KMS KMS ver. 1.2.309 – MapleStory Adventure: Skill Balancing & Pre-Registration!

Discussion in 'KMS Updates' started by Orange Mushroom, Dec 12, 2018.

  1. Orange Mushroom

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    The first patch for the winter has been released, and it’s a bit disappointing haha. First of all, this winter’s update is called MapleStory Adventure! There’s not much information about it so far but it does have something to do with a place called Adventure Island.

    This patch contains a pre-registration event so technically, the Adventure update will not start until January 10 (official server, test server patch should be on January 3).

    This patch also contains the skill balancing from the last test server patch (as well as some extra changes) and the Christmas event for this year. There’s even another Tera Burning event!


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    Here’s the world select screen.

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    GM Sori was really lazy this patch, just an image instead of a video for the Maple Update Info Centre.

    Class Balancing Adjustments


    The goal of these balance adjustments is to adjust skills where the skill concepts and performance do not match or their identities are weak. We also want to increase consistency and emphasize certain class characteristics.

    As a result, certain classes’ Double Jump skills have a longer action delay than others have been adjusted and Buff Freezers will apply to more summons. In the case of summons, normally, they are not protected by Buff Freezers but when they are core skills to a class, it becomes a disadvantage compared to other classes and we would like to have them apply.

    All Classes

    Several different skills that create additional attacks have been added and their names are quite varied, so it was difficult to understand which were Final Attack type skills. They will now state in the skill descriptions if they are.

    • Final Attack skills: skills that are considered Final Attack skills will now display that attribute in their skill descriptions
    • [​IMG] Erda Shower: the skill effect will now remain where the skill was cast

    All Warriors

    • [​IMG] Aura Weapon: fixed an error where Aura Weapon’s wave’s damage and number of hits were not affected by +damage/+number of hit boosts to the attacking skill that activated the wave

    All Archers

    Guided Arrow was very inconvenient to use every 30 seconds, so we have increased both its duration and cooldown to reduce tediousness while maintaining its performance.

    • [​IMG] Guided Arrow: duration has been increased from 30 to 60 seconds, cooldown has been increased from 30 to 60 seconds, number of attacks has been increased from 45 to 90

    All Pirates

    Overdrive was not good enough to be worth the penalty after using it, so it was less useful than other classes’ skills. By increasing the skill’s attack boost, we hope to increase its value.

    • [​IMG] Overdrive: attack boost has been increased from 50% to 70%

    Adventurer Warriors

    • [​IMG] Blitz Shield: fixed an error where the shield could not be manually exploded if you changed channels after using it

    Hero

    • [​IMG] Combo Attack: you can now right-click the skill icon in the skill window to turn the Combo effect on/off, the number of Combo counters can now be checked in the buff section in the top right part of the window
    • [​IMG] Sword of Burning Soul: fixed status’ range has been increased, can now be saved using Buff Freezers

    Paladin

    We have made it easier to use Grand Cross, which was difficult to use because of its range.

    • [​IMG] Paladin Expert: critical damage boost has been increased from 8% to 15%
    • [​IMG] Grand Cross: you can now move while casting this skill, damage reduction has been changed to 50% at all levels, cooldown has been decreased from 180 seconds to 150 seconds, attack range before the cross grows in size has been increased by 20%, time before the cross grows has been decreased

    Dark Knight

    • [​IMG] Pierce Cyclone: final attack’s damage has been increased from 2400% to 3000%, number of hits has been increased from 12 to 15, the final attack can now activate Aura Weapon’s wave

    Adventurer Magicians

    • [​IMG] Unstable Memorize: when a skill that has no SP invested in it is used, you will now perform a special action

    Archmage (F/P)

    • [​IMG] Slime Virus: fixed an error where the skill transparency settings of other characters did not apply to this skill
    • [​IMG] Flame Haze: fixed an error where the skill transparency settings of other characters did not apply to this skill
    • [​IMG] Meteor: fixed an error where the meteors would fall on enemies even when the skill was not on cooldown

    Archmage (I/L)

    • [​IMG] Blizzard: fixed an error where the blizzard would fall on enemies even when the skill was not on cooldown
    • [​IMG] Freezing Breath: fixed an error where the skill transparency settings of other characters did not apply to this skill
    • [​IMG] Frozen Orb: castdelay has been decreased by 35%
    • [​IMG] Spirit of Snow: damage has been increased from 600% to 700%, damage when hitting 1 enemy has been increased from 1000% to 1400%, number of enemies hit has been increased from 8 to 10
    • [​IMG] Elemental Adapting (I/L): fixed an error where the shield would remain after defending against a status attack

    Bishop

    Their main skill Big Bang’s attack range was quite small, so they had a big disadvantage while hunting, even when considering Holy Symbol so it’s range was greatly increased. In addition, Heaven’s Door and Ethereal Form, which can be considered buffs in a way, will now be available to use in Vengeance of Angel state, to increase convenience.

