daily quests. Cernium Hotel Arcus Increased the EXP of the following area daily quests. Vanishing Journey Chu Chu Island Lachelein Arcana Morass Esfera Moonbridge Labyrinth of Suffering Limina Monster Park Improvements Increased the clear EXP for Monster Park Lachelein and Arcana. Monster Park Extreme Auto Party Search System's matching quality has been improved. Stat info and Monster Park Clear data of the players that requested to be matched will be used as the base to match 4 players with similar skill levels. The matching has been improved so that the expected clear time of the matched party is not significantly different from the expected clear time of the person who requested the matching. When the automatic matching request fails to find players of similar skill levels after a period of time, the matching range is expanded. Ursus the Mighty Entry Criteria has been changed. You can now enter the battle map if the enemies hunted near your level today are 300 or more (within the world). The related information can be accessed via the Dimensional Mirror and Boss UI. You can navigate to the Waiting Map even if you have not fulfilled the condition to defeat enemies near your level, use the NPC shop, etc. Characters that didn't defeat 300 enemies near your level within the world today can't be invited to the party when inviting party members in the Ursus UI. Hunting Zone Improvements The terrain of some hunting zones in Arcane River's Vanishing Journey, Reverse City, Chu Chu Island, and Yum Yum Island has been changed, and monsters will spawn more frequently. Only one type of monster will spawn in the following areas of Chu Chu Island. Dealie-Bobber Forest 1 Dealie-Bobber Forest 2 Bitty-Bobble Forest 1 Bitty-Bobble Forest 2 Chu Chu Village Entrance Torrent Zone 1 Below the Falls Existing map names have changed. End of the World 1-7 has been changed to End of the World 1-9 End of the World 2-5 has been changed to End of the World 2-8 New maps have been added. End of the World 1-7 End of the World 1-8 End of the World 2-6 End of the World 2-7 Back to Top Midnight Chaser Lachelein New Special Content <Midnight Chaser> has been added. The existing Lachelein Special Content <Dream Defender> has been removed and replaced with <Midnight Chaser>. You must win the game of Hide-and-Seek against Mr. Flopsy. Find Mr. Flopsy hiding in the Clocktower 9 times within 10 minutes to clear the game. Mr. Flopsy is hiding behind the furniture placed in 9 rooms inside the Clocktower. You must defeat all the monsters in each room to examine the furniture. <Dream Defender> content has ended, so the Dream Defender ranking NPC will no longer appear on Lachelein Main Street. You will not be able to earn Dream Coin rewards through the Dream Defender ranking NPC after the update. Midnight Chaser resets every Sunday night at 12:00 AM UTC. Back to Top Equipment Enhancement Improvements We seek to improve the Star Force Enhancement experience in a direction where we can reduce the deviation based on probabilities, while maintaining the expected value of mesos required for the Star Force Enhancements through this revamp. The 'Safe Enhancement Range' where destruction does not happen has been changed from 12-Star to 15-Star. The range where a decrease of Star Force does not happen has been expanded from 10-Star to 15-Star. The expected value of mesos that decrease according to the two changes is adjusted by increasing the 11 to 14-Star Enhancement costs to maintain a similar expected value as before. Back to Top Character Stat UI Changes Attack Speed, Attack Power, and Magic Attack categories have been added to the Character Detailed Stats window. Attack Speed The character's current Attack Speed is displayed from Stage 1 to Stage 8. Stage 1 is the slowest while Stage 8 is the fastest. However, the max attack speed level may be exceeded under certain circumstances. In this case, the "Received Bonus Attack Speed" guide message has been added in the tooltip. The character's Attack Speed displays the value based on the Attack Speed of the currently equipped weapon with effects such as from skills and consumables applied. However, Magician jobs are not affected by the weapon's Attack Speed. (Attack Speed values and calculations are not being changed.) Attack Power/Magic Attack The character's current Weapon ATT and Magic ATT are displayed. Attack Power and Magic Attack are determined by multiplying the Attack Power/Magic Attack % increase effect to the current character's Attack Power/Magic Attack total. However, the Attack Power/Magic Attack % increase effect doesn't apply to Monster Life Lil Luminous (Equilibrium)'s Potential and the "Attack Power/Magic Attack increase per level" Ability stat. Back to Top Monster Life Improvements When someone else visits your farm and Combines monsters, the daily restriction on the number of people that can Combine without using the Essence per monster has been increased from 15 to 300. The daily restriction on the number of people that can Combine will be applied as 300 on the day after, specifically for farms that have visit records, from June 14th at 12:00 AM UTC to before the v.242 update. The animation speed is accelerated when Combining monsters. The lifespan and the sustained duration of the Potential upon Combining monsters, have been changed from 30 days to 60 days. The Waru required for a Combination including a Grade SS Monster has been increased from 20,000 to 40,000 Waru. Monsters combined before the patch will keep their lifespans and the sustained durations of the Potentials. Back to Top Various Other QoL Updates Quest Improvements '[Stone Colossus] Colossal Clean Up 8' quest's name has been changed to '[Stone Colossus] The One as Great as the Colossus'. '[Ellin Forest] A Letter to His Wife' quest completion reward item, Destonen's Letter, can now be dropped on the map. If you do not have Destonen's Letter upon starting the '[Ellin Forest] History Has Not Changed' quest, it will now be provided again. When 'Karote, The Unending Tower' story quest is completed once, your character within the same world can skip the Karote story quest. Item Improvements Fixed the issue where the Growth Potion could sometimes be used in situations where you shouldn't be able to use it. The way to obtain the Tower of Oz medal has been changed so that you can claim it at the desired time through Alicia's Soul located in the Lobby, instead of it being automatically given when moving to the next stage after clearing a stage. Consumables including Sprout Potions, Appearance Reset Coupons, and others are added to the inventory of Miu Miu the Traveling Merchant and Nero's Purrfect Purchase Palace. Various potions, including the ones above, have been added to Miu Miu and Nero’s inventory which include: Orange Potion Blue Potion Sprout Potion Ice Cream Pop Shaved Ice Dexterity Potion Speed Potion Magic Potion Wizard Potion Warrior Potion Sniper Potion Pure Water Unagi Sprout Potion Appearance Reset Coupon A message saying that the character can't equip the item is added when attempting to equip a tradable decoration item of a different gender on a non-human type android or an activated android. Fixed an issue where the afterimage effect item was awkwardly applied to some of Dawn Warrior's Rising Sun/Falling Moon skill motions. The descriptions of Shielding Ward, Shield Scroll, Guardian Scroll, and Return Scroll items have been improved. The effects and terms of use of the scrolls remain the same without any changes. NPC Improvements The time that Edelstein's Wonny spends by the walls of the mansion is extended. Monster Improvements Improvements have been made to prevent getting hit by the remaining pattern when entering Phase 2 in Damien (Normal, Hard) boss fight. Improvements have been made to shorten the action delay of Kaiser (while in Final Form) setting up a Crystal Drop in Guardian Angel Slime (Normal, Chaos) boss fight. Improvements have been made to cancel the pattern by using a stun skill before the blade is created when Lucid (Easy, Normal, and Hard) is casting fairy dust. Increased the number of debuffs appearing above the enemy's head from 5 to 7. Map Improvements Fixed an issue where the character could leave the screen in the Hotel Arcus 2nd Floor map. Increased the rope length on the right in the Minar Forest: West Border map. Reduced wait time from 20 seconds to 10 seconds after entering Flag Race. The Field Sacred Power can now be set up to 330 in Fog Forest Training Grounds. UI Improvements Changed Dealie-Bobber Forest 1 to Dealie-Bobber Forest 2 in the Maple Guide's Recommended Hunting Zone. Fixed an issue where the discounted cost and regular cost would overlap in the Star Force Enhancement UI when the discount is applied. Improvements have been made to the client delay issue that occurred when selecting the Smithing tab in the Profession UI. Improvements have been made to display a label on the icon of the item from the Cash Locker in the confirmation window upon getting removed. Changed the Sunny Sunday logo in the server selection screen and login pop-up UI. The In-Use icon will now display on the top right of the item currently in use from the inventory and bag, to make it easier to see the effects, titles, chairs, and pets currently in use by the character. Improvements have been made for Legion Member Bonus and Grid Bonus to display sorted by each effect. The Invisible Login setting will now last until you close the game client. Invisible Login will last even when creating a character while it's checked. Selecting the gender on the Character Creation screen will now clearly differentiate the 'select' and 'click' states. The logout pop-up will now display a separate Storage Room icon on items in the Storage Room that are going to expire. The Profession UI has been improved to maintain the most recently selected list on each tab. Misc. Improvements Expanded the max number of characters that can be created to 55. Achievement Improvements Added the following achievements: [Midnight Chaser] King of Hide and Seek [Midnight Chaser] Catch Mr. Flopsy! [Midnight Chaser] I Can See Your Hair [Monster Collection] Toward the Fire, Toward the Water [Monster Collection] Toward the Grass, Toward the Forest [Monster Collection] Toward the Ground, Toward the Clouds [Monster Collection] Toward the Wilderness, Toward the Valley [Monster Collection] Toward the Continent, Toward the Satellite [Monster Collection] A Little More Special Exploration [Monster Collection] Junior Exploration Captain [Monster Collection] Intermediate Exploration Captain [Monster Collection] Decent Exploration Captain [Monster Collection] Amazing Exploration Captain [Monster Park] The Next Theme Is Arcane River [Monster Park Extreme] Bigfoot's Scent Was Lost? [Monster Park Extreme] You Have Arrived In An Unknown Area! [Monster Park Extreme] This Creature Is My Lunch [Monster Park Extreme] Native Creatures Welcome You [Monster Park Extreme] Bigfoot Was A Powerful Enemy [Monster Park Extreme] A Rare Creature Was Sighted [Monster Park Extreme] From Enemies to Friends [Erda Spectrum] Crawl, Arma! [Erda Spectrum] Are You Crawling, Arma? [Erda Spectrum] Arma Is Crawling! [Hungry Muto] Taste It! [Hungry Muto] Try It! [Hungry Muto] It Was Mediocre! [Spirit Savior] The Perfect Rescue! [Ranheim Defense] The Immortal Hekaton [Ranheim Defense] The Deathless Hekaton [Ranheim Defense] I Am Deathless! [Esfera Guardian] I'm Gonna Shoot! [Esfera Guardian] I'm Going to Rain Down Fire! The Reversed World That Flowed In Rare Ingredients Expert Investigate the Forest Full of Fusion Monsters It Was A Really Long Dream Emergency Dispatch Spirit Rescue Team Collect Primal Ocean Sample Complete Deck Cleaning Preparations City of God Security Maintenance Group Sheriff of Lonely Desert Laboratory Attack [V Matrix] Opening Stones [V Matrix] Opening Again and Again [V Matrix] You Don't Know Until You Open the Node [V Matrix] Speaking of Nodestone... It is Heavier Than Meso! [V Matrix] Pain is Momentary, The Node is Eternal Ruler of Mirror World Usurper of the Sun God's Power [V Matrix] Constantly Crafting [V Matrix] Can't Stop Crafting [V Matrix] Node Doesn't Disappoint [V Matrix] Extraction for Fusion [V Matrix] The Warrior Who Opened the Node [V Matrix] Broken Into Pieces Even If I Die Nine Times, I'll Have No Regrets I Knew This Might Happen, So I Equipped Berserked I Knew This Might Happen, So I Equipped Black Heart I Knew This Might Happen, So I Equipped Magic Eyepatch I Knew This Might Happen, So I Equipped Dreamy Belt I Knew This Might Happen, So I Equipped the Cursed Spellbook I Knew This Might Happen, So I Equipped Source of Suffering I Knew This Might Happen, So I Equipped Commanding Force Earring I Knew This Might Happen, So I Equipped Endless Terror I Knew This Might Happen, So I Equipped Genesis Badge I Knew This Might Happen, So I Equipped Mitra's Rage A Person Whose Heart is Darker Than Pitch-black Owner of Bored Badge and Medal [Fame] You Have A Good Reputation [Fame] You Have the Face of a Star [Fame] You Also Have Great Style [Fame] Your Hairstyle Suits You Too [Fame] You Also Have A Great Sense of Humor [Fame] Very Plain [Fame] A Person Who Stands Out From the Crowd [Fame] Rising Star of Stylist [Fame] Charismatic Charm [Fame] A Person With Magical Charms Back to Top Option Changes Added a detailed setting feature for Graphics Quality in Graphics. The 5 levels of settings provided by default through the combo box menu can be easily set. Click the cog button to load the detailed settings menu and set the quality of each category individually. The Graphics Quality settings are saved only on the PC on which you are currently playing. The Laboratory tab was added in Options. Added the Laboratory where you can experience the new technology scheduled to be introduced in MapleStory. The features in the Laboratory are provided in BETA format. Their use could either be discontinued or removed without prior notice. A feature displaying your character's silhouette in boss content has been added to Laboratory as the first test. Turn on the feature and enter the boss content for your character's silhouette to appear. You can select how the silhouette is displayed, thickness, and color using the combo box and slider menu. This feature can help improve visibility in boss battles. This feature is not usable in the Tower of Oz and Story Bosses. Back to Top Wonky the Fairy's Wongstaurant UTC: June 14th (after maintenance) – August 29th at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Welcome