MapleStory's On Air: Glimpse of Joy update arrives on November 17 with Burning World, Maple LIVE Events, Better Maple, and a new Job, the Earthseer Lara! New Playable Character: Lara! New Updates On Air Burning Events Maple LIVE Events Other Events Lara UTC: Available December 1 at 12:00 AM One day, Lara, a sweet young Anima girl from Grandis, explored her village sanctuary, accidentally awakening the power of a mysterious bell. Play through Lara’s story together with her mystical allies, the land spirits, as she embarks on a grand adventure to learn the secrets of the bell and fulfill her people's calling! Lara is an Anima Mage and uses INT as her primary stat. Lara’s primary weapon is a Wand, and her secondary weapon is an Ornament. If you haven’t done so already, you can pre-create Lara and earn unique rewards as well as Lara Coins from the Lara Pre-Registration Event. Lara Coins can be used by your Lara character after December 1 at 12:00 AM UTC so make sure you check out the event! We also have a Lara Adventure Support Event to make your Lara leveling experience even more enjoyable by giving valuable rewards all the way up to Lv. 220! Please note that the max character slot was increased from 53 to 54 during the v.227 update. Back to Top Lara Skills Beginner Spirit Affinity: Harness your natural affinity as an Anima to increase the duration of your summons. Max Level 1. Lv. 1: Minion Duration: +10%. Shapeshift: Hide Anima ears, tail, and stripes to conceal where you are from. Use the skill again to restore these Anima features. Max Level 1. Lv. 1: Cooldown: 10 seconds. To Narin!: Return to Narin. Max Level 1. Lv. 1: MP Cost: 5. Cooldown: 600 seconds. Exclusive Spell: Increases Attack Power and Magic Attack of all nearby characters. Max Level 1. Lv. 1: MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 minutes. Cooldown: 2 hours. Nature’s Friend: Receive help by becoming friends with the surrounding nature. Has an even greater effect on weak monsters, which are unable to withstand the power of nature. Max Level 2. Lv. 2: Damage: +5%. Activate nature’s help upon defeating 20 normal monsters. Increases Damage Against Normal Monsters by 11% for 30 seconds when nature’s help is active. Cooldown: 30 seconds. 1st Job Essence Sprinkle: Draw out the earth's flowing essence to attack enemies. Max Level 20. Lv. 20: MP Cost: 16, Damage: 80%, Max Enemies Hit: 5, Number of Attacks: 4. Jump for Joy!: Create a platform, then jump once more while in the air to move a greater distance. Max Level 5. Lv. 5: MP Cost: 10. Allows you to jump a greater distance. Leap Up: Create a platform to jump up high. Max Level 1. Lv. 1: MP Cost: 10. Jump higher up. Mountain Kid: Use the essence of the earth to call helpful Mountain Spirits. Mountain Kid is unaffected by attack reflection. Max Level 15. Lv. 15: Mountain Spirits have a 40% chance to appear when Essence Sprinkle hits. Damage: 85%, Max Enemies Hit: 4, Number of Attacks: 3, Boss Damage 105%. Peerless Mountain: A Mountain Spirit appears to protect you when you are in danger. Max Level 10. Lv. 10: Consume 40 MP to reduce damage taken by 50%. Response: Draw out your potential through a deep communion with nature. Max Level 14. Lv. 14: Speed: + 20, Max Speed: +15, Jump: +20, Max HP: +20%, Defense: +100, Damage Taken: -15%. 2nd Job Dragon Vein Reading: Read the earth's pulse to discover the location of Dragon Veins containing the earth's essence. Max Level 1. Lv. 1: A max of 10 Dragon Veins can be found on map. When moving away from the Dragon Veins, they will disappear, starting with those farthest away. Cooldown: 5 seconds. Dragon Vein Eruption: [Dragon Vein Skill] Consumes the surrounding Dragon Veins to cause the power dormant in the Dragon Veins to erupt. Max Level 1. Lv. 1: MP Cost: 30, Activates an Eruption skill that matches the Dragon Vein’s attribute. Increases Damage by 1% per 2% increase in Summons Duration. Cooldown: 0.3 seconds. Eruption: Heaving River: [Dragon Vein Skill], [Eruption Skill] Several River Spirits combine into a giant form. Periodically causes a surge that attacks the surroundings. Max Level 20. Lv. 20: River Spirit Duration: 16 seconds, Damage: 215%, Surge Max Enemies Hit: 6, Number of Attacks: 4, Max Surges: 8. Eruption: Whirlwind: [Dragon Vein Skill], [Eruption Skill] Wind Spirits periodically exhale a sweeping gust of breath, creating a whirlwind that continuously attacks nearby enemies. Max Level 20. Lv. 20: Wind Spirit Duration: 16 seconds, Damage: 63%, Whirlwind Max Enemies Hit: 6, Number of Consecutive Attacks: 5, Max Whirlwinds: 5. Eruption: Sunrise Well: [Dragon Vein Skill], [Eruption Skill] Several Sunlight Spirits join together to combine into a frightening giant form, then scatter to cover the surroundings with lava. Max Level 20. Lv. 20: Damage: 120%, Giant Max Enemies Hit: 6, Number of Attacks: 6. After attack, Lava Area Duration: 16 seconds, Damage: 85% per 1 second, Number of Attacks: 1, Max Enemies Hit: 10. Periodically creates 4 volcanic bombs. Volcanic Bomb Damage: 75%, Number of Attacks: 3, Max Volcanic Bombs: 5. If several volcanic bombs hit a single enemy, Final Damage for the second volcanic bomb and onwards: -10%. Damage Over Time for enemies hit by volcanic bombs: 60% damage for 8 seconds. Mountain Seeds: Plant seeds that grow Mountain Spirits, who then attack nearby enemies and, if there is an active Eruption skill of any attribute within a certain range, will push enemies towards the Eruption skill. Max Level: 10. Lv. 10: MP Cost: 20, Mountain Spirit Duration: 10 seconds, Damage: 55%, Max Enemies Hit: 6, Number of Attacks: 1. Max Mountain Spirit on map: 4. Mountain Seed is recharged every 7 seconds and you can hold up to 4 at a time. Wand Booster: Uses MP to temporarily increase your wand's Attack Speed by 2 levels. Max Level 9. Lv. 9: MP Cost: 24, Increases wand’s Attack Speed for 180 seconds. Wand Mastery: Increases Wand Mastery and Magic ATT. Max Level 10. Lv. 10: Wand Mastery: + 50%, Magic ATT: +35. Fortune Fitness: Increases Intelligence through physical training. Max Level 5. Lv. 5: Intelligence: +40. 3rd Job Manifestation: Wind Swing: [Dragon Vein Skill], [Manifestation Skill] Manifest the power of the wind within a Dragon Vein to create an area with a continuous updraft. Max Level 20. Lv. 20: MP Cost: 80, Wind Swing Duration: 20 seconds. Area Buff: Attack Speed: +1 level, Speed: +20, Jump: +20. Buff Duration for Self: 120 seconds, Buff Duration for Party Members: 20 seconds. Press the up arrow key in the central cluster of light to float midair for up to 4.5 seconds. Cooldown: 60 seconds. Passive Effect: Whirlwind Damage: +35%. Manifestation: Where the River Courses: [Dragon Vein Skill], [Manifestation Skill] Manifest the power of the river within a Dragon Vein to allow travel along the river's flow. Max Level 20. Lv. 20: MP Cost: 80. Use the skill to designate an end point within 20 seconds. River Duration between Start Point and End Point: 90 seconds. Press the up arrow key at the start to travel along the river. Cooldown: 60 seconds. Passive Effect: Heaving River Damage: +120%. Manifestation: Sunlight-Filled Ground: [Dragon Vein Skill], [Manifestation Skill] Manifest the power of sunlight within a Dragon Vein to create an area bathed in the sun's warm glow. Max Level 20. Lv. 20: MP Cost: 80, Sunlight Area Duration: 20 seconds. Area Buff: Damage: +25%. Buff duration on Self: 120 seconds, Buff Duration on Party Members: 20 seconds. HP Recovered in Area: 10% of Max HP every 2 seconds. Cooldown: 60 seconds. Passive Effect: Sunrise Well Damage: +48%. Wakeup Call: [Dragon Vein Skill] Awaken multiple dormant Dragon Veins in the area, all at once. Max Level 20. Lv. 20: MP Cost: 30. Creates as many intangible forces as there are enemies. Min Intangible Forces: 7, Max Intangible Forces: 12, Damage: 105%, Number of Attacks: 4. If several intangible forces hit a single enemy, Final Damage for the second intangible force and onwards: -40%. Cooldown: 11 seconds. Dragon Vein Traces: Use the Earthly Energy that periodically accumulates in your body to instantly move to a nearby Dragon Vein and attack nearby enemies. Max Level 5. Lv. 5: MP Cost: 65. Uses 1 Earthly Energy. Damage: 500%, Max Enemies Hit: 5 Number of Attacks: 2. 1 Earthly Energy is recharged every 6 seconds, and you can hold up to 3 at a time. Cooldown: 1 second. Dragon Vein Echo: Each time a Dragon Vein is consumed, the remaining essence restores HP and MP and temporarily increases Final Damage. Max Level 10. Lv. 10: When Dragon Veins are consumed, HP/MP Recovered: 1% of Max HP/MP, Final Damage: +5% for 20 seconds. Immaculate Thought: Temper the mind to be pure and spotless. Max Level 20. Lv. 20: Damage: +20%. Boss Damage: +10%, Critical Rate: +20%, Max MP: +30%. Geomancy: Increase the power of skills by studying geomancy. Max Level 9. Lv. 9: Essence Sprinkle Damage: + 50%. Mountain Kid Damage: 35%. Mountain Kid Boss Damage: 45%. Mountain Seed Damage: +75%. 4th Job Dragon Vein Absorption: [Dragon Vein Skill] Consumes the surrounding dragon vein to absorb the dormant powers within. Max Level 1. Lv. 1: MP Cost: 30. Activates an Absorption skill that matches the target Dragon Vein’s attribute. Cooldown: 0.3 seconds. Dragon Vein Conversion: Converts the attribute of the target Dragon Vein. Max Level 1. Lv. 1: MP Cost: 80. Press directional keys within 3 seconds of using the skill to convert the target Dragon Vein's attribute into a different attribute. Cooldown: 3 seconds. Increases cooldown by 7 seconds when attribute conversion is successful. Absorption: River Puddle: [Dragon Vein Skill], [Absorption Skill] When Essence Sprinkle hits, a mischievous River Spirit appears, along with a small body of water, and attacks enemies by dousing them. Max Level 30. Lv. 30: When Essence Sprinkle hits, a River Spirit appears and attacks enemies for 60 seconds. Damage: 500%, Max Enemies Hit: 6, Number of Attacks: 6. Cooldown: 2.5 seconds. Absorption: Fierce Wind: [Dragon Vein Skill], [Absorption Skill] When Essence Sprinkle hits, a Wind Spirit appears and causes a fierce wind that deals continuous damage to enemies. Max Level 30. Lv. 30: When Essence Sprinkle hits, a fierce wind appears on one enemy for 60 seconds. Damage: 215%, Max Enemies Hit: 6, Number of Attacks: 2. Cooldown: 2.5 seconds. Absorption: Sunlit Grain: [Dragon Vein Skill], [Absorption Skill] When Essence Sprinkle hits, the Sunlight Spirits gather together to emit spheres of condensed sunlight that pursue and attack enemies. Max Level 30. Lv. 30: When Essence Sprinkle hits, sun land spirits appear and create 5 fireballs that pursue and attack enemies for 60 seconds. Damage: 200%, Number of Attacks: 6. Cooldown: 2.5 seconds. Nature Master: Appreciate and become one with nature to better wield its powers. Max Level 10. Lv. 10: Eruption Skill Duration: +18 seconds. Heaving River: Damage: +128%, Surge Max Monsters Hit: +2, Number of Attacks: +5. Periodically creates a big surge with Damage: 580%, Max Enemies Hit: 10, Number of Attacks: 8. Max Surge Count: A normal surge and a big surge, for a total of 9. Whirlwind: Increases whirlwind range, Damage: +157%, Max Monsters Hit: +4. Sunrise Well: Damage: +247%, Giant Max Monsters Hit: 4. Increases lava area creation range, Lava Area Damage: +117, Volcanic Bomb Damage: +157%, Damage Over Time for enemies hit with volcanic bombs: +50%. Creates volcanic bombs more frequently, 5 at a time, up to 5 times. Best Friend: Become a true friend of the earth to draw out its essence even more extensively. Max Level 10. Lv. 10: Increases Essence Sprinkle attack range. MP Cost: +25, Damage: +175%, Max Monsters Hit: +1. Mountain Embrace: Envelop your body with the nurturing power of the mountain to reduce damage. Max Level 20. Lv. 20: MP Cost: 150, Max Key-down Duration: 8 seconds, Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -55%. Reduces cooldown by 3.5 seconds for every 1 second of the remaining key-down time after the skill ends. Cooldown: 60 seconds. Anima Warrior: Temporarily increases the stats of all party members. Master Level 30. Lv. 30: MP Cost: 70. Increases all stats assigned Ability Points by 15% for 900 seconds. Anima Hero’s Will: Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 seconds after use. Master Level 5. Lv. 5: MP Cost: 30. Cooldown: 360 seconds. Advanced Wand Mastery: Increases Final Damage and Magic ATT to enable better control of the wand. Max Level 30. Lv. 30: Wand Mastery: +70%, Final Damage: +30%, Magic ATT: + 50. In-depth Geomancy: Increases the power of skills by mastering geomancy. Max Level 20. Lv. 20: Mountain Kid Appearance Rate: +70%, Increases Mountain Kid attack range. Mountain Kid Damage: +128%, Boss Monster Damage: +160%. Mountain Seed Damage: +170%, Mountain Seed Duration: +20 seconds. Wakeup Call Damage: +45%. Dragon Vein Traces Damage: +55%. Insight: Possess the insight to see the true nature of things. Max Level 20. Lv. 20: Critical Rate: +20%, Critical Damage: +20%, Final Damage: +45%, Monster DEF Ignored: +40%. *Sob*: Increase stats by maintaining a relaxed and positive state of mind. Max Level 20. Lv. 20: Magic ATT: +50, Status Resistance: +30, All Elemental Resistance: +30%. Hyper Skills Passive Eruption/Absorption - Guardbreak: (Req. Lv. 140) Increase the Ignore Defense rate of Eruption and Absorption skills. Ignore Defense: + 15%. Eruption/Absorption - Reinforce: (Req. Lv. 150) Increase the Damage of Eruption and Absorption skills. Damage: +10%. Eruption/Absorption - Boss Rush: (Req. Lv. 180) Increase the Boss Damage of Eruption and Absorption skills. Boss Damage: + 15%. Essence Sprinkle - Boss Rush: (Req. Lv. 140) Increase the Boss Damage of Essence Sprinkle. Boss Damage: +15%. Wakeup Call - Cooldown Cutter: (Req. Lv. 165) Reduces the cooldown of Wakeup Call. Cooldown: -20%. Mountain Seeds - Reinforce: (Req. Lv. 180) Increase the Damage of Mountain Seeds. Damage: +60%. Dragon Vein Echo - Enhance: (Req. Lv. 150) Adds a special ability to Dragon Vein Echo. While Dragon Vein Echo is active, Speed: +30, Jump +20, Recovers 3% of Max HP every 5 seconds. Mountain Enclosure - Extra Shield: (Req. Lv. 165) Periodically create a shield proportional to your Max HP while Mountain Enclosure is active. Create a shield equal to 15% of Max HP every 1 second while Mountain Enclosure is active. The shield disappears 1 second after Mountain Enclosure ends. Dragon Vein - Enhance: (Req. Lv. 190) Adds a special ability when casting skills that consume Dragon Veins. Will not be knocked back by any attack while casting skills that consume Dragon Veins. Active Vine Coil: (Req. Lv. 140) Interweave vines and rocks to prevent the enemy from moving. Lv. 1: MP Cost: 300, Damage: 700%, Max Enemies Hit: 6, Number of Attacks: 6. Stun Duration for Attacked Enemies: 10 seconds. Stun Duration: +100%, depending on damage inflicted with Vine Coil. Cooldown: 180 seconds. Unconstrained Dragon Vein: (Req. Lv. 160) Create an unconstrained Dragon Vein that can hold any power. Lv. 1: MP Cost: 500. Create an unconstrained Dragon Vein in front of you. Use Dragon Vein Eruption or Dragon Vein Absorption on the unconstrained Dragon Vein to select your preferred attribute within 2 seconds. Max Unconstrained Dragon Veins on Map: 3. 1 unconstrained Dragon Vein is recharged every 10 seconds, and you can maintain up to 3 at a time. Cooldown: 1.5 seconds. Arbor Away: (Req. Lv. 190) Grow an enormous tree, where land spirits can frolic to their heart's content. Lv. 1: MP Cost: 500, Tree Duration: 30 seconds. Monster Defense when in the tree's area: -15% for remaining Tree Duration. When Lara is in the tree's area, Knockback Resistance: +100%, Boss Damage: +30%, Critical Damage: +10%. Clears Lara's Abnormal Status every 2 seconds. Cooldown: 180 seconds. 5th Job Big Stretch: [Dragon Vein Skill] Awaken multiple dormant Dragon Veins in the area, all at once. Max Level 25. Lv. 25: MP Cost: 500. Awaken 5 Dragon Veins within a certain range around another Dragon Vein. Each awakened Dragon Vein creates 7 intangible forces. Intangible Force Damage: 1,000%, Number of Attacks: 5. If several intangible forces hit a single enemy, Final Damage for the second force and onwards: -30%. Cooldown: 60 seconds. Cooldown if awakened Dragon Vein count is less than the max number that can be awakened: -12 seconds for each Dragon Vein that could be awakened. Land’s Connection: Call every type of land spirit in Mother Nature's existence to frolic together. Max Level 25. Lv. 25: MP Cost: 1,200. Land spirits appear in the order of Mountain, River, Wind, and Sunlight, shocking enemies with 1,400% Damage 3 times. Max Enemies Hit: 10, Number of Attacks: 10. Afterward, activates explosion with 1,700% Damage 15 times, Max Enemies Hit: 10, Number of Attacks: 7. Cooldown: 180 seconds. Surging Essence: Fill the earth's flowing essence with magic and make it bloom, causing a mountain land spirit to surge forth. Max Level 25. Lv. 25: MP Cost: 80, Shock enemies with 850% Damage 5 times, Max Enemies Hit: 10, Number of Attacks: 8. Cooldown: 20 seconds. Winding Mountain Ridge: Calls forth quirky Mountain Spirits who love to run. Max Level 25. Lv. 25: MP Cost: 500. Summons 3 groups of Mountain Spirits within a certain range. Once summoned, they periodically run at enemies to attack. Group Summon Duration: 30 seconds. Damage: 500%, Max Enemies Hit: 6, Number of Attacks: 4. Running into enemies decreases running speed. Max Number of Attacks: 20 per group. Cooldown: 60 seconds. Lotus Flower: (Anima-shared Skill) Summon a lotus flower with an auspicious power. Anima-shared 5th Job Skill. Max Level 25. Lv. 25: MP Cost: 15% of Max MP, Lotus Summon Duration: 1775 seconds. Invincible for 3.5 seconds upon revival. Cooldown: 400 seconds. Skill Cooldown upon successful revival: -1425 seconds. Back to Top Better Maple The flow for the Monster Park's Vanishing Journey and Lachelein areas have been improved. The monsters from Monster Park will now be displayed on the Mini Map. Pets with Auto Buff Skill can now use 2 buff skill slots. Added a new Hyper Stat for normal damage (Damage Against Normal Monsters). Added a Hyper Stat Preset system. A total of 3 preset slots will be provided. The cost to change presets will be 2,000,000 mesos. When resetting the Hyper Stats, only the currently selected preset will be reset. Changed the requirements for medals awarded in the following Monster Collection areas: Islands near Victoria: 50 -> 45 Aqua Road: 50 -> 20 Nihal Desert: 50 -> 40 Mu Lung Garden: 50 -> 35 Changed the Monster Collection Exploration Box and the following exploration rewards to be tradable within account: Gold Potential Stamp Epic Potential Scroll 50% Bonus Potential Scroll 50% Added a Cancel Exploration function to the Monster Collection. If exploration was canceled while in progress, the player will not receive any rewards. Added an automatic screenshot function for registering monsters in Monster Collection. The automatic screenshot function can be turned OFF from the Options UI. With the exception of Mysterious Monsterbloom, an "A new monster was added to the Monster Collection" message will appear when registering Monsterblooms to the Monster Collection. Cross World Party Quest monsters can now be registered to the Monster Collection. If players have items that can be relisted in the Auction House, they can now relist all of them at once. Players can use up to 5 Chair Bags and Title Holders respectively. Players can now lock and arrange the positions of their items as desired in the inventory. Equipment items will retain their locked status when unequipped. If the item was unequipped and replaced by equipping another item, it will be moved to the Inventory slot the other item was in. If the item was unequipped via double-clicking and not because it was replaced, it will be moved to the first empty slot in the inventory. Added a Favorites function to the World Map. Click on maps added to your Favorites to immediately display its location on the World Map. Up to 30 Favorites can be added. During the Arcane Stone of Grandis quest, players can now travel to defeat Magnus via the Goddess of Grandis. To complete the quest, players must defeat the Magnus that they have access to via the Goddess of Grandis. Defeating a Magnus boss of any other difficulty will not complete the quest. The chairs that characters are sitting on will now be visible. Information regarding the chairs can be seen in the Character Info UI -> Items -> at the bottom of the list. Return Scroll - Nearest Town items can now be registered to hotkey slots. The Dream Key has been removed from the Cygnus (Normal) boss battle entry requirements. After defeating a boss, players can now press the Up key to use the exit portal. The duration of the death penalty will be reduced. It will now be 5 minutes for characters under Lv. 200, and a minimum of 10 minutes to a maximum of 60 minutes based on the level for characters Lv. 200 and above. When Luna Petite pets obtain items in the area below the pet, they will now acquire items from a 200px wider range than before. Character Name Change Coupon Voucher item obtained from using the Character Name Change Coupon purchased from the Cash Shop will now have 7-day duration instead of 1-day duration. To accommodate players that exhausted all their Commerci Denaro Coins, the stimulus system that gave players extra Commerci Denaro Coins once in a lifetime will be changed to give them once a month. When hovering over the character’s name tag in the Character Info UI, the full name of the character will now be displayed as a tooltip. Back to Top Guild Improvements Flag Race Revamp Changed the entry method for Flag Race. Flag Race entry is now available for about 2 minutes at the 30-minute mark of every hour. During entry times, players can enter via the button in the ‘Guild Contents’ tab of the Guild UI. Flag Races will not be held while weekly ranking calculations take place during Sunday at 11:00 PM UTC ~ Monday at 1:00 AM UTC. Changed the method for selecting Flag Race courses. Flag Race courses will be swapped out on a weekly basis every Monday at 12:00 AM UTC in the order of Daylight Snowfield -> Sunset Snowfield -> Night Snowfield. Changed the method for measuring scores and calculating rankings in Flag Race. Personal scores will be registered according to the completion record of each course, and guild ranking points will be calculated by adding up all personal scores. Only the highest score earned within Monday at 12:00 AM UTC to Sunday at 11:59 PM UTC every week will be reflected as your personal score. Changed Flag Race courses. Changed Flag Race exclusive skills. Exclusive skills can now be used regardless of item acquisition and are now applied with a cooldown. Equip Snowshoes: Use to avoid slipping on ice. The effect can be turned ON/OFF by reusing the skill. Cooldown: 3 seconds. High Jump: Use to jump higher than normal 1 time. Cooldown: 40 seconds. Slipstream: Use to move a short distance at high speed. Cooldown: 40 seconds. Running Together!: Use to increase the speed of up to 6 nearby characters, including yourself. Cooldown: 60 seconds. Fire Cannon: This skill will be removed. Added an item related to Flag Race. Flag Star: Decreases the cooldown of High Jump, Slipstream, and Running Together! by 10 seconds when obtained. Added practice courses for Flag Race. Players can go to the Practice Waiting Room via the button in the ‘Guild Contents’ tab of the Guild UI. Players can enter practice courses in a party of 1 to 6 members. Practice courses are selected by the party leader and can be played under the same conditions as a real Flag Race. When players leave or get kicked out of a guild, their Flag Race ranking points will be deducted from the guild's score and their character's Flag Race ranking points will be reset. Changed so that 1,000 Guild Contribution Points will be given for the first time players complete a Flag Race for the week. Note: Flag Race ranking points from November 15 at 12:00 AM to November 17 (before maintenance) will be reset during the November 17 maintenance. We thank you for your understanding. Developer Comments: Flag Race is a competitive content that tests skills of control and guild unity. In this revamp, we wanted to improve inconveniences, such as fixed participation times and the lack of Practice Mode, while preserving Flag Race's existing identity as much as possible. We also wanted to minimize pressure for participation/management by making it so that players only have to participate once a week. Sharenian Culvert Revamp Changed the Sharenian Culvert's entry method. Players can go to the Culvert Entrance via the button in the ‘Guild Contents’ tab of the Guild UI or by talking to NPC Daedal at the Orbis Guild Base <Hall of Heroes>. Players can enter the dungeon by talking to NPC Daedal at the Culvert Entrance. Sharenian Culvert can only be entered alone and there is no limit to how many times it can be attempted. Sharenian Culvert