Meet new playable character Cadena! Wield a chain as you swing around, ravaging your enemies. New 5th job skills will also be available for all characters. We’re adding some Better Maple improvements and new Maple Achievements to give you the best possible experience! Return to Arcana to save Rock Spirits, and check out lots of great Nova events. All this and more is coming your way in MapleStory Nova: Liberation of Cadena! New Playable Character Cadena Intro Cadena Skills Skill Updates New 5th Job Skills Skill Revamps New Content Maple Achievements Spirit Savior Additional Updates A Better Maple Boss Reward Changes Game-Related Changes Skill-Related Changes Bug Fixes Nova Events Breakthrough Nova Character Name Change Nova Box Nova Coin Shop Nova Sugar Time Nova Hot Week Super Nova Other New Events Zero Character Creation Cryojet Mount Dragon Pop 2x EXP & Drop Weekend Sunny Sunday Perk Festival 100-Player Bingo Cadena Intro Welcome new character Cadena to Maple World! Cadena is the only survivor of Magnus’s attack on the Heliseum royal family. You will begin your adventure as Cadena in the new area of Grandis, Savage Terminal. Savage Terminal is a back-alley town where mischief is common and shadowy characters gather. The notorious Shadowdealers have an outpost here. Cadena was raised by the Shadowdealers and performs several missions in Savage Terminal. Characters other than Cadena can go to Savage Terminal using Pantheon’s movement portal or a Hyper Teleport Rock. Cadena has a streetwise edge and excels at close combat. She utilizes Thief equipment, and her main stat is Luck. Her primary weapon is a Chain, and her secondary weapon is a Warp Forge. Cadena has her own Emblems: Lv. 60: Silver Agent Emblem: STR/DEX/INT/LUK +5, Weapon ATT/Magic ATT +1. Lv. 100: Gold Agent Emblem: STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +2. Cadena has her own medals: Lv. 10: Back Alley Shadow: MaxHP/MaxMP +50. Lv. 30: Big City's Shadow: MaxHP/MaxMP +100. Lv. 60: Grandis Shadow: STR/DEX/INT/LUK +1, MaxHP/MaxMP +150. Lv. 100: Shadow of Two Worlds: STR/DEX/INT/LUK +2, MaxHP/MaxMP +200. Lv. 200: Pioneer of Destiny: Attack Power +3. Cadena Skills Beginner Haggle: Purchase items cheaper at shops. Max level: 1. Level 1: Purchase items 4% cheaper at shops. Does not apply if the purchase cost is above 70% of the sales cost. When stacked with the Merchandising guild skill, the higher figure is applied first. Back to HQ: Traverse secret routes known only to the Shadowdealers to quickly return to the hideout. Max level: 1. Level 1: MP Cost: 100. Moves you to the Shadowdealer Hideout. Cooldown: 600 seconds. Unfair Advantage: Deals extra damage to foes weaker than you. Link Skill. Max level: 2. Level 1: Attacks against weaker opponents deal +3% damage. Attacks against monsters afflicted by Abnormal Statuses deal +3% damage. Level 2: Attacks against weaker opponents deal +6% damage. Attacks against monsters afflicted by Abnormal Statuses deal +6% damage. 1st Job Chain Arts: Pursuit: Use your chain to grapple to a platform or enemy. Press the skill key to launch the chain horizontally or at a vertical angle. Striking horizontally only targets monsters, while striking vertically only targets platforms within a certain distance. While airborne you can strike downward to temporarily slow your descent. If the Skill key is pressed again while the chain is tethered, you will quickly move to the target location. When the chain is tethered and while moving with the skill, you become temporarily stealthed. Enemies struck by the skill are briefly slowed. Can be used while using other skills. [Up + Skill key] launches 45 degrees upwards. [Down + Skill key] launches 45 degrees downwards. Max level: 10. Level 10: Mp Cost: 10, Damage: 100%, Max Enemies Hit: 1, Number of Attacks: 1, 100% chance to slow enemies for 5 seconds. Chain Arts: Thrash: Press the Attack Key to whip your chain forward, then bring it crashing down. Enemies hit by the 2nd strike are pushed back. Foes struck by the chain are slowed for a short time. Other attacks can be used between the 1st and 2nd strike to deal enhanced damage. Can be used while using other skills. Max level: 10. Lv. 10 required to learn Chain Arts: Thrash II. Level 10: MP Cost: 13, (1st hit) Damage: 150%, Max Enemies Hit: 4, Number of Attacks: 2 (2nd Hit) Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 5 seconds. Skills used immediately after 1st hit gain +10% Final Damage (Excludes Chain Arts: Thrash). Summon Scimitar: Summons a scimitar to instantly cut through enemies. Usable while airborne and with other skills. Max level: 20. Level 20: MP Cost: 15, Damage: 125%, Max Enemies Hit: 6, Number of Attacks: 5, Cooldown: 4 seconds. Shadowstep: Use mid-jump to jump a second time. The jump distance increases with the skill level. Max level: 5. Level 5: MP cost: 5, jumps further. The Way of Shadows: Your training in the ways of the Shadowdealers has left you with a permanent boost to Avoidability and Speed. Max level: 10. Level 10: Avoidability: +15%, Speed: +20. Uncanny Luck: Your hard life on the streets has left you with a certain wisdom that some might attribute to luck. Max level: 10. Level 10: Permanently increases LUK by 50. 2nd Job Chain Arts: Thrash II: Enhances Chain Arts: Thrash's second hit. Required Skill: Chain Arts: Thrash Lv. 10. Max level: 10. Lv.10 required to learn Chain Arts: Thrash III. Level 10: Chain Arts: Thrash 2nd Hit Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3. Summon Claw: Summons a claw weapon that strikes downward diagonally. Only usable while airborne. Can be used with other skills. Required Skill: Muscle Memory Lv. 1. Max level: 20. Level 20: MP Cost: 20, Damage: 235%, Max Enemies Hit: 10, Number of Attacks: 4, Cooldown: 3 seconds. Summon Shuriken: Summons a spinning shuriken that explodes, maiming enemies and knocking them back. Required Skill: Muscle Memory Lv. 1. Max level: 19. Level 19: MP Cost 28, Strikes for 205% damage 40 times over 7 seconds. Automatically explodes once all attacks are expended, or when duration ends. Explosion deals 450% damage to 8 enemies 3 times. Press the skill key again to manually detonate the shuriken. Cooldown: 10 seconds. Weapon Booster: Consumes MP to increase the attack speed of all weapons for a short time. Must have a Chain Equipped. Max level: 10. Required skill: Weapon Mastery Lv. 5. Level 10: MP Cost 10, Increases attack speed of all weapons for 200 seconds. Muscle Memory: Extensive training with a varied assortment of weapons increases the damage of all your attacks. Whenever you switch summoned weapons, you execute a bonus attack and receive the Muscle Memory buff. This buff stacks up to the number of summonable weapons you possess (excluding Chain Arts). Summoning any weapon besides the last one used will refresh this buff. Muscle Memory is not affected by effects that increase buff duration. Lv. 10 required to learn Muscle Memory III. Max level: 10. Level 10: Triggers upon switching summoned weapons. (Stack Bonus) Attack Skill Damage +5% per stack, for 15 seconds. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing this buff stack inflicts additional hits. (Bonus Hits) Damage: 100% Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.5 seconds. Passive Effect: Damage for Scimitar +80%. Weapon Mastery: Increases Mastery with all Summoned Weapons, as well as your Chain Arts. Skill Lv. 10 required to learn Weapons Expert. Max level: 10. Level 10: Mastery with Chain, and all Summoned Weapons increased by 50%. Physical Training: Your physical training grants you a permanent bonus to LUK and DEX. Max level: 5. Level 5: Permanently increases LUK by 30 and DEX by 30. Wisdom of Shadows: Call upon your training as a Shadowdealer to permanently increase your Attack Power, Avoidability, Critical Rate, and Critical Damage. Max level: 10. Skill Lv. 10 required to learn Wisdom of Shadows II. Level 10: Attack Power: +10, Critical Damage +5%, Critical Rate: 10%, Avoidability: +20% 3rd Job Chain Arts: Thrash III: Enhances Chain Arts: Thrash's second hit. Required Skill: Chain Arts: Thrash II Lv. 10 (Lv. 10 required to learn Chain Arts: Thrash IV). Max level: 10. Level 10: Chain Art: Thrash 2nd Hit Damage: 300%, Max Enemies Hit: 7, Number of Attacks: 4. Summon Shotgun: Summons a shotgun that fires a fan-shaped blast with enough power to knock you back. Enemies closer to the blast take more damage. Only usable while airborne. Required Skill: Muscle Memory II Lv. 1. Max level: 20. Level 20: MP Cost: 30, Max Enemies Hit: 6, Number of Attacks: 7 Close Range Damage: 390%, Mid Range Damage: 320%, Long Range Damage: 275%. Cooldown: 5 seconds. Summon Daggers: Summons 2 daggers to instantly slash upward. Can only be used while airborne, and you will remain in the air until the attack is finished. Enemies struck by the blade are Terrified for a set time. Required Skill: Muscle Memory II Lv. 1. Max level: 20. Level 20: MP Cost: 35, Damage: 315%, Max Enemies Hit: 4, Number of Attacks: 8. Enemies Struck will have a 100% chance to become Terrified for 10 sec, reducing their Defense by 30%. Cooldown: 10 seconds. Summon Decoy Bomb: Jumps backwards while releasing a series of explosives. When used while airborne, the bombs are dropped at your current location. The bombs explode after a set time. Required Skill: Muscle Memory II Lv. 1. Max level: 20. Level 20: Places a bomb that explodes after 1 second. MP Cost: 40, Damage: 415%, Max Enemies Hit: 8, Number of Attacks: 6, Cooldown: 8 seconds. Muscle Memory II: Your continued training and familiarity with your weapons enhances their deadliness. Overrides the effects of Muscle Memory, except for the passive bonus to Summoned Weapon skill damage, which is stacked, Required Skill: Muscle Memory Lv. 10, Lv. 10 required to learn Muscle Memory III. Max level: 10. Level 10: Triggers upon switching summoned weapons. (Stack Bonus) Attack Skill damage +10% per stack, for 15 seconds, stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing or incrementing this buff stack inflicts additional hits. (Bonus Hits) Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3, Cooldown for Bonus Hits: 0.5 second. Passive Effects: Damage for Summon Scimitar, Claw, Shuriken +100%. Determination: Permanently increases MaxHP, Status Resistance, and Elemental Resistance through constant training. Max level: 10. Level 10: MaxHP: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30% Attack Cheap Shot: Delivers a strategic blow against weakened opponents. Lv. 15 required to learn 4th Job skill, Cheap Shot II. Max level: 15. Level 15: Your attacks against enemies affected by Abnormal Statuses gain Critical Rate: +1%, Critical Damage +5%, Max Eligible Targets: 5. Keen Eye: Sizes up your opponents to determine their weaknesses, allowing you to deal more effective blows and increasing you avoidability permanently. Max level: 19. Level 19: Ignore DEF: 20%, Avoidability: +40%. 4th Job Chain Arts: Thrash IV: Enhances Chain Arts: Thrash's second hit. Required Skill: Chain Arts: Thrash III Lv. 10. Max level: 10. Level 10: Chain Arts: Thrash 2nd Hit Damage: 400%, Max Enemies Hit: 7, Number of Attacks: 5. Summon Brick: Summons a huge brick and jumps forward, using your chains to bring it crashing down. Jumps farther when used while pressing the up arrow key. Can only be used while airborne. Required Skill: Muscle Memory III Lv. 1. Max level: 30. Level 30: MP Cost: 45, Damage: 485%, Max Enemies Hit: 7, Number of Attacks 7. Cooldown: 8 seconds. Summon Spiked Bat: Summons a spiked bat that crashes down on foes. Usable three times consecutively. You can move during use by pressing the directional keys. Using another skill before activating the 3rd hit will trigger the skill's cooldown. Enemies struck by the 3rd Hit are Confused. Required Skill: Muscle Memory III Lv. 1. Max level: 30. Level 30: MP Cost: 40, (First Hit) Damage: 450%, Max Enemies Hit: 8, Number of Attacks: 6. (2nd Hit) Damage: 555%. Number of Attacks: 7, Max Enemies Hit: 8. (3rd Hit) Damage: 715%, Max Enemies Hit: 10, Number of Attacks: 8. For each enemy struck fewer than Max Enemies Hit Damage Increase by 5%. Enemies struck by 3rd Hit have a 100% chance to be confused. (Confusion) Duration: 15 seconds, Enemy Attack -20%, Cooldown: 12 seconds. Chain Arts: Reign of Chains: Swing your chain creating a brutal vortex of steel, drawing in and demolishing nearby foes. On hit, refreshes Muscle Memory. Max level: 30. Level 30: MP Cost: 25, Damage: 600%, Max Enemies Hit: 12, Attack Duration: 6 seconds, can use directional keys to move while using the skill. Cooldown: 45 seconds. Chain Arts: Takedown: Snaps your chain out far and fast in a merciless flurry of strikes. Enemies struck by the initial blow are stunned. Grants a full stack of Muscle Memory. Foes hit cannot be stunned again for 90 seconds by Chain Arts: Beatdown, or other skills. MP Cost: 255, Damage 300%, Attacks: 2, Stun Length: 10 seconds. Strikes nearby foes from high to low HP. Charges up a secondary attack enhanced by number of skill key presses, & a final strike hitting up to 10 foes. [< 15x] Damage: 770%, Hits: 10, End Damage: 2500%. [< 25x] Damage: 880%, Hits: 12 End Damage: 3500%. [25x+] Damage: 990%, Hits 15, End Damage: 5000%. Stun Length bonus of up to 100% based on the first hit. Secondary attack gains Ignore Enemy DEF +80% & grants Invulnerability for 10 seconds. Hits with secondary attack triggers shockwaves. (Shockwave) Damage: 600%, Max Enemies: 10, Attacks: 4. Cooldown: 150 seconds. Nova’s Warrior: Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Sengoku Warrior, Presidents Orders, or Rhinne's Protection. Max level: 30. Level 30: MP Cost: 70, increases all stats assigned APs by 15% for 900 seconds. Nova Hero’s Will: Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 seconds after use. Max level: 5. Level 5: MP Cost 30, Cooldown: 360 seconds. Muscle Memory III: Your continued training and familiarity with your weapons further enhances their deadliness. Overrides the effects of Muscle Memory II, except for the passive bonus to Summoned Weapon Skill Damage, which is stacked. Required Skill: Muscle Memory II Lv.10, Lv.10+ required to learn Hyper Skill 'Veteran Shadowdealer'. Max level: 10. Level 10: Triggers upon switching summoned weapons. (Stack Bonus) Attack Skill Damage +15% for 15 seconds. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts). Refreshing or incrementing this buff stack inflicts additional hits. (Bonus Hits) Damage: 350%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.5 second. Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +120%. Cheap Shot II: Delivers a deadly blow against weakened opponents. Your attacks against enemies affected by abnormal statuses have a chance to cause enemies to Bleed. Overrides Cheap Shot. Required Skill: Cheap Shot Lv. 10. Max level: 20. Level 20: Your attacks against enemies affected by Abnormal Statuses gain Critical Rate +2%, and Critical Damage +10%. Max Eligible Targets: 10. Bleed Chance: 50%, Bleed Duration: 10 sec, Bleed Damage: 110% over 1 second. Weapon Expert: For all Summoned Weapons and Chain Arts, increases Weapon Mastery, Attack Power, Critical Rate, and Critical Damage. Required Skill: Weapon Mastery Lv. 10. Max level: 30. Level 30: For chain and all Summoned Weapons - Mastery: +70%, Attack Power: +30, Critical Rate: +30%, Critical Damage: +15%. Wisdom of Shadows II: Call upon your continued training as a Shadowdealer to further enhance your combat prowess. Stacks with the bonuses of Wisdom of Shadows. Required Skill: Wisdom of Shadows Lv. 10. Max level: 30. Level 30: Attack Power: + 30, Critical Damage: +5%, Critical Rate: +10%, Avoidability: +15%. Hyper Chain-less Arts – Reinforce: Increases the damage of all attacks using summoned weapons (excludes Chain Arts). Required Lv: 143. Chain-less Arts – Critical Chance: Increases the Critical Rate of attacks using summoned weapons (excludes Chain Arts). Required Lv: 162. Chain-less Arts – Boss Rush: Increases Boss Damage of all attacks using summoned weapons (excludes Chain Arts). Required Lv: 183. Chain Arts: Thrash – Reinforce: Increases the damage of Chain Arts: Thrash. Required Lv: 149. Chain Arts: Thrash – Spread: Increases the max number of targets hit by Chain Arts: Thrash. Required Lv: 168. Chain Arts: Thrash – Linked Attack Reinforce: Final damage of skills used immediately after 1 hit of Chain Arts: Thrash +5% (excludes Chain Arts: Trash). Required Lv: 189. Chain Arts: Beatdown – Reinforce: Increases the damage of Chain Arts: Beatdown. Required Lv: 155. Chain Arts: Beatdown – Shockwave Reinforce: Increases the damage of shockwaves triggered by the secondary attack of Chain Arts: Beatdown. Required Lv: 177. Chain Arts: Beatdown – Cooldown Cutter: Reduces the cooldown of Chain Arts: Beatdown. Required Lv: 195. Veteran Shadowdealer: Your continued weapons training has left you adept in many types of combat. Enhances the effects of Muscle Memory, and grants attack skills a chance to trigger bonus hits. Required Skill: Muscle Memory II Lv. 10. Required Lv: 150. Required: Lv. 10 Weapon Variety III. Level 1: MP Cost: 500, Duration: 30 seconds, multiplies the effects of Muscle Memory by 2. Whenever you summon a weapon or land a hit on an enemy, creates an explosion that deals 255% damage 2 times to up to 6 enemies. Cooldown: 200 seconds. Chain Arts: Crush: Chains crash down from above striking your enemies. Required Lv: 170. Level 1: MP cost: 300, Damage: 950%, Max Enemies Hit: 15, Number of Attacks : 8, Cooldown: 30 seconds. Shadowdealer's Elixir: This mysterious Shadowdealer concoction serves as a real pick-me-up for a warrior on the go. Required Lv: 200. Level 1: MP Cost: 100, Duration: 60 seconds, Damage: +10%, Critical Rate: +10%, Cooldown: 120 seconds. 5th Job Chain Arts: Void Strike: You throw your chains with such intensity that they tear through the fabric of space and time, wreaking havoc on your foes. Does not trigger Attack Reflection. Max level: 25. Level 1: MP Cost: 1000, Duration: 36 seconds. Creates giant chains that travel along an arbitrary path inflicting 124% damage 6 times to up to 10 enemies. Chain Cooldown: 0.6 second, Cooldown: 179 seconds. Level 25: MP Cost: 1000, Duration: 60 seconds. Creates giant chains that travel along an arbitrary path inflicting 220% damage 6 times to up to 10 enemies. Chain Cooldown: 0.6 second, Cooldown: 155 seconds. Apocalypse Cannon: Summons an ancient Nova Weapon reforged by the Shadowdealers. The cannon draws in energy, and eventually fires. Does not trigger Attack Reflection. Max level: 25. Level 1: MP Cost 1000. The cannon gathers energy for 10 seconds, periodically inflicting 151% damage 4 times to up to 8 enemies at set intervals. After amassing enough energy, it creates a supernova that deals 764% damage 8 times to up to 15 enemies. Cooldown 25 seconds. Level 25: MP Cost 1000. The cannon gathers energy for 10 seconds, periodically inflicting 295% damage 4 times to up to 8 enemies at set intervals. After amassing enough energy, it creates a supernova that deals 1460% damage 8 times to up to 15 enemies. Cooldown 25 seconds. Nodes Chain Arts: Thrash/Muscle Memory III/Chain Arts: Reign of Chains Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Summon Scimitar/Summon Claw Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Summon Daggers/Summon Shuriken Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Summon Shotgun/Summon Decoy Bomb Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Summon Brick Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Chain Arts: Beatdown Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Summon Spiked Bat Enhancement: +2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. Chain Arts: Crush/Veteran Shadowdealer Enhancement: 2% final damage per level, level 20 - Max Targets: +1, Level 40 - Ignore Enemy Def: +20%. New 5th Job Skills All Jobs Erda Shower: Fires a blast of compressed Erdas at nearby enemies. Max level: 25. Level 1: HP Cost: 3000, Max Enemies Hit: 15, Damage: 465%, Number of attacks: 6, Cooldown reduced by 1 second per attacked enemy. Cooldown: 45 seconds. Level 25: HP Cost: 3000, Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 1 second per attacked enemy. Cooldown: 45 seconds. All Warriors Impenetrable Skin: Makes your flesh as strong as steel so you're not pushed back by enemy attacks. Max level: 25. Level 1: HP Cost: 5%, Duration: 30 seconds, Knockdown Immunity and Status Resistance: +51. Damage increases +3% when hit, Max Stack: 5 times. Cooldown 240 seconds. Passive Effects: STR +1, MaxHP +5. Level 25: HP Cost 5%, Duration: 35 seconds, Knockdown Immunity and Status Resistance: +75. Damage increases +3% when hit, Max Stack: 10 times. Cooldown: 240 seconds. Passive Effects: STR +25, MaxHP +1250. All Magicians Ethereal Form: Moves you to a different dimension to reduce the amount of damage you take. Use the skill again to return. While in Ethereal Form, you cannot use other skills. Max level: 25. Level 1: HP Cost: 1000, Duration: 3 seconds, Gain Knockdown Immunity and lose 7410 MP instead of taking damage, when MP is 0 you lose 2470 HP. Cooldown: 60 seconds. Level 25: HP Cost: 1000, Duration: 3 seconds, Gain Knockdown Immunity and lose 5250 MP instead of taking damage, when MP is 0 you lose 1750 HP. Cooldown 54 seconds. All Archers Critical Reinforce: When inflicting a critical wound, your strike hits the enemy where they are most vulnerable, dealing greater damage. Max level: 25. Level 1: MP Cost: 500, Duration: 30 seconds, Allows Critical Rate to exceed 100% and Critical Damage to increase by 21% of Critical Rate. The attack's additional Critical Rate is not applied cooldown: 120 seconds. Level 25: MP Cost: 500, Duration: 30 seconds, Allows Critical Rate to exceed 100% and Critical Damage to increase by 45% of Critical Rate. The attack's additional Critical Rate is not applied cooldown: 120 seconds. All Thieves Last Resort: Vows to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. Max level: 25. Level 1: HP Cost: 10%, reduces Avoidability including Bonus Evasion and increases Final Damage for 30 seconds, Hit Damage increased if attacked within a certain percentage of your MaxHP. Enters 2nd Stage when skill is used again during 1st Stage, skill ends when used again during 2nd Stage. Passive effect: ATT Power +25. 