to Wongstaurant’ quest. (Zero characters must have completed up to Chapter 2). Wonky the Fairy and his friends finally opened the restaurant of their dreams! They’re looking for someone to test out the menu prepared for the VIP guests and share their thoughts. Enjoy Wonky the Fairy’s <Main Menu> and the <Special Menu> that changes every week over 10 weeks and earn various gifts! You can experience the Wongstaurant story for the first time by accepting the '[Wongstaurant] Welcome to the Wongstaurant' quest through the event notifier on the left side of the screen. New stories will be unlocked every week after starting it for the first time by accepting the '[Wongstaurant] Start Off with the Main Menu!' quest from the event notifier on the left of the screen or through Wonky the Fairy, located in <Wongstaurant: Main Hall>. Story quests can be viewed once per world after completing the '[Wongstaurant] Welcome to the Wongstaurant' and '[Wongstaurant] Start Off with the Main Menu!' quests. A new story quest will unlock every week when the NPC in <Wongstaurant: Main Hall> changes. Back to Top Wongstaurant Main Menu UTC: June 14th (after maintenance) – August 29th at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Start Off with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Wonky the Fairy has a special gift for heroes who visit Wongstaurant! Help Wonky the Fairy and get gifts! Complete the "[Wongstaurant] Start Off with the Main Menu!" quest from the event notifier on the left side of the screen or through Wonky the Fairy located in the <Wongstaurant: Main Hall> map to participate in Wongstaurant <Main Menu>. Wonky the Fairy prepared Daily, Weekly, and Season Missions. You can get Wongstaurant Coins upon completing the Daily Mission. Daily Mission is per character. You can get up to 300 Wongstaurant Coins daily per character after completing the Daily Mission. Daily Mission resets every day at 12:00 AM UTC. You can get Wongstaurant Boss Coins upon completing the Weekly Mission. Weekly Mission is per world. You complete it through the Wongstaurant <Main Menu> UI after defeating the weekly boss. You can get up to 400 Wongstaurant Boss Coins a week per world after completing the Weekly Mission. Weekly Mission resets every Thursday at 12:00 AM UTC. You can get Wongstaurant Coins upon completing the Season Mission. Season Mission is done per world. The Wongstaurant Coins obtained after completing the Season Mission don't count toward the daily limit. Season Mission resets on July 18th at 11:59 PM UTC. You can get a Coupon Stamp once you reach the daily Wongstaurant Coin limit. You can get only one Coupon Stamp a day per account. You get rewards, EXP Points, and Tasty Points every time you get a certain number of Coupon Stamps. The rewards, EXP Points, and Tasty Points can be claimed only once per account. Click the <Coupon Pass> button in the Season Reward tab and spend 3,000 Maple Points to get 1 Coupon Stamp you couldn't complete in the past. You can use the <Coupon Pass> as much as the previous Coupon Stamps you weren't able to get. You can use the <Wongstaurant Pass> in the Season Reward tab by spending 40,000 Maple Points to receive the rewards one more time. Even the rewards obtained before using the <Wongstaurant Pass> can be received one more time. You need to get the required Coupon Stamps for claiming the reward to get it one more time. Stamp Rewards: 7 Stamps: Growth Potion Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the four following options: Growth Potion (200-209) (x8): Tradeable within account, 7-day duration. Growth Potion (200-219) (x4): Tradeable within account, 7-day duration. Growth Potion (200-229) (x2): Tradeable within account, 7-day duration. Typhoon Growth Potion: Tradeable within account, 7-day duration. 14 Stamps: Symbol Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following: Arcane Symbol Selector Coupon (x200): Tradeable within account, 7-day duration. Sacred Symbol Selector Coupon (x40): Tradeable within account, 7-day duration. 21 Stamps: Experience Nodestone x3 Coupon: Tradeable within account, 7-day duration. 28 Stamps: Magnificent Growth Potion: Tradeable within account, 7-day duration. 35 Stamps: 1-of-3 Event Ring Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following: Tenebris Expedition Ring: Untradeable, Permanent. Glory Guard Ring: Justicar: Untradeable, Permanent. Awake Ring: Untradeable, Permanent. 42 Stamps: Damage Skin Selection Box: Tradeable within account, 7-day duration. 49 Stamps: Karma Unique Potential Scroll: Tradeable within account, 7-day duration. 56 Stamps: Magnificent Growth Potion: Tradeable within account, 7-day duration. EXP Points: You will receive 300 EXP Points on days 1-6 and 500 EXP Points on day 7 of each week. You can exchange EXP Points for EXP through the Wongstaurant <Main Menu> UI. Only Lv. 200+ characters or Zero characters that completed Story Quest Act 2 can exchange for EXP. Tasty Points: Tasty Points can be used to enhance the Tasty Skill. Memories of Growth required for the Tasty skill Skill Lv. 1: 4 Tasty Points Skill Lv. 2: 6 Tasty Points Skill Lv. 3: 15 Tasty Points Skill Lv. 4: 30 Tasty Points Skill Lv. 5: 50 Tasty Points Tasty Skill Stats (upon reaching Lv. 5) Normal Enemy Damage +35% Boss Damage +35% Ignore Defense +35% Critical Rate +25% Buff Duration +25% EXP Obtained Hunting Normal Enemies +12.5% All Stats +50 Arcane Power +50 Attack Power & Magic ATT +25 HP/MP +2500 The Tasty Skill can be used until August 29th at 11:59 PM UTC. 1 Stamp: 10 Tasty Points 4 Stamps: 20 Tasty Points 8 Stamps: 10 Tasty Points 11 Stamps: 20 Tasty Points 15 Stamps: 10 Tasty Points 18 Stamps: 20 Tasty Points 22 Stamps: 10 Tasty Points 25 Stamps: 20 Tasty Points 29 Stamps: 10 Tasty Points 32 Stamps: 20 Tasty Points 36 Stamps: 10 Tasty Points 39 Stamps: 20 Tasty Points 43 Stamps: 10 Tasty Points 46 Stamps: 20 Tasty Points 50 Stamps: 30 Tasty Points 53 Stamps: 40 Tasty Points Tasty Skill Note: During the v241 Momentree event, the duration of the 'Rith and Ellie' skill buff was announced as 'until June 18th at 11:59 PM UTC'. The Tasty skill of the v242 Wongstaurant event is applied from June 14th, and because of this, the 'Rith and Ellie' buff cannot be applied after the v242 patch. The stats from the 'Rith and Ellie' will be included in the Tasty skill in addition to the Tasty skill stats until the maintenance on Thursday, June 22nd. You must participate in the Wongstaurant event and acquire the Tasty skill to receive this benefit from the 'Rith and Ellie' skill buff. Daily Missions: Defeat 1000 Enemies Near Your Level: 50 Wongstaurant Coins Defeat 2000 Enemies Near Your Level: 100 Wongstaurant Coins Defeat 3000 Enemies Near Your Level: 100 Wongstaurant Coins Defeat 3 Elite Monsters or Champions: 50 Wongstaurant Coins Rune activation 2 times: 50 Wongstaurant Coins Clear Pollo and Fritto 1 time: 50 Wongstaurant Coins Eliminate the Elite Boss 1 time: 50 Wongstaurant Coins Clear Inferno Wolf 1 time(s): 50 Wongstaurant Coins Defeat 3 Daily Bosses: 50 Wongstaurant Coins Complete Vanishing Journey Daily Quests: 30 Wongstaurant Coins Complete Chu Chu Island Daily Quests: 30 Wongstaurant Coins Complete Lachelein Daily Quests: 30 Wongstaurant Coins Complete Arcana Daily Quests: 30 Wongstaurant Coins Complete Morass Daily Quests: 30 Wongstaurant Coins Complete Esfera Daily Quests: 30 Wongstaurant Coins Complete Tenebris Daily Quests: 30 Wongstaurant Coins Complete Cernium Daily Quests: 30 Wongstaurant Coins Complete Burning Cernium Daily Quests: 30 Wongstaurant Coins Complete Arcus Daily Quest: 30 Wongstaurant Coins Complete Odium Daily Quest: 30 Wongstaurant Coins Season Mission Rewards: Clear 30 Daily Missions: 100 Wongstaurant Coins Clear 60 Daily Missions: 150 Wongstaurant Coins Clear 90 Daily Missions: 200 Wongstaurant Coins Clear 120 Daily Missions: 250 Wongstaurant Coins Clear 150 Daily Missions: 300 Wongstaurant Coins Clear 180 Daily Missions: 350 Wongstaurant Coins Clear 210 Daily Missions: 400 Wongstaurant Coins Clear 10 Weekly Missions: 100 Wongstaurant Coins Clear 20 Weekly Missions: 150 Wongstaurant Coins Clear 30 Weekly Missions: 200 Wongstaurant Coins Clear 40 Weekly Missions: 250 Wongstaurant Coins Clear 50 Weekly Missions: 300 Wongstaurant Coins Clear 60 Weekly Missions: 350 Wongstaurant Coins Defeat 10000 Enemies Near Your Level: 50 Wongstaurant Coins Defeat 20000 Enemies Near Your Level: 100 Wongstaurant Coins Defeat 40000 Enemies Near Your Level: 150 Wongstaurant Coins Defeat 60000 Enemies Near Your Level: 200 Wongstaurant Coins Defeat 80000 Enemies Near Your Level: 250 Wongstaurant Coins Defeat 100,000 Enemies Near Your Level: 300 Wongstaurant Coins Defeat 120,000 Enemies Near Your Level: 400 Wongstaurant Coins Back to Top Wongstaurant Coin Shop Event: UTC: June 14th (after maintenance) – August 29th at 11:59 PM Shop: UTC: June 14th (after maintenance) – September 3rd at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Start Off with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Talk to Jayce located in the <Wongstaurant> Main Hall map to use the Coin Shop. Tenebris Expedition Ring Enhancement Scroll and Awake Ring Exclusive Enhancement Scroll can be used when you already have Tenebris Expedition Ring and Awake Ring and the number of enhancements remaining. Please note that if you select the Tenebris Expedition Ring and Awake Ring from the 1-of-3 Event Ring Selector Coupon obtained from the Wongstaurant Main Menu event, 3 enhancement scrolls will be provided together, so no additional purchase is required. After using the Monster Life Gem x7 Coupon, it will be re-distributed to your Cash tab, and you will need to use the coupon once more from your Cash tab to receive the Monster Life Gem x7 Coupon in your farm's Use inventory. If you have an empty scroll bag in your Use inventory, it will be distributed to your scroll bag when you purchase scrolls such as 'Karma Powerful/Eternal/Black Rebirth Flame'. If you use Wongstaurant Damage Skin (Unit) without saving the current damage skin, the current damage skin can no longer be used. If you want to use the current damage skin again, save it to the damage skin slot before trying. The Event Ring Exclusive Meister's Cube can only be used in the event ring. Please use it after purchasing it with a character that has an event ring. Each Arcane Symbol Coupon can only be purchased if the relevant region's story quest has been completed. Example: 'Arcane Symbol: Lachelein' can be purchased when Lachelein story quest is completed. Sacred Symbol Selector Coupon can only be purchased if the relevant region's story quest has been completed. Example: After completing Cernium story quest, you can select 'Sacred Symbol: Cernium' from the Sacred Symbol Selector Coupon. Character Slot Expansion Coupon cannot be purchased if the character slots are maxed out, but there is no limit on purchase if the character slots are not maxed out, so please purchase after checking the character slot status. Example: If the current number of character slots is 48, the maximum expandable slot is 1, but multiple Character Slot Expansion Coupons can be purchased. Enhance: Reboot Meso Pouch x10: 100 Wongstaurant Coins. Limited quantity: 10 within world. Untradeable, 10-day duration. (Reboot world only) Epic Potential Scroll 100%: 300 Wongstaurant Coins. Limited quantity: 5 within world. Tradeable within account, 10-day duration. Special Bonus Potential Scroll: 300 Wongstaurant Coins. Limited quantity: 5 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Golden Hammer 100%: 60 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Innocence Scroll 60%: 50 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Gold Potential Stamp: 20 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. Special Potential Stamp: 30 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Bonus Mystical Cube: 100 Wongstaurant Coins. Limited quantity: 30 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Scroll for Pet Equip. for ATT 100%: 700 Wongstaurant Coins. Limited quantity: 10 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Scroll for Pet Equip. for M. ATT 100%: 700 Wongstaurant Coins. Limited quantity: 10 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Powerful Rebirth Flame: 50 Wongstaurant Coins. Limited quantity: 30 within world. Tradeable within account, 10-day duration. Karma Eternal Rebirth Flame: 150 Wongstaurant Coins. Limited quantity: 30 within world. Tradeable within account, 10-day duration. Karma Black Rebirth Flame: 250 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. Karma Hard Cube: 100 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. Karma Solid Cube: 150 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, 10-day duration. Arcane River Droplet Stone: 150 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, Permanent. (Reboot world only) Stone Origin Droplet: 150 Wongstaurant Coins. Limited quantity: 20 within world. Tradeable within account, Permanent. (Reboot world only) Event Ring Exclusive Solid Cube: 100 Wongstaurant Coins. Limited quantity: 100 within world. Untradeable, 10-day duration. Event Ring Legendary Potential Scroll 100%: 5000 Wongstaurant Coins. Limited quantity: 1 within world. Tradeable within account, 10-day duration. Tenebris Expedition Ring Enhancement Scroll: 500 Wongstaurant Coins. Limited quantity: 3 per character. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Awake Ring Exclusive Enhancement Scroll: 500 Wongstaurant Coins. Limited quantity: 3 per character. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Star Force 17-Star Enhancement: 7000 Wongstaurant Coins. Limited quantity: 1 within world. Tradeable within account, 10-day duration. Growth: 2x EXP Coupon (15 min): 30 Wongstaurant Coins. Limited quantity: 2 daily per character. Untradeable, 10-day duration. Mysterious Monsterbloom: 200 Wongstaurant Coins. Limited quantity: 3 within world. Untradeable, Permanent. (Aurora, Bera, Elysium, Luna, Scania, and Reboot worlds only.) Monster Life Gem x7 Coupon: 20 Wongstaurant Coins. Limited quantity: 10 weekly within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Power Elixir x100 Coupon: 5 Wongstaurant Coins. Untradeable, 10-day duration. Hyper Teleport Rock (1 Day) Coupon: 15 Wongstaurant Coins. Limited quantity: 1 daily per character. Untradeable, 10-day duration. Pendant Slot Coupon (7 Day): 60 Wongstaurant Coins. Limited quantity: 1 weekly per character. Untradeable, 10-day duration. Trait Boost Potion: 300 Wongstaurant Coins. Limited quantity: 2 per character. Untradeable, 10-day duration. Selective 8-Slot Coupon: 100 Wongstaurant Coins. Limited quantity: 4 per character. Untradeable, 10-day duration. AP Reset Scroll: 50 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. SP Reset Scroll: 50 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Infinite Revitalizer: 10 Wongstaurant Coins. Limited quantity: 1 daily per character. Untradeable, 10-day duration. Character Slot: 200 Wongstaurant Coins. Limited quantity: 3 within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Reboot worlds only.) 8 Slot Recipe Bag: 80 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, Permanent. 