cannot be entered while weekly ranking calculations take place during Sunday at 11:00 PM UTC ~ Monday at 1:00 AM UTC. Changed the method on how to play Sharenian Culvert. Players will be moved to the Path to the Altar upon entering the dungeon and all of their buffs will be removed, giving 2 minutes of time to prepare. Once ready, the player can talk to NPC Daedal to challenge Arcanus right away. The battle against Arcanus will last for 2 minutes. The following changes have been made to the Sharenian Demon Arcanus: The maximum number of stages will be expanded from 5 to 6, and its HP and Defense will increase as the stage gets higher. Some of Arcanus's atacks will no longer inflict Knockback and Stun but will deal more damage instead. Once players reach stage 6, the damage dealt to Arcanus will be displayed in units of 10 trillion through the HP UI. Changed the Sharenian Culvert's points distribution method. Personal scores will be registered according to the amount of points earned by the end of the time limit, and guild ranking points will be calculated by adding up all the personal scores. If the player exits in the middle of the game, their personal score will not be registered. Only the highest score earned within Monday at 12:00 AM UTC to Sunday at 11:59 PM UTC every week will be reflected as your personal score. When players leave or get kicked out of a guild, their Sharenian Culvert ranking points will be deducted from the guild's score and their character's Sharenian Culvert ranking points will be reset. Changed so that 1,000 Guild Contribution Points will be given when players register their first personal record of the week. Note: Sharenian Culvert ranking points from November 15 at 12:00 AM to November 17 (before maintenance) will be reset during the November 17 maintenance. We thank you for your understanding. Developer Comments: Sharenian Culvert is a competitive content for testing the strength and unity of guild members. In this revamp, we wanted to improve inconveniences while preserving the Sharenian Culvert's existing identity as much as possible. The overall method for playing the game was revised to remove the inconvenience of having to gather as many guild members as possible at the same time, to reduce the pressure to participate by making it so that players can participate whenever they want. Weekly Guild Missions Added Added weekly guild missions. Players can earn Guild Mission Points by obtaining Hunting Points and Boss Points. Players can receive 1 Hunting Point for each monster near your level defeated. Up to 25,000 Hunting Points can be accumulated weekly per person. A fixed amount of Boss Points can be earned for defeating weekly bosses. Up to 400 Boss Points can be accumulated weekly per person. Players can earn 1 Weekly Mission Point for every 5,000 Hunting Points or 80 Boss Points. Up to 5 Weekly Mission Points can be accumulated per guild member, and up to 200 points can be accumulated by each guild. Noblesse Skill Points can be earned according to the total combined Weekly Mission Points earned by the guild. After the weekly calculations every Monday at 12:00 AM UTC, players can earn 1 Noblesse Skill Point for every 20 of guild's Weekly Mission Points, up to 10 Noblesse Skill Points max. When players leave or get kicked out of a guild, their character's Weekly Mission Points will be deducted from the guild's score and the character's Hunting Points, Boss Points, and Weekly Mission Points will be reset. Noblesse Skill Points Revamp Changed the distribution criteria for Noblesse Skill Points given as Flag Race ranking rewards. Rank Range Previous Skill Point Distribution New Skill Point Distribution 1st Place x30 x25 2nd Place x27 x22 3rd Place x25 x20 4th - 10th Place Distributed based on opponent's rankings x18 Top 10% x20 x16 Top 20% x18 x14 Top 30% x15 x12 Top 40% x10 x10 Top 50% x8 x9 Top 60% x5 x8 Top 70% x3 x7 Top 80% x1 x6 1,000 Ranking Points or more N/A x5 Changed the criteria for distributing Noblesse Skill Points as Sharenian Culvert ranking rewards. Rank Range Previous Skill Point Distribution New Skill Point Distribution 1st Place x30 x25 2nd Place x28 x23 3rd Place x26 x21 4th -10th Place Distributed based on opponent's rankings x20 Top 10% x24 x19 Top 30% x22 x17 Top 60% x20 x15 Top 80% x15 x10 500 Ranking Points or more x10 x5 The Noblesse Skill Points that are given as Weekly Guild Mission rewards are as following: Guild Mission Points Earned Skill Point Distribution 200 Points or more x10 180 Points or more x9 160 Points or more x8 140 Points or more x7 120 Points or more x6 100 Points or more x5 80 Points or more x4 60 Points or more x3 40 Points or more x2 20 Points or more x1 Developer Comments: Several issues were caused by Noblesse skills due to the fact that it was a core reward for guild content that could only be obtained through competitive content. By adding Weekly Guild Missions and adjusting the method and quantity of Noblesse skill points given, our goal was to lessen the competition of earning Noblesse skill points and improve its overall accessibility. Guild Point System Improvements Contribution can now be accumulated regardless of the guild level. Honor EXP will no longer be decreased when a guild member leaves or gets kicked out of a guild. Developer Comments: Contribution is used as a way to judge the continuous activity of a guild as well as the reliability of players. However, it was difficult for guilds that had reached Lv. 30 and could no longer accumulate Contribution to use this feature. Now, improvements have been made so that Contribution can continue to be accumulated regardless of the guild's level. Guild Convenience Improvements The last login date of guild members was expanded to display from up to the last 7 days to 365 days. Players can now add and manage up to 10 guild member title ranks. The 1st to 3rd title ranks of Master, Officer, and Guild Member that are provided by default cannot be removed. If a player would like to remove a title rank that is assigned to a guild member, the player must first change the guild member’s title rank to delete the title. Players can now change the title ranks of multiple guild members at the same time. Select the guild members with the title ranks to change the titles all at once. Guild administrators can only change the title ranks of guild members whose ranks are lower than their own. Friend icons will no longer be displayed in the Guild Members UI. Players can now view participation information for guild contents in the Guild UI. In the Progress section, players can track their guild's guild content progress as well as their participation. In the Guild Member Participation Progress section, players can view the points that all guild members have earned from guild content. Guild administrators can change the title ranks of guild members directly from the Guild Member Participation Progress section. Changed the method of adding Guild Emblems. PNG format images can now be applied. An actual size Guild Emblem preview will now be provided. The wait time to re-add a Guild Emblem will be reduced to 10 minutes. Players can now level up multiple Noblesse skills all at once. Noblesse skills can now be used by assigning them to hotkeys. When revising the Guild Greeting, players can now edit the existing text instead of writing a new draft. In the Guild Members UI, players can now set the login notifier for guild members to be hidden. Players can now use the Quick Move of each town to enter the Guild Base. Players can now enter a personal introduction when applying to join a guild. Some guild content achievements will be moved to the ‘Memories’ tab and new achievements will be added. In the Guild Skills UI, the description for the Sharenian Demon mount's applied effect will be updated to include text that states an effect is applied upon riding the mount. Fixed the issue where guild members with permissions to approve guild member applications did not receive notifications for guild join requests. Items can no longer be dropped in certain Sharenian Culvert and Flag Race maps. Only characters with Weekly Guild Mission Points of 1 or more can participate in the Flag Race. Noblesse guild skill can't be used in Sharenian Culvert. Players can check member participation of the previous week from the Guild UI. The member participation of the previous week can be searched after November 22 at 12:00 AM UTC. The previous week participation will be displayed as 0 before then. HP will be restored upon entering the Flag Race. Fixed the issue where the incorrect guide message was displayed when players request to join the guild again while they have already requested to join. Fixed the issue where the Guild Emblem may appear differently. Fixed the issue where there was no notification upon editing the guild post even though the Send Notification was checked. Fixed the issue where the notification for the post displayed upon editing the guild post even though Send Notification wasn't checked. Fixed the issue where a guild with max members appeared in the recommended guild list. Fixed the issue where the guild skill icon was not visible in the guild UI and clicking it would close the game client. Fixed the issue where the check box of the guild member that joined did not appear when that guild member joins while the collective change of the member rank was active in the guild UI. Fixed the issue where the checkbox was unselected if the guild member's login status changed while the member rank was being collectively changed in the guild UI. Fixed the issue where the finish message of a character from another guild appeared in the Flag Race. Changed to apply Max Attack Speed regardless of the equipped weapon when using the Slipstream skill in Flag Race. Changed to prevent guild attendance check while the player is incapacitated. Changed to prevent players from obtaining guild contribution or guild Honor EXP when the boss is defeated while they were incapacitated. If any inappropriate language is included when writing text for the Guild Greeting or Guild Bulletin Board, a pop-up window will be displayed to indicate which content was detected as inappropriate. Fixed the issue where an incorrect guide message was displayed when a Guild Emblem image could not be registered due to exceeding the maximum size. Fixed the issue where the NPC Programmer Simon in Flag Race provided incorrect entry times for the Flag Race. Fixed the issue where sometimes after the end of Flag Race, the points earned were not properly reflected. Fixed an issue where playing Flag Race in certain resolutions caused its exclusive UI to be displayed in unnatural locations. Back to Top Reboot World Improvements Reboot world’s passive Damage Increase effect will be changed into a Final Damage Increase effect. There is a fixed Final Damage increase for each specific level range: Lv. 1 - 99: 30% Lv. 100 - 149: 40% Lv. 150 - 199: 50% Lv. 200 - 249: 60% Lv. 250 - 299: 65% Lv. 300: 70% The HP of normal monsters will be decreased. The HP of Lv. 110 and above normal field monsters will be decreased: Lv. 110 - 119: 2% decrease Lv. 120 - 129: 4% decrease Lv. 130 - 139: 6% decrease Lv. 140 - 159: 8% decrease Lv. 160 - 169: 10% decrease Lv. 170 - 300: 12% decrease The HP of field monsters in areas with Arcane Power requirements will be decreased: Lv. 200 - 209: 13% decrease Lv. 210 - 219: 14% decrease Lv. 220 - 229: 12% decrease Lv. 230 - 300: 18% decrease The HP of field monsters in areas with Sacred Power requirements will be decreased: Lv. 260 - 300: 18% decrease Developer Comments: Reboot world’s passive Damage Increase effect will be changed into a Final Damage Increase effect so that all jobs can have the same efficacy regardless of the Base Damage Increase of each job. In addition, the HP of normal monsters will be adjusted to prevent the field hunting difficulty from increasing. The damage increase amount according to level difference will be adjusted. Monsters will now be applied with up to 120% damage when attacked by characters with a higher level than them: Level difference of 0: 100% damage applied Level difference of 1: 102% damage applied Level difference of 2: 104% damage applied Level difference of 3: 106% damage applied Level difference of 4: 108% damage applied Level difference of 5: 110% damage applied Level difference of 6: 112% damage applied Level difference of 7: 114% damage applied Level difference of 8: 116% damage applied Level difference of 9: 118% damage applied Level difference of 10 and more: 120% damage applied Alicia's Ring Box will no longer provide unusable rings for each job. Level Jump Rings and Weapon Jump Rings will now only be provided with main stats that match the character’s job. Limit Rings, Mana Cut Rings, Crisis HM Rings, and Crisis M Rings will no longer be given to jobs that do not use MP. Developer Comments: Since trading is restricted in Reboot world, we wanted to nullify the negative experience of obtaining equipment that was unusable for the character. We will continue to gradually improve any reward experiences that may fail to align with the characteristics of Reboot world onward. Changes will be made to the Reboot Gift Box. The level required to use the Reboot Gift Box and its reward items will be changed: Lv. 60 -> Lv. 100 Lv. 90 -> Lv. 150 Lv. 120 -> Lv. 200 Players can use the Reboot Gift Box after the v.228 update maintenance to obtain the changed rewards. The duration of time-restricted items will be increased from 14 to 30 days. Reboot Gift Box rewards will be changed to the following: Reboot Gift Box Stage 1 (Lv. 30) 50 million mesos Hyper Teleport Rock (7 Day) Power Elixir (x500) Reboot Gift Box Stage 2 (Lv. 100) 50 million mesos Character Slot Expansion Coupon: 30-day duration. Epic Potential Scroll 100% (x3): 30-day duration. Occult Cube (x100) Power Elixir (x500) Reboot Gift Box Stage 3 (Lv. 150) 100 million mesos Character Slot Expansion Coupon: 30-day duration. Epic Potential Scroll 100% (x3): 30-day duration. Meister’s Cube (x5): Untradeable, 30-day duration. Master Craftsman’s Cube (x5): Untradeable, 30-day duration. Power Elixir (x500) Reboot Gift Box Stage 4 (Lv. 200) 200 million mesos Nodestone (x30): 30-day duration. Eternal Rebirth Flame (x5): 30-day duration. Reboot Gift Box Stage 5: Item will be removed. Developer Comments: In practicality, the Reboot Gift Box did not function to aid the growth process since the level required to open the boxes did not match the recommended usage level of its reward items. This resulted in it being used later than at the level the item could be obtained. We changed it to provide the necessary items at the appropriate level and updated some with necessary rewards in Reboot world. Back to Top Content Improvements Monster Life Improvements The Combine Disabled display in the Monster UI will now be more specific. The Monster UI on other farms will now display if combining monsters is possible. If it is not possible, it will now display the reason why from the following list: Time limit is up. Can combine when you have Essence. Don't have monsters that can be combined. Have monsters that can be combined. For monsters on other farms that are deactivated because they cannot be combined, specific emoticons will be displayed above them based on the reason why the combination is not possible. Added an exchange function for the Monster Barn and Farm Monsters. When the number of the Farm and Monster Barn's monsters are at maximum, players can exchange the positions of monsters between the Farm and Monster Barn. If there are no available monster slots when a Monster Box is used, a message stating that it cannot be used will now be displayed immediately. Fixed the issue where sometimes the monsters released from the Farm were not visible when they appeared in hunting zones. Fixed the issue where completing a Photo Album achievement would not immediately refresh to the following connecting achievement. Fixed the issue where completing a quest would not immediately refresh to the following connecting quest. Fixed the issue where an incorrect description was displayed when hovering over the upper space of the Monster Life Farm. Fixed the issue where adjusting the chat window's font size would cause the Royal Style Coupon reward message to be displayed unnaturally in the Monster Life Farm chat window. Players can now check the Release Monster record from the Monster Picture Book. The release record is sorted based on the release time, rank, name, level, monster, and category. The Release Monster record is provided for the past 60 days. Fixed the issue where the online/offline status of the Buddy List and Farm Profile in Monster Life were not refreshed. Changed so that players can no longer receive the reward for logging in today during the Monster Life calculation time. Monster Life's invitation monsters will no longer appear in regular fields. Monster Life's ‘We Meet Again’ achievement can no longer be completed. The following notices will no longer be displayed when accessing Monster Life: When visiting My Farm with a different character than your main, the pop-up for setting your main character will no longer appear. When visiting another player's farm, the pop-up for changing the farm background will no longer appear. When visiting a friend's farm, the MapleStory Friend Request pop-up will no longer appear. When using Monster Life Gem Coupons or Monster Incubators, the pop-up for moving to your farm will no longer appear. Fixed the issue in Monster Life where the duration for Jules's Release History was listed incorrectly as 3 months. Monster Park Improvements The following Monster Park stages will be improved: The EXP for clearing Monster Park's Vanishing Journey, Lachelein the Dreaming City, and Auto Security Area will be increased. Added a new Monster Park stage, Arcana. The Mysterious Forest of Arcana stage will be added to Monster Park. It can only be entered by characters who completed the ‘[Arcana] The Harmony of the Forest’ quest. Developer Comments: In order to improve the character growth experience in the early to mid-Lv. 200s, we increased the reward EXP of certain Monster Park areas by about 20% and added a new Arcana stage in the Lv. 230 level range. Auction House Improvements Fixed the issue with the Auction House where entering the name of an item in the weapons search tab would skew the top of the text box. Fixed the issue with the Auction House where the minimum value could not be listed unless a detailed option was selected in the Detailed Search section. Death Penalty Improvements The reduced EXP will now be displayed when the character death penalty is applied. The checkbox area on the UI to use Buff Freezer items upon being revived will be changed into a button to prevent mistakes. Profession Improvements Production status will be locked to "You are too fatigued" when the Profession fatigue is completely exhausted. Revised the Profession UI size so the names of craftable items and their craftable quantities can be properly displayed. Fixed the issue where if the last correct answer input for the macro detector was the up or down arrow key while players were Harvesting/Mining in front of a ladder or rope, they would start Harvesting/Mining while hanging from them. NPC Shop Improvements In Coin Shops, players can now make multiple purchases at once by entering the purchase quantity. If the item has a max holding quantity of 1 per inventory slot or the item is sold in a bundle, players can only purchase 1 item at a time. The meso limit for a single transaction at NPC shops will be changed from a max 2 billion to 10 billion. Mu Lung Dojo Improvements Added a short wait time for when Time Out happens so that if players clear Mu Lung Dojo and run out of time at the same time, they can still move on to the next floor. The cooldowns for Tarantulus's Petrification pattern on the 52nd floor and Irena's Invincibility pattern on the 57th floor will be increased. The hitbox range for Dragonoir on the Mu Lung Dojo 53rd floor will be increased in the downwards direction. Charm will no longer decrease even when the Fame drops if the Charm trait is at Lv. 100. Added a new MVP Recommendation mini notification for players that fall into certain criteria. When the notification is clicked, MVP Notifier UI will be displayed. Back to Top System Improvements The Character Stats - Detailed Stats UI will now provide even more detailed information. Buff Duration, Item Drop Rate, and Mesos Obtained will be added to Detailed Stats. The following Detailed Stats will now display how much value is being obtained by category such as Equipment, Skill, and Use Item when players hover over them: Damage Boss Damage Final Damage Buff Duration Ignore Defense Critical Rate Critical Damage Item Drop Rate Mesos Obtained Status Resistance Knockback Resistance Developer Comments: Categories such as Buff Duration, Item Drop Rate, and Increased Mesos were not included in Detailed Stats, making it inconvenient for players having to calculate. In order to address such inconvenience, these stats will be added to the UI. Since it was also difficult to tell how certain stats were increased by how much and by what means, we added the ability to view these details by category when hovering over each Detailed Stat. Potential Improvements The two Critical Damage +% stats in the set rates for each stat were combined into one. Changed the appearance rates for the following stats: Please note that these rates will not affect any items that players already own, and will only be reflected when the Potential Stats are initially set upon item acquisition or when they are reset using the Cube item. The following stats will no longer appear when using the Red Cube, Black Cube, Master Craftsman's Cube, Meister's Cube, Violet Cube, or the Cube of Equality: (Unique) Boss Damage: +20% (Unique) All Skill Levels +1 (Excludes 5th Job skills and certain other skills, only increases up to the skill's Master Level) (Unique, Legendary) All Skill Levels +2 (Excludes 5th Job skills and certain other skills, only increases up to the skill's Master Level) (Legendary) All Skill Levels +3 (Excludes 5th Job skills and certain other skills, only increases up to the skill's Master Level) (Legendary) All Elemental Resistance: +10% (Based on Lv. 120+ equipment) (Legendary) Status Resistance +10 (Based on Lv. 120+ equipment) The rates for the following stats will be increased when using the Red Cube, Black Cube, Master Craftsman's Cube, Meister's Cube, Violet Cube, or the Cube of Equality: (Unique) Boss Damage: +30% The following stats will no longer appear when using the Bonus Potential Cube and White Cube: (Unique) All Elemental Resistance: +4% (Based on Lv. 120+ equipment) (Legendary) All Elemental Resistance: +5% (Based on Lv. 120+ equipment) (Legendary) All Skill Levels +2 (Excludes 5th Job skills and certain other skills, only increases up to the skill's Master Level) (Legendary) Status Resistance +5 (Based on Lv. 120+ equipment) All Decent skill stats will be bundled into a group, and stats that can be set for the ‘Decent skill' group will be limited to one max. Please note that this will not affect any items that players already own, and will only be reflected when Potential Stats are initially set upon item acquisition or when they are reset using the Cube. The units of Play Time on the Exit UI will now be displayed in digits up to the hundredths. Players can now select the text color for Whisper, Friends, Guild, and Alliance chat text in the chat window. The text color can be selected in the Options UI. The description for the Transfer selection checkbox when leveling up Zero Weapons was updated to include that Star Force is also transferred. Changed so that the Print Screen key no longer functions while running the game. However, the screenshot function using the Alt + Print Screen keys can still be used. Developer Comments: The use of the Print Screen key was restricted since pressing it repeatedly while the game was running may temporarily stop the game client. Players can take a screenshot by using the screenshot function in the existing Scroll Lock hotkey or the Alt + Print Screen keys. Back to Top Skill Improvements The transfer count for link skills will be increased to 4, and players can now pay an additional cost to perform additional transfers up to 10 times. 