    • [​IMG] Heal: fixed an error where attacks hitting enemies affected by Heal’s debuff would have their damage increased instead of their final damage
    • [​IMG] Big Bang: attack range has been increased by 38%
    • [​IMG] Vengeance of Angel: you can now use Heaven’s Door and Ethereal Form while in this state
    • [​IMG] Pray: skill description has been changed to match the actual skill, fixed an error where the skill effect would not be visible to other party members in certain maps
    • [​IMG] Peacemaker: damage has been increased from 600% to 700%, divine light’s damage has been increased from 800% to 1000%

    Bowmaster

    Poison Arrows were much less useful than Magic Arrows and Drain Arrows. By giving them their own role, it makes the choice of which arrowhead to use more meaningful.

    • [​IMG] Quiver Cartridge: attacking an enemy that was poisoned by Poison Arrows will increase your critical damage by 4%
    • [​IMG] Advanced Quiver: Poison Arrows’ critical damage boost is increased to 8%

    Night Lord

    • [​IMG] Critical Throw: the skill’s stats did not change based on amount of SP invested so the critical rate boost has been readjusted to be based on the skill level (the final boost is the same as before)
    • [​IMG] Spread Throw: Triple Throw’s final damage reduction has been decreased from 20% to 10%, Quadruple Throw’s final damage reduction has been decreased from 40% to 30%
    • [​IMG] Dark Lord’s Secret Scroll: duration has been increased from 8 seconds to 12 seconds, attack interval has been increased by 30%

    Shadower

    • [​IMG] Veil of Shadow: fixed an error where the damage would not apply if the character was transformed or bound

    Dual Blade

    Except for some of Dual Blade’s 5th job skills, their attack range was not very big and their power was not very high. The attack ranges of their main skills will be increased and to reduce the disadvantage of Blade Tornado, it will be buffed to match other 5th job skills.

    • [​IMG] Phantom Blow: attack range has been increased by 60%
    • [​IMG] Blade Fury: attack range has been increased by 27%
    • [​IMG] Sharpness: critical rate boost has been increased from 25% to 35%
    • [​IMG] Blade Tornado: damage has been increased from 600% to 900%, attack interval has been decreased by 25%, cooldown has been decreased from 15 seconds to 12 seconds

    Adventurer Pirates

    • [​IMG] Octopush: action delay after jumping has been decreased

    Viper

    Nautilus’ additional attack had a slightly different duration so it has been changed to match the skill’s cooldown. Since it will up more frequently, the damage has been reduced to keep its performance the same.

    • [​IMG] Nautilus: additional attack effect will no longer have a separate duration and will be activated while this skill is on cooldown, additional attack’s damage has been decreased from 250% to 165%

    Captain

    • [​IMG] Bullet Party: number of hits has been increased from 4 to 5
    • [​IMG] Nautilus Assault: fixed an error where invincibility did not apply while casting this skill

    Cannon Shooter

    To match the concept of the Champion Monkey Squad, each Champion Monkey will now have a different appearance and attack characteristics. The skill’s overall power has been increased.

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    • [​IMG] Special Monkey Escort: can now be saved using Buff Freezers, the Champion Monkey Squad will have different effects and attack intervals, attack range has been increased by 10%, the Monkey Cannon’s number of hits has been increased from 3 to 4, Monkey Bomb’s number of hits has been increased from 6 to 7

    Mikhail

    • [​IMG] Soul Jump: action delay after jumping has been decreased
    • [​IMG] Shining Cross: number of enemies hit has been increased from 6 to 7

    Soul Master

    Elysion’s cooldown has been decreased to give it more overall power, making it a more active skill while hunting and fighting bosses.