8 Slot Production Bag: 80 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, Permanent. 20-Slot Scroll Bag: 200 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, Permanent. 40 Slot Soul Bag: 500 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, Permanent. Nodestone: 70 Wongstaurant Coins. Limited quantity: 50 within world. Untradeable, 10-day duration. Experience Nodestone: 1000 Wongstaurant Coins. Limited quantity: 5 within world. Untradeable, 10-day duration. Special Medal of Honor: 100 Wongstaurant Coins. Limited quantity: 15 per character. Untradeable, 10-day duration. Chaos Circulator: 800 Wongstaurant Coins. Limited quantity: 5 per character. Untradeable, 10-day duration. Black Circulator: 1500 Wongstaurant Coins. Limited quantity: 3 per character. Untradeable, 10-day duration. Legendary Circulator: 4000 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Arcane Symbol: Vanishing Journey: 20 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Arcane Symbol: Chu Chu Island: 20 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Arcane Symbol: Lachelein: 40 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Arcane Symbol: Arcana: 40 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Arcane Symbol: Morass: 60 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Arcane Symbol: Esfera: 60 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Sacred Symbol Selector Coupon: 150 Wongstaurant Coins. Limited quantity: 100 per character. Untradeable, 10-day duration. Decorations: Wongstaurant Chair: 2000 Wongstaurant Coins. Limited quantity: 1 per character. Tradeable within account, Permanent. Seraroid Coupon: 1500 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Wongstaurant Damage Skin (Unit): 1000 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Wongstaurant Outfit Set Coupon: 1500 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Hot Steamed Bun Chair: 700 Wongstaurant Coins. Limited quantity: 1 per character. Tradeable within account, Permanent. Permanent Airplane Travel Mount Coupon: 700 Wongstaurant Coins. Limited quantity: 1 per character. Untradeable, 10-day duration. Damage Skin Extraction Coupon: 1500 Wongstaurant Coins. Limited quantity: 1 within world. Untradeable, Permanent. 40 Slot Chair Bag: 500 Wongstaurant Coins. Limited quantity: 1 per character. Tradeable within account, Permanent. Damage Skin Slot Expansion Coupon: 500 Wongstaurant Coins. Limited quantity: 5 within world. Untradeable, 10-day duration. Back to Top Wongstaurant Boss Coin Shop Event: UTC: June 14th (after maintenance) – August 29th at 11:59 PM Shop: UTC: June 14th (after maintenance) – September 3rd at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Start Off with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Talk to Vigilante located in the <Wongstaurant> Main Hall map to use the Wongstaurant Boss Coin Shop. The weekly boss defeat record is reset every Thursday at 12:00 AM UTC, so please receive the Boss Coins before the record resets. Even if you clear the weekly boss while in a party with other heroes, you can receive the Boss Coin. (However, since the initial party member who entered is recorded, if you exit midway, you cannot re-enter if the remaining party members have defeated the boss.) Example: If characters A, B, and C enter Chaos Papulatus and character B is exited midway due to death count out, if the remaining characters A and C defeat the boss, character B cannot enter Chaos Papulatus of the relevant week additionally and cannot obtain the reward. For boss monster with reward monster, reward monster must be defeated after defeating to receive the Boss Coin. Relevant bosses - Chaos Crimson Queen, Pierre, Lotus (Normal, Hard), Damien (Normal, Hard), Guardian Angel Slime (Normal, Hard), Lucid (Easy, Normal, and Hard), Will (Easy, Normal, and Hard), Gloom (Normal, Chaos), Darknell (Normal, Hard), Verus Hilla (Normal, Hard), Princess No, Mitsuhide If you exit before the boss monster is defeated, you can't receive the Boss Coin. If you are dead when the boss monster is defeated, you can't receive the Boss Coin. Wongstaurant Boss Coins Per Boss: Defeat Easy Cygnus to receive: 5 Wongstaurant Boss Coins Defeat Hard Hilla to receive: 5 Wongstaurant Boss Coins Defeat Chaos Pink Bean to receive: 5 Wongstaurant Boss Coins Defeat Normal Cygnus to receive: 5 Wongstaurant Boss Coins Defeat Chaos Zakum to receive: 10 Wongstaurant Boss Coins Defeat Chaos Pierre Treasure Chest to receive: 10 Wongstaurant Boss Coins Defeat Chaos Von Bon to receive: 10 Wongstaurant Boss Coins Defeat Chaos Crimson Queen Treasure Chest to receive: 10 Wongstaurant Boss Coins Defeat Princess No to receive: 10 Wongstaurant Boss Coins Defeat Magnus (Hard Magnus) to receive: 20 Wongstaurant Boss Coins Defeat Chaos Vellum to receive: 20 Wongstaurant Boss Coins Defeat Chaos Papulatus to receive: 30 Wongstaurant Boss Coins Defeat Lose Control Heaven Core (Normal Lotus) to receive: 30 Wongstaurant Boss Coins Defeat Restrained Sword of Destruction (Normal Damien) to receive: 30 Wongstaurant Boss Coins Defeat Slime Treasure Chest (Normal Guardian Angel Slime) to receive: 30 Wongstaurant Boss Coins Defeat Final Music Box (Easy Lucid) to receive: 30 Wongstaurant Boss Coins Defeat Normal Mitsuhide to receive: 30 Wongstaurant Boss Coins Defeat Lost Light Mirror (Easy Will) to receive: 30 Wongstaurant Boss Coins Defeat Final Music Box (Normal Lucid) to receive: 40 Wongstaurant Boss Coins Defeat Lost Light Mirror (Normal Will) to receive: 40 Wongstaurant Boss Coins Defeat Gloom Core (Normal Gloom) to receive: 40 Wongstaurant Boss Coins Defeat Darknell Treasure Chest (Normal Darknell) to receive: 40 Wongstaurant Boss Coins Defeat Lose Control Heaven Core (Hard Lotus) to receive: 60 Wongstaurant Boss Coins Defeat Restrained Sword of Destruction (Hard Damien) to receive: 60 Wongstaurant Boss Coins Defeat Final Music Box (Hard Lucid) to receive: 60 Wongstaurant Boss Coins Defeat Lost Light Mirror (Hard Will) to receive: 60 Wongstaurant Boss Coins Defeat Verus Hilla Treasure Chest (Normal Verus Hilla) to receive: 60 Wongstaurant Boss Coins Defeat Slime Treasure Chest (Chaos Guardian Angel Slime) to receive: 65 Wongstaurant Boss Coins Defeat Gloom Core (Chaos Gloom) to receive: 70 Wongstaurant Boss Coins Defeat Verus Hilla Treasure (Hard Verus Hilla) to receive: 70 Wongstaurant Boss Coins Defeat Darknell Treasure Chest (Hard Darknell) to receive: 70 Wongstaurant Boss Coins Defeat Chosen Seren's Treasure Chest (Normal Seren) to receive: 70 Wongstaurant Boss Coins Defeat Chosen Seren's Treasure Chest (Hard Seren) to receive: 80 Wongstaurant Boss Coins Defeat Kalos the Guardian Treasure Chest to receive: 80 Wongstaurant Boss Coins Shop: Bonus Glowing Cube Coupon: 40 Wongstaurant Boss Coins. Limited quantity: 15. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Arcane River Droplet Stone: 15 Wongstaurant Boss Coins. Limited quantity: 50. Tradeable within account, Permanent. (Reboot world only) Stone Origin Droplet: 15 Wongstaurant Boss Coins. Limited quantity: 50. Tradeable within account, Permanent. (Reboot world only) Karma Chaos Scroll of Goodness: 10 Wongstaurant Boss Coins. Limited quantity: 50. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Powerful Rebirth Flame: 5 Wongstaurant Boss Coins. Limited quantity: 30. Tradeable within account, 10-day duration. Karma Eternal Rebirth Flame: 15 Wongstaurant Boss Coins. Limited quantity: 30. Tradeable within account, 10-day duration. Karma Black Rebirth Flame: 25 Wongstaurant Boss Coins. Limited quantity: 50. Tradeable within account, 10-day duration. Karma Premium Scroll for Pet Equipment's Weapon ATT: 500 Wongstaurant Boss Coins. Limited quantity: 8. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Pet Equipment's Magic ATT: 500 Wongstaurant Boss Coins. Limited quantity: 8. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Acc. Weapon ATT 100%: 500 Wongstaurant Boss Coins. Limited quantity: 5. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Acc. Magic ATT 100%: 500 Wongstaurant Boss Coins. Limited quantity: 5. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Black Circulator: 150 Wongstaurant Boss Coins. Limited quantity: 5. Tradeable within account, 10-day duration. Back to Top Wongstaurant Meso Shop Event: UTC: June 14th (after maintenance) – August 29th at 11:59 PM Shop: UTC: June 14th (after maintenance) – September 3rd at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Start Off with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Talk to Sera in the <Wongstaurant: Main Hall> map to use the Meso Shop. If you have an empty scroll bag in your Use inventory, it will be distributed to your scroll bag when you purchase scrolls such as 'Karma Powerful/Eternal/Black Rebirth Flame'. Shop: Karma Powerful Rebirth Flame: 30,000,000 Mesos. Limited quantity: 30 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Eternal Rebirth Flame: 90,000,000 Mesos. Limited quantity: 30 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Eternal Rebirth Flame (Reboot): 500,000,000 Mesos. Limited quantity: 30 within world. Tradeable within account, 10-day duration. (Reboot world only.) Karma Black Rebirth Flame: 150,000,000 Mesos. Limited quantity: 50 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Black Rebirth Flame (Reboot): 750,000,000 Mesos. Limited quantity: 50 within world. Tradeable within account, 10-day duration. (Reboot world only.) Mystical Cube (Reboot): 1,000,000 Mesos. Limited quantity: 100 within world. Untradeable, 10-day duration. (Reboot world only.) Karma Incredible Chaos Scroll of Goodness 60%: 70,000,000 Mesos. Limited quantity: 50 within world. Tradeable within account, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Acc. Weapon ATT 100%: 2,000,000,000 Mesos. Limited quantity: 5 within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Acc. Magic ATT 100%: 1,600,000,000 Mesos. Limited quantity: 5 within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Fairy Heart: 4,000,000,000 Mesos. Limited quantity: 1 within world. Untradeable, Permanent. Karma Premium Scroll for Pet Eq. Weapon ATT 100%: 2,000,000,000 Mesos. Limited quantity: 10 within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Karma Premium Scroll for Pet Eq. Magic ATT 100%: 1,600,000,000 Mesos. Limited quantity: 10 within world. Untradeable, 10-day duration. (Aurora, Bera, Elysium, Luna, Scania, and Burning worlds only.) Android Ear Sensor Clip: 1,200,000,000 Mesos. Limited quantity: 1 within world. Untradeable, 10-day duration. Back to Top Wongstaurant Greeting Week UTC: June 14th (after maintenance) – June 20th at 11:59 PM Requirement: Lv. 200 and above characters who have completed Story Quest Act 2. (Zero characters must have completed up to Chapter 2). Talk to Wonky the Fairy in Wongstaurant to start Greeting Week. When you have been online for 90 minutes, you can receive a reward every day. Each reward is obtained in order. You can receive the reward through the event UI. You will have a chance to make up Day 4 when logging in on the weekend for players who missed out. You can claim the reward for the next day when you receive the daily reward on June 18th. The UI reward can be claimed until July 4th at 11:59 PM UTC. Rewards: Day 1: Prepared Pendant of the Spirit Coupon (30 Day): Tradeable within account, 7-day duration. Use to receive: Prepared Pendant of the Spirit: Untradeable, 30-day duration. Day 2: Winter Steamed Bun Action Damage Skin: Tradeable within account, 7-day duration. Use to receive: Winter Steamed Bun Action Damage Skin: Tradeable, Permanent. Day 3: Cotton Candy Pink Bean (30 Day) Box: Tradeable within account, 7-day duration. Use to receive: Cotton Candy Pink Bean: Untradeable, 30-day duration. Day 4: Spoon x Fork Cape Coupon: Tradeable within account, 7-day duration. Use to receive: Spoon x Fork Cape: Untradeable, Permanent. Day 5: Chu Chu Island Set Coupon: Tradeable within account, 7-day duration. Use to receive the outfit appropriate for your gender: Sweet Headband: Untradeable, Permanent with a 30-day stat duration. Slurpy Ribbon Bracelet: Untradeable, Permanent with a 30-day stat duration. Sour Slippers: Untradeable, Permanent with a 30-day stat duration. Fruit Leaves: Untradeable, Permanent with a 30-day stat duration. Chu Chu Cafe Polo (M): Untradeable, Permanent with a 30-day stat duration. Chu Chu Cafe Dress (F): Untradeable, Permanent with a 30-day stat duration. Day 6: My Friend Wonky Coupon: Tradeable within account, 7-day duration. Use to receive: My Friend Wonky (Weapon): Untradeable, Permanent. Day 7: Magnificent Growth Potion Coupon: Tradeable within account, 7-day duration. Use to receive: Magnificent Growth Potion: Tradeable within account, 7-day duration. Back to Top Wongstaurant Together Week UTC: June 21st at 12:00 AM – June 27th at 11:59 PM Requirement: Lv. 200 and above characters who have completed the ‘[Wongstaurant] Let’s Start with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Participate in a mini-game by talking to Spiegelmann in the event map. Participate in either Quick Start or Party Play. Upon selecting Quick Start, you will proceed with two other players who requested Quick Start. The mini-game you can play changes every 20 minutes. A mini-game is cleared when you reach 50,000 points in each mini-game. Obtain an EXP reward in proportion to your character’s level after playing a mini-game. Achievements can be completed based on your cumulative points. Available EXP rewards can be obtained up to 5 times per world (the count is reset every day). Rewards: Reach 250,000 points in Spiegelmann’s Kitchen to receive: Spiegelmann's Open Flame Chair: Tradeable within account, Permanent. Reach 250,000 points in Master Rider to receive: Pink Bean Scooter Helmet Coupon: Tradeable within account, 7-day duration. Use to receive: Pink Bean Scooter Helmet: Untradeable, Permanent. Add 1,000 ingredients in Wish Kebab to receive: Wish Kebab Chair: Tradeable within account, Permanent. Back to Top Wongstaurant Mini-Game Week UTC: June 28th at 12:00 AM – July 4th at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Let’s Start with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Competition mini-games or Challenge mini-games can be played by talking to Kemdi in the event map. The game you can play for Competition Mini-game changes every 20 minutes, but all types of Challenge mini-game can be played at any time. Surprise mini-game can be entered through the invitation that appears above the character's head at the 30-minute mark of every hour. Dessert Points are given based on the game result after playing the mini-game. Dessert Points can be exchanged for a Wongstaurant Coin Coupon from Kemdi (1 coin per Dessert Point) You can get up to 500 points daily per world and up to 1,500 points during the event. Mini-games: Competition Mini-games: One Card Supernatural Yut Risky Dino-Rush Challenge! Mini-game! Cake Stacking Colorful SAVIOR Invitation Seesaw Surprise Mini-game Savior OX Quiz Savior Rock-Paper-Scissors Savior Bingo Rewards: Win 5 times in the Supernatural Yut mini-game: Specialty Mint Chocolate Ice Cream: Tradeable within account, Permanent. Get 1st place 5 times in the One Card mini-game: Dessert-mancer Coupon: Tradeable within account, 7-day duration. Use to receive: Dessert-mancer: Untradeable, Permanent. Get 1st place 5 times in the Risky Dino-Rush mini-game: Sugar Crush Coupon: Tradeable within account, 7-day duration. Use to receive: Sugar Crush: Untradeable, Permanent. Reach a cumulative of 300 floors in the Cake Stacking mini-game: Give Hamster Snack Mount Coupon: Tradeable within account, 7-day duration. Use to receive: Give Hamster Snack Mount: Untradeable, Permanent. Obtain a cumulative of 200,000 points in the Colorful SAVIOR Invitation mini-game: Birth of Dessert Coupon: Tradeable within account, 7-day duration. Use to receive: Birth of Dessert: Untradeable, Permanent. Reach 100 cumulative successful jumps in the Seesaw mini-game: Dessert Slipper Coupon: Tradeable within account, 7-day duration. Use to receive: Dessert Slipper: Untradeable, Permanent. Get a total of 10 correct answers in the Savior OX Quiz mini-game: Dessert Meringue Coupon: Tradeable within account, 7-day duration. Use to receive: Dessert Meringue: Untradeable, Permanent. Obtain a cumulative of 1,000 points in the Savior Rock-Paper-Scissors mini-game: Dessert Angel Coupon: Tradeable within account, 7-day duration. Use to receive: Dessert Angel: Untradeable, Permanent. Obtain a cumulative of 1,000 points in the Savior Bingo mini-game: Gummy Cat Action Damage Skin: Tradeable within account, 7-day duration. Use to receive: Gummy Cat Action Damage Skin: Untradeable, Permanent. Back to Top Wongstaurant Cheer Up Week UTC: July 5th at 12:00 AM – July 11th at 11:59 PM Requirement: Lv. 101 and above characters who have completed Story Quest Act 2. (Zero characters must have completed up to Chapter 2). It is said that the delicious food at Wongstaurant needs music that goes well with it. That's why they called someone to fill Wongstaurant with music. However, the person who appeared was Blake, who’s into rock music which is far from classical music. Let's help Blake create a successful spirit of rock stage! Complete ‘Cheer Up Week’ quest through the Event Notifier. During the event period, you can select 'enhance buff' and 'receive buff' through the exclusive UI You can select the buff you want among Stat/EXP buff 4 times per day per account and apply it for 30 minutes During the event period, you can enhance <Love and Peace Buff> by defeating designated daily/weekly bosses (the max is 3 levels). The target to be defeated can be checked in the dedicated UI, and <Enhancement Points> can be obtained by defeating the relevant bosses. Defeating Weekly Bosses gives you additional Wongstaurant Boss Coins. Daily Boss Normal Zakum Normal Magnus Normal Pink Bean Normal Arkarium Weekly Boss Chaos Vellum Chaos Papulatus Hard Lotus Hard Verus Hilla The Daily Boss Defeat Mission resets every midnight, and the Special Boss Defeat Mission can only be completed once during the event period. When your <Enhancement Points> reaches 100 points, it can be enhanced to the next level buff (total of 200 points is required until the final enhancement) If you defeat the daily boss, you can get the final reward of the event. Weekly Bosses will provide both Enhancement Points and Wongstaurant Boss Coins. Love and Peace Buff: The following buffs can be used 4 times a day and will last 30 minutes each: Stage 1: EXP Buff: Additional EXP +30%, Normal Enemy Damage +10%. Stat Buff: Attack Power and Magic Attack +15, Boss Damage +15%, Ignore Enemy Defense +15%. Stage 2: EXP Buff: Additional EXP +35%, Normal Enemy Damage +20%. Stat Buff: Attack Power and Magic Attack +20, Boss Damage +20%, Ignore Enemy Defense +20%. Stage 3: EXP Buff: Additional EXP +40%, Normal Enemy Damage +30%. Stat Buff: Attack Power and Magic Attack +30, Boss Damage +20%, Ignore Enemy Defense +20%, All Stats +30, Max HP/MP +2,000. Event Coin: Receive additional Wongstaurant Boss Coins when defeating the following bosses (one time per account): Chaos Vellum: 100 Wongstaurant Boss Coins Chaos Papulatus: 100 Wongstaurant Boss Coins Hard Lotus: 200 Wongstaurant Boss Coins Hard Versus Hilla: 200 Wongstaurant Boss Coins Reward: If you enhance Blake’s Spirit of Rock to the final stage, you will receive the following (one time per account): Blake’s Memorial Chair: Tradeable within account, Permanent. Back to Top Wongstaurant Bubble Bubble Week UTC: July 12th at 12:00 AM – July 18th at 11:59 PM Requirement: Lv. 101 and above characters who have completed the ‘[Wongstaurant] Let’s Start with the Main Menu!’ quest. (Zero characters must have completed up to Chapter 2). Complete the "[Wongstaurant] Pink Bean's Bubble Bubble Week" quest through the event notifier on the left side of the screen. Defeat enemies near your level and collect Bubble Tea Pearls. Every time you collect Bubble Tea Pearls, a special Bubble Tea monster appears in the map. You will receive 10 additional Bubble Tea Pearls upon defeating it. You can collect up to 1,000 Bubble Tea Pearls during the event. Every time you collect a certain number of Bubble Tea Pearls, click the event icon and press the Claim button to get the reward (once per account). After collecting 1,000 Bubble Tea Pearls and getting the Wongstaurant Daily Coupon Stamp, you can claim the Bubble Tea item through the '[Wongstaurant] Pink Bean's Bubble Bubble Week Encore' quest. Buff Item: EXP Buff: Additional EXP +15%. Duration: 30 mins. Stat Buff: All Stats +15, Attack Power and Magic Attack +15, Max HP/MP +1,500, Boss Damage +15%, and Ignore Enemy Defense +15%. Duration: 60 mins. Rewards: 200 Ingredients: 2x EXP Coupon (15 min) (x10): Tradeable within account, 14-day duration. 400 Ingredients: Special Medal of Honor (x2): Tradeable within account, 7-day duration. 600 Ingredients: 1-of-3 Event Ring Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following: Tenebris Expedition Ring: Untradeable, Permanent. Glory Guard Ring: Justicar: Untradeable, Permanent. Awake Ring: Untradeable, Permanent. 800 Ingredients: Experience Nodestone: Tradeable within account, 7-day duration. 1,000 Ingredients: Magnificent Growth Potion Coupon: Tradeable within account, 7-day duration. Back to Top Hyper Burning UTC: June 14 (after maintenance) – November 14th at 11:59 PM You will be able to claim rewards until August 29th at 11:59 PM UTC. Requirement: Existing Lv. 200-248 character or characters created during the event period. (Lv. 200-248 Zero character that has completed up to Chapter 2 must have been created before the event period to participate). How to Set a Hyper Burning Character You can create one Hyper Burning Character per account during the event. A Hyper Burning character can either be newly created that’s set as one or an existing Lv. 200 – 248 character. Jett and Khali can’t be Hyper Burning characters. A newly created Zero can’t be a Hyper Burning character, and only previously existing Lv. 200 – 248 Zero characters that have completed Act 2 can be one. Burning World will mark all characters that can be set as Burning, so please select one of them and then click the [Set as Hyper Burning] button. Please note that a regular character will be created if the Burning World – [Cancel] and Regular World – [No] buttons are clicked from the character creation screen. A flame effect will appear behind the character in the character selection window when set as Hyper Burning character. Be careful as you cannot cancel after setting the character as a Hyper Burning character. The use of the following items will be restricted below Lv. 250 when setting character as Hyper Burning character: Extreme Growth Potion Growth Potion (200-209, 200-219, 200-229) Typhoon Growth Potion Magnificent Growth Potion Hyper Burning Character Benefits Hyper Burning characters level up 2 levels at a time from Lv. 10 up to Lv. 250. Hyper Burning characters can receive rewards from the Hyper Burning UI after meeting set conditions. A Hyper Burning character created in Burning World can’t receive Mega Burning character rewards. Hyper Burning characters that are progressing in Burning World can receive enhanced Burning World rewards. Both newly created and existing characters set as Hyper Burning characters can receive character creation rewards. If an existing character has been set as a Hyper Burning character, you can only receive the level rewards that were reached after setting it as a Hyper Burning character. Level achievement rewards can be claimed once per account and they can’t be claimed again even if the character is deleted and a new one is created. Character creation rewards can be claimed even after recreating a Hyper Burning characters after it has been deleted. Burning World rewards and Regular World rewards with the same conditions can’t be claimed at the same time. Hyper Burning Rewards: Mysterious Cryptic Chest: Untradeable, 7-day duration. [Pet] Snail: Untradeable, 30-day duration. Lv. 30 Equipment Box: Untradeable, Available until August 29th at 11:59 PM UTC. Legendary Cryptic Chest: Untradeable, Available until August 29th at 11:59 PM UTC. Frozen Weapon Box: Untradeable, 7-day duration. Frozen Secondary Weapon Box: Untradeable, 7-day duration. Frozen Hat: Untradeable, Permanent. Frozen Cape: Untradeable, Permanent. Frozen Suit: Untradeable, Permanent. Root Abyss Set Box (Time-Restricted): Untradeable, Available until August 29th at 11:59 PM UTC. Royal Hat: Untradeable, 90-day duration. Eagle Eye Top: Untradeable, 90-day duration. Trixter Bottom: Untradeable, 90-day duration. 15-Star Fafnir Weapon Box: Untradeable, 90-day duration. Eternal Flame Title Coupon: Untradeable, Available until August 29th at 11:59 PM UTC. [Title] Eternal Flame: Untradeable, Permanent. Non-Burning World Level Achievement Rewards: Lv. 200 Rewards: Lv. 5 Arcane Symbol: Vanishing Journey: Untradeable, Permanent. Nodestone (x50): Untradeable, 7-day duration. Lv. 210 Rewards: Lv. 5 Arcane Symbol: Chu Chu Island: Untradeable, Permanent. Eternal Flame Ring Coupon: Untradeable, 7-day duration. [Ring] Eternal Flame Ring: Untradeable, Permanent. Lv. 215 Rewards: Nodestone (x50): Untradeable, 7-day duration. Lv. 220 Rewards: Lv. 5 Arcane Symbol: Lachelein: Untradeable, Permanent. Select one of the following: 17-Star AbsoLab Weapon Box: Untradeable, Available until August 29th at 11:59 PM UTC. 15-Star Dominator Pendant Box: Untradeable, Available until August 29th at 11:59 PM UTC. Lv. 225 Rewards: Lv. 5 Arcane Symbol: Arcana: Untradeable, Permanent. Nodestone (x50): Untradeable, 7-day duration. Lv. 230 Rewards: Lv. 5 Arcane Symbol: Morass: Untradeable, Permanent. Nodestone (x50): Untradeable, 7-day duration. Hyper Burning Outfit Set Coupon: Untradeable, 7-day duration. Hyper Burning Crown: Untradeable, Permanent. Hyper Burning Robe: Untradeable, Permanent. Hyper Burning Sword: Untradeable, Permanent. Lv. 235 Rewards: Lv. 5 Arcane Symbol: Esfera: Untradeable, Permanent. Experience Nodestone: Untradeable, 7-day duration. Lv. 240 Rewards: Experience Nodestone (x2): Untradeable, 7-day duration. Lv. 245 Rewards: Experience Nodestone (x2): Untradeable, 7-day duration. Lv. 250 Rewards: Infinite Flame Title Coupon: Untradeable, 7-day duration. [Title] Infinite Flame: Untradeable, Permanent. Burning World Level Achievement Rewards: Lv. 200 Rewards: Lv. 7 Arcane Symbol: Vanishing Journey: Untradeable, Permanent. Nodestone (x70): Untradeable, 7-day duration. Lv. 210 Rewards: Lv. 7 Arcane Symbol: Chu Chu Island: Untradeable, Permanent. Eternal Flame Ring Coupon: Untradeable, 7-day duration. [Ring] Eternal Flame Ring: Untradeable, Permanent. Lv. 215 Rewards: Nodestone (x70): Untradeable, 7-day duration. Lv. 220 Rewards: Lv. 7 Arcane Symbol: Lachelein: Untradeable, Permanent. Select one of the following: 17-Star AbsoLab Weapon Box: Untradeable, Available until August 29th at 11:59 PM UTC. 15-Star Dominator Pendant Box: Untradeable, Available until August 29th at 11:59 PM UTC. Lv. 225 Rewards: Lv. 7 Arcane Symbol: Arcana: Untradeable, Permanent. Nodestone (x80): Untradeable, 7-day duration. Lv. 230 Rewards: Lv. 7 Arcane Symbol: Morass: Untradeable, Permanent. Nodestone (x80): Untradeable, 7-day duration. Hyper Burning Outfit Set Coupon: Untradeable, 7-day duration. Hyper Burning Crown: Untradeable, Permanent. Hyper Burning Robe: Untradeable, Permanent. Hyper Burning Sword: Untradeable, Permanent. Lv. 235 Rewards: Lv. 7 Arcane Symbol: Esfera: Untradeable, Permanent. Experience Nodestone: Untradeable, 7-day duration. Lv. 240 Rewards: Experience Nodestone (x2): Untradeable, 7-day duration. Lv. 245 Rewards: Experience Nodestone (x2): Untradeable, 7-day duration. Lv. 250 Rewards: Infinite Flame Title Coupon: Untradeable, 7-day duration. [Title] Infinite Flame: Untradeable, Permanent. Back to Top Burning World UTC: June 14th (after maintenance) – August 30th (before maintenance) It’s time to power through the early levels in Burning World! Burning World is a world with special rules that will exist only for the event duration, filled with boosts to make it easier to level up fast. Burning World is available for both NA and EU regions. All characters created in Burning World will receive a ‘Burning’ skill. Burning: EXP +1.5x, Weapon ATT/Magic ATT +50, Damage against normal monsters +30%, Boss Damage +30%, Critical Rate +30%, Critical Damage +30%, Knockback Resistance +100%, All Stats +50, HP/MP +2500. You can create up to 3 Mega Burning characters. After your character reaches Lv. 10, they will begin to earn two additional levels every time your character levels up, all the way to Lv. 150. Mega Burning characters can receive rewards from the Mega Burning Project! Gift Giveaway! Quest. Hyper Burning and regular characters created in Burning World can’t receive these rewards. Characters created in Burning World will receive a character creation reward from the Burning World Character Creation Celebration Gift quest. This can be claimed up to 3 times regardless of Burning status and character level. Flameborn Medal: Untradeable, Permanent. Pearl Maple Armor Box: Untradeable, 7-day duration. Use to receive: Pearl Maple Hat: Can be traded once within account, Permanent. Pearl Maple Suit: Can be traded once within account, Permanent. Pearl Maple Cape: Can be traded once within account, Permanent. Pearl Maple Gum: Can be traded once within account, Permanent. Pearl Maple Pendant: Can be traded once within account, Permanent. Pearl Maple Buckle: Untradeable, Permanent. Increase Slots: Applied automatically from quest reward. Hyper Teleport Rock (30 Day): Untradeable, 30-day duration. Can be transferred to the Cash Shop Inventory. Power Elixir x1000: Untradeable, Permanent. Spell Trace x1500: Tradeable, Permanent. You can also participate in the Hyper Burning Plus event in Burning World. If you choose to do so, you are unable to Hyper Burn a character in other worlds in that account. You can create a Zero character if you already have a Lv. 100+ character in Burning World. After the Burning World event duration ends, up to 5 characters that are at least Lv. 150 will get to participate in the Burning World Leap. The characters that meet the requirement can ONLY be transferred to Aurora, Bera, Elysium, Luna, and Scania worlds. You can only transfer within your region. Burning World Restrictions Since Burning World is a temporary world that will be removed at the end of the World Leap stage, some MapleStory features will be unavailable there: Cash Shop can be used, however, the following items cannot be purchased: Character Slot Coupon Add 4 Slots (Storage) Add 8 Slots (Storage) House Wedding Ticket Commitment of Love Ticket Promise Ring Cupid Ring Cloud Promise Ring Venus Fireworks Crossed Hearts Illumination Couples Ring Friendship Ring: Clover Friendship Ring: Flower Petal Friendship Ring: Star Snow Dome Friendship Ring Meso Market cannot be used. Link Skills cannot be transferred between characters. Maple Legion cannot be used. Monster Collection cannot be used. Maple Tour will not be available. The following quests cannot be done: Teaching Link Skill Teaching Zero's Link Skill [Legion] Whip the Whelps [Legion] Defeat the Golden Wyvern [Legion] We Are Legion Talk to Dame Appropriation [Legion] Legion Introduction [Monster Collection] Monster Collector Back to Top Burning World Step Up UTC: June 14th (after maintenance) – August 30th (before maintenance) Requirement: Lv. 33 and above characters created in Burning World. (Zero characters must have completed up to Chapter 2). Burning World Step Up event returns to enhance your leveling experience in Burning World even further! Complete missions available to your Burning World character’s level and step-up while receiving special rewards! Accept the ‘Participate in the Burning World Step Up Event!’ quest within the star event notifier on the left side of the screen. Once you click the Burning World Step Up icon within the star event on the left side of your screen, you will have access to the Step Up UI. When you reach the specified level milestone, remember to click ‘Mission Start!’ button to start the mission. When you complete the mission, click ‘Mission Complete!’ button to receive the reward and move on to the next mission. Burning World Step Up event can be completed by any characters in Burning World, regardless of having the ‘Burning’ effect or not. Burning World Step Up event progress is shared with all your characters in Burning World. There are certain missions that Zero characters cannot complete. However, you are able to complete the mission on a different character and claim the reward on the Zero character. Burning World Step Up event rewards can be obtained once per world. Mission Mission Requirement Rewards Step up by hunting Enemies Near Your Level! Hunt 300 enemies near your level 2x EXP Coupon (15 min)(x2): Tradeable within account, 7-day duration. Reach your next milestone with Maple Guide Rewards! Claim Maple Guide reward at least 1 time Hyper Teleport Rock (7 Day) Coupon: Tradeable within account, 7-day duration. Step up with Special Theme Dungeons! Clear one of the below theme dungeons - Ellinel Fairy Academy - Gold Beach - Riena Strait - Secret Forest of Elodin Power Elixir x100 Coupon: Tradeable within account, 7-day duration. Step up with Runes! Activate 2 Runes 2x EXP Coupon (15 min)(x4): Tradeable within account, 7-day duration. Step up with the Maple Guide! Move maps through Maple Guide 1 time(s). Safety Charm x5 Coupon: Tradeable within account, 7-day duration. Step up with a 3rd Job Advancement! 3rd Job Advancement cleared (Quest automatically accepted and completed for 3rd Job or higher) (Cannot be completed by Zero; reward can be claimed) Spell Trace x1,500: Tradeable, Permanent. Step up with an upgrade enhancement! Use Spell Trace (Obtain Spell Trace x15 in Reboot) Mystical Cube (x10): Tradeable within account, Permanent. Step up by defeating an Easy Boss! Defeat Easy Zakum 1 time(s) Special Medal of Honor: Tradeable within account, 7-day duration. Step up with a Star Force enhancement! Equip Star Force 5-Star+ weapon Spell Trace x500: Tradeable, Permanent. Step up by hunting an Elite Monster! Hunt 15 elite monster(s)/champion(s) Epic Potential Scroll 100%: Tradeable within account, 7-day duration. Step up with a random Portal! Clear once from any among Pollo, Fritto, or Inferno Wolf Pollo and Fritto Entry Ticket x2 Coupon: Tradeable within account, 7-day duration. Step up with Silent Crusade! Complete Silent Crusade first mission 2x EXP Coupon (15 min)(x4): Tradeable within account, 7-day duration. Step up with a 4th Job Advancement! 4th Job Advancement cleared (Quest automatically accepted and completed for 4th Job or higher) (Cannot be completed by Zero; reward can be claimed) Trait Boost Potion: Tradeable within account, 7-day duration. Step up with an Event! Complete start quest of relevant period event Karma Star Force 12-Star Enhancement: Tradeable within account, 7-day duration. Step up with Star Force Hunting Zones! Hunt 300 Star Force Monsters Near Your Level 2x EXP Coupon (15 min)(x4): Tradeable within account, 7-day duration. Step up with Burning Fields! Enter a Burning Field once Miracle Circulator x3 Coupon: Tradeable within account, 7-day duration. Step up with Monster Park! Clear Monster Park 2 times Monster Park REBORN Coupon x2 Voucher: Tradeable within account, 7-day duration. Step up by reaching Lv. 120! Reach Lv. 120 Power Elixir x1000 Coupon: Tradeable within account, 7-day duration. Step up with Star Force level 45! Reach 45 Star Force 2x EXP Coupon (30 min)(x4): Tradeable within account, 7-day duration. Step up by defeating a Normal Boss! Defeat Normal Horntail 1 times Burning World Step Up Lv. 140 mission achievement box: Tradeable within account, 7-day duration. Use to obtain: Boss Accessory Box: Tradeable within account, 7-day duration. Epic Potential Scroll 100%: Tradeable within account, 7-day duration. Step up with Star Force level 80! Reach 80 Star Force Pendant Slot Coupon (15 Day): Tradeable within account, 7-day duration. Step up your Bonus Stats! Reset item Bonus Stats (Hard-coding: Rebirth Flame type item use) Pendant of the Spirit (14 Day) Coupon: Tradeable within account, 7-day duration. Step up your Abilities! Reach Unique rank for Ability Karma Meister's Cube (x10): Tradeable within account, 7-day duration. Step up at Mu Lung Dojo! Clear Mu Lung Dojo 10th Floor Bright Cube x10 Package: Tradeable within account, 7-day duration. Step up by reaching Lv. 180! Reach Lv. 180 2x EXP Coupon (60 min)(x4): Tradeable within account, 7-day duration. Step up your Pocket equipment! Equip Pocket Item Karma Powerful Rebirth Flame (x10): Tradeable within account, 7-day duration. Step up with Vanishing Journey! Clear Vanishing Journey Arcane Symbol Selector Coupon (x30): Tradeable within account, 7-day duration. Step up with <Node Enhancement>! Equip Boost or Skill Node at least Lv. 2 Experience Nodestone: Tradeable within account, 7-day duration. Step up with Star Force level 120! Reach 120 Star Force Karma Eternal Rebirth Flame (x10): Tradeable within account, 7-day duration. Step up with Arcane Power! Reach 160 Arcane Power Burning World Step Up Lv. 220 mission achievement box: Tradeable within account, available until event ends. Use to receive: Unique Emblem Box: Untradeable, available until event ends. Unique Potential Scroll 100%: Tradeable within account, 7-day duration. Back to Top Burning World Leap UTC: August 30th (after maintenance) – September 13th (before maintenance) Requirement: Lv. 150 and above characters created in Burning World. (Zero characters must have completed up to Chapter 2). Your Burning World journey ends here and it’s time to find yourself a new home! Your characters will be moved to the Burning Leap Zone map after the maintenance where you can proceed with World Leap by talking to Mover. Your characters, regardless of whether they are a ‘Burning’ character or not, must be Lv. 150 and above to World Leap. Zero characters must have completed up to Chapter 2. You can move up to 5 characters that meet the requirements. Characters can ONLY be transferred to Aurora, Bera, Elysium, Luna, and Scania worlds. You can only transfer within your region. You may send your Burning World characters all to the same world, or to different worlds. You can move the character even if you don’t have an empty character slot in the world you chose. If you have reached the max character limit in the world you chose, you will have to delete a character first and create an empty slot before moving your Burning World characters to that world. If the world you chose has empty character slots, one of the open character slots will be used. Your character must leave or disband their Guild before proceeding with World Leap. When you talk to Mover, you will be given an option to Disband the Guild or the Alliance. You can also use the Guild UI to leave the Guild. Your character's equipped items, inventory, and mesos will be transferred with your character. Items in your Cash Shop Inventory, Storage, Auction House, and mail will not be moved. Please remember to move these items to your inventory before World Leap. The Coin Shop level and number of items that can be purchased per world will follow the criteria of the world you leap when you World Leap. Make sure to use the Wongstaurant Coins/Wongstaurant Boss Coins before the level-up period ends as they cannot be used in the World Leap zone. The Wongstaurant Coins owned by the character can be transferred when you World Leap, but the Wongstaurant Boss Coins that are shared within the world cannot. Those who participated in the Wongstaurant event in Burning World should take note of the event period and claim all the rewards within that period. For the Burning World Leap, a character that meets the World Leap requirement can leap to anywhere but Reboot World. However, take note that the world info that can be transferred based on the World Leap situation could change. Characters that don't transfer within the World Leap period are deleted. All mesos/items/cash items owned by the character that didn't transfer are deleted. You will receive a 10,000 Maple-Point Coupon (once per account) after completing the Burning World Step Up Lv. 220 mission. Back to Top Jett Job Advancement The Jett Job Advancement is tentatively planned for the second part of the Savior Update. We want to ensure that all the systems of this event are functioning properly. Please refer to our previous Maple Memo for details, and be on the look out for future updates! Back to Top Khali's Journey UTC: June 28th at 12:00 AM – August 29th at 11:59 PM Complete the "[Khali's Journey] Start of the Journey" quest with a Khali character. When creating a new character Khali during the event period, the Tera Burning effect is applied by default (once per account). Whenever you reach the designated level as Khali, you can obtain a reward by clicking the [Claim Reward] button. (1 per account) Even if one deletes the character after claiming the reward, and creates a new character, the reward cannot be received again. Rewards: Creation Rewards: Lil Khali Pet Package: Untradeable, 7-day duration. Use to receive: [Updated 6/13] Lil Khali (pet): Untradeable, 90-day duration. Pet can be revived using the Water of Life item. Cash items can be transferred into the Cash Shop Inventory. Lil Khali's Chakram (pet equipment): Untradeable, Permanent. Lv. 30: Lv. 30 Gift: Untradeable, 7-day duration. Use to receive: Lv. 30 Equipment Box: Untradeable, 14-day duration. Selective 8-Slot Coupon (x4): Untradeable, 14-day duration. Lv. 100: Lv. 100 Gift: Untradeable, 7-day duration. Use to receive: Ruminating Will Title Coupon: Untradeable, 14-day duration. Use to receive: Ruminating Will (Title): Untradeable, Permanent with 30-day stat duration. Stats: All Stats +10, Attack Power and Magic Attack +10, Max HP/MP +500, Star Force +30. Legendary Cryptic Chest: Untradeable, 14-day duration. Lv. 150: Lv. 150 Gift: Untradeable, 7-day duration. Use to receive: Trait Boost Potion: Untradeable, 14-day duration. 15-star Root Abyss Set Box (Time-Restricted): Untradeable, 14-day duration. Mitra's 2x EXP Coupon Box: Untradeable, 35-day duration. Lv. 200: Lv. 200 Gift: Untradeable, 7-day duration. Use to receive: Blooming Hatred Title Coupon: Untradeable, 14-day duration. Use to receive: Blooming Hatred (Title): Untradeable, Permanent with 30-day stat duration. Stats: All Stats +15, Attack Power and Magic Attack +15, Max HP/MP +750, Boss Damage +10%, Ignore Enemy Defense +10%, +10% Additional EXP, Arcane Power +30. Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration. Nodestone (x50): Untradeable, 14-day duration. Growth Potion (200 - 209) (x3): Untradeable, 14-day duration. Lv. 205: Lv. 205 Gift: Untradeable, 7-day duration. Use to receive: Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration. Lv. 210: Lv. 210 Gift: Untradeable, 7-day duration. Use to receive: Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration. Nodestone (x50): Untradeable, 14-day duration. Growth Potion (200 - 219) (x3): Untradeable, 14-day duration. Lv. 215: Lv. 215 Gift: Untradeable, 7-day duration. Use to receive: Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration. Unique Emblem Box: Untradeable, 14-day duration. Lv. 220: Lv. 220 Gift: Untradeable, 7-day duration. Use to receive: Arcane Symbol Selector Coupon (x100): Untradeable, 14-day duration. Nodestone (x50): Untradeable, 14-day duration. Growth Potion (200 - 229) (x2): Untradeable, 14-day duration. 17-Star AbsoLab Weapon Box: Tradeable within account, 14-day duration. 15-Star Dominator Pendant Box: Tradeable within account, 14-day duration. Lv. 225: Lv. 225 Gift: Untradeable, 7-day duration. Use to receive: Arcane Symbol Selector Coupon (x50): Untradeable, 14-day duration. Nodestone (x50): Untradeable, 14-day duration. Lv. 230: Lv. 230 Gift: Untradeable, 7-day duration. Use to receive: Typhoon Growth Potion: Untradeable, 14-day duration. Experience Nodestone: Untradeable, 14-day duration. Back to Top Khali's Wish UTC: June 28th at 12:00 AM – August 29th at 11:59 PM Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Can participate once per account after reaching level 200 on Khali. Complete the '[Khali's Wish] Continuing Journey' quest through the event notifier on the left side of the screen After completing the quest, if you click the exclusive icon of the event notifier, you can check the event status by opening the <Khali's Wish> Attendance UI After defeating 2000 enemies near your level every day, press the 'Attendance' button at the bottom of the UI to take a daily attendance stamp. Attendance stamps can be claimed only once a day per account. You can attend for a total of 20 days, and you can receive rewards on Day 5, 10, 15, and 20 based on the cumulative attendance days. Reward is given at the same time you do the attendance check for the relevant days. You need to press Check-in when you want to receive the reward. Rewards: Day 5 First Attendance Gift: Tradeable within account, 7-day duration. Use to receive: Khali Label Ring Coupon: Tradeable within account, 7-day duration. Use to receive: Khali Label Ring: Untradeable, Permanent. Khali Chat Ring Coupon: Tradeable within account, 7-day duration. Use to receive: Khali Chat Ring: Untradeable, Permanent. Cotton Candy Pink Bean (30 Day) Box: Tradeable within account, 7-day duration. Use to receive: Cotton Candy Pink Bean: Untradeable, 30-day duration. Day 10 Second Attendance Gift: Tradeable within account, 7-day duration. Use to receive: Khali Damage Skin: Tradeable within account, 7-day duration. Use to receive: Khali Damage Skin: Tradeable, Permanent. Day 15 Third Attendance Gift: Tradeable within account, 7-day duration. Use to receive: Erimos's Afternoon Chair: Tradeable within account, Permanent. Khali Emblem Coupon (Cash Effect): Tradeable within account, 7-day duration. Use to receive: Khali Emblem: Untradeable, Permanent. Day 20 Fourth Attendance Gift: Tradeable within account, 7-day duration. Use to receive: Ypsilon Zealot Set Coupon: Tradeable within account, 7-day duration. Use to receive: Khali's Head Decoration: Untradeable, Permanent. Ypsilon Zealot Uniform: Untradeable, Permanent. Ypsilon Zealot Shoes: Untradeable, Permanent. Khali's Scarf (Cape): Untradeable, Permanent. Ypsilon Zealot Chakram (Weapon): Untradeable, Permanent. Magnificent Growth Potion: Tradeable within account, 7-day duration. Back to Top Miracle Time UTC: June 17th at 12:00 AM – June 17th at 11:59 PM UTC: July 1st at 12:00 AM – July 1st at 11:59 PM Top, Outfit, Bottom, Cape UTC: July 15th at 12:00 AM – July 15th at 11:59 PM Weapon, Secondary Weapon, Shield UTC: July 29th at 12:00 AM – July 29th at 11:59 PM UTC: August 12th at 12:00 AM – August 12th at 11:59 PM Emblem, Mechanical Heart, Ring, Accessory UTC: August 26th at 12:00 AM – August 26th at 11:59 PM For 24 hours on select days, you can enjoy the benefits of Miracle Time! Miracle Time allows for double the chance of ranking up your item’s Potential using Cash Cubes. The item types affected will be different depending on the date. Please see the above for dates for what items on those dates are affected. Example: Player A uses a Cash Cube on their Hat on June 17th and receives the Miracle Time benefits. Example: Player B uses a Cash Cube on their Shoes on June 17th and does not receive the Miracle Time benefits. Miracle Time applies to Cash Cubes that can rank up the Potential. This includes the Glowing Cube, Bright Cube, Bonus Glowing Cube, Bonus Bright Cube, and Violet Cube The Potential rank up through the event applies only to ranking up one level. A scroll notice at the top of the screen during the event period, an Event icon on the left side of the screen will inform you that Miracle Time is in progress. Make sure you see the miracle time scrolling message before starting to cube, to make sure you're taking full advantage of the boosted rates! The pop-up window at the top disappears after about 2 minutes after logging in. The cube use interval delay during Miracle Time in Reboot world is removed. During the Miracle Time period, using a Cash Cube to upgrade an item to Legendary Rank will activate the "Double Miracle Time Blessing" buff for the map. Back to Top Sunny Sunday UTC: June 18th at 12:00 AM - June 18th at 11:59 PM UTC: June 25th at 12:00 AM - June 25th at 11:59 PM UTC: July 2nd at 12:00 AM - July 2nd at 11:59 PM UTC: July 9th at 12:00 AM - July 9th at 11:59 PM UTC: July 16th at 12:00 AM - July 16th at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Log in each Sunday during the event period to enjoy various perks. Week 1 - June 18th, 2023 Receive 300% Combo Kill EXP. Receive a 100% Rune EXP buff effect. Receive 2x Wongstaurant Coins and the limit is doubled. (Not applied to Wongstaurant Coupon Stamp and stamp quantity rewards) Receive 2x Greeting Week Attendance Completion Count. Week 2 - June 25th, 2023 Receive 2x EXP from Spiegelmann's Together Week reward. Receive 2x Wongstaurant Coins and the limit is doubled. (Not applied to Wongstaurant Coupon Stamp and stamp quantity rewards) Week 3 - July 2nd, 2023 Receive 2x EXP from Pollo, Fritto, and Especia's Bounty Hunting. Receive 2x EXP from participating in the Inferno Wolf. Receive 50% EXP from clearing Monster Park. Receive 2x Wongstaurant Coins and the limit is doubled. (Not applied to Wongstaurant Coupon Stamp and stamp quantity rewards) Week 4 - July 9th, 2023 Shining Star Force Time Receive 100% success on Star Force level 5, 10, and 15. Receive 30% off Star Force Enhancements. Receive 2x Wongstaurant Coins and the limit is doubled. (Not applied to Wongstaurant Coupon Stamp and stamp quantity rewards) Week 5 - July 16th, 2023 Receive 50% off Ability resets. Receive 50% off Spell Trace Enhancements. Receive 2x Wongstaurant Coins and the limit is doubled. (Not applied to Wongstaurant Coupon Stamp and stamp quantity rewards) Back to Top Spell Trace Fever Time Requirement: Available for all levels in Aurora, Bera, Elysium, Luna, and Scania worlds only. Your equipment upgrade success rate will be increased during the listed event times. June 23rd, 2023 UTC: 8:00 AM - 10:00 AM & 6:00 PM - 8:00 PM June 24th, 2023 UTC: 2:00 AM - 4:00 AM & 8:00 AM - 10:00 AM & 6:00 PM - 8:00 PM June 25th, 2023 UTC: 2:00 AM - 4:00 AM Back to Top Bug Fixes Quest Bug Fixes Fixed a bug where players couldn't exit while battling Darknell during the '[Limina] Guard Captain Darknell' quest. Fixed a bug where the obtained EXP wouldn't show up in the Quest Complete tab for the following quests: [Lachelein] Festival of Dreams [Lachelein] City of Dreams and Illusions [Lachelein] Dreamkeepers [Lachelein] Decisive Battle [Dream Fragment] First Memory [Dream Fragment] Second Memory [Dream Fragment] Third Memory [Dream Fragment] Fourth Memory [Dream Fragment] Fifth Memory [Dream Fragment] Sixth Memory Fixed a bug where the number of defeated monsters was not displayed in the '[Moonbridge] Nautilus Support' quest guide. Fixed an issue where some of Gunny's lines were awkward when accepting the 'Gunny vs Jenny' quest. Fixed a bug where the starting level was not showing for the '[Moonbridge] Cygnus Awakens' quest in the Available Quest window. Fixed a bug where the notice with the same text would pop up twice when attempting to enter a boss fight during the '[Lachelein] Decisive Battle' quest without joining a party. Fixed the issue of awkward background music playing for certain maps that players enter during the 'Empress In Training' quest. Fixed a bug where the 'THIS IS PANTHEON!' achievement conditions were not being met when completing the 'To Pantheon' quest as Lara. Fixed an issue where the "[Kerning Tower] Day One as a Casting Manager" quest was completed abnormally. Fixed issue where you could escape the map during the ‘Relic World 1’ quest. Fixed issue where you could escape the map during the ‘Relic World 2’ quest. Fixed an issue where the item would not be retrieved after completing the ‘Teary Expression’ quest. Fixed an issue where the starting level was not displayed in the Available Quest tab for the following quests: '[Convergence] Utter Fools' '[Convergence] In Pursuit' '[Convergence] The Black Mage's Plan' '[Convergence] Subconscious' '[Convergence] Complexity and Uncertainty' '[Convergence] Mirror in the Mire' '[Convergence] What Was He Thinking?' '[Convergence] Stop Right There, Kid!' '[Convergence] The Answer Is Here' '[Convergence] True Form' Fixed an issue where the line of ‘Commanders of the Stronghold’ NPC was awkward. Fixed an issue where rejecting the ‘[Theme Dungeon] Ellinel Fairy Academy’ quest would display the NPC's image awkwardly. Fixed an issue where ‘Lumiere Light Show’ Phantom's line was awkward. Fixed an issue where Colette's line was awkward in the 'Colette the Intelligence Collector'. Fixed an issue where the character could move abnormally while progressing through 'The Nightmare' quest. Fixed an issue where the guide message would repeatedly display while progressing through the ‘Willpower Flower’ quest. Fixed an issue where the background would display awkwardly during ‘The Missing Trainee 3’ quest. Fixed an issue where Edea could not be seen during the ‘[Cernium (Before)] The Holy Sword Azor’ and ‘[Cernium (Before)] Seren vs Edea’ quests. Fixed issue where the recovery skill icon image would display differently while progressing through ‘Abilities Lost’ quest, when explaining how to use the hotkeys. Fixed the issue where Star Force, Bounty Hunt, and Inferno Wolf related details in the Burning World Step Up guide were awkward. Fixed an issue where the EXP given was displayed differently in the ‘[Lachelein] Decisive Battle’ quest completion window. Fixed an issue where you were not moved to Sleepywood when you gave up defeating Drake during the 'Mad Dragons Part 2' quest. Fixed an issue where some cutscenes were awkward when playing ‘FriendStory / Chapter 6’ as Hoyoung. Fixed an issue where the ‘[Reverse City] Surviving in the Reversed City’ quest Complete tab's contents were awkward. Fixed an issue where the position of the NPC’s image was awkward in the ‘[Reverse City] Long Awaited’ quest Complete tab. Fixed an issue where ‘5th Job: Call of the Erdas’ quest start tab's contents were awkward. Fixed an issue where cutscenes were awkward when playing ‘[Moonbridge] Unleashing the Alliance’ as Hoyoung. Fixed an issue where the lower part of the map was displayed abnormally in certain situations during ‘Investigating the Temple of Time’ quest. Fixed an issue where only three quests could sometimes be performed when performing Haven weekly quests. Fixed an issue where the guide of ‘Burning World Step Up Event!’ quest was awkward in the Complete tab. Fixed an issue where ‘Speedy Growth! Burning World’ quest guide was awkward. In the Tenebris daily quest, the guide of the map where Foreberion and Embrion appear is supplemented. Fixed an issue where the starting NPC was awkward when performing the 'She Remembers Me' quest after completing the Theme Dungeon Ellin Forest. Moonbridge text in Grand Athenaeum has been updated to be consistent with the text from the Moonbridge quest and cutscenes. Odium text in Grand Athenaeum has been updated to be consistent with the text from the Odium quest. A duplicate line of text has been removed from Kao's Memory section of the Grand Athenaeum. A typo has been corrected in Tengu's text for Unraveling the Threads of Fate. Item Bug Fixes Fixed an issue where the Reboot Awake Ring item's name was awkward. Fixed an issue where the screen would freeze for a moment when equipping the Thunder Bird Mount or Thunder Goldfish Mount. Fixed instances of certain pet item sounds not being played for the following pets: Lil Shinsoo Mini Sugar Fixed an issue where you looked awkward when hanging on rope or ladder while equipping the Alchemist Cape. Fixed a bug where the Sharing Tag could be used on the Jack-O-Lantern Chair. Fixed a bug where the Genesis Essence would sometimes be consumed even when failing to level up a weapon using Genesis Essence. Fixed a bug where the side hair color of Bling Toben Hair would look different after wearing a hat. Fixed the awkward preview image of Star Planet Damage Skin (Unit). Fixed issue where equipping the Spoon x Fork Cape on an Android would not display it. Fixed an issue where Action Damage Skin would display a bit higher than the Normal Damage Skin. Fixed an issue where Chakram would display on the search list when searching for Two-handed Swords at the Auction House. Fixed an issue where some motions of Mint Bubble pet were awkward. Fixed an issue where some images of Little Trainer Outfit (M) were awkward. Fixed an issue where some images of Little Trainer Outfit (F) Ring Sneakers were awkward. Fixed the issue where the client would slow down when mounting certain mounts. Fixed issue where the cash item, 'Heart Balloon', would still remain after an hour. Fixed an issue where ‘Cooking Master Spiegelmann's Blessing’ effect was sometimes displayed in awkward locations. Fixed an issue where the ‘World's Best’ effect was sometimes displayed in awkward locations. Fixed an issue where the Item Pot's Imp sometimes changed to an abnormal state upon visiting the Auction House. Fixed an issue where some character's motions were awkward when sitting on Pink Bean Snowball Fight