5 times: 5 million mesos 6 times: 6 million mesos 7 times: 7 million mesos 8 times: 8 million mesos 9 times: 9 million mesos 10 times: 10 million mesos Developer Comments: The linked skill transfer count will be increased to 4 in order to allow players to utilize the link skills more freely. Since there may be instances where more than the base number of transfers is needed, we also prepared an option that lets the players pay mesos to make additional transfers. The enhancement animation for the Legendary Spirit skill will be simplified. The weapon constant for when Hero and Paladin use one-handed weapons will be increased from 1.3 to 1.34 and 1.2 to 1.24 respectively. Developer Comments: The increased Attack Speed from the previous update resulted in reducing the merits of one-handed weapons compared to two-handed weapons. We hope to compensate for this by increasing the value of the weapon constant to reduce the difference in damage. Some Bishop skills will be improved. Benediction can now receive the Buff Freezer item effect. The max number of enemies hit by a Peacemaker-activated Holy Light will be increased from 10 to 15. Bow Master's Hurricane will be added with an effect that increases Arrow Stream's damage by 50%. Some Marksman skills will be improved. The Explosive Bolt’s damage will be increased from 700% to 925%. The Dragon's Breath’s damage will be increased from 525% to 650%. Developer Comments: Though the hunting performance after the 4th Job advancement has gradually improved, the growth difficulty for advancement levels lower than that was still a little high. By increasing the damage of 3rd Job main skills, we hope to decrease the growth difficulty for lower advancements. Some Pathfinder skills will be improved. The Nova Blast’s number of attacks will be increased from 5 to 6. The Relic Unbound’s Relic Gauge cost will be decreased from 350 to 250. Improved so that when Pathfinder uses Cardinal Torrent in the opposite direction from where they're facing while using certain skills, they will be moved to the opposite direction instead of it being used in place. Some Buccaneer skills will be improved. Removed the function that increases Attack Power when Supercharge and Ultra Charge is fully charged. Precision Strikes and Typhoon Crush will be added with a passive function that increases the Attack Power at Master Level by 30. The Power Unity’s energy cost will be decreased from 1500 to 1000. The Howling Fist’s energy cost will be decreased from 1750 to 1250. Developer Comments: Since the overall difference in damage between being at full charge or not was fairly significant, the function that increases Attack Power when at full charge was removed and then added as a passive effect to somewhat reduce the disparity in Attack Power. In addition, the difficulty of managing energy will be reduced by decreasing the energy cost of certain skills. Some Mihile skills will be improved. Sacred Cube's cooldown will be decreased from 210 to 180 seconds, its duration will be decreased from 30 to 25 seconds, its Damage Increase will be increased from 10% to 15%, and its Max HP Increase function will be changed into a passive function. Shield of Light's cooldown will be decreased from 300 to 180 seconds, its shield duration will be decreased from 40 to 25 seconds, and its defense count at skill Lv. 25 for stages 1/2/3 will be decreased from 16/16/21 to 9/9/12 respectively. When the shield is gone, the defense count required to increase Final Damage by 1% will be decreased from 2 to 1, the Final Damage Increase duration at skill Lv. 25 will be decreased from 150 to 89 seconds, and the 5% Base Damage Increase will be removed. Developer Comments: The cooldowns, durations, and etc. of certain skills will be changed so that they can match the cooldown cycles of other skills while preserving the overall performance. The following Cygnus Knights’ Element summon buffs will be changed into ON/OFF skills: Dawn Warrior's Soul Element Wind Archer's Storm Elemental Night Walker's Dark Elemental Thunder Breaker's Element: Lightning Some Blaze Wizard skills will be improved. Blaze Wizard's Orbital Flame will be improved to be less affected by the connection status to the server. Developer Comments: By improving the overall logic, the skill will be changed to be less affected by the connection status without having to significantly alter its performance or controls compared to before. Blaze Wizard's Savage Flame - Blazing Lion’s explosive attack will be improved so that it hits all at once without intervals of delay. Some Wind Archer skills will be improved. When Wind Archer's Trifling Wind is created and targets an enemy but that enemy disappears, it will take priority on searching enemies within the range of where the enemy was located when it was created. Developer Comments: A feature was added in the past update where the enemy is searched again within a certain range of Trifling Wind's current position if the enemy that was targeted after Trifling Wind is created disappeared. The search area is the same but the range when it searches again could feel small so we plan to supplement this by making it so that it searches again in the range where the enemy was located when it was created. Albatross's Attack Power, Max HP, Critical Rate, and Attack Speed Increase functions will be changed into passive effects. The ON/OFF feature for its cape effect will be removed. Albatross Max's Attack Power, Damage, Ignore Enemy DEF, Critical Rate, Status Resistance, All Elemental Resistance, and Attack Speed Increase functions will be changed into passive effects and will be applied additively with Albatross's stat increases. The total stat increases are the same as before they were changed into passive effects. [Updated November 16] Bow Booster was changed into a passive skill and its skill name was changed to Bow Acceleration. Added a function that increases its Dexterity at master level by 20. Developer Comments: Due to the high number of active buffs, certain changes, such as turning certain buffs or stats into passives, were made to reduce the inconveniences. Thunder Breaker’s Lightning Spear Multistrike’s damage will be increased, and the following values are based on Lv. 25: Linked Attack: Increased from 750% to 1000% Lightning: Increased from 1000% to 1100% Final Link: Increased from 1200% to 1400% Large Lightning: Increased from 1450% to 1500%. Aran's combo display effects can now be moved by dragging it with a mouse. Luminous's Liberation Orb’s active effect's Damage at skill Lv. 25 will be increased from 850% to 1000% for Balance and 825% to 975% for Imbalance. Some Wild Hunter skills will be improved. Wild Arrow Blast’s grenade damage at master level when the skill is used while mounted on a Jaguar will be increased from 380% to 655%. Wild Arrow Blast Type X's damage at skill Lv. 25 will be increased from 950% to 1050%. Illium's Reaction skills’ damage will be increased, and the following values are based on master level. Reaction - Destruction: Increased from 360% to 400% Reaction - Domination: Increased from 360% to 400% Reaction - Destruction II: Increased from 550% to 610% Reaction - Domination II: Increased from 550% to 610% Developer Comments: In the previous update, we fixed an issue where reaction skills would be activated immediately upon being applied with a cooldown reset. The fix was necessary since it was an error where the cooldown reset logic was applied differently than it did to other skills. However, as the issue remained for a significant period of time, we decided to compensate by increasing the Damage of the actual reaction skills themselves in proportion to the expected decrease in average Damage. Arch Mage (Ice, Lightning)'s Freezing Breath will continue to attack the enemies it has attacked once, and the damage will be reduced from 450% to 80%, based on Master Level. Developer Comments: Currently, Freezing Breath only attacks the enemy once, and doesn't attack the enemies that have been attacked before. Therefore, if the player uses Freezing Breath just before the enemy's immobilization abnormal status resistance duration ends, the attack will hit during the resistance duration and they will not be able to apply the immobilizing abnormal status. We improved the usability by changing Freezing Breath to a skill that continuously attacks regardless of whether there was an attack or not, so that even if the player uses it as if they are installing it, the immobilizing abnormal status can be applied safely. Some Wind Archer skills will be improved. If the target disappears after Trifling Wind occurs, it will stay in place for 2 seconds and look for another enemy. Vortex Sphere's cooldown will be reduced from 35 to 30 seconds, and when Vortex Sphere attacks a boss monster, its speed will be reduced by 50% for 1 second. Weapon Constant will increase from 1.0 to 1.2 when Evan uses a staff or wand. Some Battle Mage skills will be improved. Weapon Constant will increase from 1.0 to 1.2 when staff is used. Added an ability to recover MP by 0.1% of damage dealt while using Draining Aura. It can only recover up to 10% of Max MP and shares the HP recovery and the non-recoverable time. Abyssal Lightning Duration will be increased from 35 to 40 seconds. The creation limit for netherworld passages will be increased from 4 to 6. The max number of enemies hit by Netherworld Lightning will be increased from 6 to 8. Added a function that increases Damage Against Normal Monsters by 30% while it’s active. Developer Comments: The abilities necessary to hunt will be enhanced to increase the character’s hunting abilities while using the Abyssal Lightning skill. Some Xenon skills will be improved. Efficiency Streamline will be changed to a passive skill and the function to increase Max HP and MP by 1,000, based on Master level, will be moved to Xenon Booster. Xenon Booster will be changed to a passive skill, and the skill name will be changed to Xenon Boost. Added a function to increase Max HP and MP by 1,000 based on Master Level. All stats increased by Structural Integrity will be increased from 20 to 25 based on Master Level. Hybrid Defenses will be changed to a passive skill. Bonus Avoidability does not change according to the remaining number of dodges, based on Master Level, 45% is fixed and Damage Reduction will be increased from 5% to 10%. Based on Master level, the duration of OOPArts Code will be increased from 30 to 40 seconds and Final Damage boost value will be increased from 25% to 30%. Orbital Cataclysm damage will be increased from 900% to 1500%. Xenon's Photon Ray will now aim 3 shots at once when taking initial aim. Developer Comments: The skill was adjusted to be more useful during field hunting by enabling it to finish taking initial aim more quickly. Some Kain skills will be improved. Phantom Blade’s damage increase that increases with Grinding II at max level will increase from 35% to 115%, and Tearing Knife will increase from 95% to 115%. Death's Blessing/Execute skills’ Final Damage increase due to the Merit Buff that increases with Advanced Death's Blessing will increase from 5% to 10% at max level. Chasing Shot's cooldown will decrease from 30 to 25 seconds, and max enemies hit will increase from 7 to 8. Adele's Aether Crystal will be improved so that it is unaffected by skill effect transparency. Link Skill UI's link skills will be improved so that they will be sorted and displayed in alphabetical order. Back to Top Boss and Monster Improvements The Legion raid placement feature can now be used in boss entry waiting maps and the Ursus entry waiting map. Fixed the issue where a skill’s effect that changes the map’s background would be visible during boss entry cutscenes. Fixed the issue where an incorrect Practice Mode entry count would be displayed in the following situations: When attempting to enter Cygnus or Lucid boss battles in Practice Mode with party members who have already exhausted their entry count. When attempting to enter Root Abyss boss battles (Chaos) in Practice Mode and then exiting in the middle. Fixed the issue with certain bosses where if the player continuously clicked on the exit portal immediately after entering or changing phases, it would delay the boss from appearing. Added new achievements for Gloom and Darknell. Added a function to set permissions for Item Acquisition to Party Settings. In Party UI’s Party Settings, the permissions for item acquisition can be set to either "All" or "Party Leader". When set to "Party Leader", only the party leader will be able to obtain items dropped as shared rewards. The party's current Item Acquisition permission settings can be viewed in the bottom right side of the Party UI. Changing the party's Item Acquisition permissions will display a system message notification. Items dropped as individual rewards can be obtained regardless of the party settings. Boss clear Maple Reward Point quest can now be completed when your character’s level meets the minimum level requirement to enter the boss. During Hilla (Hard)’s Vampire pattern, monsters in the middle of summoning will no longer become its target. Fixed the issue where if the following medal quests were forfeited then re-accepted, the previous attempt's records were still preserved. [Hard Hilla] The Immortal Hero of Azwan [Hard Hilla] The Unstoppable Hero of Azwan [Hard Hilla] The Swift Hero of Azwan In Lotus boss battle, the consecutive energy orb firing pattern will now end upon defeating Phase 3. Fixed the issue where the attack hit box of the objects falling in Lotus boss battle was larger than the actual image. Fixed the issue where Pink Bean (Chaos)'s Pink Pulverizer attack range did not match with the effect. Fixed the issue where sometimes Pink Bean's Matryoshka buff icon can be seen in Pink Bean (Chaos) boss battle when the elimination pattern is triggered. Fixed the issue where some of the voice sound effects played upon defeating Cygnus were too quiet. In Gloom boss battle, the flame pattern will now also end when the Terror state ends. Fixed the issue where the game client may constantly stop during Gloom’s fear pattern when V-Sync is disabled while using the Beta resolution. Fixed the issue in Lucid Phase 1 boss battle where players could not jump higher than a certain height in the upwards direction. Fixed the issue in Lucid Phase 2 boss battle where, if the player inflicted Lucid with an abnormal status immediately upon entry, Lucid would gradually move downwards. Fixed the issue in Lucid Phase 2 boss battle where, if the player died in midair before falling to the bottom at least once, a 50% HP and Potion Seal abnormal status would be applied upon revival. Fixed the issue where sometimes Lucid’s Illusion Bullet Hail would be triggered even though the butterfly was removed by blowing the trumpet. Information will now also be displayed as a system message when Lucid’s powerful summon pattern is triggered. When in Lucid (Hard) boss battle, any patterns that were about to be activated when entering Phase 3 will now disappear. Fixed the issue where Lucid would not use attack patterns if she was hit with certain skills. Fixed the issue where players were able to enter Will boss battle in Practice Mode even if their party members did not meet the level requirements or were not in the same map. Fixed the issue where in Will boss battle, using Moonlight during some rush skills will end the rush. Fixed the issue where the screen moved from left to right when using some skills in Will Phase 1 boss battle. If the player is challenging Will in single-player mode when the Space Collapse pattern is activated, moonlight orbs and dark orbs can now be dropped by attacking the Observing Eye in the area the player is currently located in. Developer Comments: We received reports about how during Will's Space Collapse pattern, Night Lord and Shadower's Dark Flare would evaporate when installed in one area, thus failing to drop orbs in other areas. It was determined that this was not an issue of the skill evaporating. Since only a single enemy can be targeted by Dark Flare, it would attack Will instead of the Observing Eye when both Will and the Observing Eye were in its range, making it appear as if Dark Flare was ineffective. Though it’s not an issue with Dark Flare itself, a pattern that cannot be destroyed without having skills with certain functions in your possession was determined to be unreasonable and we wanted to improve Will's pattern as a result. The Space Collapse pattern was originally intended as a gimmick to help take advantage of the party gameplay. However, since players can still take advantage of cooperative party gameplay while looking for a safe area before the activation of the 1st Space Collapse pattern, we plan to slightly lower the hurdles experienced during the 2nd Space Collapse pattern for single-player gameplay. In Seren Phase 2 boss battle, the casting delay for the Sunset pattern's triple slice has been increased. Developer Comments: The short casting delay of the Sunset pattern's triple slice made it difficult to avoid. The casting delay was increased by about 40% to make it easier to evade and thus, lower the overall difficulty. Fixed the issue where physical damage isn't halved on Wisp summoned in Seren Phase 2 boss battle. Fixed the issue where if Chosen Seren was defeated by a party, pets automatically picked up shared item drops. Fixed the issue where players are knocked back as if hit by the rush attack when coming into contact with Damien right after the rush attack ends. Fixed the issue with Damien where, if the player died due to stacked Brands, sometimes 2 swords would be summoned. The entry requirements for Root Abyss Bosses (Chaos) have been changed from Clear Normal Mode 10 times to 5 times. Fixed the issue where using a skill that ignores debilitating status conditions while the player is on fire during the battle with Crimson Queen (Chaos) did not put out the flames when hit by the storm attack. When attempting to re-enter after clearing a Root Abyss boss, the time required to re-enter will no longer be displayed. When inflicted with Papulatus's curse in Papulatus boss battle, it will now display a system message showing the duration. Fixed the issue in Zakum (Chaos) boss battle where during its pattern of diving under platforms then back up again, Zakum’s location when it reappears suddenly changed. Notifications for Elite Bosses that appear in other areas will no longer be displayed. Notifications for Elite Bosses appearing in Fox Valley will only be displayed within the Fox Valley area and will not be displayed in other areas of Grandis, such as Cernium, Hotel Arcus, etc. Notifications for Elite Bosses appearing in Savage Terminal will only be displayed within the Savage Terminal area and will not be displayed in Sanctuary or Toolen City. Notifications for Elite Bosses appearing in the Scrapyard will not be displayed in Edelstein's Near Town or Mine areas. Sellas monsters will now drop Stone Origin Droplet items. Fixed the issue where the sound didn't properly play for Powerful Ascendion, Powerful Embrion, and Powerful Foreberion. Fixed the issue where sometimes the Sandblade Marauder in Hotel Arcus didn't get hit. Fixed the issue where Birdshark, Patriarch Birdshark, Crilia, and Patriarch Crilia monsters in Hungry Muto and Monster Park did not perform body slam attacks. Fixed the issue where sometimes the flying Mimic that appears in the Elite Boss Bonus Stage and upon using the Rune of Riches did not drop items. The drop rate of materials dropped by monsters in Hungry Muto will now be the same. Fixed the issue where the following monsters had unnatural movement motions: Corrupter Barrels Dinoram Fixed the issue where using skills with the Incapacitate effect on flight-type monsters caused monsters to fall to the ground. Some Achievement names have been adjusted. Back to Top Quest and Map Improvements EXP rewards will now be given when players complete Arcane River area daily quests. Complete the following quests to receive completion EXP once a day per world: [Daily Quest] Vanishing Journey Research [Daily Quest] Chu Chu's Finest Cuisine [Daily Quest] A Night's Peace in Lachelein [Daily Quest] Peace in Arcana [Daily Quest] Save the Morass [Daily Quest] Esfera Research Orders Developer Comments: We wanted to improve the early to mid Lv. 200s character growth experience. To minimize the disparity in character growth speed based on gameplay time, EXP rewards were added to Arcane River area daily quests that are completed a fixed number of times. Morass Daily Quest Improvements The Morass daily quest completion NPCs have been consolidated to Jean at Trueffet Square. For the ‘[Daily Quest] Abandoned Area Sweep’ quest, the Abandoned Area's entry method will be changed from a portal to talking to Jean at Trueffet Square. For the ‘[Daily Quest] Lab Defense’ quest, the Lab's entry method will be changed from talking to the Researcher to talking to Jean at Trueffet Square. Experiment Remnants items will now be dropped by both Experiment Gone Wrong and Big Experiment Gone Wrong monsters. Memory Glass items will now be dropped by Thralled monsters. Removed the ‘[Daily Quest] To Save Trueffet’ quest. Added the ‘[Daily Quest] Defeat 200 Experiments Gone Wrong’ quest. Added new Limina area maps. The following new Limina area maps will be added: World's Sorrow Midpoint 4 End of the World 1-7 End of the World 2-6 The following monsters that appear in the new maps will have more HP and grant more EXP than the monsters of the same level in Limina. (Lv. 262) Powerful Ascendion (Lv. 263) Powerful Foreberion (Lv. 264) Powerful Embrion Developer Comments: We wanted to provide a variety of hunting zones according to the growth level of characters beyond Lv. 255. With the addition of these hunting zones, characters can obtain more EXP and accelerate their growth until they have access to Cernium. We hope this will contribute to spreading out the usage of the hunting maps so that players can have a more pleasant hunting experience. The quantity of Symbol rewards for Lachelein the Dreaming City's daily quests will be increased from 4 to 8. In the ‘[Daily Quest] Tenebris Research’ quest, the mission to clear the Maze Dungeon will no longer appear and players can now swap assigned missions. If you have accepted the daily quest and received the Maze Dungeon clear mission prior to the v.228 update, you can continue as normal and the Maze Dungeon mission will be excluded from the daily quests the following day. Fixed the issue where the background music becomes unnatural after completing the ‘Rejected?!’ quest. Fixed the issue in Heroes of Maple where the game client would crash if Shade used Blade Imp to move enemies in certain maps. Fixed the issue where Party Points would be reset whenever the player entered the Cross World Party Quest waiting room. Fixed the issue where the level requirement to start some Evan and Mercedes Story Quests were unnatural. Fixed the issue when completing the ‘Finding the Third Augury’ quest where the Luminous dialogue line would be from NPC JM From tha Streetz. Fixed the issue when Zero enters Cross World Party Quests where a message stating that they were unequipped with a secondary weapon would be displayed. In order to fix the issue where players were able to continuously receive Ellinia Return Scrolls, players will now no longer be able to forfeit the ‘Betty's Request 1’ quest. Fixed the issue with Rina's House in Henesys where the Pot object on the outer wall was placed at an unnatural location. Fixed the issue where the left platform in Paved Road's Edelstein Park 1 appeared cut off. Fixed the issue where the tooltip for the portal leading to El Nath's Watch Out for Icy Path I displayed information for NPC Starling who does not exist on that map. Fixed the issue where the background appeared cut off in The Elven Court quest cutscene. Fixed the issue with the effects for Black Heaven D3 where it displayed the appearance of another character. Fixed the issue where the Chief Knight of Darkness monster did not appear in Monster Park's Knight Stronghold Stage 6: Hall of Honor. Fixed the issue where clicking on certain locations in Von Leon and Arkarium entry maps displayed the entry menu. Fixed the issue where the background of Fox Point Village's Fox Point Path appears misaligned in 1920x1080 and 1920x1200 resolutions. Fixed the issue in Yum Yum Island's Fungos Forest where the ropes at the entrance were displayed behind the platform. Fixed the issue where the Storage Keeper NPC in Lachelein Main Street was displayed in front of the character. Fixed the issue in Occupied Dance Floor 1 where the top of the Mini Map appeared cut off. Fixed the issue where the image of NPC Syrinne in Cernium's Destroyed Cernium Square seemed unnatural. Fixed the issue in Burning Royal Library Section 1 where the locations for the portals leading to Burning Royal Library Section 2 and Burning Royal Library Section 4 did not match the structure displayed on the Mini Map. Fixed the issue in Sanctuary Town Outskirts where players took hits in locations where there were no monsters. After completing the ‘<Stolen Child 1>’ quest, players will now be moved to the Power Plant Lobby instead of Edelstein. Fixed the issue where NPC dialogue lines were displayed in the World Selection Screen and the Character Selection Screen. Fixed the issue in the Maple Guide where images of medals were not displayed in the main rewards for Hotel Arcus. Fixed the issue where the <Shady Beach> exploration achievement would not get checked off in [Area Exploration] Gold Beach. Fixed the issue where when the UI is still open when the player goes into combat and it becomes transparent, there would be a text stating that there are no pending achievements. Fixed the issue where Reverse City, Yum Yum Island, Cernium the City of God, and Hotel Arcus daily quests were not reflected in some daily quest-related achievements. Fixed the issue in Monster Park where jumping down in a certain location of the Mysterious Forest of Arcana stage 4 would cause the player to fall repeatedly. Improved to complete the quest if the player doesn't have the Black Wings Medal item while the ‘Abuses of the Black Wings’ quest was in progress. In addition, the ‘Abuses of the Black Wings’ quest will be changed so that it cannot be forfeited. Players can now check the party quest schedule and the next party point reset date from NPC Spiegelette in the party quest entry map. Fixed the issue where Albaire's appearance action persisted during the story for Ark. Players cannot forfeit some of the quests while the Cernium area story is in progress. Changed the story quest category of the latter half of the Cernium area from "Cernium" to "Cernium (After)." Players can no longer forfeit the Cernium and Hotel Arcus daily quests. Fixed the issue where the game client closed when the character obtained an Acorn while moving during the ‘Request from a Doctor’ quest. Fixed the issue where only some party members were able to enter when attempting to enter the Cross World Party Quest. The player’s buffs will not disappear when they die in the Sorcerer's Room while doing the Temple of Time’s ‘The Sorcerer Who Sells Emotions’ quest. In addition, the Sorcerer's Potion can only be used in the Sorcerer's Room. Luminous ‘Finding the Third Augury’ quest was changed so that the character has to complete it directly. Fixed the issue where the Ranker NPC appeared at an unnatural position upon talking to the Dream Defender Ranker NPC. Fixed the issue where sometimes some of the party members do not have the mission in progress when the player enters in a party of 2 during the Genesis Weapon awakening mission. Changed some unnatural areas in the Korean Folk Town Haunted House map. Fixed the issue where players were unable to go down from a certain location of the overpass in Shinsoo School Road City Center map. Changed the background music of the Edelstein prison map to be the same as that of the Resistance secret base map. Fixed the issue where players were unable to go up the platform when using skills with a floating effect under a certain platform in That Day in Trueffet 4 map. Fixed the issue where the changed background wasn't applied in some bosses with skills that change the background of the map. Fixed the issue where normal monsters didn't appear when more than a certain number of released monsters appear on the map in Monster Life. Fixed the issue where some parts of the left side of the screen do not darken in the Tower of Oz 17th Floor. Fixed the issue where the statue's effect in the background of Front of Arkarium's Altar map displayed in front of the character. Players will be prevented from entering if a party member isn't equipped with the main weapon in Spiegelmann's Guest House. Fixed the issue where the arrows, bullets, and throwing stars held by the party member were not given when entering as a party in Spiegelmann's Guest House. Fixed the issue where the character's appearance seemed unnatural when using a chair in a map where the character's reflection is displayed on the ground. Fixed the issue where players could use the Return Scroll - Nearest Town item and move to Ardentmill in Forest of Tenacity, Forest of Endurance, Kerning City B1, Kerning City B2, and Kerning City B3. Fixed the issue where some areas in Watch Out for Icy Path I map in El Nath Mountains seemed unnatural. Fixed the issue where Mercedes couldn't jump by pressing up and either left or right from a rope in a map that restricts movement skills. Fixed the issue where the sound effect of the tombstone falling played when the player enter a map that has an incapacitated character. Fixed the issue where the stage wasn't cleared if the character is incapacitated at the same time the monster is defeated in the 10th, 20th, 30th, and 40th floors of the Tower of Oz. Fixed the issue where players went through certain areas of the Daylight Snowfield map of Flag Race upon using a specific platform. Fixed the issue where the click range of the electronic display button in Monster Park with 1920x1080 and 1920x1200 resolution was unnatural. Fixed the issue where the Daily Gift pop-up wouldn't appear even though the Daily Gift condition was met. Fixed the issue where the Quest Notifier and Surprised Mission UI were automatically displayed at the top left. Changed to make the FriendStory area to display in the Henesys area on the overall World Map of Maple World. The Stone Origin Droplet will appear in the Maple Guide's main reward for Sellas, Where the Stars Rest. Changed to have the medal quests for Beginner Adventurer, Junior Adventurer, Veteran Adventurer, and Master Adventurer to be completed immediately when the player open advance from Pathfinder to either Bow Master or Marksman. Added a message about the arrows, throwing stars, and bullets that are provided when entering the Cross World Party Quest. Fixed the issue where if the player entered Fritto's Treasure Hunt map while the Radiant Soul skill was active, the basket was not displayed. Certain changes have been made to the Horntail boss maps, Cave of Trials I and Cave of Trials II. The Legion UI can now be changed in the following Arkarium boss entry maps. Distorted Temple of Time 1 Distorted Temple of Time 2 Front of Arkarium's Altar Fixed the issue in Black Mage boss maps where if the player’s remaining party members proceeded to the next stage while the player was dead, the player would be forcibly revived, unable to use Buff Freezer item. Fixed the issue where the harvesting items appear in locations they are impossible to be harvested from in the Cave of Trials I, Cave of Trials II, Cave of Trials III of the Dead Mines, and Boswell Field 4 of Ludus Lake maps. Fixed the issue where the characters were able to move beyond the screen in the Gelimer Research Lab's Blocked Passage map. Fixed the issue where the Arcane Power requirement was incorrectly displayed during the phase change cutscene in Lucid (Hard). Fixed the issue in Black Heaven Act 4 where the recognized range of the password entry device for the Scrapyard's teleporter was narrower than the actual image. Fixed the issue in Temple of Time's Memory Lane 3 map where Illium's Crystal Gate was not properly operated. Fixed the issue in the Remnant of the Goddess <Square> map where it was possible for characters to fall underneath the bottom platform. Fixed the issue in the Destroyed Cernium Square map where the platforms underneath the NPCs Dame Appropriation and Squire Pancho Sanza were transparent. Fixed the issue where if the player used a mount or skill with floating effects at the edge of the map, the descending motion would appear unnatural. Fixed the issue where the lower background of Fox Valley's Fox Tree Edge seemed unnatural. Fixed the issue where the Mini Map of the Fourth Tower in Lion King's Castle seemed unnatural. The Follow function can no longer be used during Flag Race. Fixed the issue where equipped Eye Accessories were not visible in Chosen Seren's reward map. Fixed the issue where Hoyoung's Anima characteristics were not visible when proceeding with some Temple of Time quests. Fixed the issue where the Progress UI was placed in an unnatural location during quests where the player is followed by an NPC. Fixed the issue in Rose Garden daily quests where the player’s score continued to rise even after reaching the requisite score. When Surprise Missions appear, it will no longer give missions related to Pollo & Fritto Bounty Hunting and Inferno Wolf portals if their respective daily limits have already been reached. Fixed the issue in the Maple Achievement's Growth Category where the achievement rate for level-up related achievements was displayed as the most recently leveled up character's level. Fixed the issue where the invisible pet teleport effect was visible in the Master Crafter Maru quest cutscene. Fixed the issue where the in-game animations were not displayed properly during the ‘Conspiracy Theory’ quest. Fixed the issue where some cutscene effects were displayed unnaturally during the Sharenian Knight Eternal Oath quest cutscene. Fixed the issue in the Mihile tutorial's ‘Mopping Up’ quest where the Snail's sound effects were played from the Garbage Pile. Fixed the issue in the Mihile tutorial where the ‘Strange Man’ quest cutscene did not end. Fixed the issue where the starting level for the ‘[Labyrinth of Suffering] Strategic Meeting’ quest was Lv. 200. Fixed the issue where if the player died during the ‘Fiend Seal’ quest while playing as Hoyoung, the Fiend Seal skill level would not rise as intended. Fixed the issue where it was possible to proceed with the ‘[Zakum] Statue of Dread’ quest twice with an Adele character. Fixed the issue where the Maple Guide would recommend the Mushroom Song Forest immediately after the completion of 5th Job Advancement. Fixed the issue where the Shaved Ice Chef medal appeared twice in the Medal UI. Back to Top Item Improvements Improved the following Cash effect items: Skeleton of Horror, Superstar Spotlight, and Cygnus Effect will now be visible for all motions. Eyelighter, Struck by Lightning, Happy Winter Effect, and Rock Band Effect will now be visible even during a floating effect. Improved certain items that have floating effects or animations. Fixed the issue with the following items where their floating effects and animations were not visible when equipped with certain items or sets: Garnet Raven Persona Rhinne Luster Fixed the issue with the following items where their effects were not visible when equipped with certain items or sets: Hero's Gloves Mu Gong's Gloves So Gong's Gloves Bain Wings Bain Biter Bain Sword Bain Polearm Bain Long Bow Bain Shooter Bird Nest Zakum Helmet Enraged Zakum Helmet Mystic Zakum's Helmet Chaos Zakum Helmet Polite Hanbok (M) Polite Hanbok (F) Triumphant Zakum Hat Triumphant Ribbon Pig Hat Tenacious Ribbon Pig Hat Fixed the issue with the following items where their floating effects were not visible when equipped with certain items or sets: Silken Flower Cape Mystic Black Silk Hat Mystic Black Silk Ribbon Machine Cape Sarasa New Angelic Emerald Angelic Silk Gear Wings Guardian Wings Moon Bunny Keyring Snowfall Starlit Walk Dreamland Araca Mad Mage Cape [BTS] Silent Night Silver Dream The description tooltips of the following items were updated to include text that says "This item cannot be applied with animations or floating effects when equipped with certain sets": Elven Spirit Band (M) Elven Spirit Band (F) Mint Snow Cap (M) Cherry Snow Cap (M) Herbalism tools and Mining tools can now be equipped or unequipped by double-clicking with a mouse. The Premium Golden Shovel's Herbalism Speed stat will be changed from 120% to 150%. The Premium Golden Pickaxe's Mining Speed stat will be changed from 120% to 150%. A fixed amount of Honor EXP will now be given from Medals of Honor dropped by monsters. Medal of Honor: Increases Honor EXP by 10 when obtained. Boss Medal of Honor: Increases Honor EXP by 150 when obtained. Skill ring items obtained from the Tower of Oz will now display the skill level in the item icons. Fixed the issue where if the player exited the game while the Pendant of the Spirit was equipped then logged back in after the date changed, the Pendant of the Spirit's equip time would not be applied correctly. Fixed the issue where lowercase y's appeared as lowercase v's when using the Hyper Megaphone. Fixed the issue where the order of the Bonus Stats that are displayed when using the Black Rebirth Flame item did not match those of other Rebirth Flame items. Fixed the issue where Bonus Potential stats that increase STR, INT, DEX, LUK by 2 per 10 levels were applied as increases by 1 per 5 levels instead. Fixed the issue where a system message about consumable item cooldowns would constantly be displayed when a pet's Auto Potion was used to recover HP in maps with consumable item cooldowns. Fixed the issue where Genesis weapon effects were not visible while Mechanic was riding the Tank Mech. Fixed the issue where Equipment Trace items could be placed in the Platinum Scissors of Karma UI. Fixed the issue where there were some unnatural dialogue lines for Star Orchid, Star Lotus, and Star Phantom. Fixed the issue where the commands to show off Sailor Sealor, Admiral Seal, and Steward Seal's tricks did not work. Fixed the issue where there were unnatural descriptions for when Sailor Sealor and Admiral Seal are turned back into dolls. Fixed the issue where Unique Potential Scrolls could be used on unappraised Epic items. Fixed the issue where action pets could not be transformed when their Fullness was at 100. Fixed the issue where there were unnatural motions for some pets. Fixed the issue where there were unnatural images of the following items: Fixed the issue where there were unnatural images of some facial expressions while equipped with Goatee. Fixed the issue where ears were visible behind some mask-type hats. Fixed the issue where there were unnecessary images for Black Hot Top Hair. Fixed the issue where there were unnatural images of some Sky Face (M) facial expressions. Fixed the issue where there were unnatural images of some Rising Rocker (M) and (F) motions. Fixed the issue where there were unnatural images of some Mane (M) motions. Fixed the issue where there were unnatural images of some Dorothy Hair (F) motions. Fixed the issue where there were unnatural images of some Disheveled (F) motions. Fixed the issue where there were unnatural images of some Ellie (F) motions. Fixed the issue where there were unnatural images of some Pretty Girl Hair (M) motions. Fixed the issue where there were unnatural images of some Cozy Amber (M) motions. Fixed the issue where there were unnatural images of some Catalyst (M) motions. Fixed the issue where there were unnatural images of some Shaggy Wax (M) motions. Fixed the issue where there were unnatural images of some Casanova (M) motions. Fixed the issue where there were unnatural images of some Lion Hair (M) motions. Fixed the issue where there were unnatural images of some Volume Cut (M) motions. Fixed the issue where there were unnatural images of some Angry Face (M) facial expressions. Fixed the issue where there were unnatural images of some Edge of Emotion (black) facial expressions. Fixed the issue where there were unnatural images of some Pensive Look (black) facial expressions. Fixed the issue where there were unnatural images of some Shade of Cool (black) facial expressions. Fixed the issue where there were unnatural images of some Smartie Face (M) facial expressions. Fixed the issue where there were unnatural images of some Smokey Eyes (F) facial expressions. Fixed the issue where there were unnatural images of some Soul's Window (black) facial expressions. Fixed the issue where there were unnatural images of some Colorful Face (F) facial expressions. Fixed the issue where some images for certain motions were not visible when equipped with Azure Teddy Suit or Azure Teddy Dress. Fixed the issue where there were unnecessary images for Jaihin Psy-limiter. Fixed the issue where the name tag would obscure the Nutty Pie pet when the pet jumped. Fixed the issue where the icon image for Crescent was displayed at an unnatural location. Fixed the issue where the spinning motion for certain pets was not visible when they were hanging from ladders or ropes. Fixed the issue where images for certain motions were not properly visible if Toasty Devil, Icy Devil, and Miasma Devil were wearing pet equipment. Fixed the issue where there were unnatural command motions for Toasty Devil, Icy Devil, and Miasma Devil. Fixed the issue where pet equipment would not be visible if the Sailor Sealor, Admiral Seal, and Steward Seal pets did the poop motion while wearing pet equipment. Fixed the issue where pet equipment was not visible in certain motions if Fluffy Lily was equipped with Fluffy Lily's Ribbon. Fixed the issue where Baby Nero and Baby Nero's Ball of Yarn looked unnatural during the hungry motion. Fixed the issue where Furry Elwin and Furry Elwin's Necklace looked unnatural during the poop motion. Fixed the issue where characters invited to sit on the Papulatus Clock Chair would be displayed at an unnatural location. Fixed the issue where when equipped with the Onyx Maple Cane or Black Cane, the item images would be displayed at an unnatural location. Fixed the issue where some expressions of Arrogant Face, Angry Face (M), Female Face 10, Perfectly Pure Face (F), and Patissier Face (M) were unnatural. Fixed the issue where the crouching motion after equipping Siren Hair was unnatural. Fixed the issue where the item image appeared above the shoes upon equipping the White M-Forcer Outfit. Fixed the issue where the position of the Bain Sword icon was unnatural. Fixed the issue where the image of the shoes appeared above parts of the cape upon equipping Starlit Dreamwalkers. Fixed the issue where the hat image didn't appear upon using the Dark Servant skill after equipping Our Time with MapleStory. Pet equipment Damage stats can now be compared by clicking the mouse wheel to compare it with multiple pieces of currently equipped pet equipment. The Wealth Acquisition Potion item’s description tooltip will be updated. The description was updated for accuracy to state that Increased Mesos is not affected by the maximum limit. Details about the Item Drop Rate and Increased Mesos limit were removed from the description and added to the Detailed Stats UI. Fixed the issue where clicking the Options UI would cause the game client to crash if certain cutscenes started while the Pet Auto Potion Settings UI was still open. Improved to select either Zero Alpha, Zero Beta, or Zero Alpha + Zero Beta when Custom Mix Dye Coupon is used with a Zero character. Fixed the issue where the character looked unnatural as it did not move when using the Pink Bean and Popcorn Chair. Fixed the issue where the size of the equipment item icon dropped by Lord Balrog boss was different from that of the other bosses. Fixed the issue where the item effect that allows the player to float disappeared in the following situations: Fixed the issue where the floating effect disappeared after using some chairs or mounts. Fixed the issue where the floating effect disappeared after completing crafting. Fixed the issue where the floating effect disappeared upon and after using Rune of Might. Fixed the issue where the floating effect disappeared after mounting on Mech and Jaguar. Added a description to the Champion Ring that Potential can't be granted. Fixed the issue where the player appeared in a sitting motion upon using the Throne of Masters and Symbol of Brilliant Honor chairs after equipping some accessory cash items that make the character float. Fixed the issue where an incorrect extension period was displayed in the guide text after using the Pendant Slot Coupon. Fixed the issue where the image was unnatural in certain skills when Dual Blade and Xenon characters equipped Our Time with MapleStory. The Buff Freezer use check in the revive UI will not be saved if there are no buffs that can be protected with Buff Freezer. Fixed the issue where the preview image of Basic Damage Skin (Unit) was the same as that of the Basic Damage Skin. Using the Extract Equipment button in the item inventory will show the Profession with the most extraction slots among the Profession the player learned. Fixed the issue where the Guild Megaphone couldn't be used while using a chair or mount. Fixed the issue where the description tooltip wasn't displayed on the right side of the inventory UI when hovering over the item in the far right row of the inventory. Fixed the issue where Auto Feed and Movement Skill did not appear in the tooltip when linking a pet in the chat window with Item Link. Fixed the issue where characters with a mix color hair had the base color of the mix color displayed when they previewed a normal dye hair in the Cash Shop and undid it. Fixed the issue where there was a typo within the pop-up message that appears upon using the Black Circulator item. Fixed the issue where pets with the Ignore Item Skill did not pick up items immediately after changing maps. Fixed the issue where the changed HP/MP increase wasn't applied immediately when the player received the Max HP/MP increase stat by cubing the equipped item. Fixed the issue where the Arcane Symbol UI appeared behind the inventory when both UI are open at the same time. Fixed the issue where the duration of the Legion Rank Mount skill could be extended by using Kenta's Magic Rope. Fixed the issue where if the player jumped while equipped with a gun and Darkness Chaser Whispershot, its effect was not displayed. Fixed the issue where using Afterimage while in a Dark Sight state or using Dark Sight while Afterimage was active made the character appear clearer. Fixed the issue where some Desperado weapon icon images were displayed at unnatural locations. Fixed the issue where the following Belt item icon images looked unnatural: Tenacious Brown Buckle Belt Wise Brown Buckle Belt Sharp Brown Buckle Belt Lucky Brown Buckle Belt Fixed the issue where sitting in a chair after equipping the Heaven Earth Ritual Fan would display the weapon image at an unnatural location. Fixed the issue where the game client would crash if the Ursus Chomp Chair was used in certain areas. Fixed the issue where some Innocence Scroll items did not mention Bonus Stats in the description for reset exclusions at the bottom of the tooltip. Rebirth Flame items can no longer be used on tradable items that are currently equipped. Fixed the issue where the Ignore Defense value of the Monster Park Days-of-the-week badges were applied additively. Players can no longer move fields while the Black Cube, Black Rebirth Flame, Miracle Circulator, Black Circulator, or Recovery Scroll UI is in use. Fixed the issue where the same warning message appeared twice when using an Extractor to extract a time-restricted item. Fixed the issue where the names of maps registered to the Teleport Rock would be displayed beyond the UI’s display range. Back to Top Skill Fixes Fixed the issue where, when the spider in the mirror summoned by True Arachnid Reflection defeated enemies, items were dropped first before the attack effect. Fixed the issue where arrows, throwing stars, or bullets would be consumed by attacks activated via Runes, event skills, etc. Fixed the issue where, if certain Decent buff skills were registered as pet auto buffs, the pet would only reuse buffs after the buff had completely ended. Dark Sight can no longer be used to avoid attacks from flying monsters in certain hunting maps. Fixed the issue where Explorer Magicians did not take damage from the Crimson Queen's Breath pattern if Magic Guard was active. Fixed the issue where stats that are increased in proportion to the level due to Explorer Pirate's Pirate Blessing were not converted into STR/DEX. Fixed the issue where, when taking hits from flying monsters in certain hunting zones while Dark Sight was active, it appeared like damage had been dealt but actually no damage was taken. Fixed the issue where it seemed like the debuff that triggered for failing the rune input remained even though it had ended. Fixed the issue where the image of the summons were not displayed if the game client was left on for 24 hours or longer. Fixed the issue where a buff that disappeared by entering a content that restricts skills was applied again when logging back in after logging out. Weapons cannot be changed for the duration when the Weapon Jump Ring skill is used. Fixed the issue where Rope Lift type skills could be used while moving with some rush skills. Fixed the issue where the buff needed to end in order to use again when Decent Speed Infusion was registered to the pet Auto Buff. Fixed the issue where the guide message displayed unnaturally when the enemy was hit with stun skill while less than 1 second remained for stun resistance. Fixed the issue where some skills that pursue enemies had a different enemy pursuit range in Gloom. Fixed the issue where, if players cast a skill with a screen shake effect then changed maps, the screen shake effect would still