1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +10%. 2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +30%. Level 25: HP Cost: 10%, reduces Avoidability including Bonus Evasion and increases and increases Final Damage for 30 seconds, Hit Damage increased if attacked within a certain percentage of your MaxHP. Enters 2nd Stage when skill is used again during 1st Stage, skill ends when used again during 2nd Stage. Cooldown: 78 seconds. Passive Effect: ATT Power +25. 1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +12%. 2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +35%. All Pirates Overdrive: Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal. Max level: 25. Level 1: HP Cost: 1990, Duration: 30 seconds, Attack Power: +26% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power. Cooldown: 70 seconds. Level 25: HP Cost: 1750, Duration: 30 seconds, Attack Power: +50% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power. Cooldown: 65 seconds. Other Changes We've reduced the amount of time required to complete the 5th Job Advancement. You no longer need to wait in between charging Arcane Stones. When you use Nodestones, you will now only receive Nodes your class can use. The amount of EXP required to level up 5th Job skills has been adjusted. The max level of Arcane Symbols has been increased to 20. Skill Revamps All Bowmen Guided Arrow: Increased the duration, damage, cooldown, and number of attacks. Fixed an error where only half of the number of attacks were applied. Hero Puncture: Reduced the amount of combo orbs consumed and increased damage amount when critical activates. Enrage: Increased the critical damage amount. Paladin Heaven's Hammer: Characters can no longer be knocked back while skill is in use. Divine Echo: This skill has a new effect. Final damage is increased when this skill is echoed with a party member. Hammers of the Righteous: Increased damage for created hammers is now a passive effect. Dark Knight Spear of Darkness: Damage has been increased. Arch Mage (Fire, Poison) Infinity: Increased the final damage amount. Arch Mage (Ice, Lightning) Lightning Orb: Fixed an error where Lightning Orb's cooldown was applied when activated with Unreliable Memory. Bishop Heaven's Door: Fixed and error where the Heavens Door's resurrection buff sometimes wasn't applied. Angel of Balance: Status will now change immediately when Righteously Indignant is turned on/off. Number of attacks when using Righteously Indignant has been increased while the damage has been decreased. Bow Master Hurricane: Reduced the amount of time it takes to move after activating the ability. Marksman Net Toss: Cooldown has been increased and can be used to move backwards. The skill description has been edited to say 'slow' to fit the skill's new functions. Snipe: Damage has been reduced while the number of attacks has been increased. High Speed Shot: Damage has been reduced while the number of attacks has been increased. Shadower Meso Explosion: Damage of the skill has been increased. Damage no longer increases based on the amount of mesos. Assassinate: Reduced the damage and increased the number of attacks on the final hit. Trickblade: Reduced the range of the attack when it's activated without a wound debuff present on an enemy. Dual Blade Asura's Anger: You can now jump down while the skill is activated as well as pressing the skill key again to immediately cancel the ability. Corsair Physical Training: An effect has been added that decreases the damage taken. Rapid Fire: Damage has been increased. Majestic Presence: Damage has been increased. Brain Scrambler: Increased damage and number of attacks. Ahoy Mateys: Increased critical damage amount. Cannoneer The Nuclear Option: Increased damage from the explosion and added invincibility to the windup. Blaze Wizard Blazing Extinction: Fixed an error where the client would sometime crash when the skill was used. Orbital Inferno: Reduced both damage and cooldown. Night Walker Dark Servant: Final damage has been increased. Quintuple Star: Increased the attack range with the exception of the extra attack. Shadow Illusion: Final damage has been increased. Dominion: Changed damage increase to final damage increase. Thunder Breaker Deep Rising: Can now be linked with other skills. Aran Maha's Fury: Increased attack power amount. Evan Mir Skill/Fusion Skill: Can now receive the effect from Mana Overload. Magic Amplification: Increased final damage amount. Mana Burst IV: Dragon Flash and Dragon Dive can now be used while Mana Burst IV is in use. Blessing of the Onyx: Increased Magic ATT amount. Magic Mastery: Increased critical damage amount. Enhanced Magic Debris: Increased damage amount that increases based on debris. Dragon Slam: Reduced Dragon Slam's cooldown. Mercedes Ignis Roar: Now a passive ability. Final damage amount has been increased. Ishtar's Ring: Increased damage and added an effect that increases the duration of the Ignis Roar buff when monsters are hit. Rolling Moonsault: Can be used alone and resets jump count after use. Wrath of Enlil: Damage has been increased. Boost Node: Reduced amount of Boost Node types. Piercing Storm: Is now enhanced with the swift Dual Shot Boost Node. Existing Piercing Storm Boost Nodes will be changed to Swift Dual Shot. Parting Shot, Aerial Barrage, and Rolling Moonsault: Are now enhanced with the Rising Rush Boost Node. Existing Boost Nodes for these 3 abilities will be changed to Rising Rush Boost Nodes. Final Attack: Dual Bowguns: Will now be enhanced with Stunning Strikes Boost Node. Existing Final Attack: Dual Bowgun Boost Nodes will be changed to Stunning Strikes Boost Node. Gust Dive: Will now be enhanced with Leaf Tornado Boost Node. Existing Gust Dive Boost Node will be changed to Leaf Tornado Boost Node. It might take time for the updated Boost Nodes to display if you have them in possession. You may need to log out and log back in to see the changes applied. Phantom Piercing Vision: Increased final damage amount. Cane Expert: Increased critical damage amount. Luck of the Draw: Increased amount of cards thrown. Ace in the Hole: Added function where the card will now attack the enemy with the highest MaxHP, excluding the previously attacked enemy. The card will also no long disappear if the targeted enemy vanishes before the skill connects, and will instead target another enemy nearby. If there is only one enemy the same enemy will be attacked for each hit. Luminous Magic Mastery: Increased critical damage amount. Armageddon: Added invincibility while skill is in use. Shade Critical Insight: Added an effect where critical damage increases on an enemy with its HP under its standard value. Demon Slayer Binding Darkness: Cast delay has been reduced. Blaster Blast Shield: Fixed an error where the sum of both the HP and shield exceeds MaxHP when Shield Training activates or when you revive with Resurrection. Wild Hunter Jaguar Skill: Added effect that increases debuff chance to 100% when attacking an enemy that doesn't have Another Bite applied. Another Bite: Debuff duration increased. Double Jump: Increased movement range. Boost Node: Reduced amount of Boost Node types. Another Bite: Is now enhanced with Summon Jaguar Boost Node. Existing Another Bite Boost Nodes will be changed to Summon Jaguar Boost Nodes. Triple Shot and Enduring Fire: Can now be enhanced with Double Shot Boost Nodes. Existing Triple Shot/Enduring Fire Boost Node will be changed to Double Shot Boost Nodes. White Heat Rush: Can now be enhanced with Dash 'n Slash Boost Nodes. Existing White Heat Rush Boost Nodes will be changed to Dash 'n Slash Boost Nodes. Jaguar Soul: Can now be enhanced with Sonic Roar Boost Nodes. Existing Jaguar Soul Boost Nodes will be changed to Sonic Roar Boost Nodes. It might take time for the updated Boost Nodes to display if you have them in possession. You may need to log out and log back in to see the changes applied. Kaiser Realign: Buff Freezers now work with Realign. Final Form: Fixed an error where Dragon Slash couldn't hit monsters that can only be hit with regular attacks while in Final Form. Also fixed being unable to remove Damien's brands during the Damien boss battle. Cursebite: Reduced the final damage amount that increases when attacking enemies with status debuffs. Also added a passive function that increases final damage. Ancestral Prominence: Increased number of hits. Nova Guardians: Fixed an error where mimics could be attacked. Angelic Buster Trinity: Increased damage amount of Trinity's buff when a monster is hit. Zero Resolution Time: Changed effect that increases damage to final damage. Doubletime: Reduced cooldown amount when skill is used but doesn't connect. Flash Assault: Damage has been increased. Advanced Blade Ring: Damage has been increased. Grand Rolling Cross: Damage has been increased. Advanced Rolling Assault: Damage has been increased. Wind Cutter: Damage has been increased. Wind Striker: Damage has been increased. Severe Storm Break: Damage has been increased. Heavy Sword Mastery: Added an effect that increases Beta's critical rate. Spin Driver: Damage has been increased. Advanced Blade Tempest: Damage has been increased. Giga Crash: Damage has been increased. Falling Star: Damage has been increased. Mega Groundbreaker: Damage has been increased. Critical Bind: Added an effect that increases critical damage when attacking a stunned enemy with Alpha. Twin Blades of Time: Fixed an error where the game crashes when changing maps while Twin Blades of Time is in use. Maple Achievements Requirement: Lv. 33 and above Track your in-game progress with new Maple Achievements! Begin by accepting the quest '[Required] Begin Maple Achievements' from the quest notifier on the left side of the screen. Once the quest is complete, the Maple Achievement system will be unlocked. Maple Achievements can be accessed from the menu or by keybinding it using its quickslot button. The Maple Achievement information is shared throughout the account regardless of world. Maple Achievements are organized into multiple categories. While some categories are currently empty, more achievements will be added in the future and the system will grow over time. Categories include Level Up, Job, Item, Adventure, Battle, Social, and Event. Completing an achievement will grant you Achievement Points. Each achievement can give a varying amount of points (between 10 and 100, depending on the difficulty). Your total number of Achievement Points determines your Achievement Rank. This also grants you an Achievement Insignia. Players can pick which insignia they want to use and display their insignia to others by using the Maple Crest skill which automatically unlocks with the Maple Achievement system. Achievement Ranks: Bronze: 10 - 4,999 points Silver: 5,000 - 19,999 points Gold: 20,000 - 29,999 points Platinum: 30,000 - 35,999 points Diamond: 36,000+ points Master: Top 100 ranks The Achievement Ranking system is based on Achievement Points and will be updated every Monday. Please note the Achievement Ranking system will be unlocked in a future update. Achievements can be tracked under the achievement notifier by clicking the star icon on the achievement. Up to five achievements can be tracked using the achievement notifier. Some achievements may even give rewards once they are completed. Achievements which can no longer be completed will be moved automatically to the Memory category. Spirit Savior A new dungeon has been added to Arcana: Spirit Savior! In Spirit Savior, you need to save as many trapped Rock Spirits as possible within the time limit. At the same time, you also need to avoid the Toxic Stalker that appears. Characters who have completed the 'The Harmony of the Forest' quest can enter the Spirit Savior map by talking to the Escaped Rock Spirit in the Grove of the Spirit Tree map. After destroying a trap holding a Rock Spirit, press the NPC Chat key and the spirit will begin to accompany you. If you bring the Rock Spirit to the center of the map safely, you will receive Rescue Points based on the number of spirits saved up to 2,500 points (5 spirits) at a time. When you first enter the dungeon, you are given a set amount of defense. If you are hit by monsters, your defense points will decrease, If it hits 0, you will drop all Rock Spirits that are accompanying you. In addition, for every Rock Spirit that is currently accompanying you, damage to your defense will be increased. You can enter the Spirit Savior dungeon three times per day. Rewards: When the time limit is up, you will acquire one Spirit Coin per 1,000 Rescue Points. Three Spirit Coins can be traded for one Arcane Symbol: Arcana. You can acquire 30 Spirit Coins per day. A Better Maple We’re always trying to make a Better Maple, and we’re focusing on several areas in this update! When certain Use items with the same expiration date are given out (such as Occult Cubes and EXP Coupons from a daily gift), they are consolidated into one slot. An extra confirmation screen has been added when throwing away a chair. For titles you've owned previously, you can now pay a fixed meso fee and have the title reissued. Speak to the following NPCs to reissue your titles. NPC Wence: Silent Crusade title NPC Oko: King of Root Abyss title NPC Eileen: Maple Chat title NPC Roco: Black Heaven and Heroes of Maple titles A notification window is displayed when you try to register a skill that can't be registered in pet auto buff and skill macros. You will be able to register your pet's auto buffs with useful skills you obtain from Hyper buff skills and Item Potential skills that have no cooldown. A pop-up notification is displayed when the maximum number of Maple Legion Coins have been accumulated. When the client is closed, the Soul Weapon UI's on/off status will be saved. At the Mu Lung Point Shop, you can recharge your Throwing Stars and Bullets. The maximum count of Crystals and Crystal Ores that can go into one slot is increased from 100 to 3,000. Medals will now be instantly registered in your collection after acquiring them. You can now redeem multiple Nodestones that are registered to a hotkey without having to wait for the previous Nodestone opening animation to finish. On the character select window, it will now show you the number of used and available character slots for 5 seconds after logging in. It can be viewed again by clicking the server button in the top-right corner. On the character