Chair and Yeti Snowball Fight Chair. It has been fixed so that Luminous' Orb and Cannoneer's Monkey are not visible when sitting on the Pink Bean Snowball Fight Chair and Yeti Snowball Fight Chair. Fixed issue where the game would end when clicking or discarding an expired item that would occasionally appear to be remaining in the inventory. Fixed the Stance Shift Ring tooltip's item description. Fixed the Character Slot Expansion Coupon tooltip's item description. Fixed an issue where the letter 'A' was missing from the Winter Steamed Bun Action Damage Skin icon. Fixed an issue where the letter 'A' was missing from the Gummy Cat Action Damage Skin icon. Fixed the issue where using the cube on the emblem of some jobs would sometimes cause the quest arrival sound and message to repeatedly arrive. Fixed issue where some Master Label weapon effects were different from the Default Weapon Motion for certain motions upon applying the One-Handed Weapon Motion, Two-handed Weapon Motion, and Gun Weapon Motion. Fixed an issue where part of Purple Ballroom Classic or the purple mixed-dyed Ballroom Classic was transparent. Fixed the awkward images of some motions of Spring Breeze Picnic and Spring Breeze Walk. Fixed an issue where pet equipment was equipped even if it was not pet equipment equipped on beta. Fixed an issue where the equipped pet equipment looked awkward in some motions of Crimson Queen pet. Fixed an issue where the equipped pet equipment looked awkward in some motions of Von Bon pet. Fixed an issue where the pet equipment was not visible when the command 'Poop' was successful while the War Sheep, Mage Sheep, and Cleric Sheep were equipping the pet equipment. Added a command that can be used when Von Bon and Pierre pets' level is 20+. When equipping the Pink Angel Syringe weapon on the Hand Cannon, the equipping image of some actions has been modified so that it looks the same as the one that was located behind the character in the past. This only applies when 'Default Weapon Motion' is selected, and if 'One-Handed Weapon Motion' is selected, it will remain visible as One-Handed Weapon Motion as before. In the item description of the Rebirth Fragment item, the details have been added that it is used as a crafting material for the Black Rebirth Flame. Fixed an issue where the face or color of the following male faces was different from the current face during Googly Eyes and Smooch expressions: Cold Face Come On Over Face Caterpillar Brow Face Glittering Face Almond Face Moonlight Eyes Dreamy Face Fixed an issue where the eyebrow image was awkward when doing Googly Eyes expression with emerald color Mute Face. Fixed an issue where the orange, yellow, and brown Flowing Hair with Buns and part of the right bang of the Short Parts with Buns looked empty unlike other colors. Fixed an issue where the gloves were displayed awkwardly when long-haired characters wore Pom Pom Pincushion gloves and climbed a rope. Fixed an issue where you could not use Advanced Yggdrasil's Blessing Scroll on Eternal equipment. In the Tenebris Expedition Ring, Awake Ring, Vengeful Ring, and Cosmos Ring item description, it has been added that Potential and Bonus Potential can be granted. In the Reboot Cosmos Ring item description, it has been added that Potential can be granted. Fixed an issue where the connection to the game server was terminated in certain situations while the pet was acquiring an item. Fixed an issue where the Eternal Timemaster pet equipment was not visible in some of Mazurka pet's motions. Fixed an issue where the afterimage effect item was awkwardly applied to some of Dawn Warrior's Rising Sun/Falling Moon skill motions. Fixed an issue where Fullness decreased even when the Item Pot's Imp was fully grown. The tube pet equipment has been fixed to appear correctly when equipped on the Shark pet. The Green Dragon pet's hungry animation has been fixed and no longer has graphic issues when Dragon Armor is worn. The text description for the Glittering Merry Maplemas Damage Skin when viewed in the damage skin storage has been fixed. Wonky Seesaw Chair's name has been updated to no longer include the word coupon. A text issue when attempting to use Fairy Bro's Label/Chat Ring coupon has been fixed. Text for the Character Building I node has been updated to be more informative regarding how the buff is initiated. The tooltip for the Lovely Damage Skin has been corrected to include the entire preview graphics. The graphics for Stargazer Shoes have been fixed and it now displays properly when attacking. NPC Bug Fixes Fixed a bug where Alamo in Reverse City would have his speech bubble pop up too high. Changed Chu Chu Village’s Madam Popo's description to Merchant. Monster Bug Fixes Fixed a bug where an occupied Beam Strafe would sometimes stop moving during Kalos the Guardian (Chaos). Fixed a bug where a monster's pattern would sometimes not be interrupted after being hit by a stun skill during teleport. Fixed issue where OMNI-CLN (Normal) would sometimes look like it's outside the space ship. Fixed issue where Lotus (Normal and Hard) would sometimes disappear. Guardian Angel Slime (Normal and Chaos) Fixed issue where the Guardian Wave would sometimes not collide with the Crystal Drop but pass through instead. Fixed issue where you suddenly teleport after groggy ends. Fixed issue where Verus Hilla (Normal and Hard) would sometimes disappear. Fixed issue where Darknell (Normal and Hard) would occasionally look in the opposite direction immediately after attacking. Kalos the Guardian (Chaos) Fixed issue where you would sometimes move as if sliding upon using Guardian's Roar. Fixed issue where sometimes no action is taken when spinning. Fixed issue where it would occasionally look in the opposite direction immediately after attacking. Fixed issue where you could move to the top out of view with some skills in Lotus (Normal, Hard) boss fight. Fixed issue where Shade's Fox Spirits won't activate during some attacks in Damien (Normal, Hard) boss fight. Fixed issue where the sanctuary could be created in an awkward location upon using Shadow Flash immediately after entering Guardian Angel Slime (Normal, Chaos) boss fight. Fixed issue where the pattern would sometimes be destroyed even though you died from Will's (Easy, Normal, and Hard) space collapse. Fixed issue where sometimes the monster would move awkwardly and use an attack pattern. The Cynical Orange Mushroom monster now drops Cynical Orange Mushroom Familiar. The names of Hobi and Hov monsters and items have been updated to Hoblin for consistency. Map Bug Fixes Fixed a bug where the rope in 'Sellas/The Final Edge of Light 3' map would be cut off. Fixed a bug where the position of Spiegelmann would show up in the incorrect location on the Mini Map in the 'Monster Park - Stage 6/Clandestine Ruins' map. Fixed a bug where an empty space would display under certain maps. Lumiere / Pilothouse Lumiere / Training Deck Entrance Lumiere / Training Deck 1 Lumiere / Training Deck 2 Fixed a bug where characters would get stuck on certain buildings on the 'Odium/Residential District' map. Fixed a bug where certain letters on the Electronic Display in the Monster Park Waiting Map would be in front of the character chair. Fixed awkward looking terrain in some places in 'Arcana/Deep in the Cavern - Upper Path 2'. Fixed issue where the platform was awkward in 'El Nath / El Nath Market’. Fixed issue where the 'Cernium / Cernium Square' mini map image looked awkward. Fixed issue where the landscape seemed awkward in some maps of the Reverse City region. Subway Tunnel 4 Underground Train 3 Surface Train 1 Surface Train 2 Surface Train 3 Hidden Underground Train Fixed issue where the landscape and portal seemed awkward in some maps of the Chu Chu Island region. Hill Path Mottled Forest 2 Within Five-Color Hill Changed the tooltip of some planets in the Grandis region world map. Pantheon Heliseum Vulpes Fixed issue where the map icon of the ‘Mysterious Herb Canyon’ map was displayed wrong. Fixed issue where using certain skills on the Mushroom Castle map would make some parts of the map display awkwardly. Fixed issue where the terrain features in the ‘Shining Forest Path’ and ‘Where the Forest Starts’ maps were awkward. Fixed issue where you could enter the palace in Mirror World's Ariant without taking the portal. Fixed issue where the box in the ‘Toy Factory <Apparatus Room>’ map was floating in air. Fixed issue in ‘Midnight Chaser’ map where using certain movement skills would let you move to a different room without using the portal. Fixed issue where using some platforms in ‘Monster Park Sellas Stage 5: Star-Swallowing Sea’ map made you fall down. Fixed issue where hitting a monster in ‘Tower of Oz 36F’ would sometimes fail to display the message. In-Use icon will now display on the top right of the item in use from the inventory and bag, to make it easier to see the effects, titles, chairs, and pets currently in use by the character. Improvement was made for Legion Member Bonus and Grid Bonus to display sorted by each effect. Invisible Login setting will now be sustained until you end the game client. Fixed issue where some of the Masterpiece weapon effects appeared above the window in the Change Order window of the Character Selection window. Fixed issue where duplicate bosses were sometimes summoned in Monster Park final stage. Fixed issue where the character and reward items are covered by Machine Apparatus in the Papulatus battle map. Fixed issue where the bottom of the "Suspicious Airship Waist Deck" map looked awkward. Fixed issue where the mini map icon of Eels in "Kerning City Subway Transfer Area" looked awkward. Fixed issue where the background music of the "Bear Territory <6>" map was different. Fixed an issue where the tutorial cutscene of "Old Shinsoo International School Building" was awkward. Fixed issue where the skill effect would appear behind the terrain features in the "Tiger Ridge" map. Fixed issue where the skill effect would appear behind the terrain features in the "Edelstein Park 2" map. Fixed issue where sometimes you couldn't attack the totem in "Especia's Totem Slash". Fixed issue where the background displayed awkwardly in the following maps: Lapis's World Lazuli's World Shadowvale Field 1-A Field 1-B Temple Entrance Umbra Temple Knights Barracks Empty Lot Clinic Golden Coast <2> Golden Coast <3> Golden Coast <4> Golden Coast <5> Golden Coast <6> Golden Coast <7> Outside the East Entrance of Ariant <7> Lania's Home Eastern Minar Forest <2> Fixed an issue where the terrain looked awkward in some maps. El Nath Mountains / Watch Out for Icy Path II Dead Mine / Dead Mine II Fixed issue where sometimes a party member not qualified to enter could enter Flag Race together. Fixed issue where sometimes the client would close when attempting to talk to NPC in Ereve while on a mount that can use High Altitude Flight. Fixed issue where some of the platforms in the Ranheim Defense map were awkward. Fixed issue where disconnecting the PC audio device, changing map, and then connecting the audio device again would play the BGM of the previous map. Fixed issue where a rune would not appear even though mobs are defeated in a map that was empty for a long time. Fixed issue where the timer in the Undersea Tower of Oz Undersea 5F, 15F, 25F, 35F, and 45F was different from the actual remaining time. Fixed some awkward terrains in Labyrinthine Cavern. Fixed issue where the graphics at the bottom of Leafre looked awkward. Changes made to prevent leaving the guild in the guild content waiting map. UI Bug Fixes Fixed issue where quickslot placement would be changed immediately for the key on the furthest right without a duplicate notice when using Change Quickslots. Consolidate won't be applied to bundled items while in Lock Sorting. Fixed the issue where the boss content prerequisite won't be visible immediately after the semitransparent state is disabled from the Boss UI. You can't enter a blank space for the friend nickname in the Friends UI. Fixed issue where the detailed list's opened and closed state of the Quest UI won't be saved in certain situations. Fixed issue where the incorrect message would display when using the Help button in the Auction House. Fixed issue where some Star Force Enhancement items in the Auction House appear as the Miraculous Equip Scroll. Trying to claim an expired item in the Auction House will show a message then remove the item. Fixed an issue where the Weapon Motion change list would close when hit by a monster. Fixed an issue where Today's Characters Creation Limit displayed 0 even though a character could be created. Fixed issue where adding a friend while making a new group in the Friend UI won't display that friend in the friend list. Fixed issue where the Equipment Trace with the Fusion Anvil effect would be equipped in the Appearance Reset Coupon's slot. Fixed issue where the client would close upon moving to the Ursus exit map while the Link Skill Preset UI is open. Fixed issue where the position of the external chat window that is set would reset when visiting another character's farm. Fixed issue where the Help tooltip would display for a moment and disappear when opening the detailed settings window of the Graphics Quality. Fixed issue where the message that appears when the EXP Coupon item effect ends would not occur when it overlaps with the ending of some debuff skills. The guild members will be sorted by character name in the Guild UI when sorting by Level, Job, Rank, and Contribution if the values are the same. 5th Job skills and Link Skill added to the Skill Alarm UI will remain there even though they are disabled, and they can be disabled manually. However, the entire Skill Alarm will be reset upon open advancing. Fixed issue where the image at the bottom right of the Arcane Symbol UI was awkward. Fixed issue where the image at the right of the World Map Favorites UI was awkward. Fixed issue where the icon position of the Forest of Tenacity Damage Skin (Unit), Cotton Candy Damage Skin (Unit), Awake Damage Skin (Unit), and Black Tiger Damage Skin was awkward in the Damage Skin save slot. The Attack Power/Magic ATT values that you get when the Soul gauge is full are categorized under "Equipment" in the Stats window Attack Power/Magic ATT description. Fixed an issue where Damage Range displayed in blue when you have Lil Luminous (Equilibrium) in Monster Life. Zero's Attack Power Increase will display in the Auction House just like