remain. If there are no summons to be protected and the duration of set-up type skills have expired when using Buff Freezer items to revive, the Buff Freezer items will no longer be consumed. In Ursus, Noblesse skills assigned to hotkeys can not be used. [Updated November 16] Fixed the issue where the game client would crash if players received an I Summon Thee skill request while in the middle of entering a character name to use the On My Way skill. The flame emblem of Solar Crest will no longer disappear even after changing maps. The following skill descriptions will be updated to be more precise: The DEF of Freezing Breath will be corrected to Defense, and the reduction value will be corrected into a positive number. The DEF of True Sight and True Sight - Guardbreak will be corrected to Defense. The DEF of Spikes Royale will be corrected to Defense. The DEF of Asura's Anger will be corrected to Defense. The DEF of Element: Lightning will be corrected to Defense. Fixed the issue where the Ignore Defense value of the following skills were applied additively: Abyssal Charge Drive Buff Resonance Rush Righteously Indignant Weapon Aura Critical Defense Ring Skill Fixed the issue where the set-up type skills of other characters were clearly visible despite setting the transparency of other characters' skill effects to be transparent. Fixed the issue where monsters hit with Zero's Critical Bind were inflicted with Bind without showing the motions for taking damage. Fixed the issue where using certain skills would cause players to enter an in-combat state. Developer Comments: Prior to the update, we discovered that some skills that were only meant to be recognized as being in-combat upon activation and not during the skill effect's active duration had a bug where they were recognized as being in-combat even during the effect's duration. This was unintended and the previous specifications will be restored. Fixed the issue where Night Walker could not use Dark Sight if a Shadow Jump-activated Dark Sight was active. Fixed the issue where Night Walker could not use Shadow Dodge if using Rapid Throw while in a Dark Sight state. Developer Comments: If a normal Dark Sight skill was used while a Shadow Jump-activated Dark Sight was active, the normal Dark Sight's duration would be applied as 2 seconds. To fix this issue, the logic will be adjusted so that Jump Dark Sight and normal Dark Sight are incompatible. However, this process caused unintentional issues. In situations where it was necessary to use normal Dark Sight, it could only be used after the duration of Jump Dark Sight was over. And when Dark Sight and Rapid Throw were used together, Shadow Dodge could no longer be used. Since these inconveniences outweigh those of the previous bugs, we will be reverting these changes to the previous specifications and comprehensively correcting the Dark Sight-related logic in the next update. Link Skills Fixed the issue where sometimes the max active limit could be exceeded. Fixed the issue where sometimes an inactive link skill was applied. Fixed the issue where an active link skill was automatically made inactive. Fixed the issue where sometimes players need to log in again for the active link skill to be applied. Blink Skill Fixed the issue where using Blink while certain skills were active would keep players suspended in the air or change the Movement Speed. Fixed the issue where Blink would not get canceled even if a skill tied to a macro was used during Blink. Fixed the issue where Speed changed during Blink when Blink is used after using some hovering skills. Paladin Fixed the issue with Blizzard Charge where the Slow duration was halved for boss monsters. When Mighty Mjolnir is looking for its next target after attacking enemies, it will fly back in the direction it came from to look for enemies if there are none in the front. Fixed the issue where Paladin's Elemental Charge damage taken reduction didn't apply to attacks where the damage amount exceeded 100% of max HP. Arch Mage (Ice, Lightning) Fixed the issue where the frozen ground would be installed in unnatural locations if Arch Mage (Ice, Lightning) used Ice Age after teleporting. Bishop When using Resurrection to revive party members in maps with a death count, the Damage Increase buff applied will now be displayed in the buff window. Fixed the issue in Lucid Phase 2 boss battle where, if party members died on a platform that broke afterwards, Resurrection could not be used to revive them. Fixed the issue where, if Bishop died while using Benediction and then was revived without preserving their buffs, the Benediction effect was still visible to party members. Bow Master Fixed the issue where Bow Master's Inhuman Speed passive effect triggers in Boss Ursus. Pathfinder Fixed the issue where the decreased Critical Rate due to Pathfinder's Ancient Curse was not actually applied despite being reflected in the Stats UI. Shadower If there is no platform underneath Lucid when coins start to drop due to Shadower's Pick Pocket skill in Phase 2 boss battle, they will drop on other platforms instead. Dual Blade Fixed the issue where players did not go into combat mode when using Blade Tempest. Fixed the issue where Dark Sight was canceled if it was used after using Karma Fury or Haunted Edge. Fixed the issue where sometimes the skill icon's cooldown effect seemed as if it reset when using Chains of Hell while having the bypass cooldown Ability. The tornado from Blade Tornado will not remove Dark Sight. Fixed the issue where sometimes the sword slashes from Dual Blade's Haunted Edge - Asura did not deal damage even when making contact with enemies. Corsair Fixed the issue where, when Corsair used Parrotargetting, the debuff effect was displayed before the monster was hit. Fixed the issue where sometimes Corsair's Scurvy Summons failed to summon crewmen if its cooldown was applied with a reset effect after it was used. Cannoneer Buckshot will be changed to play fewer attack skill sound effects while being used. Fixed the issue where the Critical Damage Increase buff failed to be applied if Monkey Wave was used immediately after using The Nuclear Option. Fixed the issue where, when Cannoneer's Buckshot was applied, the sound effects for skills unaffected by Buckshot were unnatural. Mihile Royal Guard's description will be updated to state that the Invincibility effect and Attack Power Increase effect that is applied for successful counterattacks are not affected by the Buff Duration Increase effect. Mihile's Sacred Cube and Radiant Soul's skill descriptions will be updated to state that the available Royal Guard defense duration "increases to 0.5 seconds". Fixed the issue in Black Mage boss battle where stacking Creative Curses and Destructive Curses while Light of Courage was active prevented players from dying even if their death count reached 0. Radiant Driver can now be activated via command while Mihile is in a Confused state. Dawn Warrior Fixed the issue where Dawn Warrior couldn't use Equinox Slash while using Moon Dancer in the air. Blaze Wizard Fixed the issue where, if Ignition's effects were activated on enemies while Ignition was active, the shading on the Ignition icon in the buff window was reset. Fixed the issue where Fires of Creation was not applied with the Summons Duration Increase effect. Fixed the issue where Blaze Wizard couldn't use Blazing Extinction above Gloom's right tentacle. Fixed the issue where sometimes Blaze Wizard’s Orbital Flame damage was not applied. Wind Archer Fixed the issue where Emerald Dust's function to decrease the Enemy Defense of nearby monsters was not applied to boss monsters. Fixed the issue where it was possible to use Merciless Winds while hanging on a rope or ladder. Fixed the issue where Trifling Wind failed to correctly search for the locations of certain monsters. Fixed the issue where Elemental Shift could not be used immediately after using Wind Walk. Night Walker Fixed the issue where the last attack of Triple Throw, Quad Star, and Quintuple Star from the Night Walker character that is equipped with a cash throwing star didn't appear as the cash throwing star to other characters. Fixed the issue where it was possible to take hits while using Greater Dark Servant. Fixed the issue where the shadows would not swap places even when re-using Greater Dark Servant. While Dark Sight is in use, Dark Sight can no longer be activated via Shadow Jump. Night Walker's Shadow Spear skill description will be updated to state that shadows cannot be created by summons' attacks. Thunder Breaker Fixed the issue where Lightning Elemental was also canceled when Thunder Breaker's Lightning Charge was canceled by right-clicking. Fixed the issue where Thunder Breaker's Lightning Charge did not end even after the duration was over. Evan Fixed the issue where character motion looked unnatural when using rope or ladder while using Evan's Mir mount skill. Fixed the issue where Evan was unable to use Spiral of Mana by using a Mana Burst tied to a macro. Mercedes Fixed the issue where the effect for Spirit Jump was displayed at an unnatural location. Fixed the issue where, if Spirit Jump was assigned to a hotkey, that hotkey could not be used to use Spirit Jump while Sylvidia's Flight was active. Fixed the issue with Spirit Nimble Flight where if it was used while charge skills were active, charge skills could not be used temporarily. Fixed the issue where, if Mercedes used Rope Lift while riding Sylvidia, the character's face would not be displayed. Phantom Fixed the issue where Shroud Walk continued when the player transformed while using Shroud Walk. Fixed the issue where the skill registered in Impeccable Memory was reset upon resetting the Hyper Skills. Fixed the issue where Ace in the Hole's attack didn't trigger when Rapier Wit was used after using Ace in the Hole with the down key. Fixed the issue with Black Jack where sometimes its effect failed to disappear and Black Jack could not be re-used. Fixed the issue where the effects for Aria Amour were not visible to other characters. Fixed the issue where sometimes the game client would crash if Phantom was in combat for too long. Shade Fixed the issue where moving channels during Spirit Bond Max reset the Spirit Guardian's skill cooldown. Fixed the issue where players did not go into combat mode when using Spirit Incarnation. Luminous Changed Luminous's Spell Mastery and Magic Mastery skill description tooltip to match the stat increase. Demon Slayer Fixed the issue where Demon Slayer could cancel the Invincibility buff that occurs when releasing the skill key for Demon Bane by right-clicking it with the mouse. Fixed the issue with Demon Slayer's Demon Impact where the Slow duration was halved for boss monsters. Blaster Fixed the issue where the defense period due to Blaster's Charge Mastery didn't apply to some of Zakum's patterns if Bunker Explosion Guard Bonus wasn’t learned. Fixed the issue where Combo Training's buff duration would be too short if the first attack of Blaster's Gatling Punch hit an enemy. Battle Mage The skill description of Battle Mage's Draining Aura was updated to match the current logic for Max HP Recovery. Fixed the issue where Battle Mage could use Dark Shock to destroy boxes that are only supposed to be destroyed with regular attacks. Wild Hunter Fixed the issue where, if the player was riding a Jaguar, they were not hit by rush attacks in Damien Phase 2 even if they weren't crouching down. Fixed the issue where Wild Lure was applied to ally NPCs or monsters summoned by Call of the Hunter. Fixed the issue where sometimes the Jaguar failed to be summoned if Jaguar Storm was used via command on a diagonal platform. Fixed the issue where Wild Hunter couldn't attack enemies that can only be hit with normal attack when mounted on Jaguar. Fixed the issue where Solar Crest did not attack when Wild Hunter is mounted on Jaguar and Mechanic is mounted on Mech. Xenon Fixed the issue where Xenon couldn't hover with Blink while charging Omega Blaster. Fixed the issue where after using Xenon's Photon Ray, its aiming intervals become shorter. Mechanic Fixed the issue where the game client would crash if Mechanic was affected by a character appearance effect skill while riding Tank Mech. Kain Fixed the issue where, if [Possess] Scattering Shot was used in a macro but failed to activate because there were no nearby enemies, the player was unable to use skills tied to other macros temporarily. Fixed the issue where the Death's Blessing of Incarnation failed to activate when Mercedes was using Sylvidia's Flight, Wild Hunter was riding the Jaguar, or during Kaiser's Final Form. Fixed the issue where sometimes the game client crashed when using Shaft Break consecutively after using Thanatos Descent. Fixed the issue where, if Kain used Chain Sickle immediately after certain skills, it would cause them to momentarily freeze midair. Cadena Fixed the issue where Cadena was unable to use Rush if they used Summon Scimitar at Zakum's Altar. Angelic Buster Fixed the issue in Gloom boss battle where Soul Seeker failed to occur when dealing hits from certain locations. Fixed the issue where, if players used Dress-Up immediately after using another skill while equipped with an item that made them float, it would play the motion of the skill used right before Dress-Up. Zero Fixed the issue where The Transcendent's Will skill icon was not marked as an active skill. Fixed the issue where, if Shadow Flash was used midair while in Gloom boss battle, sometimes the cooldown was applied even if the holy ground was not set-up. Zero's Critical Bind will not occur with skills that stun enemies. Fixed the issue where the monsters' colors did not change when Zero's Critical Bind was applied. Kinesis Removed the MIN text on the skill icon for the Judgment linked skill. Added the value for the Slow abnormal status to Mind Tremor’s skill description tooltip. Fixed the issue where some Law of Gravity effects were not affected by the skill effect transparency. Fixed the issue where the Psychic Grab effect was displayed between the face and the hair. Fixed the issue where the Mental Tempest effect was displayed between the face and the hair. Adele Fixed the issue where High Rise was triggered after arriving on the platform when Plummet is used at the same time as High Rise. Fixed the issue where Aether Bloom was not triggered with some Aether swords when using Hunting Decree, Noble Summons, and Aether Bloom in a certain order. Fixed the issue where using Aether Bloom at the same time the Aether sword's duration ends and then using Storm increased Storm's attack count with the Aether sword that ended its duration. Illium Fixed the issue where, if Radiant Javelin was used to activate a reaction skill after placing Elder Crystal and Crystalline Spirit in a specific order, and then a cooldown reset effect was applied to the reaction skill, Radiant Javelin disappeared without bouncing. Fixed the issue where, if the player was transformed using a Transform Potion, etc. while Crystal Skill - Wings of Glory was active, the suspension effect was not applied once the transformation ended. Longinus: Spear's skill description tooltip was updated to state that the Bonus Critical Rate is applied. Fixed the issue where, if Illium used Crystal Ignition while in Wings of Glory mode, the number of attacks for Reaction - Spectral Blast was not consistent. Developer Comments: When using Crystal Ignition while in Wings of Glory mode, the game client would display different numbers of attacks for Reaction - Spectral Blast depending on the network status. Since it was only the number displayed that was inaccurate and not the actual number of attacks, the practical specifications remain unchanged. Ark Fixed the issue where, if Ark took a hit and used Abyssal Recall at the same time, they were still inflicted with certain abnormal statuses from that hit. Hoyoung Fixed the issue where, if Hoyoung tied either Heaven: Iron Fan Gale or Earth: Ground-Shattering Wave to a macro with another skill then used it, the skill activated after Heaven: Iron Fan Gale or Earth: Ground-Shattering Wave was used twice in a row. Beast Tamer Fixed the issue where the Beast Tamer Cat's Cradle Blitzkrieg debuff was not applied to allied party members. Fixed the issue where Beast Tamer’s Champ Charge skill description stated the duration as 40 seconds instead of 10 seconds. Back to Top Bug Fixes Fixed the issue where certain skills that move monsters could not be used on Tower of Oz 4th floor. Fixed the issue in Tower of Oz 9th floor where pressing down on the up arrow key after using the wrong platform would cause the player to float in the air. Revised the mention of the word "Dual Blade" when viewing the question and answer on Tower of Oz 39th floor. Fixed the issue with Tower of Oz's Ranking Board where non-mutual friends appeared in the Friend Rankings. Fixed the issue where, if the Transfer Hammer was used while the Star Force Enhancement UI was open, the Enhancement meso cost would appear unchanged. Fixed the issue where game pieces could not be placed in the upper left corner of the Omok Mini-game. Fixed the issue where the login information of online friends wasn't reflected when the player logged in using invisible login and then changed the status to online. Fixed the issue where the Rest EXP Coupon was given when logging into the game even though the player was not its recipient. Fixed the issue where, if a party member entered the Auction House and then exited, their HP was displayed beyond the UI. Fixed the issue where sometimes opening the Arcane River Express Pass UI by pressing the Interact/Harvest key displayed an unnatural image. Fixed the issue where the Legion Rank information was not correctly displayed when talking to NPC Dame Appropriation immediately after Burning World Leap. Fixed the issue in Burning World where a message stating that the player’s Legion Coins maxed out was displayed. Fixed the issue where players could still access the Silent Crusade Shop even if they were momentarily restricted from trading due to logging in with a different IP. Fixed the issue where certain EXP buffs were still preserved if players logged back in after death. Fixed the issue where players were able to activate more than twelve link skills. Fixed the issue where Mage V Skill 'Unreliable Memory' no longer ignores the used skills' MP cost and cooldown. Fixed the issue where there was untranslated text when talking to Yorozu in the Threads of Fate UI. Fixed the issue where sorting arrows in Auction House's Complete tab were overlapping the text. Fixed the issue where there was a typo in the text when completing the 'In Search of a Clue' quest. Fixed the issue where there was a typo in the Cosmic Shield skill description. Fixed the issue where 'Dragon Blaze' was the skill name for both a Blaze Wizard and Kaiser. Fixed the issue where there was untranslated text when talking to Gordon and when selecting 'No'. Fixed the issue where the Boss Finder UI displayed a weekly clear count for Julieta. Fixed the issue where Hayato's skill 'Hitikori Strike - Angle' animation was not displaying correctly. Fixed the issue where the Tera Character Burninator item name and description were untranslated. Fixed the issue where the Sharing Tag did not display the accurate tradability information of the item. Fixed the issue where reviving during Julieta boss battle may teleport the character to the Spinel's Forest map. Fixed the issue where Beast Tamer's passive skills did not benefit from All Skills Potential. Fixed the issue where Dawn Warrior's skill 'Soul Element' had an incorrect text description. Fixed the issue where 'Codebreaker Jay 1' dialogue ended if the player selected the 'Tell me more of these plans' option. Fixed the issue where using the Nibelung Battleship Chair caused other chairs to float. Fixed the issue where an incorrect item icon was displayed when the Concentrated Premium Water of Life item was double-clicked. Fixed the issue where attempting to transpose 16-Star items onto 15-Star items gave an error and consumed a transpose attempt. Fixed the issue where Night Walker's skill 'Shadow Jump' description tooltip was unclear regarding the functionality of 'Dark Sight'. Fixed the issue where a single Buff Freezer item may preserve buffs through multiple deaths during a boss fight. Fixed the issue where an incorrect lock icon was displayed when Premium Water of Life item was double-clicked. Fixed the issue where sometimes the Custom Title applied stats from the Frame title instead of the Attribute title when logging in. Fixed the issue where the in-game chat warning displayed "#m701220000#" when players attempted to enter Mahavira hall in Shaolin Temple. Fixed the issue where the icon size of Silver Wolf Equipment was not increased when dropped from Akechi Mitsuhide boss. Fixed the issue where Pumpkin Jack's Magic Lantern item could not be equipped on certain Pumpkin Jack pets. Fixed the issue where the 'Zombie Army Ring' visual effect no longer faced the direction the character was facing and remained facing left. Fixed the issue where there was untranslated text in Dame Appropriation's dialogue when clicking 'Talk to Dame Appropriation' > 'About the Legion System' > 'Synergy Grid Presets'. Fixed the issue where Heroes Shade Damage Skin and Heroes Luminous Damage Skin critical hit graphic was cut off. Fixed the issue where sometimes Kanna characters had two Hakus following them if they used Haku Reborn 2 and Haku the Familiar. Back to Top Known Issues [Updated November 17] There is an untranslated text for Pop Reaction when clicking the 'Claim All' button in the Maple LIVE Creator Step Up UI. [Updated November 17] The 'Complete Ranheim Defense' is listed as one of the Maple LIVE Creator Step Up daily missions. Back to Top Burning World UTC: November 17 (after maintenance) – February 9 (before maintenance) Burning World makes a return to help you power through the early levels! Burning World is a world with special rules that will exist only for the event duration, filled with boosts to make it easier to level up fast. Burning World is available for both NA and EU regions. All characters created in Burning World will receive a ‘Burning’ skill. Burning: EXP +1.5x, Weapon ATT/Magic ATT +50, Damage against normal monsters +30%, Boss Damage +30%, Critical Rate +30%, Critical Damage +30%. There are additional Burning World Character Lv. 130 Rewards that can be claimed up to 2 times per world by any character, regardless of it being a ‘Burning’ character or not, in Burning World once they reach Lv. 130. Burning World Character Lv. 130 Rewards cannot be claimed again even if you delete the character that already claimed them. If the character did not claim the rewards upon deletion, the rewards can be claimed again. After the Burning World event duration ends, up to 6 characters that are at least Lv. 150 will get to participate in the Burning World Leap. The characters that meet the requirement can be transferred to any non-Reboot worlds only. You can only transfer within your region. Mega Burning Project You can create up to 2 Mega Burning characters in Burning World. Additional characters can still be created to benefit from the ‘Burning’ skill but they cannot be given the ‘Burning’ effect. You can also participate in the Tera Burning Plus event in Burning World. If you choose to do so, you are unable to Tera Burn a character in other worlds in that account. Zero and Lara characters cannot be selected as a ‘Burning’ character. Please note that only up to 6 characters can participate in the Burning World Leap after the Burning World event duration ends. You may use Character Slot Coupons obtained from Fairy Bros, Daily Gift, and event shops. However, the expanded slots will not be transferred when your characters World Leap. After creating a new character, you will be given an option to give it a ‘Burning’ effect. You cannot go back to give it a ‘Burning’ effect after refusing to do so during character creation. After your character reaches Lv. 10, they will begin to earn two additional levels every time your character levels up, all the way to Lv. 150. Accept the ‘Claim your gift during the Mega Burning Project!’ quest from the star event notifier on the left side of the screen to receive the Mega Burning rewards listed below. Accept the ‘[Burning World] New Character Celebration!’ quest from the star event notifier on the left side of the screen on your Mega Burning character to receive the additional Burning World Mega Burning rewards listed below. You can still receive the Burning World Mega Burning Rewards if you delete the existing ‘Burning’ character and create a new ‘Burning’ character. Illium characters need to complete their Illium questline first before teleporting out of the area. Otherwise, they won’t be able to properly advance to 2nd Job. Burning World Restrictions Since Burning World is a temporary world that will be removed at the end of the World Leap stage, some MapleStory features will be unavailable there: Cash Shop can be used, however, the following items cannot be purchased: Character Slot Coupon Add 4 Slots (Storage) Add 8 Slots (Storage) House Wedding Ticket Commitment of Love Ticket Custom Title Package Promise Ring Cupid Ring Cloud Promise Ring Venus Fireworks Crossed Hearts Illumination Couples Ring Friendship Ring: Clover Friendship Ring: Flower Petal Friendship Ring: Star Snow Dome Friendship Ring Meso Market cannot be used. Link Skills cannot be transferred between characters. Maple Legion cannot be used. Monster Collection cannot be used. Maple Tour will not be available. The following quests cannot be done: Teaching Link Skill Teaching Zero's Link Skill [Legion] Whip the Whelps [Legion] Defeat the Golden Wyvern [Legion] We Are Legion Talk to Dame Appropriation [Legion] Legion Introduction [Monster Collection] Monster Collector Burning World Mega Burning Rewards: Flameborn: Medal. Untradeable. Grants stats STR/DEX/INT/LUK +5, MaxHP/MaxMP +250, Weapon ATT/Magic ATT +1. Pearl Maple Armor Set Box: Untradeable, 7-day duration. Open to receive the following items: Pearl Maple Hat: Tradeable once within account. Req. Lv: 30. STR/DEX/INT/LUK +6, Weapon ATT/Magic ATT +1, Defense +100. Pearl Maple Suit: Tradeable once within account. Req. Lv: 30. STR/DEX/INT/LUK +7, Weapon ATT/Magic ATT +1, Defense +155. Pearl Maple Cape: Tradeable once within account. Req. Lv: 30. STR/DEX/INT/LUK +2, Weapon ATT/Magic ATT +1, Defense +40, MaxHP/MaxMP +50. Pearl Maple Gum: Tradeable once within account. Req. Lv: 30. STR/DEX/INT/LUK +5, Defense +10. Pearl Maple Pendant: Tradeable once within account. Req. Lv: 30. STR/DEX/INT/LUK +8, Defense +100. Pearl Maple Buckle: Untradeable. Req. Lv: 30. STR/DEX/INT/LUK +3, Weapon ATT/Magic ATT +1, Defense +20. Hyper Teleport Rock (30 Day): Untradeable, 30-day duration. Cash item can be transferred to the Cash Shop Inventory. Inventory slots can be expanded to 56 slots through Burning character reward quest. Lv. 10: Reach Lv. 10 on your Mega Burning character to open the following: Mysterious Cryptic Chest: Untradeable, 7-day duration. Open to receive: Snail Pet: 30-day duration. Pet has expanded auto move skill and cannot be revived using Water of Life. Lv. 30: Reach Lv. 30 on your Mega Burning character to open the following: Lv. 30 Equipment Box: Untradeable. Item will expire February 9 (before maintenance). Open to receive a weapon and armor set suitable for your class. Lv. 100: Reach Lv. 100 on your Mega Burning character to open the following: Legendary Cryptic Chest: Untradeable. Item will expire February 9 (before maintenance). Open to receive: Mastery Box (x8): Untradeable. Open to choose from Spell Trace x500, Mastery Book 20, or Mastery Book 30. Frozen Hat: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +23, MaxHP/MaxMP +270, Weapon ATT/Magic ATT +1, Defense +293. Upgrades available: 10. Frozen Cape: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +7, Weapon ATT/Magic ATT +7, Defense +180, Speed +9, Jump +5. Upgrades available: 7. Frozen Suit: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +27, Weapon ATT/Magic ATT +1, Defense +315. Upgrades available: 10. Frozen Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Frozen Secondary Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Secondary Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Lv. 130: Reach Lv. 130 on your Mega Burning character to open the following: Keep on Burning: Title. Untradeable. Coupon will expire February 9 (before maintenance). Grants the following 14-day durational stats: STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +10, MaxHP/MaxMP +400, Ignore Defense +10%, Boss Damage +10%. Burning World Character Lv. 130 Rewards: Receive the following rewards up to 2 times max per world on any character that reaches Lv. 130 on Burning World: First Burning World Lv. 130 Character: Your first Burning World character that reaches Lv. 130 will receive the following rewards: Level-Up Support Box: Tradeable within account, expires February 9 (before maintenance). Open to receive the following rewards: 2x EXP Coupon (15min) Box: Untradeable, 30-day duration. Use to receive 2x EXP Coupons once a day for a total of 15 times. Open to obtain 2x EXP Coupon (15 minutes) (x2): Untradeable, 1-day duration. Storm Growth Potion (x3): Untradeable, 30-day duration. Grants a level when used between Lv. 1 and Lv. 199. Character above Lv. 200 cannot use the potion. Power Elixir (x100): Untradeable. Selective 8 Slot Coupon (x4): Untradeable, 30-day duration. (Excludes Storage.) Mastery Box (x3): Untradeable. Second Burning World Lv. 130 Character: Your second Burning World character that reaches Lv. 130 will receive the following rewards: Level-Up Support Box: Tradeable within account, expires February 9 (before maintenance). Open to receive the following rewards: 2x EXP Coupon (15min) Box: Untradeable, 30-day duration. Use to receive 2x EXP Coupons once a day for a total of 15 times. Open to obtain 2x EXP Coupon (15 minutes) (x2): Untradeable, 1-day duration. Storm Growth Potion (x3): Untradeable, 30-day duration. Grants a level when used between Lv. 1 and Lv. 199. Character above Lv. 200 cannot use the potion. Power Elixir (x100): Untradeable. Selective 8 Slot Coupon (x4): Untradeable, 30-day duration. (Excludes Storage.) Mastery Box (x3): Untradeable. Mega Character Burninator Coupon: Tradeable within account, expires March 10 at 11:59 PM UTC. Item can be used after the character proceeds with Burning World Leap. Use the coupon to receive the following: Mega Character Burninator: Tradeable within account, 30-day duration. Use to receive a Mega Burning effect on an existing character between Lv. 10 and 149 for 30 days. This item cannot be used on Zero and Lara characters. Back to Top Burning World Step Up UTC: November 17 (after maintenance) – February 9 (before maintenance) Requirement: Lv. 33 and above characters created in Burning World. (Zero characters must have completed up to Chapter 2). The Burning World Step Up event is here to enhance your leveling experience in Burning World even further! Complete missions available to your Burning World character’s level and step-up while receiving special rewards! Accept the ‘Participate in the Burning World Step Up Event!’ quest within the star event notifier on the left side of the screen. Once you click the Burning World Step Up icon within the star event on the left side of your screen, you will have access to the Step Up UI. When you reach the specified level milestone, remember to click ‘Mission Start!’ button to start the mission. When you complete the mission, click ‘Mission Complete!’ button to receive the reward and move on to the next mission. Burning World Step Up event can be completed by any characters in Burning World, regardless of having the ‘Burning’ effect or not. Burning World Step Up event progress is shared with all your characters in Burning World. There are certain missions that Zero characters cannot complete. However, you are able to complete the mission on a different character and claim the reward on the Zero character. Burning World Step Up event rewards can be obtained once per world. Missions and Rewards: Level Mission Mission Requirement Rewards 33 Step up by hunting Monsters Near Your Level! Hunt 300 monsters near your level (20 levels below and 20 levels above) 2x EXP Coupon (15 min) (x2): Tradeable within account, 7-day duration. 35 Step up with the Maple Guide Mission! Complete Maple Guide mission 1 time Hyper Teleport Rock (7 Day) Coupon: Tradeable within account, 7-day duration. Use to receive Hyper Teleport Rock: Untradeable. Cash item cannot be transferred to the Cash Shop Inventory. 40 Step up with Special Theme Dungeons! Clear one of the following Theme Dungeons: - Ellinel Fairy Academy - Gold Beach - Riena Strait - Secret Forest of Elodin Power Elixir x100 Coupon: Tradeable within account, 7-day duration. Use to receive Power Elixir (x100): Untradeable. 45 Step up with Runes! Activate 2 Runes 2x EXP Coupon (15 min) (x4): Tradeable within account, 7-day duration. 50 Step up with the Maple Guide! Move maps using Maple Guide 1 time Safety Charm x5 Coupon: Tradeable within account, 7-day duration. Use to receive Safety Charm (x5): Untradeable. 30-day duration. Cash item can be transferred to the Cash Shop Inventory. 55 Step up with a 3rd Job Advancement! Complete 3rd Job Advancement (Mission cannot be completed by Zero) Mastery Box x3 Coupon: Tradeable within account, 7-day duration. Use to receive Mastery Box (x3): Untradeable. 60 Step up with an upgrade enhancement! Use Spell Trace Occult Cube (x10): Tradeable within account. 65 Step up by defeating an Easy Boss! Defeat Zakum (Easy) 1 time Special Medal of Honor: Tradeable within account, 7-day duration. 70 Step up with a Star Force enhancement! Equip Weapon with 5 or more Star Force Spell Trace (x500) 75 Step up by hunting an Elite Monster or Elite Champion! Defeat 1 Elite Monster/Champion Epic Potential Scroll 100%: Tradeable within account, 7-day duration. 80 Step up with a random Portal! Clear Pollo and Fritto Bounty Hunting or Interno Wolf 1 time Pollo and Fritto Entry Ticket x2 Coupon: Tradeable within account, 7-day duration. Use to receive Pollo and Fritto Entry Ticket (x2): Untradeable. 90 Step up with Silent Crusade! Compete Silent Crusade First Mission Karma Rejuvenation Flame (x10): Tradeable within account, 7-day duration. 100 Step up with a 4th Job Advancement! Complete 4th Job Advancement (Mission cannot be completed by Zero) Karma Meister’s Cube (x10): Tradeable within account, 7-day duration. 101 Step up with an Event! Complete Maple LIVE event’s ‘[Maple LIVE] A World Where Everyone Is A Star’ quest Step Up Buff (x10): Tradeable within account, 7-day duration. Grants Weapon ATT/Magic ATT +20 for 30 minutes. 105 Step up with Star Force Hunting Zones! Hunt 300 Star Force monsters near your level Karma Star Force 12-Star Enhancement: Tradeable within account, 7-day duration. 107 Step up with Grand Athenaeum! Clear 1 Grand Athenaeum chapter Pendant of the Spirit (14 Day) Coupon: Tradeable within account, 7-day duration. Use to receive Pendant of the Spirit: Untradeable, 14-day duration. Unique equipped item. Item’s duration cannot be extended. 110 Step up with Monster Park! Clear Monster Park 2 times Monster Park REBORN Coupon x2 Voucher: Tradeable within account, 7-day duration. Use to receive Monster Park REBORN Coupon (x2): Tradeable within account, 1-day duration. 119 Step up by reaching Lv. 120! Reach Lv. 120 Power Elixir x1,000 Coupon: Tradeable within account, 7-day duration. Use to receive Power Elixir (x1,000) 130 Step up with Star Force level 45! Reach 45 Star Force 2x EXP Coupon (30 min) (x4): Tradeable within account, 7-day duration. 140 Step up by defeating a Normal Boss! Defeat Horntail (Normal) 1 time Trait Boost Potion: Tradeable within account, 7-day duration. 150 Step up with Star Force level 80! Reach 80 Star Force Boss Accessory Box: Tradeable within account, 7-day duration. Open to receive the following: - Aquatic Letter Eye Accessory: Untradeable after equipping. - Condensed Power Crystal: Untradeable after equipping. - Silver Blossom Ring: Untradeable after equipping. - Dea Sidus Earring: Untradeable after equipping. - Golden Clover Belt: Untradeable after equipping. 160 Step up with Bonus Stats! Reset Item’s Bonus Stats Pendant Slot Coupon (15 Day): Tradeable within account, 7-day duration. 170 Step up your Abilities! Reach Unique Rank on Ability Karma Black Rebirth Flame (x3): Tradeable within account, 7-day duration. 175 Step up at Mu Lung Dojo! Clear Mu Lung Dojo 10th Floor Black Cube x10 Package: Tradeable within account, 7-day duration. Use to receive Black Cube Coupon (x10): Untradeable, 30-day duration. 179 Step up by reaching Lv. 180! Reach Lv. 180 2x EXP Coupon (60 min) (x4): Tradeable within account, 7-day duration. 190 Step up your Pocket equipment! Equip Pocket Item Black Circulator (x3): Tradeable within account, 7-day duration. 200 Step up with Vanishing Journey! Clear Vanishing Journey questline EXP Coupon Box Voucher: Tradeable within account, 7-day duration. Open to receive EXP Coupon Box: Untradeable, 30-day duration. Box recharges every day at 12:00 AM UTC, and can be used a total of 15 times. Can be used once a day to receive 2x EXP Coupon (60 min) (x2): Untradeable, 10-day duration. 210 Step up with Star Force level 120! Reach 120 Star Force Arcane Symbol Selector Coupon (x30): Tradeable within account, 7-day duration. 220 Step up with Arcane Power! Reach 160 Arcane Power (Arcane Power on Title stats count) Unique Emblem Box: Tradeable within account, expires February 9 (before maintenance). Open to receive an Emblem with Unique Potential. Back to Top Burning World Leap UTC: February 9 (after maintenance) – February 24 (before maintenance) Requirement: Lv. 150 and above (Zero characters must have completed up to Chapter 2). Only for characters in Burning World. Your Burning World journey ends here and it’s time to find yourself a new home! Your characters will be moved to the Burning Leap Zone map after the maintenance where you can proceed with World Leap by talking to NPC Mover. Your characters, regardless of whether they are a ‘Burning’ character or not, must be Lv. 150 and above to World Leap. Zero characters must have completed up to Chapter 2. You can move up to six characters that meet the requirements. Characters can be transferred to any non-Reboot worlds only. You can only transfer within your region. You may send your Burning characters all to the same world, or to different worlds. You can move the character even if you don’t have an empty character slot in the world you chose. If you have reached the max character limit in the world you chose, you will have to delete a character first and create an empty slot before moving your Burning World characters to that world. If the world you chose has empty character slots, one of the open character slots will be used. Your character must leave or disband their Guild before proceeding with World Leap. When you talk to Mover, you will be given an option to Disband the Guild or the Alliance. You can also use the Guild UI to leave the Guild. The leaped character will have the Black Bean amount and Creator Rank of the leaped world. The character’s Pink Bean amount will be transferred to the leaped world. Your character's equipped items, inventory, and mesos will be transferred with your character. Items in your Cash Shop Inventory, Storage, Auction House, and mail will not be moved. Please remember to move these items to your inventory before World Leap. Game information, such as rankings and special medals (Donation King, etc.), will not be moved. Expanded character slots in Burning World will not be transferred. Back to Top Tera Burning Plus Part 1: UTC: November 17 (after maintenance) - December 28 at 11:59 PM Part 2: UTC: December 29 at 12:00 AM - February 8 at 11:59 PM Requirement: This event can only be started by characters created during the event period. (Zero and Lara characters cannot participate in this event.) Reach level 200 fast on your new characters with the Tera Burning Plus event! After creating a new character, you will be given an option to give it a ‘Burning’ effect. You cannot go back to give it a ‘Burning’ effect after refusing to do so during character creation. You can only Tera Burn 1 character per account for each part of the event. The ‘Burning’ effect will only last during each part of the event. Ex: The ‘Burning’ character created during Part 1 will lose its ‘Burning’ effect after December 28 at 11:59 PM UTC. After your ‘Burning’ character reaches Lv. 10, they will start to earn two additional levels each time your character gains a level up to Lv. 200. You will receive special Tera Burning Rewards when your ‘Burning’ character meets the listed level milestones. If you’ve obtained the Tera Burning Rewards and deleted the character, a newly created ‘Burning’ character will be able to receive the rewards again. There are more rewards waiting for you past Lv. 200! Once your ‘Burning’ character reaches Lv. 200, you can obtain Bonus Rewards up until Lv. 220. Lv. 200 - 210 Bonus Rewards can be obtained once per world for each part of the event. If you’ve obtained the Bonus Rewards and deleted the character, a newly created ‘Burning’ character will not be able to receive the rewards again. Lv. 200 to Lv. 210 Bonus Rewards must be claimed prior to the end of each part of the event. Ex: The ‘Burning’ character from Part 1 event must claim the unlocked Bonus Rewards before December 28 at 11:59 PM UTC. Lv. 215 - 220 Bonus Reward can be claimed once per account during the Tera Burning Plus event duration regardless of the parts. Lv. 215 - 220 Bonus Reward can be obtained by the 'Burning' character from Part 1 of the event if it reaches Lv. 215 - 220 during Part 2 event duration. Tera Burning Rewards: Mysterious Cryptic Chest: Untradeable, 7-day duration. Open to receive: Snail Pet: 30-day duration. Pet has expanded auto move skill and cannot be revived using Water of Life. Lv. 30: Reach Lv. 30 on your Tera Burning character to open the following: Lv. 30 Equipment Box: Untradeable. Item will expire on the end date of the respective part of the event. Open to receive a weapon and armor set suitable for your class. Lv. 100: Reach Lv. 100 on your Tera Burning character to open the following: Legendary Cryptic Chest: Untradeable. Item will expire on the end date of the respective part of the event. Can be opened at Lv. 100. Open to receive: Mastery Box (x8): Untradeable. Open to choose from Spell Trace x500, Mastery Book 20, or Mastery Book 30. Frozen Hat: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +23, MaxHP/MaxMP +270, Weapon ATT/Magic ATT +1, Defense +293. Upgrades available: 10. Frozen Cape: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +7, Weapon ATT/Magic ATT +7, Defense +180, Speed +9, Jump +5. Upgrades available: 7. Frozen Suit: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +27, Weapon ATT/Magic ATT +1, Defense +315. Upgrades available: 10. Frozen Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Frozen Secondary Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Secondary Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Lv. 150: Reach Lv. 150 on your Tera Burning character to open the following: Root Abyss Set Box: Untradeable. Item will expire on the end date of the respective part of the event. Can be opened at Lv. 150. Open to receive: Root Abyss Hat: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Root Abyss Top: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Root Abyss Bottom: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Fafnir Weapon Box (Time-Restricted): Untradeable. Box will expire on the end date of the respective part of the event. Weapon has 90-day duration. Lv. 200: Reach Lv. 200 on your Tera Burning character and complete 5th Job Advancement and the 'A Greater Power, Arcane Power' quest to use the following: Eternal Flame Title Coupon: Title. Untradeable. Coupon will expire on the end date of the respective part of the event. Stat duration lasts for 30 days. Grants durational stats STR/DEX/INT/LUK +15, Weapon ATT/Magic ATT +15, Boss Damage +10%, Ignore Defense +10%, Max HP/MP +750, 10% Bonus EXP, Arcane Power +50. Bonus Rewards: Lv. 200: Reach Lv. 200 on your Tera Burning character to receive the following reward once per world for each part of the event: Nodestone (x20): Untradeable, 7-day duration. Lv. 205: Reach Lv. 205 on your Tera Burning character to receive the following rewards once per world for each part of the event: Nodestone (x20): Untradeable, 7-day duration. Experience Nodestone (x2): Untradeable, 7-day duration. Lv. 210: Reach Lv. 210 on your Tera Burning character to receive the following rewards once per world for each part of the event: Nodestone (x50): Untradeable, 7-day duration. Experience Nodestone (x3): Untradeable, 7-day duration. Eternal Flame Ring Coupon: Untradeable, 7-day duration. Use the coupon to obtain Eternal Flame Ring: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/INT/LUK +40, MaxHP/MaxMP +4,000, Weapon ATT/Magic ATT +25. Lv. 215: Reach Lv. 215 on your Tera Burning character to receive the following rewards once per account during the whole Tera Burning Plus event duration (Part 1 and 2 combined): Typhoon Growth Potion: Untradeable, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 239, or a large amount of EXP when used at Lv. 240 or above. Lv. 220: Reach Lv. 220 on your Tera Burning character to select one of the following rewards once per account during the whole Tera Burning Plus event duration (Part 1 and 2 combined): Select 1 of the following: AbsoLab Weapon Box: Tradeable within account, item expires February 15 at 11:59 PM UTC. Open to obtain a 17-Star Unique AbsoLab weapon. Dominator Pendant Box: Tradeable within account, item expires February 15 at 11:59 PM UTC. Open to obtain a 15-Star Unique Dominator Pendant. Back to Top Maple LIVE UTC: November 17 (after maintenance) – February 8 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Get the adoration of your Maple World fans and build up a subscriber count as the social media age comes to MapleStory! Complete daily and weekly quests to earn subscribers and qualify for new and unique prizes, and join in with all of your characters on a world for an even greater boost! Accept the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest in the star event notifier on the left side of the screen. Upon accepting the quest, you will automatically be moved to the LIVE Studio map. Participate in a variety of games, complete the given missions, earn Subscribers and rise to stardom! Back to Top Creator Step Up UTC: November 17 (after maintenance) – February 8 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Earn various rewards and rank up as you complete daily, weekly, and monthly missions! and earn Subscribers, Pink Beans, and Black Beans. Click the Creator Step Up icon within the star event notifier on the left side of the screen to access the UI. You will start at Silver Creator and can rank up all the way to Diamond Creator. Each Creator Rank unlocks at an appointed date. Gold Creator: Available after December 15 at 12:00 AM UTC Requirement: 6,000 Subscribers Diamond Creator: Available after January 12 at 12:00 AM UTC Requirement: 12,000 Subscribers Every 1,000 Subscribers you earn, you will unlock special Creator Rewards! Rewards can be found at the top of the Creator Step Up UI. Upon completion of Daily, Weekly, and Monthly missions, you will earn Subscribers, Pink Beans, and Black Beans. Subscribers: Collect to rank up and unlock Creator Rewards placed on certain Subscriber milestones. Method of Obtainment: Daily and Weekly missions Daily Mission Capacity: 300 daily per world Weekly Mission Capacity: 400 weekly per world Pink Beans: Collect to purchase items from the Pink Bean Shop. Method of Obtainment: Daily and Monthly missions. Daily Mission Capacity: 300 daily per character Monthly Mission Capacity: 3,500 monthly per world Black Beans: Collect to purchase items from the Black Bean Shop. Method of Obtainment: Weekly missions Weekly Mission Capacity: 400 weekly per world For convenience, you can click the 'Receive All' button on the bottom of the UI to collect rewards for completed missions at once. Creator Rewards cannot be claimed using this button. You can easily check the reset date by hovering over the Daily, Weekly, Monthly mission tabs on the UI. Creator Rank is shared between your characters in the same world. Creator Rank Rewards: Silver Creator 1,000 Subscribers: Prepared Pendant of the Spirit Coupon: Tradeable within account, 7-day duration. Use the coupon to receive Prepared Pendant of the Spirit: Untradeable, 14-day duration. 2,000 Subscribers: Special Medal of Honor (x5): Tradeable within account, 7-day duration. 3,000 Subscribers: Nodestone (x20): Tradeable within account, 7-day duration. 4,000 Subscribers: Symbol Selector Coupon: Tradeable within account, 7-day duration. Use the coupon to select one of the following: Arcane Symbol Selector Coupon (x100): Tradeable within account, 7-day duration. Sacred Symbol Selector Coupon (x25): Tradeable within account, 7-day duration. 5,000 Subscribers: Experience Nodestone (x2): Tradeable within account, 7-day duration. 