    • [​IMG] Dance of Moon/Speeding Sunset: damage has been increased from 350% to 400%
    • [​IMG] Elysion: cooldown has been decreased from 240 seconds to 180 seconds
    • [​IMG] Soul Eclipse: number of hits has been increased from 5 to 7

    Flame Wizard

    • [​IMG] Orbital Flame – Split Attack: skill description has been changed to match the actual skill
    • [​IMG] Infinity Flame Circle: attack interval has been decreased by 15%, fixed an error where if you were bound while using this skill you would not be able to move
    • [​IMG] Burning Region: fixed an error where the skill effect would not be visible to other party members in certain maps

    Wind Breaker

    • [​IMG] Wind Blessing: has been changed into a passive skill
    • [​IMG] Bow Expert: critical damage boost has been increased from 8% to 20%

    Night Walker

    Siphon Vitality, which increases your maximum HP, can be disadvantageous while fighting bosses that deal a certain percentage of your HP so the skill has been changed to create a shield that increases survivability.

    • [​IMG] Critical Throw: the skill’s stats did not change based on amount of SP invested so the critical rate boost has been readjusted to be based on the skill level (the final boost is the same as before)

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    • [​IMG] Siphon Vitality: HP boost when you create a Mark of Darkness has been removed, now when you create all Marks of Darkness you will gain a shield for a certain period of time
      • Level 15: When Element: Darkness inflicts a Mark of Darkness, absorb some vitality. When you absorb vitality 30 times, all of them will be consumed to create a shield for 15 seconds that absorbs up to 3250 damage. Your absorbed vitality has a duration of 10 seconds, and every time a new Mark is inflicted, the duration is reset.
    • [​IMG] Siphon Vitality – Extra Point: has been changed from increasing the HP boost to increasing the shield amount by 1500
    • REMOVED! [​IMG] Siphon Vitality – Iron Skin
    • NEW! [​IMG] Siphon Vitality – Reinforce: While Siphon Vitality’s shield is active, your attack is increased by 60. [required level: 165]
    • [​IMG] Siphon Vitality – Imbue Body: has been changed from increasing your status resistance based on the number of Marks of Darkness to increasing your status resistance by 30 while Siphon Vitality’s shield is active

    Striker

    • [​IMG] Heaven and Earth: passive 25% damage boost has been changed to 20% final damage

    Aran

    It was difficult to add Fenrir Crash to the attack cycle because of the short time period of the Swing buff so its duration has been increased. The time that Generator could not be used after exiting Adrenaline Boost also felt quite long so it has been decreased.

    • [​IMG] Combat Step: action delay after jumping while in the air has been decreased
    • [​IMG] Swing Study I: final damage boost after using Smash Swing’s duration has been increased from 2 seconds to 3 seconds
    • [​IMG] Might: attack boost has been increased from 10 to 40
    • [​IMG] Blessing Maha: attack/magic attack boost has been increased from 20 to 30
    • [​IMG] Swing Study II: final damage boost after using Smash Swing’s duration has been increased from 4 seconds to 5 seconds
    • [​IMG] Adrenaline Generator: after Adrenaline Boost ends, the time before you can use this skill has been decreased from 15 seconds to 8 seconds

    Evan

    • [​IMG] Hero’s Will: cast action has been removed

    Mercedes

    Acrobatic Jump had a shorter distance than other double jump skills and had a longer action delay that its sleek image should have had.

    • [​IMG] Acrobatic Jump: action delay after jumping has been decreased, distance moved has been increased
    • [​IMG] Irkalla’s Breath: damage has been increased from 750% to 800%, number of hits has been increased from 6 to 8, cooldown has been increased from 120 seconds to 150 seconds

    Phantom

    Mark of Phantom could be considered a very high power skill conceptually, but its risk was too great for the skill to be as useful as it could be. This risk will be decreased by changing its Dark Sight effect to invincibility.

    • [​IMG] Judgement: the UI can now be moved using the mouse
    • [​IMG][​IMG][​IMG][​IMG][​IMG] Talent of Phantom Thief: fixed an error where stolen skills could not be used, fixed an error where using Net Throwing would cause the client to exit, fixed an error where Oak Barrel Roulette’s description did not appear correctly
    • [​IMG] Swift Phantom: action delay after jumping has been decreased
    • [​IMG] Mark of Phantom: 3 seconds of Dark Sight after being used has been changed to 2 seconds of invincibility, number of hits has been increased from 2 to 3, mark’s number of hits has been increased from 10 to 12, cooldown has been increased from 25 seconds to 30 seconds

    Eunwol

    One of Eunwol’s characteristic skills, Blade Imp’s overall power was weak so we have added a new effect to help compensate.