select window, the number of character pages will now be displayed at the bottom of the screen. The functionality to make your pet invisible using the Skill Effect Transparency slider is coming back. You can adjust this by going to Options > Graphics > Effects > Skill Effect Transparency. This only works on your own pets, not those of other players. Boss Reward Changes You will now receive meso rewards based on the difficulty of a boss. When you defeat a boss, you will receive an Intense Power Crystal. The Intense Power Crystal is a time-limited ETC item. Its value is based on the difficulty of the boss that was defeated and the size of the part. In Reboot world, the value will be even higher (3x as much). You can sell the Crystal to the Collector in the Free Market to receive mesos equal to its value. The Collector will only buy 60 Crystals per week. Existing potion rewards (except Elixirs and Power Elixirs) and mesos have been removed from boss rewards. The drop rate of Elixirs and Power Elixirs has been adjusted. Rewards have been added to the top level difficulty bosses. Absolabs equipment, which could be purchased from coin shops, has been added as rewards from Hard Lotus and Hard Damien. Arcane Umbra equipment, which could be purchased from the coin shop, has been added as rewards from Hard Lucid. Drop rate-increasing effects will not apply to Absolabs equipment or Arcane Shade equipment. A new reward has been added to Hard Lotus. Berserked: Face accessory. Req. Lv. 150. STR/DEX/INT/LUK +10, Weapon ATT/Magic ATT +10, Weapon DEF/Magic DEF +200. Five slots. Tradeable until equipped. A new reward has been added to Hard Damien. Magic Eyepatch: Eye accessory. Req. Lv. 160. STR/DEX/INT/LUK +15, Weapon ATT/Magic ATT +3, Weapon DEF/Magic DEF +300. Three slots. Tradeable until equipped. A new equipment set, Dark Boss set, has been added. It contains the following items: Berserked, Magic Eyepatch, Black Heart, and Dreamy Belt. The Dreamy Belt has been removed from the Boss Accessory set. It gives the following stats: 2 set items: STR/DEX/INT/LUK +10, MaxHP +250, Weapon ATT/Magic ATT +10, Boss Damage +10%. 3 set items: STR/DEX/INT/LUK +10, MaxHP +250, Weapon ATT/Magic ATT +10, Weapon DEF/Magic DEF +250, Defense Ignore +10%. 4 set items: STR/DEX/INT/LUK +15, MaxHP +375, Weapon ATT/Magic ATT +15, Critical Damage +5%. Some bosses’ entry/clear limits have been changed. You can now enter Easy/Normal Zakum 1 time per day. You can now clear Chaos Zakum 1 time per week. You can now enter Easy/Normal/Chaos Horntail 1 time per day. You can now enter Easy/Normal/Hard Von Leon 1 time per day. You can now enter Normal/Hard Hilla 1 time per day. You can now clear Easy/Normal Magnus 1 time per day. You can now clear Easy/Normal Cygnus 1 time per week. You can now clear Normal/Hard Lotus 1 time per week. You can now clear Normal/Hard Damien 1 time per week. You can now clear Normal/Hard Lucid 1 time per week. The starting level for the Statue of Dread quest has been changed to Lv. 50. Hard Lotus' HP has been decreased. Game-Related Changes The max number of character slots has been increased to 42. Maple News has been added as an in-game browser. It automatically appears when you log in to the game, and shows the latest announcements, updates, sales, and events from the website. You can re-open Maple News by assigning it to a quickslot keyboard shortcut. Upon clearing the following bosses, a 5-minute time limit has been added to obtain the rewards before leaving: Zakum (Easy, Normal, Chaos) Horntail (Easy, Normal, Chaos) OMNI-CLN Von Leon (Easy, Normal, Hard) Hilla (Normal, Hard) Arkarium (Easy, Normal) Pink Bean (Normal, Chaos) Cygnus (Easy, Normal) Magnus (Easy, Normal, Hard) Pierre (Normal, Chaos) Von Bon (Normal, Chaos) Crimson Queen (Normal, Chaos) Vellum (Normal, Chaos) Lotus (Normal, Hard) Damien (Normal, Hard) Lucid (Normal, Hard) Players can no longer change equipment while sitting on a chair. The Arcane Symbol drop will only be shown to the player who dealt the highest amount of damage. The prerequisite quest for the Dragon Rider party quest has been adjusted and this PQ can now be done at Lv. 150 and above. Players Lv. 170 and above will see some quests for Kritias appear under the 'Available Quest' notifier. The Surprise Mission for Rune activation can now be completed with the lure in the Torrent Zone. Equip items will no longer show a change in Attack Power in the tooltip if the character can't use the item due to class/job/gender restrictions. The Von Leon Pirate Set now has an Energy Chain weapon. Players can now get a Spirit of Rock soul shard as a reward. The Character Creation screens have new illustrations for the following classes: Aran, Evan, Mercedes, Phantom, Luminous, and Shade. Skill-Related Changes We've added an Abnormal Status that explains skills that increase damage to Abnormal Status enemies, such as the following skills: Hero Skill: Chance Attack Demon Slayer Skill: Insult to Injury Mihile Skill: Righteous Indignation Bug Fixes The Bitty Car Multi-Pet Package description has been corrected to remove the Bitty Car Mystery Power Skill. Blaster and Kinesis jobs now have a Princess No sub-weapon. Monsters in Shanghai: Yu Garden will no longer drop Leopard Stripe Ticket Piece items. The Banana Monkey Attacker equip cover can now be equipped on arm cannons. The Twisted Time item will now properly drop from Arcane River monsters. Vampire Phantom's Fate equip cover can now be equipped on Kinesis weapons. The chat bubble placement issue when moving with the Florian Hair has been fixed. Beast Tamer characters will now be able to start the Arkarium quest line. The description of the Striped Damage Skin has been fixed. The damage text to Pollo's Inferno Wolf completion dialogue has been fixed. The Rabbit and Bear Flashlight equip cover can now be equipped on Kinesis weapons. Kanna can now complete the 'Fact or Fiction' quest. The description for the Legendary Potential Scroll 50% item has been updated. The description has been updated for the following chairs: Maple King of Diligence, Maple Congeniality, and Maple Ambition King. The description for the Chickie Sprout pet equip has been updated. The Candybear Watch equip placement has been fixed when used with the Celeste Blue Double Coat equip. The name of the Big Blue Eye item has been updated. Explorer's Cruel Ring now has stats similar to that of other similar event rings. The text for Jett's Turret Deployment node has been updated. The issue of the Liu Bei Sword handle overlapping with the character's hand has been fixed. Interacting with Astaroth's Doorway will now teleport the player to Astaroth. The inventory graphic for the item Scroll for Armor for Weapon ATT 100% has been fixed. The Screenshots section under Graphics in Options has been removed. The art issue with the Forest Fairy Face (Hazel) has been fixed. The description for the Legends Balloon equip has been updated. The name and description of Castellan's Stolen Armrest has been updated to Daimyo's Stolen Armrest. The names of all the Dewy-Eyed Face colors have been updated. The voice lines for Kanna's skills have been fixed. The runtime error no longer occurs when attempting to complete Wukong's '[Beasts of Fury] Do Your Warm-Ups' quest. Breakthrough Nova UTC: November 29 (after maintenance) – December 13 at 11:59 PM