6,000 Subscribers: Growth Potion Selector Coupon: Tradeable within account, 7-day duration. Use the coupon to select one of the following: Growth Potion (200 - 209) (x8): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 209, or a large amount of EXP when used at Lv. 210 or above. Growth Potion (200 - 219) (x4): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 219, or a large amount of EXP when used at Lv. 220 or above. Growth Potion (200 - 229) (x2): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 229, or a large amount of EXP when used at Lv. 230 or above. Typhoon Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 239, or a large amount of EXP when used at Lv. 240 or above. Gold Creator 7,000 Subscribers: 1-of-3 Event Ring Selector Coupon: Tradeable within account, 7-day duration. Use the coupon to select one of the following: Non-Reboot worlds: Tenebris Expedition Ring: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +10, MaxHP/MaxMP +1,000, Weapon ATT/Magic ATT +10. Upgrades available: 3. Tenebris Enhancement Scroll (x3): Untradeable, 7-day duration. Glory Guard Ring: Justicar: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +40, MaxHP/MaxMP +4,000, Weapon ATT/Magic ATT +25. Awake Ring: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +10, MaxHP/MaxMP +1,000, Weapon ATT/Magic ATT +10. Upgrades available: 3. Awake Ring Exclusive Enhancement Scroll (x3): Untradeable, 7-day duration. Reboot world: Reboot Tenebris Expedition Ring: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +40, MaxHP/MaxMP +4,000, Weapon ATT/Magic ATT +25. Glory Guard Ring: Justicar: Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +40, MaxHP/MaxMP +4,000, Weapon ATT/Magic ATT +25. Reboot Awake Ring (Lv. 4): Unique Equipped Ring. Untradeable. Req. Lv: 120. STR/DEX/LUK/INT +40, MaxHP/MaxMP +4,000, Weapon ATT/Magic ATT +25. 8,000 Subscribers: Karma Eternal Rebirth Flame (x10): Tradeable within account, 7-day duration. 9,000 Subscribers: Red Cube x1 Coupon (x10): Tradeable within account, 7-day duration. Use the coupon to receive Red Cube (x10): Untradeable, 3-day duration. 10,000 Subscribers: Karma Black Rebirth Flame (x5): Tradeable within account, 7-day duration. 11,000 Subscribers: Black Cube x1 Coupon (x5): Tradeable within account, 7-day duration. Use the coupon to receive Black Cube (x5): Untradeable, 3-day duration. 12,000 Subscribers: Event Ring Exclusive Legendary Potential Scroll 100%: Tradeable within account, 7-day duration. Diamond Creator 13,000 Subscribers: Mitra’s EXP Coupon Box: Untradeable, 35-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 4 times. Can be used once a week to receive 2x EXP Coupon (30 min) (x5): Tradeable within account, 7-day duration. 14,000 Subscribers: Extreme Growth Potion (x10): Tradeable within account, 7-day duration. Use on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. The potion cannot be used on Burning characters. 15,000 Subscribers: Mitra’s Symbol Selection Box: Untradeable, 35-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 4 times. Can be used once a week to select one of the following: Arcane Symbol Selector Coupon (x10): Tradeable within account, 7-day duration. Sacred Symbol Selector Coupon (x3): Tradeable within account, 7-day duration. 16,000 Subscribers: Mitra’s Nodestone Box: Untradeable, 35-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 4 times. Can be used once a week to receive Nodestone (x5): Untradeable, 7-day duration. 17,000 Subscribers: Karma Star Force 17-Star Enhancement: Tradeable within account, 7-day duration. 18,000 Subscribers: Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 249, or a large amount of EXP when used at Lv. 250 or above. Daily Missions Complete daily missions and earn Pink Beans and Subscribers! From completing daily missions, you can earn 300 Pink Beans daily per character and 300 Subscribers daily per world. Daily missions can be completed per character. Daily missions reset every day at 12:00 AM UTC. The completed daily mission rewards must be claimed prior to reset at 12:00 AM UTC. After daily reset, the rewards that have yet to be claimed from the previous day can no longer be claimed. If you reach your daily capacity of Pink Beans and Subscribers for the day, you can still complete the missions but no longer obtain Pink Beans and Subscribers respectively. Daily Mission Pink Beans Subscribers Eliminate 1,000 monsters near your level 50 50 Eliminate 2,000 monsters near your level Defeat 3 Elite Monsters or Elite Champions Activate Rune 2 times Clear Pollo and Fritto Bounty Hunting 1 time Defeat Elite Boss 1 time Clear Inferno Wolf 1 time Clear Surprise Mission 1 time Defeat Daily Boss 3 times Complete Vanishing Journey Daily Quest 5 times 20 20 Complete Erda Spectrum 3 times Complete Chu Chu Island Daily Quest 3 times Complete Hungry Muto 3 times Complete Lachelein Daily Quest 3 times Complete Dream Defender 3 times Complete Arcana Daily Quest 3 times Complete Spirit Savior 3 times Complete Morass Daily Quest 3 times Complete Esfera Daily Quest 3 times Complete Cernium Daily Quest 1 time Complete Hotel Arcus Daily Quest 1 time Participate in ON AIR 3 times 50 50 Reach Beach Boss Score 300 100 100 Clear Maple Variety 2 timesWeekly Missions Complete weekly missions and earn Black Beans and Subscribers! Weekly missions will start November 18 at 12:00 AM UTC. Upon defeating a weekly boss, the Black Bean Bunch item will be dropped as a reward. You must collect the Black Bean Bunch for the clear to count towards the weekly mission. Black Bean Bunch can be obtained when defeating the boss in a party with other players. You must open the treasure chest after defeating Pierre (Chaos), Crimson Queen (Chaos), and Seren. If in a party, only one party member is required to hit the treasure chest. You must defeat the music box after defeating Lucid (Easy, Normal, Hard). If in a party, only one party member is required to hit the music box. Black Bean Bunch cannot be obtained during the following circumstances: You are dead when the boss is defeated. You exit the map before the boss has been defeated. From completing weekly missions, you can earn up to 400 Black Beans and 400 Subscribers weekly per world. The amount of Black Beans and Subscribers are shared between your characters in the same world. Subscribers obtained from weekly missions will not count towards your Subscriber capacity of the day. Weekly missions can be completed per world. Weekly mission completion is shared between your characters in the same world. Weekly missions reset every Thursday at 12:00 AM UTC. The completed weekly mission rewards must be claimed prior to the weekly boss reset on Thursday 12:00 AM UTC. After Thursday 12:00 AM UTC, the rewards that have yet to be claimed from the previous week can no longer be claimed. If you reach your weekly capacity of Black Beans and Subscribers for the week, you can still complete the missions but no longer obtain Black Beans and Subscribers respectively. Weekly Boss Black Beans Subscribers Hilla (hard) 5 5 Pink Bean (Chaos) Cygnus (Easy, Normal) Zakum (Chaos) 10 10 Pierre (Chaos) Von Bon (Chaos) Crimson Queen (Chaos) Princess No Magnus (Hard) 20 20 Vellum (Chaos) Papulatus (Chaos) 30 30 Lotus (Normal) Damien (Normal) Lucid (Easy) Mitsuhide Lucid (Normal) 40 40 Will (Normal) Gloom (Normal) Darknell (Normal) Damien (Hard) 60 60 Lotus (Hard) Lucid (Hard) Will (Hard) Gloom (Chaos) 70 70 Darknell (Hard) Verus Hilla SerenMonthly Missions Complete monthly missions and earn Pink Beans! Monthly missions reset on the following days: December 15 at 12:00 AM UTC January 12 at 12:00 AM UTC The completed monthly mission rewards must be claimed prior to the listed dates. Afterward, the rewards that have yet to be claimed from the previous month can no longer be claimed. From completing monthly missions, you can earn 3,500 Pink Beans monthly per world. Please make sure you claim the reward on the character you would like to claim the Pink Beans on. Pink Beans obtained from monthly missions will not count towards your Pink Bean capacity of the day. Monthly missions can be completed per world. Monthly mission progress is shared between your characters in the same world. Monthly mission rewards can be completed by all your characters in the same world. However, the rewards can only be claimed by characters that completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Monthly Mission Pink Beans Clear Daily Mission 50 times 50 Clear Daily Mission 100 times 100 Clear Daily Mission 150 times 150 Clear Daily Mission 200 times 200 Clear Weekly Mission 10 times 50 Clear Weekly Mission 20 times 100 Clear Weekly Mission 30 times 150 Clear Weekly Mission 40 times 200 Clear Weekly Mission 50 times 250 Participate in ON AIR 50 times 50 Participate in ON AIR 100 times 100 Participate in ON AIR 150 times 150 Participate in ON AIR 200 times 200 Reach Beach Boss Cumulative Score 1,500 50 Reach Beach Boss Cumulative Score 3,000 100 Reach Beach Boss Cumulative Score 4,500 150 Reach Beach Boss Cumulative Score 6,000 200 Clear Maple Variety 10 times 50 Clear Maple Variety 20 times 100 Clear Maple Variety 30 times 150 Clear Maple Variety 40 times 200 Eliminate 20,000 monsters near your level 50 Eliminate 40,000 monsters near your level 100 Eliminate 60,000 monsters near your level 150 Eliminate 80,000 monsters near your level 200 Eliminate 100,000 monsters near your level 250Daily Subscriber Booster Started Creator Step Up late? No worries, use the Daily Subscriber Booster to rank up fast! Daily Subscriber Booster will be available for the following Maplers: Players who have yet to reach Gold Creator after December 15 at 12:00 AM UTC Players who have yet to reach Diamond Creator after January 12 at 12:00 AM UTC Click on the 'Booster ON' button on the top right corner of the Creator Step Up UI. By spending 300 Pink Beans, you can earn 3 times the daily mission Subscribers upon completing daily missions! Daily missions that were completed and claimed that day prior to using the Daily Subscriber Booster will also be increased by 3 times. Upon receiving the increased amount of Subscribers, the amount of Subscribers received will not exceed 6,000 for Silver Creators and 12,000 for Gold Creators. Ex: If you received 100 Subscribers from daily missions for that day already and have a cumulative of 5,900 Subscribers, you will only receive 100 Subscribers upon using the Daily Subscriber Booster to reach 6,000 Subscribers for Gold Creator rank up. The Subscriber amount you were supposed to receive but couldn’t due to reaching 6,000 Subscribers will be lost. The amount of Pink Beans obtained will not be affected. When Daily Subscriber Booster is used, the Subscriber daily capacity will also be increased to 900. Daily Subscriber Booster only lasts for one day and ends at 12:00 AM UTC even if you did not reach the Subscriber daily capacity. Back to Top STUDIO GO! UTC: November 17 (after maintenance) – February 8 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Enter LIVE Studio map every 30-minute mark of each hour to receive either Pink Studio or Blue Studio buff. When the buff is active, all characters in the LIVE Studio map will receive the buff effect. The buff will be provided on the map for about 10 minutes. Pink Studio will be active every odd number hours while Blue Studio will be active every even number hours. Pink Studio and Blue Studio buffs will stack with other similar buff effects. Pink Studio and Blue Studio give different buff effects so keep that in mind! Rewards: Pink Studio: Grants STR/DEX/INT/LUK +15, Weapon ATT/Magic ATT +15, Enemy Defense Ignored +15%, Boss Damage +15%, MaxHP/MaxMP +1,500 for 30 minutes. Blue Studio: Grants EXP +15% for 30 minutes. Back to Top Maple ON AIR: Pop Reaction UTC: November 17 (after maintenance) – December 14 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Accept the ‘[Maple LIVE] Maple ON AIR - Pop Reaction’ quest within the star event notifier on the left side of the screen or talk to Manager Fritto located on the LIVE Studio map. You will receive the ‘Pop Reaction’ skill in the Beginner tab of your Skill UI upon accepting the quest. When you defeat 500 monsters near your level (20 levels below and 20 levels above), viewers watching your broadcast will shower you with Maple Pop Pouches! Pop the Maple Pop Pouches flying towards you to receive EXP. Monsters defeated while popping Maple Pop Pouches will not count towards the next activation. Pop Reaction skill will not be available during the following situations: Map without monsters near your level. Map with Elite Boss summoned, including its Bonus Stage. Special maps such as Mirror World, Story Mode, etc. If another Mapler currently has Pop Reaction activated. Progress of monsters defeated and Pop Reactions activated can be checked via the ‘[Maple LIVE] Maple ON AIR - Pop Reaction Guide’ quest within the star event notifier on the left side of the screen. Pop Reaction can be triggered up to 10 times daily per character. Pop Reaction limit resets every day at 12:00 AM UTC. Reward: Back to Top Beach Boss UTC: November 17 (after maintenance) – December 14 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. You will receive an invitation above your character’s head at the 15-minute and 45-minute mark of every hour. Click on the invitation to play the game. You may not receive the invitation in certain maps or circumstances (Cash Shop, Monster Life, Kritias, while participating in events, etc.) The minimum participant number for Beach Boss is 10 players. When the game starts, players will be split into either Red or Blue teams. You can use W, A, S, and D keys to move your character. You are limited to use the following skills during the game: Left mouse click: Fires Basic Hydroblaster attack. Space key: Dash. You can obtain the following items to assist you in the game: Waterdrop: Enhances your Basic Hydroblaster attack for 20 seconds. Light Drop: Gives you 1 point. Drops from the Palm Tree. Recover Team HP: Recovers your HP. Your goal is to obtain as many points as you can during the time limit. You can earn points by defeating an opponent or obtaining a Light Drop item from the Palm Tree. There are bushes placed in various locations on the map. When you go inside, you will not be seen by the opponent’s team. However, you will still receive damage from attacks. The team that earned more points within the time limit will win the game. Win: 200 game points Tied: 150 game points Defeated: 100 game points You will receive the game points based on the points you’ve collected yourself in addition to the game points rewarded based on your team’s winning status. For every 1 point you’ve collected, you will receive 10 game points, up to 100. You can obtain 300 game points daily per character. Game points are accumulated per world. If you accumulate a total of 2,400 game points, you’ll receive the special Diamond Damage Skin! The reward can only be obtained once per world. If you do not move or attack for a certain amount of time, you will receive a warning. If you receive 2 warnings, you will be removed from the game, and will not receive rewards. If you leave in the middle of a game, you will not receive rewards. If you reach your game point capacity for the day, you can still participate in the game but no longer obtain the points. Reward: Diamond Damage Skin: Untradeable, 7-day duration. The damage skin is permanent when used. Back to Top Maple Variety: Tangyoon Restaurant UTC: November 17 (after maintenance) – December 14 at 11:59 PM Requirement: Lv. 200 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Talk to Spiegelette located on the LIVE Studio map to enter Tangyoon Restaurant. Your goal is to earn 50,000 points within 30 minutes alone or with up to 2 Maplers by cooking and delivering food. To earn points, you have to check the order displayed on the left side of the screen and cook according to the given recipe and deliver the food. You will be given 3 orders at once. Each order has a different time limit respectively so make sure you prioritize the recipes accordingly! Follow the following procedures while you cook: Collect ingredients: Hold down the Space key in front of the desired ingredient located at the left side of the cooking area. You can only hold 1 ingredient at a time. Place ingredients: Hold down the Space key in front of the cooking station located at the middle of the cooking area. Note: You can only use the first cooking station to cook the first recipe, the second cooking station to cook the second recipe, and so on. Take utensils: Hold down the Space key in front of the desired utensils located at the right side of the cooking area. Process ingredients: Hold down the Space key in front of the cooking station located at the middle of the cooking area. Deliver food: Once your food is ready, hold down the Space key in front of the cooking station to start the delivery. Carry the food through the delivery area on the right and avoid monsters. When you’re in front of the customer, hold down the Space key to deliver the food. If you are hit by the monsters or you deliver to the wrong customer, you will be momentarily stunned. When you’ve successfully completed and delivered the order, you will earn points in return. The game will end once you’ve reached 50,000 points or used up your time limit. When you exit, you will receive EXP based on your character’s level. EXP can be earned 2 times daily per world. If you’ve received EXP twice for the day, you can still participate in the game but no longer receive additional EXP. You can clear Tangyoon Restaurant 2 times and obtain 100,000 points daily per world. If you end the game or leave the party before collecting 50,000 points, you will not receive EXP. If you leave in the middle of a game, all your characters in the same world cannot enter Tangyoon Restaurant via Quick Start for 15 minutes. Reward: Back to Top Pink Bean Shop UTC: November 17 (after maintenance) – February 13 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Talk to Pepe located on the LIVE Studio map to access the Pink Bean Shop. You can earn Pink Beans by completing daily and monthly missions. Unless stated otherwise, the quantity limit for Pink Bean Shop items is per character. The weekly items will reset every Wednesday 12:00 AM UTC. Rewards: Event Ring Exclusive Meister’s Cube: 100 Pink Beans. Limited quantity: 50 per world. Untradeable, 10-day duration. Reboot Meso Pouch x10: 100 Pink Beans. Limited quantity: 10 per world. Untradeable, 10-day duration. (Reboot world only.) Epic Potential Scroll 100%: 300 Pink Beans. Limited quantity: 5 per world. Tradeable within account, 10-day duration. Special Bonus Potential Scroll: 300 Pink Beans. Limited quantity: 5 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Golden Hammer 100%: 60 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Innocence Scroll 60%: 50 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Gold Potential Stamp: 20 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. Special Potential Stamp: 30 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Bonus Occult Cube: 100 Pink Beans. Limited quantity: 30 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Scroll for Pet Equip. for ATT 100%: 700 Pink Beans. Limited quantity: 10 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Scroll for Pet Equip. for M. ATT 100%: 700 Pink Beans. Limited quantity: 10 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Rejuvenation Flame: 50 Pink Beans. Limited quantity: 30 per world. Tradeable within account, 10-day duration. Karma Eternal Rebirth Flame: 150 Pink Beans. Limited quantity: 30 per world. Tradeable within account, 10-day duration. Karma Black Rebirth Flame: 250 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. Karma Master Craftsman's Cube: 100 Pink Beans. Limited quantity: 15 per world. Tradeable within account, 10-day duration. Karma Meister's Cube: 150 Pink Beans. Limited quantity: 20 per world. Tradeable within account, 10-day duration. Karma Unique Potential Scroll 100%: 5,000 Pink Beans. Limited quantity: 1 per world. Tradeable within account, 10-day duration. Tenebris Expedition Ring Enhancement Scroll: 500 Pink Beans. Limited quantity: 3. Untradeable, 10-day duration. (Non-Reboot worlds only.) Awake Ring Exclusive Enhancement Scroll: 500 Pink Beans. Limited quantity: 3. Untradeable, 10-day duration. (Non-Reboot worlds only.) 2x EXP Coupon: 30 Pink Beans. Limited quantity: 2 daily. Untradeable, 10-day duration. Grants 2x EXP for 15 minutes. Mysterious Monsterbloom: 200 Pink Beans. Limited quantity: 3 per world. Untradeable. (Not sold in Burning World.) Monster Life Gem x7 Coupon: 20 Pink Beans. Limited quantity: 10 weekly per world. Untradeable, 10-day duration. (Non-Reboot worlds only.) Power Elixir x100 Coupon: 5 Pink Beans. Untradeable, 10-day duration. Use the coupon to receive Power Elixir (x100): Untradeable. Hyper Teleport Rock Coupon (1 Day): 15 Pink Beans. Limited quantity: 1 daily. Untradeable, 10-day duration. Use the coupon to receive Hyper Teleport Rock: Untradeable, 1-day duration. Cash items can be transferred into the Cash Shop Inventory. Pendant Slot Coupon (7 Day): 60 Pink Beans. Limited quantity: 1 weekly. Untradeable, 10-day duration. Trait Boost Potion: 300 Pink Beans. Limited quantity: 2. Untradeable, 10-day duration. Selective 8 Slot Coupon: 100 Pink Beans. Limited quantity: 4. Untradeable, 10-day duration. (Excludes Storage.) AP Reset Scroll: 50 Pink Beans. Limited quantity: 1. Untradeable, 10-day duration. SP Reset Scroll: 50 Pink Beans. Limited quantity: 1. Untradeable, 10-day duration. Mastery Book 20: 10 Pink Beans. Untradeable. Mastery Book 30: 20 Pink Beans. Untradeable. Job Advancement Coin: 500 Pink Beans. Limited quantity: 1. Tradeable within account, 10-day duration. Infinite Revitalizer: 10 Pink Beans. Limited quantity: 1 daily. Untradeable, 10-day duration. Character Slot Expansion Coupon: 200 Pink Beans. Limited quantity: 5 per world. Untradeable, 10-day duration. (Not sold in Burning World.) Recipe 8 Slot Bag: 80 Pink Beans. Limited quantity: 1. Untradeable. Production 8 Slot Bag: 80 Pink Beans. Limited quantity: 1. Untradeable. 20-Slot Scroll Bag: 200 Pink Beans. Limited quantity: 1. Untradeable. 40-Slot Soul Bag: 500 Pink Beans. Limited quantity: 1. Untradeable. Nodestone: 70 Pink Beans. Limited quantity: 20 per world. Untradeable, 10-day duration. Experience Nodestone: 1,000 Pink Beans. Limited quantity: 3 per world. Untradeable, 10-day duration. Special Medal of Honor: 100 Pink Beans. Limited quantity: 15. Untradeable, 10-day duration. Chaos Circulator: 1,200 Pink Beans. Limited quantity: 5. Untradeable, 10-day duration. Black Circulator: 2,400 Pink Beans. Limited quantity: 3. Untradeable, 10-day duration Legendary Circulator: 4,000 Pink Beans. Limited quantity: 1. Untradeable, 10-day duration. Arcane Symbol: Vanishing Journey: 20 Pink Beans. Limited quantity: 50. Untradeable. Arcane Symbol: Chu Chu Island: 20 Pink Beans. Limited quantity: 50. Untradeable. Arcane Symbol: Lachelein: 40 Pink Beans. Limited quantity: 50. Untradeable. Arcane Symbol: Arcana: 40 Pink Beans. Limited quantity: 50. Untradeable. Arcane Symbol: Morass: 60 Pink Beans. Limited quantity: 50. Untradeable. Arcane Symbol: Esfera: 60 Pink Beans. Limited quantity: 50. Untradeable. Sacred Symbol Selector x1 Coupon: 200 Pink Beans. Limited quantity: 100. Untradeable, 10-day duration. Superstar Pink Beanroid Coupon: 2,000 Pink Beans. Limited quantity: 1. Untradeable, 10-day duration. Use the coupon to receive the following: Superstar Pink Beanroid: Untradeable. Android has a Shop function. Lidium Heart: Permanent. Vintage Comic Book Damage Skin: 1,000 Pink Beans. Limited quantity: 1. Untradeable, 10-day duration. The damage skin is permanent when used and tradeable when extracted. Influencer Outfit Set Coupon: 2,000 Pink Beans. Limited quantity: 1. Tradeable within account, 10-day duration. Use the coupon to select the hat and gender of the outfit (Cash items can be transferred into the Cash Shop Inventory.): Gender of the outfit you would like to receive: Influencer Outfit Set (M) Influencer Training Outfit (M): Untradeable. Item can only be equipped by a male character. Influencer Running Shoes: Untradeable. Influencer Outfit Set (F) Influencer Loose-top Training Outfit (F): Untradeable. Item can only be equipped by a female character. Influencer Running Shoes: Untradeable. Hat you would like to receive: Shining Influencer: Untradeable. Fresh Influencer: Untradeable. Pink Bean and Beauty Salon Chair: 1,000 Pink Beans. Limited quantity: 1. Untradeable. Pink Bean and Popcorn Chair: 500 Pink Beans. Limited quantity: 1. Untradeable. Permanent Brown Bear Mount Coupon: 1,000 Pink Beans. Limited quantity: 1. Tradeable within account, 10-day duration. Permanent Super Influencer Mount Coupon: 700 Pink Beans. Limited quantity: 1. Tradeable within account, 10-day duration. Damage Skin Box: 200 Pink Beans. Untradeable, 10-day duration. Job Damage Skin Selection Box: 500 Pink Beans. Untradeable, 10-day duration. Damage Skin Extraction Coupon: 1,500 Pink Beans. Limited quantity: 1 per world. Untradeable. 