    • [​IMG] Close Call: fixed an error where the buff icon would remain even after the skill was unlinked
    • [​IMG] Leap: action delay after jumping has been decreased

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    • [​IMG] Blade Imp – Downward: enemies hit will now be inflicted with the Blade Imp – Half debuff that increases Eunwol’s final damage on them by 10% for 15 seconds
    • [​IMG] Blade Imp – Forward: enemies hit will now be inflicted with the Blade Imp – Half debuff that increases Eunwol’s final damage on them by 10% for 15 seconds
    • [​IMG] Blade Imp – Spin: enemies hit will now be inflicted with the Blade Imp – Half debuff that increases Eunwol’s final damage on them by 10% for 15 seconds
    • [​IMG] Spirit Bond Max: Summon Soul Tent’s cooldown when the guardian spirit casts it has been increased from 30 seconds to 60 seconds, its final damage boost has been increased from 450% to 600%

    Luminous

    • [​IMG] Magic Mastery: now increases critical rate by 15%

    Demon Slayer

    We have improved its low growth efficiency and increased the power of Orthrus, which was less powerful than other 5th job skills.

    • [​IMG] Demon Jump: action delay after jumping has been decreased, fixed an error where you could not change directions when using Glide right after using Rope Connect
    • [​IMG] Concentration: 40% damage boost has been changed to 25% final damage boost
    • [​IMG] Advanced Weapon Mastery: critical damage boost has been increased from 8% to 15%
    • [​IMG] Orthrus: duration has been decreased from 48 seconds to 40 seconds, Nemea’s attack cooldown has been decreased from 3 seconds to 2 seconds, Geryon’s attack cooldown has been decreased from 5 seconds to 3 seconds, Geryon’s damage has been increased from 1600% to 1800%

    Demon Avenger

    Blood Feast, which used its own charging methods, caused many problems which did not occur with the conventional charging system. To fix this, we have changed it to use the existing charge system.

    • [​IMG] Demon Jump: action delay after jumping has been decreased, fixed an error where you could not change directions when using Glide right after using Rope Connect
    • [​IMG] Blood Feast: charging method has been changed

    Blaster

    • [​IMG] Double Jump: action delay after jumping has been decreased
    • [​IMG] Hurricane Mixer: fixed an error where Combination Training stacks would be maintained at maximum even when not hitting any enemies

    Battle Mage

    Battle Mage has a disadvantage in combat due to its need to deal a lot of damage at the same time. To help alleviate this, Grim Reaper has received a new feature.

    • [​IMG] Dark Genesis: fixed an error where the lightning would fall on enemies even when the skill was not on cooldown
    • [​IMG] Black Magic Altar: fixed an error where when using this skill, sometimes the action would be activated but the skill would not
    • [​IMG] Grim Reaper: can now be saved using Buff Freezers, the Grim Reaper’s ability to move around the character automatically has been changed so you can use the skill again to instantly summon the Grim Reaper to your position, the duration increase will now increase by the max per attack, attacks while Master of Death is active will not increase the duration but instead the attack cooldown will be decreased by 50%

    Wild Hunter

    • [​IMG][​IMG] Double Jump/Triple Jump: action delay after jumping has been decreased
    • [​IMG] Wild Grenade: explosion range has been increased by 20%, fixed an error where allied monsters could be targeted

    Xenon

    • [​IMG] Multi Mode Linker: fixed an error where this could be used while skill usage was blocked
    • [​IMG] Sudden Propel: action delay after jumping has been decreased

    Mechanic

    Metal Armor Full Burst has a penalty after being used but the concept was to offset its high damage. However, the damage was not high enough and its penalty was more than intended, so the skill’s identity will be enhanced by increasing its damage.

    • [​IMG] Overtuning: 30% damage boost has been changed to 15% final damage
    • [​IMG] Metal Armor Full Burst: maximum keydown time has been increased from 8 seconds to 10 seconds, additional Homing Missiles filed has been increased from 3 to 6, cooldown has been decreased from 240 seconds to 200 seconds, fixed an error where the required skills did not apply

    Kaiser

    Reshuffle Switch’s skill concept was to choose between attack and defense on a case-by-case basis but the defensive mode was almost never used. We want to create value by making it a meaningful choice by enhancing the skills. We would also like to reduce the penalty of Final Figuration to make it a better enhanced state.