in the game. A message will appear even when listing the item again in the Auction House if the price is 50% lower than the average trade price. Alt + Enter will not function as Enter if the wait time for Windowed remains or the Windowed option was disabled with Alt + Enter. Fixed issue where the item tooltip would sometimes remain when using the item link in the external chat window. Fixed issue where the exploration progress displayed differently from the explore button in the Monster Collection Exploration tab. Fixed issue where the scroll malfunctioned when using the mouse scroll at the right of the Monster Collection Exploration tab. Fixed issue where the incorrect settings path was informed when setting the key type. Guild Megaphone, posting in Guild Bulletin Board, and posting comments in Monster Life website are not allowed when chat is prohibited. A message appears if the Etc. tab is full when the All Dismantleable Items button is pressed in the item disassemble window. Fixed issue where the character's image displayed awkwardly when doing the Maple Chronicle content in 1024*768 resolution. Fixed issue where the destruction tooltip would display in segments with no destruction rate during Star Force Enhancement. Fixed issue where the icon for in use wasn't displayed in the inventory for effect item in use when changing channels, moving to Cash Shop, or moving to Monster Life. Fixed issue where the Invisible Login check box displayed in the character selection screen of a world you have no characters. Fixed issue where you could add a profile picture in Monster Life even though the daily limit was reached. Fixed issue where Foreberion and Embrion weren't properly searched in the World Map UI's search window. The spelling of some Achievement names and content are changed to follow what they are in the game. Fixed issue where the profile image of the farm in the character info window was different from the profile image of the farm within Monster Life. Fixed issue where using preview on a Hair Coupon item of another gender in the Cash Shop's Cash Inventory would not show the selected hair properly. Overlapping version numbers have been corrected in the Sunny Sunday image on the Server Select screen. Achievement Fixes Fixed an issue in the map name of the exploration required for completing the 'Ereve' exploration achievement. Fixed issue where the "[Rune] What a Boon to Select a Rune" achievement couldn't be completed. If you have used all runes but the achievement couldn't be completed, you can now update the achievement to complete it. Added Shangri-La: Sinners' Paradise to [Area Exploration] Odium. The following achievements are changed to Memory achievements: [Hungry Muto] Fast Food [Hungry Muto] Don't Waste Food! [Hungry Muto] A True Gourmand [Hungry Muto] Muto's Personal Chef [Dream Defender] Well Begun is Half Done [Dream Defender] Work Never Ends [Dream Defender] So many levels, so little time [Dream Defender] The Road Not Taken [Dream Defender] In Your Dreams! [Dream Defender] Not Because it is Easy, but Because it is Hard! [Dream Defender] I've Met the Quest of My Dreams! [Dream Defender] Only In Your Dreams [Dream Defender] Flopsy Sleep Project [Dream Defender] When Dreams Become Nightmares [Medal] I Only Prepared Up to Stage 100 [Spirit Savior] Elite Rescue Crew Skill Fixes Fixed issue where the skill cooldown isn't applied if you change maps while harvesting or mining. Fixed issue where the buff icon didn't disappear when entering a content that resets all buffs while the following skills are active. Shadower's Smokescreen Battle Mage's Party Shield Fixed issue where the following skills would fail to hit when the hit range of the monster is greater than the attack range of the skills. Phantom's Rift Break Adele's Resonance Rush Fixed issue where you could stack the Max HP and Max MP increase effect of Decent Advanced Blessing from item Potential and Node. Fixed issue where 4th Job or higher Mihile and Dawn Warrior characters placed as Legion-Assigned Members would not use attack skills. Fixed issue where Demons would sometimes appear to other characters as if still gliding when landing after a glide. Fixed an issue where some projectile skills sometimes did not perform normally. Fixed an issue where the energy absorption effect was not displayed while applying the Rune of Purification effect. Fixed an issue where the MHP increase effect of the Fickle Queen and Durability Ring was not applied. Fixed an issue where the Risk Taker Ring would sometimes continue after you die. Fixed an issue where the effect of displaying abnormal status to other party members did not disappear when a character was resurrected after dying while under abnormal status. Fixed an issue where the final damage did not increase while the Explorer Magician's Infinity was dead. Dark Knight Fixed an issue where some of Cross Surge's buff effects would temporarily apply even if the duration has ended or canceled. Changed Final Pact's skill description to be more accurate. Fixed issue where you could die after Final Pact activates if you are petrified because petrification wasn't properly removed when Final Pact activated. Pathfinder Fixed an issue where Pathfinder's Cardinal Deluge would sometimes fail to charge the Relic Gauge normally. Cannoneer Fixed an issue where Cannoneer's Poolmaker bombardment would sometimes fail to find the enemy properly. Blaze Wizard Fixed issue where Blaze Wizard's Firewalk skill's sound effect would play twice. Thunder Breaker Fixed issue where Thunder Breaker could not deactivate the Arc Charger if it was used by registering it on the skill macro. Night Walker Fixed the issue where the location and range after Shadow Bat's first ricochet may be awkward. Changed the skill icon of Ravenous Bat to match the skill effect. Mihile Fixed an issue where dying while Soul Link is in its duration and resurrecting after a set time using the Buff Freezer, would not protect the Soul Link. Fixed an issue where disabling Soul Link with right-click would not remove the buff icon for party members that were receiving the Soul Link effect. Fixed an issue where putting the hat of Pierre (Normal, Chaos) on while Radiant Soul's effect is in duration would remove the Radiant Soul's effect. Fixed an issue where Mihile's Soul Link would sometimes become inactive. Evan Fixed an issue where Thunder Flash's skill sound and skill voice could play over another. Fixed an issue where skill effect transparency setting would not apply to some effects of the Dragon Master. Fixed an issue where using the Ludicrous Speed while casting Wyrmking's Breath would cause the other characters to continuously see Mir casting Wyrmking's Breath. Fixed an issue where Elemental Radiance's Magic ATT charging effect would not display. Mercedes It has been fixed so that Sylvidia mount skill cannot be used while using the 5th job skill Sylvidia's Flight. Fixed an issue where Spirit of Elluel's second and third afterimages would activate, regardless of whether the previous afterimage has activated or not. Demon Avenger Fixed an issue where sitting on a chair as Demon Avenger while the Demonic Frenzy is active, would deactivate Demonic Frenzy. Blaster Fixed issue where using some of Blaster's charge skills without charging would consume MP twice. Kain Fixed an issue where using the Blink as Kain while using the Grappling Wire would disable the Grappling Wire. Angelic Buster Fixed issue where using Soul Resonance while Grandis Goddess's Blessing is active could deduct the cooldown bypass 2 times. Fixed an issue where the charging effect of Sparkle Burst's mysterious power would not display. Fixed an issue where Angelic Buster Sparkle Burst's stage increase due to mysterious power could not be applied normally. Zero Fixed issue where the debuff sound would play when another character's debuff effect would apply on the enemy that already has the Divine Leer debuff applied. Shadow Flash can no longer create a sanctuary on a location where the character cannot move to. Fixed issue where using Throwing Weapon with tag while Transcendent's Time Blessing is active would cause the afterimage to display the Long Sword in Throwing Weapon. Fixed an issue where Zero could fall without landing at the end of the terrain when using Burst Step at the end of some diagonal terrain. Kinesis Fixed an issue where Mind Tremor's debuff effect would not display when it is reapplied in the moment of it disappearing. Fixed an issue where the casting motion of the Psychic Tornado throwing objects would occasionally fail to display to other characters. Bishop Fixed an issue where Bishop's Heaven's Door was not protected by Buff Freezer. Fixed issue where Bishop's Angelic Wrath would only reduce the Magic Defense. Bow Master Fixed an issue where flaming arrowheads were consumed even when Quiver Barrage did not activate sometimes. Fixed an issue where flaming arrows would not fire from some bosses while Quiver Barrage was active. Wild Hunter Fixed an issue where the Drill Salvo would not be created when using Drill Salvo while the character was looking to the right on a map that's narrow to the left and right. Fixed an issue where the cutscene was awkward at the time of Drill Salvo creation. Mechanic Fixed an issue where you could use Mobile Missile Battery while hanging from a rope or ladder. Fixed an issue where the action delay was longer than other jobs when pushing the condensed Erda from the Erda Spectrum. Fixed an issue where using the Distortion Bomb as a Mechanic while in air, would awkwardly display the skill effects. Xenon Fixed an issue where Beam Dance's cast sound effect was awkward. Fixed an issue where some Hypogram Field effects were not adjusted with skill effect transparency settings. Kaiser Fixed an issue where Kaiser's Nova Guardians could not track monsters in some situations. Fixed an issue where the 6th and 15th Kaisers summoned via Kaiser's Nova Guardians would fail to track certain monsters. Illium Fixed the issue where the wings were displayed awkwardly when dying while Crystal Skill - Wings of Glory was active. Fixed an issue where, after dying with Crystal Skill - Wings of Glory active, using Buff Freezer to resurrect, the wings were displayed awkwardly to other characters. Fixed an issue where other characters could see wings without magic power while Crystal Skill - Wings of Glory was active. Ark It has been fixed so that when applying a spell buff with the Charge Spell Amplifier effect of a party member Ark while applying a spell buff, it will not be overwritten with a short duration buff. Fixed an issue where Basic Buff was stacked and applied with the party member Ark's Charge Spell Amplifier effect applied Basic Buff. Lara Fixed an issue where Lara could not use Dragon Vein Traces in Spirit Saver. Hoyoung Fixed an issue where the Scroll: Star Vortex's energy absorption effect was not displayed. Fixed an issue where the background music played awkwardly when reviving by using Buff Freezer while applying Wrath of Gods. Sengoku Warrior Common Fixed an issue where skills with some bind effects were not deactivated in Ursus map. Kanna Fixed an issue where some effects of Kishin Shoukan weren't visible in remote. Fixed an issue where the effect of Vanquisher's Charm wasn't visible in remote. Fixed an issue where the effect of Yuki-musume Shoukan appeared in the opposite direction in remote. Fixed an issue where the effect of Sengoku Force, Assemble! appeared in the opposite direction in remote. Fixed an issue where the summons wouldn't attack in certain situations when Sengoku Force, Assemble! activates. Fixed an issue where the effect of Tengu Strike appeared awkwardly in remote. The speed of spreading horizontally is slow. Improvements made to look normal. Fixed an issue where some effects of Nine-Tailed Fury appeared awkwardly. Removed animation that darkens screen in remote. Fixed an issue where some effects of Binding Tempest weren't affected by the skill transparency settings. The enemy hit effect in local/remote will always display clearly not affected by the skill transparency settings, but it's affected by the transparency settings. Fixed an issue where some effects of Orochi Unbound appeared awkwardly in remote. The key-down end motion displayed awkwardly in remote when the skill ends. Improvements were made to look normal. Fixed an issue where some effects of Circle of Suppression weren't visible in remote. The shield effect that should display on the character after Circle of Suppression activates isn't displayed in remote. This was fixed to be displayed. Hayato Fixed an issue where some effects of Shouryuusen weren't affected by the skill transparency settings. The enemy hit effect in local/remote will always display clearly not affected by the skill transparency settings, but it's affected by the transparency settings. Fixed an issue where the effect of Vapor Blade wasn't visible in remote. Fixed an issue where some effects of Hitokiri Strike, Hitokiri Strike - Angle weren't affected by the skill transparency settings. The kanji hit effect in local/remote will always display clearly not affected by the skill transparency settings, but it's affected by the transparency settings. Fixed an issue where the action of Sudden Strike would sometimes appear awkwardly in remote. Character won't take action once every 2 times of the skill in remote. Fixed to take action every skill. Fixed an issue where the action of Instant Slice wasn't visible in remote. Fixed an issue where the effect of Falcon's Honor appeared awkwardly in remote. Removed animation that darkens screen in remote. Fixed an issue where action couldn't be canceled by Instant Slice when Weapon Aura triggers. Fixed an issue where action couldn't be canceled by Instant Slice when Weapon Aura triggers Fixed an issue where Iaijutsu Phantom Blade only activates once for the first hit instead of twice. Fixed an issue where Iaijutsu Phantom Blade should attack 15 times twice when it first activates but only activated once for 15 hits Other Bug Fixes The graphical issue of the character's eyes have been fixed when viewing the game in a 1920 x 1080 resolution. Gameplay for the Princess No boss fight has been updated so that the timer is no longer affected when Oura Shogun's Summoned Eel destroys a Lightning Seal Ord. An issue that caused lag for certain classes in the Tower of Oz such as Kanna, Shadower, and possibly other classes has been fixed. Back to Top View on the Official Site