Enjoy a Breakthrough event for new characters (non-Zero) created during the event period! Once your new character has reached Lv. 140, talk to NPC Kemdi or click on the star event notifier on the left side of the screen to gain access to the quest that brings up the Breakthrough Nova UI. Complete missions, complete Monster Park zones, and reach certain levels to receive rewards. Rewards: Level 140 - Clear Monster Park <Otherworld Battleground> once! Breakthrough Potion 140 Miracle Circulator Coupon Cadena Mask Coupon Selective 4 Slot Coupon Level 150 - Clear Monster Park <Forbidden Time> once! Breakthrough Potion 150 1,000 Maple Points Coupon Spell Trace (x3000) Hyper Teleport Rock (7 Day) Coupon Selective 4 Slot Coupon Level 160 - Clear Monster Park <Ruined City> once! Breakthrough Potion 160 Cassandra Coin: Redeem for 50 million mesos. Special Medal of Honor x5 Coupon Selective 4 Slot Coupon Level 170 - Clear Monster Park <Dead Tree Forest> once! Breakthrough Potion 170 3,000 Maple Point Coupon Selective 4 Slot Coupon Cadena Black Secondary Weapon Box: Contains Lv. 100 Black Transmitter Cadena secondary weapon and an Epic Potential Scroll 100%. Level 175 - Reach Level 175! Breakthrough Damage Skin Nova Buff (x10): Increases ATT Speed, Speed, Jump, Weapon ATT/Magic ATT by 30 for 30 minutes. 2x EXP Coupon (x3) Level 180 - Clear Monster Park <Watchman's Tower> once! Breakthrough Potion 180 Gaga Coin: Can be redeemed for 100 million mesos. Master Craftsman's Cube x5 Coupon Selective 4 Slot Coupon Level 185 - Reach Level 185! Star Force 12-Star Enhancement Scroll: It has a 100% success rate! 2x EXP Coupon (x3) Level 190 - Clear Monster Park <Knight Stronghold> once! Breakthrough Potion 190 3,000 Maple Point Coupon (x2) Spell Trace (x6000) Selective 4 Slot Coupon Level 200 - Clear Monster Park <Spirit Valley> once! Inkwell Coin: Can be redeemed for 200 million mesos. 10,000 Maple Point Gift Certificate Character Slot Expansion Coupon Selective 4 Slot Coupon Character Name Change UTC: November 29 (after maintenance) – December 13 at 11:59 PM Requirement: Lv. 33 and above During the Character Name Change Event, you will be able to instantly change your character's name by talking to NPC Mr. Newname, located in the following places for the duration of the event: Event Hall, Henesys, Ellinia, Perion, Kerning City, Orbis, Ludribrium, Korean Folk Town, Aquarium, Leafre, Pantheon, Heliseum Reclamation HQ, and Deserted Camp. You need a Character Name Change Coupon to change your name. During the event period, you can purchase a single Character Name Change Coupon from the Nova Coin Shop. The Character Name Change Coupon can also be bought in the Cash Shop for 15,000 NX. Your new name will be applied instantly after you log out and log back in to MapleStory. You can only change your character's name once per week. Be sure to give your new name some thought! Nova Box UTC: November 29 (after maintenance) – January 2 at 11:59 PM Hunt monsters within your level range (20 levels below and 20 levels above) to find Nova Boxes! Upon picking these up, a Nova Coin is rewarded. A daily limit of 60 coins can be obtained this way. Rewards: Nova Coins Nova Coin Shop UTC: November 29 (after maintenance) – December 19 at 11:59 PM Earn Nova Coins by participating in various Nova events! The Nova Coin Shop can be accessed via the event notifier on the left side of the screen or by visiting NPC Manoff in Henesys and Leafre. Rewards: Epic Potential Scroll 50%: Costs 100 Nova Coins. Limit 3. Clean Slate Scroll 10%: Costs 30 Nova Coins. Limit 7. Master Craftsman’s Cube: Costs 70 Nova Coins. Limit 5. Special Medal of Honor: Costs 70 Nova Coins. Limit 5. SP Reset Scroll: Costs 50 Nova Coins. Limit 1. AP Reset Scroll: Costs 50 Nova Coins. Limit 1. Incredible Chaos Scroll of Goodness 60%: Costs 100 Nova Coins. Limit 3. Gold Potential Stamp: Costs 20 Nova Coins. Limit 7. Special Bonus Potential Stamp: Costs 30 Nova Coins. Limit 3. Innocence Scroll 60%: Costs 50 Nova Coins. Limit 3. Golden Hammer 50%: Costs 50 Nova Coins. Limit 3. Nova Random Damage Skin Box: Costs 80 Nova Coins. No limit. Puzzle Damage Skin Batty Damage Skin Vanishing Journey Damage Skin Lovely Damage Skin Mecha Damage Skin Calligraphy Damage Skin Ransom Note Damage Skin Freeze Tag Damage Skin Moon Bunny Damage Skin Rainbow Boom Damage Skin Digitized Damage Skin Keyboard Warrior Damage Skin Orange Mushroom Damage Skin Black Rose Damage Skin: Costs 200 Nova Coins. Limit 1. Chess Damage Skin: Costs 200 Nova Coins. Limit 1. Maple Celebrity Chair: Costs 700 Nova Coins. Limit 1. Bloom of Lucid: Costs 600 Nova Coins. Limit 1. Pepe Orange Mushroom Chair: Costs 400 Nova Coins. Limit 1. Snowman Bounce Mount Coupon (Permanent): Costs 250 Nova Coins. Limit 1. Flying Fish Mount Coupon (Permanent): Costs 400 Nova Coins. Limit 1. Monster Hot Air Balloon Mount Coupon (Permanent): Costs 250 Nova Coins. Limit 1. Nodestone: Costs 50 Nova Coins. Limit 10 per week. Monster Life Gems x7 Coupon: Costs 20 Nova Coins. Limit 7. Superior Monster Incubator: Costs 20 Nova Coins. Limit 7. Infinite Revitalizer: Costs 10 Nova Coins. Limit 1 per day. Power Elixir x100 Coupon: Costs 5 Nova Coins. Limit 5 per day. Hyper Teleport Rock Coupon (1-Day): Costs 15 Nova Coins. Limit 1 per day. House Wedding Ticket Coupon: Costs 300 Nova Coins. Limit 1. Safety Charm x10 Coupon: Costs 50 Nova Coins. No limit. Trait Boost Potion: Costs 300 Nova Coins. Limit 1. Job Advancement Coin: Costs 300 Nova Coins. Limit 1. 8-Slot Soul Bag: Costs 80 Nova Coins. Limit 1. Production 8 Slot Bag: Costs 80 Nova Coins. Limit 1. Pink Coin Purse: Costs 80 Nova Coins. Limit 1. Character Slot Expansion Coupon: Costs 200 Nova Coins. Limit 1. Mastery Book 20: Costs 10 Nova Coins. Limit 3. Mastery Book 30: Costs 20 Nova Coins. Limit 3. Mastery Book 20 (20 Pack): Costs 150 Nova Coins. Limit 1. Mastery Book 30 (30 Pack): Costs 300 Nova Coins. Limit 1. Pollo and Fritto Entry Ticket: Costs 20 Nova Coins. Limit 1 per day. Monster Park REBORN Coupon: Costs 20 Nova Coins. Limit 1 per day. Character Name Change Coupon: Costs 400 Nova Coins. Limit 1. Cosmos Ring Coupon: Costs 10 Nova Coins. Limit 1. Cosmic Atom: Costs 60 Nova Coins. Limit 3 per day. Cosmos Ring Cube: Costs 30 Nova Coins. Limit 5 per day. Nova Sugar Time UTC: December 2 at 12:00 AM – December 2 at 11:59 PM Requirement: Lv. 33 and above Stay logged on for up to 30/60/90/120 minutes to receive rewards. When the 120-minute reward is obtained, the accumulated time will reset. This can be repeated up to 5 times per day. Rewards: 30 minutes: Nova Coin (x10) 60 minutes: Nova Coin (x10) 2x EXP Coupon (15 minutes) 90 minutes: Nova Coin (x10) 120 minutes: Nova Sugar Box: Gives 500 Maple Reward Points and a chance to gain 5,000/10,000/100,000/500,000/1,000,000 Maple Points, Cadena Legendary Absolab Weapon Box, Magnificent Lucid Soul, and Fairy Flight Full Package Coupon. Nova Sugar Coin Box: The first time you open it, you'll receive Nova Coin (x10). The 2nd time you open it, you'll receive Nova Coin (x15). The 3rd time you open it, you'll receive Nova Coin (x20). The 4th time you open it, you'll receive Nova Coin (x25). The 5th time you open it, you'll receive Nova Coin (x30). Nova Hot Week UTC: December 4 at 12:00 AM – December 10 at 11:59 PM Requirement: Lv. 33 and above (Zero characters must have completed up to Chapter 2). During