40 Slot Chair Bag: 500 Pink Beans. Limited quantity: 1. Untradeable. Back to Top Black Bean Shop UTC: November 17 (after maintenance) – February 13 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest. Talk to Black Bean located on the LIVE Studio map to access the Black Bean Shop. You can earn Black Beans by completing weekly missions. Unless stated otherwise, the quantity limit for Black Bean Shop items is per world. Rewards: Bonus Potential Cube Coupon: 40 Black Beans. Limited quantity: 15. Tradeable within account, 10-day duration. Use the coupon to receive Bonus Potential Cube: Untradeable, 3-day duration. (Non-Reboot worlds only.) Arcane River Droplet Stone: 20 Black Beans. Limited quantity: 50 per world. Tradeable within account. (Reboot world only.) Stone Origin Droplet: 20 Black Beans. Limited quantity: 50 per world. Tradeable within account. (Reboot world only.) Karma Chaos Scroll of Goodness 60%: 10 Black Beans. Limited quantity: 50 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Rejuvenation Flame: 5 Black Beans. Limited quantity: 30 per world. Tradeable within account, 10-day duration. Karma Eternal Rebirth Flame: 15 Black Beans. Limited quantity: 30 per world. Tradeable within account, 10-day duration. Karma Black Rebirth Flame: 25 Black Beans. Limited quantity: 50 per world. Tradeable within account, 10-day duration. Karma Premium Scroll for Pet Equipment's Weapon ATT 100%: 500 Black Beans. Limited quantity: 8 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Pet Equipment's Magic ATT 100%: 500 Black Beans. Limited quantity: 8 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Accessories' Weapon ATT 100%: 500 Black Beans. Limited quantity: 5 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Accessories' Magic ATT 100%: 500 Black Beans. Limited quantity: 5 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Black Circulator: 240 Black Beans. Limited quantity: 5 per world. Tradeable within account, 10-day duration. Back to Top Meso Shop UTC: November 17 (after maintenance) – February 13 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Maple LIVE] A World Where Everyone Is A Star’ quest and have Gold Creator rank. Talk to Yeti located on the LIVE Studio map to access the Meso Shop. The Meso Shop can only be accessed when you reach Gold Creator rank. Rewards: Karma Rejuvenation Flame: 15,000,000 mesos. Limited quantity: 30 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Eternal Rebirth Flame: 50,000,000 mesos. Limited quantity: 30 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Eternal Rebirth Flame: 250,000,000 mesos. Limited quantity: 30 per world. Tradeable within account, 10-day duration. (Reboot worlds only.) Karma Black Rebirth Flame: 100,000,000 mesos. Limited quantity: 50 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Black Rebirth Flame: 500,000,000 mesos. Limited quantity: 50 per world. Tradeable within account, 10-day duration. (Reboot worlds only.) Marble Skin Coupon Selector Coupon: 500,000,000 mesos. Limited quantity: 5 per world. Tradeable within account, 10-day duration. Use the coupon to select one of the following: Jade Marble Skin Coupon: Untradeable, 7-day duration. Gold Marble Skin Coupon: Untradeable, 7-day duration. Silver Marble Skin Coupon: Untradeable, 7-day duration. Bronze Marble Skin Coupon: Untradeable, 7-day duration. Occult Cube: 500,000 mesos. Limited quantity: 100 per world. Untradeable, 10-day duration. (Reboot worlds only.) Arcane River Droplet Stone: 50,000,000 mesos. Limited quantity: 400 per world. Tradeable within account. (Reboot worlds only.) Stone Origin Droplet: 50,000,000 mesos. Limited quantity: 400 per world. Tradeable within account. (Reboot worlds only.) Karma Star Force 17-Star Enhancement: 1,500,000,000 mesos. Limited quantity: 1 per world. Tradeable within account, 10-day duration. Karma Chaos Scroll of Goodness 60%: 35,000,000 mesos. Limited quantity: 50 per world. Tradeable within account, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Accessories' Weapon ATT 100%: 1,000,000,000 mesos. Limited quantity: 5 per world. Untradeable, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Accessories' Magic ATT 100%: 800,000,000 mesos. Limited quantity: 5 per world. Untradeable, 10-day duration. (Non-Reboot worlds only.) Fairy Heart: 2,000,000,000 mesos. Limited quantity: 1 per world. Untradeable. Karma Premium Scroll for Pet Equipment's Weapon ATT 100%: 1,000,000,000 mesos. Limited quantity: 10 per world. Untradeable, 10-day duration. (Non-Reboot worlds only.) Karma Premium Scroll for Pet Equipment's Magic ATT 100%: 800,000,000 mesos. Limited quantity: 10 per world. Untradeable, 10-day duration. (Non-Reboot worlds only.) Flushed Skin Android Coupon: 800,000,000 mesos. Limited quantity: 1 per world. Untradeable, 10-day duration. Rosy Skin Android Coupon: 800,000,000 mesos. Limited quantity: 1 per world. Untradeable, 10-day duration. Android Ear Sensor Clip: 700,000,000 mesos. Limited quantity: 1 per world. Untradeable, 10-day duration. Event Android Selector Coupon: 300,000,000 mesos. Limited quantity: 5 per world. Tradeable within account, 10-day duration. Use the coupon to select one of the following: Verus Hillaroid: Untradeable. Android has a Shop function. Alliance Commander Cygnusroid: Untradeable. Android has a Shop function. Pixel Damienroid: Untradeable. Android has a Shop function. Laniaroid: Untradeable. Android has a Shop function. Lilinroid: Untradeable. Android has a Shop function. Moni Face Coupon (F): 1,000,000,000 mesos. Limited quantity: 3 per world. Tradeable within account, 10-day duration. Manji Face Coupon (M): 1,000,000,000 mesos. Limited quantity: 3 per world. Tradeable within account, 10-day duration. Lania Face Coupon (F): 1,000,000,000 mesos. Limited quantity: 3 per world. Tradeable within account, 10-day duration. Moni Outfit Coupon: 1,500,000,000 mesos. Limited quantity: 3 per world. Untradeable, 10-day duration. Use the coupon to receive Moni Outfit (F): Untradeable. Item can only be equipped by a female character. Cash items can be transferred into the Cash Shop Inventory. Manji Outfit Coupon: 1,000,000,000 mesos. Limited quantity: 3 per world. Tradeable within account, 10-day duration. Use the coupon to receive Manji Outfit (M): Untradeable. Item can only be equipped by a male character. Cash items can be transferred into the Cash Shop Inventory. Lania Outfit Coupon: 1,500,000,000 mesos. Limited quantity: 3 per world. Tradeable within account, 10-day duration. Use the coupon to receive Lania Outfit (F): Untradeable. Item can only be equipped by a female character. Cash items can be transferred into the Cash Shop Inventory. Back to Top Lara Pre-Registration Event Pre-Registration Event: UTC: October 20 at 12:00 AM – November 30 at 11:59 PM Coin Shop: UTC: December 1 at 12:00 AM – December 14 at 11:59 PM Requirement: Lv. 30 and above (Zero characters must have completed up to Chapter 2). As mentioned in our event post, a new character is coming to MapleStory and you can get a head start soon with the Lara Pre-Registration Event! Create your first Lara character before her full release on December 1 and earn special prizes in the weeks leading up to her release! Open the Lara Pre-Registration Event UI through the star event notifier on the left side of the screen. Create a new Lara character to earn the Lara Pre-Creation Rewards when Lara is released on December 1 at 12:00 AM UTC. You can delete your Lara character and create a new Lara character prior to November 30 at 11:59 PM UTC and still be eligible for the reward. In addition to the pre-creation rewards, there are a total of 3 missions that you can complete on your existing character while you wait for Lara’s release. Mission 1: October 20 at 12:00 AM UTC ~ November 2 at 11:59 PM UTC Mission 2: November 3 at 12:00 AM UTC ~ November 16 at 11:59 PM UTC Mission 3: November 17 at 12:00 AM UTC ~ November 30 at 11:59 PM UTC If you complete Missions 1 and 2 during its designated week, you will receive Mission Streak Bonus reward the following week. (There is no Mission Streak Bonus reward for Mission 3.) If you fail to complete the mission during the noted period, you'll have a second chance with a different mission requirement during the Mission 2 or Mission 3 periods. You will still earn all of the prizes, except for the Mission Streak Bonus reward. If you complete the second chance missions during Week 3, you will not receive the Burninator items. These mission rewards can be received immediately once they’ve been completed. You can also claim a bonus cache of Lara Coins for completing the mission as quickly as possible, with the number of coins decreasing with each day the mission is available. The Coin Shop, where you can use the collected Lara Coins, will be available from December 1 at 12:00 AM UTC until December 14 at 11:59 PM UTC. Only Lara characters can use the Coin Shop. All rewards must be claimed by December 14 at 11:59 PM UTC. Lara Pre-Creation Event Rewards: Pre-create a Lara character and receive the following rewards after December 1 at 12:00 AM UTC: Sun Kid Totem: Tradeable within account, 30-day duration. Grants STR/DEX/INT/LUK +15 and +5 Weapon ATT/Magic ATT +5. Wind Kid Totem: Tradeable within account, 30-day duration. Grants STR/DEX/INT/LUK +15 and +5 Weapon ATT/Magic ATT +5. River Kid Totem: Tradeable within account, 30-day duration. Grants STR/DEX/INT/LUK +15 and +5 Weapon ATT/Magic ATT +5. New Maple Leaf Money Box: Untradeable, 15-day duration. Open to receive 2,000 Maple Reward Points: Untradeable, 7-day duration. May also contain between 3,000 and 1,000,000 Maple Points. 3,000 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Lara Pre-Registration Mission Rewards: Mission 1: Complete Mission 1 to receive the following rewards: Tera Character Burninator: Tradeable within account, 7-day duration. Use to receive a Tera Burning effect on an existing character between Lv. 10 and 199 for 14 days. If still active, the effect will end on November 16 at 11:59 PM UTC. This item cannot be used on Zero characters. Character Slot Expansion Coupon: Untradeable, 10-day duration. 2,000 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Fast Finish Bonus Coins: Up to 420 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Obtainable Lara Coins are decreased by 10 with each day that passes. Mission Streak Bonus: If you complete Mission 1 between October 20 at 12:00 AM UTC and November 2 at 11:59 PM UTC, you will receive the following reward during Mission 2 duration: Mitra's 2x EXP Coupon Box: Tradeable within account, 13-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 2 times. Can be used once a week to receive 2x EXP Coupon (15 min) (x5): Untradeable, 10-day duration. Mission 2: Complete Mission 2 to receive the following rewards: Lara's Level-Up Support Gift Box: Tradeable within account, 7-day duration. Open the box to receive the following: Mega Character Burninator: Tradeable within account,7-day duration. Use to receive a Mega Burning effect on an existing character between Lv. 10 and 149 for 14 days. If still active, the effect will end on November 16 at 11:59 PM UTC. This item cannot be used on Zero characters. Growth Potion Selector Coupon: Tradeable within account, 7-day duration. Use to select one of the following: Growth Potion (200 - 209) (x8): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 209, or a large amount of EXP when used at Lv. 210 or above. Growth Potion (200 - 219) (x4): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 219, or a large amount of EXP when used at Lv. 220 or above. Growth Potion (200 - 229) (x2): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 229, or a large amount of EXP when used at Lv. 230 or above. Typhoon Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 239, or a large amount of EXP when used at Lv. 240 or above. Together with the Land Spirits Chair Coupon: Tradeable within account, 30-day duration. Use the coupon to receive Together with the Land Spirits Chair: Untradeble. 2,000 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Fast Finish Bonus Coins: Up to 280 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Obtainable Lara Coins are decreased by 10 with each day that passes. Mission Streak Bonus: If you complete Mission 2 between November 3 at 12:00 AM UTC and November 16 at 11:59 PM UTC, you will receive the following reward during Mission 3 duration: Mitra's 2x EXP Coupon Box: Tradeable within account, 13-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 2 times. Can be used once a week to receive 2x EXP Coupon (15 min) (x5): Untradeable, 10-day duration. Mission 3: Complete Mission 3 to receive the following rewards: Lara's Outlandish Gift Box: Tradeable within account, 30-day duration. Open the box to receive the following: Lara Label Ring Coupon: Tradeable within account, 15-day duration. Use the coupon to receive Lara Label Ring: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Lara Chat Ring Coupon: Tradeable within account, 15-day duration. Use the coupon to receive Lara Chat Ring: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Little Bell Coupon: Tradeable within account, 15-day duration. Use the coupon to receive Little Bell: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Lara Damage Skin: Tradeable within account, 15-day duration. The damage skin is permanent when used and is tradeable when extracted. Mountain Kid Pet Package: Tradeable within account, 30-day duration. Open the package to receive the following: Mountain Kid: Pet. Untradeable, 90-day duration. Pet can be revived using Water of Life. Mountain Kid Clover: Untradeable. Cash item can be transferred to the Cash Shop Inventory. 3,000 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Fast Finish Bonus Coins: Up to 140 Lara Coins: Untradeable, expires December 14 at 11:59 PM UTC. Obtainable Lara Coins are decreased by 10 with each day that passes. Lara Coin Shop Rewards: 2x EXP Coupon (15 min): 40 Coins. Limited quantity: 2 daily. Untradeable, 10-day duration. Power Elixir x100 Coupon: 10 Coins. Untradeable, 10-day duration. Pendant Slot Coupon (30 Day): 300 Coins. Limited quantity: 1. Untradeable, 10-day duration. Selective 8 Slot Coupon: 100 Coins. Limited quantity: 5. Untradeable, 10-day duration. (Excludes Storage.) Special Medal of Honor: 150 Coins. Limited quantity: 5. Untradeable, 10-day duration. Extreme Growth Potion: 300 Coins. Limited quantity: 5. Untradeable, 10-day duration. Use on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. The potion cannot be used on Burning characters. Karma Rejuvenation Flame: 100 Coins. Limited quantity: 5. Untradeable, 10-day duration. Scroll for Pet Equip. for ATT 100%: 900 Coins. Limited quantity: 5. Untradeable, 10-day duration. (Non-Reboot worlds only.) Scroll for Pet Equip. for M. ATT 100%: 900 Coins. Limited quantity: 5. Untradeable, 10-day duration. (Non-Reboot worlds only.) Karma Master Craftsman's Cube: 200 Coins. Limited quantity: 5. Untradeable, 10-day duration. Labyrinth Arcane Symbol Box: 200 Coins. Limited quantity: 5. Untradeable, 10-day duration. Open the box to receive at least 2 or more Arcane Symbol Selector Coupon: Untradeable, 10-day duration. Mysterious Special Medal of Honor Box: 400 Coins. Limited quantity: 5. Untradeable, 10-day duration. Open the box to receive at least 2 or more Special Medal of Honor: Untradeable, 10-day duration. Mysterious Nodestone Box: 300 Coins. Limited quantity: 5. Untradeable, 10-day duration. Open the box to receive at least 2 or more Nodestone: Untradeable. Four Kids Balloon Coupon: 5,000 Coins. Limited quantity: 1. Tradeable within account, 10-day duration. Use the coupon to receive Four Kids Balloon: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Job Advancement Coin: 650 Coins. Limited quantity: 1. Tradeable within account, 10-day duration. Back to Top Lara Adventure Support Event UTC: December 1 at 12:00 AM – February 8 at 11:59 PM Requirement: Lara characters created prior to the event end date. Did you pre-create your Lara character already? If not, what are you waiting for! Lara will be fully playable starting December 1 at 12:00 AM UTC. This event is here to support those who level up their Lara character during the event period by providing special rewards when you reach certain level milestones up to Lv. 220! When you reach the listed level milestone for each reward, accept the event quest in the star event notifier on the left side of the screen to receive the respective gifts. Rewards can be obtained once per world. Rewards cannot be claimed again if you delete the Lara character that claimed the items. Rewards: Lv. 30: Reach Lv. 30 on your Lara character to receive the following: Lv. 30 Equipment Box: Untradeable, 15-day duration. Open to receive a weapon and armor set suitable for your class. Selective 8 Slot Coupon (x4): Untradeable, 15-day duration. (Excludes Storage.) Lv. 100: Reach Lv. 100 on your Lara character to receive the following: <Following Mountains and Rivers> Title Coupon: Untradeable, 15-day duration. Use the coupon to receive <Following Mountains and Rivers> Title: Untradeable. Stat duration lasts for 30 days. Grants durational stats STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +10, Max HP/MP +500, Star Force +30. Legendary Cryptic Chest: Untradeable, 15-day duration. Can be opened at Lv. 100. Open to receive: Mastery Box (x8): Untradeable. Open to choose from Spell Trace x500, Mastery Book 20, or Mastery Book 30. Frozen Hat: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +23, MaxHP/MaxMP +270, Weapon ATT/Magic ATT +1, Defense +293. Upgrades available: 10. Frozen Cape: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +7, Weapon ATT/Magic ATT +7, Defense +180, Speed +9, Jump +5. Upgrades available: 7. Frozen Suit: Untradeable. Req. Lv: 100. STR/DEX/INT/LUK +27, Weapon ATT/Magic ATT +1, Defense +315. Upgrades available: 10. Frozen Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Frozen Secondary Weapon Box: Untradeable, 7-day duration. Open to receive: Frozen Secondary Weapon: Untradeable. Req. Lv: 100. Stats will vary based upon your job. Lv. 150: Reach Lv. 150 on your Lara character to receive the following: Trait Boost Potion: Untradeable, 15-day duration. Mitra’s 2x EXP Coupon Box: Untradeable, 35-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 4 times. Can be used once a week to receive 2x EXP Coupon (15 min) (x10): Untradeable, 7-day duration. Root Abyss Set Box: Untradeable, 15-day duration. Can be opened at Lv. 150. Open to receive: Root Abyss Hat: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Root Abyss Top: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Root Abyss Bottom: Untradeable, 90-day duration. 12-Star Enhanced, 3 Epic Potential lines. Transfer Hammer and Scissors cannot be applied. Fafnir Weapon Box (Time-Restricted): Untradeable. Box will expire on the end date of the respective part of the event. Weapon has a 90-day duration. Lv. 200: Reach Lv. 200 on your Lara character to receive the following: <Earthseer> Title Coupon: Untradeable, 15-day duration. Use the coupon to receive <Earthseer> Title: Untradeable. Stat duration lasts for 30 days. Grants durational stats STR/DEX/INT/LUK +15, Weapon ATT/Magic ATT +15, Max HP/MP +750, Boss Damage +10%, Ignore Defense +10%, 10% Bonus EXP, Arcane Power +30. Floaty Land Spirit Coupon: Tradeable within account, 15-day duration. Use the coupon to receive Floaty Land Spirit: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Permanent Sunlight Spirit Mount Coupon: Tradeable within account, 15-day duration. Arcane Symbol Selector Coupon (x50): Untradeable, 15-day duration. Nodestone (x20): Untradeable, 15-day duration. Lv. 205: Reach Lv. 205 on your Lara character to receive the following: Arcane Symbol Selector Coupon (x50): Untradeable, 15-day duration. Nodestone (x10): Untradeable, 15-day duration. Experience Nodestone: Untradeable, 15-day duration. Lv. 210: Reach Lv. 210 on your Lara character to receive the following: Arcane Symbol Selector Coupon (x50): Untradeable, 15-day duration. Nodestone (x10): Untradeable, 15-day duration. Experience Nodestone: Untradeable, 15-day duration. Lv. 215: Reach Lv. 215 on your Lara character to receive the following: Arcane Symbol Selector Coupon (x50): Untradeable, 15-day duration. Nodestone (x10): Untradeable, 15-day duration. Experience Nodestone: Untradeable, 15-day duration. Lv. 220: Reach Lv. 220 on your Lara character to receive the following: Experience Nodestone (x2): Untradeable, 15-day duration. Mitra’s Gift Box: Untradeable, 63-day duration. Box recharges every Monday 10:00 AM UTC, and can be used a total of 8 times. Can be used once a week to receive the following: Arcane Symbol Selector Coupon (x20): Untradeable, 15-day duration. Nodestone (x5): Untradeable, 15-day duration. Select 1 of the following: AbsoLab Weapon Box: Tradeable within account, 15-day duration. Open to obtain a 17-Star Unique AbsoLab weapon. Dominator Pendant Box: Tradeable within account, 15-day duration. Open to obtain a 15-Star Unique Dominator Pendant. Back to Top Two-Factor Authentication Event UTC: November 1 at 12:00 AM – February 9 at 11:59 PM Requirement: Lv. 61 and above. As announced on our event post, we are holding a special event to reward the many Maplers who have protected their accounts with Two-Factor Authentication, and encourage everyone else to join them! There's a cache of prizes and all you need to do is have either the Authenticator App or SMS security options enabled on your account. How to sign up for Two-Factor Authentication: During one of the following maintenances, players who have set-up Two-Factor Authentication and have not yet been rewarded will be granted the special rewards via Gift Drop: November 17 Maintenance December 15 Maintenance February 9 Maintenance Note: Exact times for these maintenances will be determined at a later date, and the dates might change as a result of other tasks required for maintaining MapleStory. Players who set-up one of the Two-Factor Authentication methods prior to this event beginning will still be awarded prizes. Rewards can be obtained once per account. Rewards: Star Sheriff Title: Untradeable. Stat duration lasts for 15 days. Grants durational stats STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +5, and Max HP/MP +500. Sheriff Chat Ring: Untradeable. Cash item can be transferred to the Cash Shop Inventory. Sheriff Label Ring: Untradeable. Cash item can be transferred to the Cash Shop Inventory. 2x EXP Coupon (15 min) (x4): Untradeable, 7-day duration. Back to Top Sunny Sunday UTC: November 21 at 12:00 AM – November 21 at 11:59 PM UTC: November 28 at 12:00 AM – November 28 at 11:59 PM UTC: December 5 at 12:00 AM – December 5 at 11:59 PM UTC: December 12 at 12:00 AM – December 12 at 11:59 PM Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2). Log in each Sunday during the event period to enjoy various perks. Week 1 - November 21, 2021 Receive 50% off Spell Trace enhancement. (Non-Reboot worlds only.) Receive 50% off Ability resets. Receive 2x Pink Beans from Maple LIVE events. (Perk does not apply when using Daily Subscriber Booster.) The limit of Pink Beans you can obtain from Maple LIVE events is doubled. (Perk does not apply when using Daily Subscriber Booster.) Week 2 - November 28, 2021 Receive 100% success rate when you do Star Force 5, 10, and 15 enhancements. (Superior equipment excluded.) Receive 2x EXP from Pollo and Fritto Bounty Hunting. Receive 2x EXP from participating in the Inferno Wolf hunt. Receive 2x Pink Beans from Maple LIVE events. (Perk does not apply when using Daily Subscriber Booster.) The limit of Pink Beans you can obtain from Maple LIVE events is doubled. (Perk does not apply when using Daily Subscriber Booster.) Week 3 - December 5, 2021 Receive 100% extra EXP from Runes. Receive 300% extra EXP from Combo Kill Orbs. Receive 2x Pink Beans from Maple LIVE events. (Perk does not apply when using Daily Subscriber Booster.) The limit of Pink Beans you can obtain from Maple LIVE events is doubled. (Perk does not apply when using Daily Subscriber Booster.) Week 4 - December 12, 2021 Receive Arcane Symbol Selector Coupon (x50): Tradeable within account, 7-day duration. Receive 50% extra EXP from Monster Park clears. Receive 2x Pink Beans from Maple LIVE events. (Perk does not apply when using Daily Subscriber Booster.) The limit of Pink Beans you can obtain from Maple LIVE events is doubled. (Perk does not apply when using Daily Subscriber Booster.) Back to Top Spell Trace Fever Time UTC: November 26 – November 28 during the times listed below. Requirement: Available for all levels in non-Reboot worlds only. Your equipment upgrade success rate will be increased during the listed event times. November 26, 2021 UTC: 8:00 AM - 10:00 AM and 6:00 PM - 8:00 PM November 27, 2021 UTC: 2:00 AM - 4:00 AM and 8:00 AM - 10:00 AM and 6:00 PM - 8:00 PM November 28, 2021 UTC: 2:00 AM - 4:00 AM Back to Top View on the Official Site