the event period, log in and click the gift box icon on the left side of the screen to receive a Gift Box, and then double-click the box in your inventory to open it. The Gift Box can be obtained once in a 24-hour period every day between the hours of 4:00 PM PST / 7:00 PM EST / 1:00 AM CET / 11:00 AM AEDT, and 3:59 PM PST / 6:59 PM EST / 12:59 AM CET / 10:59 AM AEDT. Once you receive the gift box, you can open it anytime before 1:00 AM PST / 4:00 AM EST / 10:00 AM CET / 8:00 PM AEDT of the following day. If you have more than 30 unclaimed gifts, you may not be able to see the Hot Week reward. Please clear any unclaimed gifts and login again to see the Hot Week reward. If you obtain a Gift Box every day from Monday to Saturday, then on Sunday—in addition to Sunday's reward—you can select another gift! You can select one from all of the items that were given out from Monday to Friday. You are not required to have received each day’s Gift Box on the same character in order to be eligible for the extra gift, but it does have to be with characters in the same world (multiple worlds in World Alliances don't count). Reward items for each day's Gift Box are listed below. Rewards: Monday, December 4 Pendant of the Spirit: Untradeable, 7-day duration. Tuesday, December 5 1000 Reward Points Token: Untradeable, 7-day duration. Wednesday, December 6 Character Slot Expansion Coupon: Untradeable, 7-day duration. Thursday, December 7 2x EXP Coupon (x3): Untradeable, 7-day duration. Use to receive 2x EXP for 30 minutes. Friday, December 8 Nova Coin (x30): Untradeable Saturday, December 9 Spell Trace (x300): Untradeable Sunday, December 10 Nodestone: Untradeable And if you received a Gift Box every day this week (with characters in the same world, not world alliance), then you can also select one additional reward from the items given Monday through Saturday! Super Nova UTC: December 6 at 12:00 AM – January 2 at 11:59 PM Requirement: Can be participated in and completed once per world. Complete daily missions consisting of consecutive playtime and objective requirements in order to receive Daily Tiered Box rewards. Earn Cumulative Tiered Box rewards based on the number of Daily Tiered Box rewards earned throughout the event. For example, complete daily missions and earn 12 Daily Tiered Box rewards to earn a Tier 1 Cumulative Box reward. Rewards: Maple Reward Points Ability Circulator Red Cubes Gold Potential Stamp Coupon Golden Apple Royal Hair Coupon Chest containing one of the following (you get to pick): 12 Star class-based Absolab weapon with Unique Potential (except for Zero, Cadena, and Illium classes) Dominator Pendant Zero Character Creation UTC: November 29 (after maintenance) – December 13 at 11:59 PM Zero will be available for creation for a limited time. You must have a character that is Lv. 100 or above in the same world that you wish to create a Zero character. Zero cannot be created on Reboot world. Cryojet Mount UTC: November 29 (after maintenance) – January 2 at 11:59 PM Requirement: Lv. 33 and above (Zero character that completed Story Quest Act 2). Board the Cryojet in non-Reboot worlds to show off how generous you are! Accept the quest '[Nova] It's Snowing Mesos on Your Cryojet Mount!' from NPC Kemdi to board the Cryojet in Henesys or Leafre. You need to pay 300,000,000 mesos to board. The mount will scatter 200,000,000 mesos to everyone in the channel in which you boarded the Cryojet. Players will have 30 seconds to get to the channel where the Cryojet is about to start scattering mesos. Only players (not pets) can pick up the mesos scattered by the Cryojet. Pressing the spacebar key will display an effect and scatter the mesos even faster! Only 1 player can board the Cryojet in each town per channel. A total 6 players can board the mount at the same in each world. Players who have boarded the Cryojet cannot perform any of the following while they are mounted: Use portals, Auction House, Meso Market, Cash Shop, trade, Monster Life, or change channels. Players must wait 10 minutes before boarding again. Rewards: Mesos Players who scatter mesos are given the Meso Fountain Chair! When you sit on it, it will show the total amount of mesos that you have shared with other people using the Cryojet. This chair cannot be obtained again if you already have one. Dragon Pop UTC: November 29 (after maintenance) – January 2 at 11:59 PM Requirement: Lv. 33 and above (Zero character that completed Story Quest Act 2). Gain EXP and Nova Coins by creating Dragon Pops! Accumulate 100 Dragon Energy by staying in specific towns and hunting monsters within your level range (20 levels below and 20 levels above) to obtain Snowman Dolls and Dragon Dolls. Dragon Dolls get you 10 Dragon Energy and Snowman Dolls get you 50 Dragon Energy when the items are picked up. There is also a chance that you will be given the Dragon Pop Headband, a Hat equipment cover! You can collect up to 10,000 Dragon Energy per day which means you can make 100 Dragon Pops (which are tradeable). Rewards: Dragon Pop Headband Nova Coins EXP 2x EXP & Drop Weekend December 2 - December 3 Requirement: Available for all levels We will be running a 2x EXP & Drop event! Be sure to mark your calendars so you don't miss out on this chance to power through your level-ups! Times: Saturday, December 2, 2017 PST: 12:00 AM – 3:00 AM & 10:00 AM – 1:00 PM & 6:00 PM – 9:00 PM EST: 3:00 AM – 6:00 AM & 1:00 PM – 4:00 PM & 9:00 PM – 12:00 AM (December 3) CET: 9:00 AM – 12:00 PM & 7:00 PM – 10:00 PM & 3:00 AM – 6:00 AM (December 3) AEDT: 7:00 PM – 10:00 PM & 5:00 AM – 8:00 AM (December 3) & 1:00 PM – 4:00 PM (December 3) Sunday, December 3, 2017 PST: 12:00 AM – 3:00 AM & 10:00 AM – 1:00 PM & 6:00 PM – 9:00 PM EST: 3:00 AM – 6:00 AM & 1:00 PM – 4:00 PM & 9:00 PM – 12:00 AM (December 4) CET: 9:00 AM – 12:00 PM & 7:00 PM – 10:00 PM & 3:00 AM – 6:00 AM (December 4) AEDT: 7:00 PM – 10:00 PM & 5:00 AM – 8:00 AM (December 4) & 1:00 PM – 4:00 PM (December 4) Sunny Sunday Perk UTC: December 3 at 12:00 AM – December 3 at 11:59 PM UTC: December 10 at 12:00 AM – December 10 at 11:59 PM Enjoy various perks on each Sunday during the event period. Week 1 - December 3 You can complete 2x as many Surprise Missions. Receive 2x EXP from completing Surprise Missions. Receive 1.5x EXP from completing bounty hunting with Pollo and Fritto. Week 2 - December 10 Receive a buff rate of 100% Rune EXP. Receive 2x buff duration of Rune EXP. Burning Field stages level up faster, and last longer. Burning Field level increases up to Level 15. Festival 100-Player Bingo UTC: December 6 at 12:00 AM – December 26 at 11:59 PM Requirement: Lv. 33 and above (Zero character that completed Story Quest Act 2). Earn Nova Coins from playing Bingo with 99 other players! Starting on December 6, an invitation will fly over your character's head at the 15-minute and 45-minute mark between 12:00 AM - 2:00 PM (UTC). Accept the invitation to be moved to a queued map with the other players. This time around, a second Bingo board is added! Rewards: The amount of Nova Coins earned is determined by the ranking you achieve at the end of the game: 1st Place: 30 Nova Coins 2nd - 5th place: 20 Nova Coins 6th - 10th place: 10 Nova Coins 11th - 20th place: 6 Nova Coins 21st - 30th place: 4 Nova Coins Base reward for participating: 2 Nova Coins View on the Official Site