    • [​IMG] Reshuffle Switch: HP boost has been removed
    • [​IMG] Double Leap: action delay after jumping has been decreased
    • [​IMG] Defense Mode 1st Enhancement: HP boost has been removed
    • [​IMG] Final Figuration: Morph Gauge will now be depleted all at once at the end instead of while using it, while in Final Figuration your hit box will now match a regular character’s hit box, fixed an error with the character’s appearance if you entered Polo and Fritto’s Eagle Hunt while in Final Figuration mode
    • [​IMG] Attack Mode 2nd Enhancement: using Command while in Attack Mode will now increase your final damage by 5%
    • [​IMG] Defense Mode 2nd Enhancement: HP boost has been removed, using Command while in Defense Mode will now heal 3% of your maximum HP
    • [​IMG] Attack Mode 3rd Enhancement: while in Attack Mode, being in Final Figuration mode will now increase your damage to bosses by 10%
    • [​IMG] Defense Mode 3rd Enhancement: HP boost has been removed, while in Defense Mode, being in Final Figuration mode will now decrease damage from enemy attacks (including % HP attacks) by 5%
    • [​IMG] Guardian of Nova: can now be saved using Buff Freezers, fixed an error where on wide maps, moving a long distance in a single moment would cause the Ancient Kaisers to not follow the character

    Cadena

    • [​IMG][​IMG][​IMG] Weapon Variety: fixed an error where the client would sometimes shut down when several additional attack skills were used at the same time
    • [​IMG] Professional Agent: fixed an error where the client would sometimes shut down when several additional attack skills were used at the same time
    • [​IMG] Chain Arts: Fury: fixed an error where the client would sometimes shut down when several additional attack skills were used at the same time, fixed an error where the damage would not apply if a monster’s actual location and the location where it could be attacked were different

    Angelic Buster

    • [​IMG] Magical Shift: action delay after jumping has been decreased
    • [​IMG] Trinity – Split Attack: skill description has been changed to match the actual skill

    Zero

    • [​IMG] Burst Jump: action delay after jumping has been decreased
    • [​IMG] Time Distortion: fixed an error where the skill effect would not be visible to other party members in certain maps
    • [​IMG] Joint Attack: Alpha and Beta’s linked 3rd attack’s damage has been decreased from 3250% to 2000%, number of hits has been increased from 8 to 13, cooperative attack’s damage has been decreased from 6000% to 4800%, number of hits has been increased from 12 to 15, you can no longer Tag while using this skill
    • [​IMG][​IMG] Shadow Flash: fixed an error where you could remove this Skill Core while Beta’s Shadow Flash was on cooldown

    Kinesis

    Psychic Bullet has no cooldown and we intended for it to be one of several combat patterns. However, its damage was too high and it became the only choice. We have reduced its initial damage and increased the damage of the Micro Black Hole so you can make a choice between them.

    • [​IMG] Psychic Walk: movement distance to the left and right has been increased, movement distance upwards has been decreased
    • [​IMG] Psychic Bullet: damage has been decreased from 1600% to 1100%, Micro Black Hole’s damage has been increased from 700% to 1000%, now if you use Psychic Bullet while a Micro Black Hole is still active the existing Micro Black Hole will not disappear and a new Micro Black Hole will not be created

    Illium

    It was difficult to know if a Reaction skill was activated on Soul of Crystal so its visibility has been increased by adding a separate effect. In addition, by increasing the power of other skills, Illium’s bossing ability has been increased.

    • [​IMG] Crystal Ignition: attack interval has been decreased by 40%
    • [​IMG] Gram Holder: number of hits has been increased from 5 to 6, duration has been increased from 30 seconds to 40 seconds
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    • [​IMG] Soul of Crystal: after Craft: Javelin has hit the Soul Crystal it will prioritize nearby enemies rather than the Crystal, Reaction skills that are activated on the Soul Crystal will use a separate effect, this skill now requires level 1 Reaction: Destruction II and level 1 Reaction: Domination II

    Ark

    • [​IMG][​IMG] Mystic Leap/Instinct Leap: action delay after jumping has been decreased
    • [​IMG] Battle Frenzy: fixed an error where the required skill did not apply
    Game Related


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    The Room of Truth has been added. (Screenshot taken from here)

    • When you fail a Lie Detector or the Find Violetta with Makeup! game, you will be marked as a suspected macro user and be moved to the Room of Truth.
    • Characters who are moved to the Room of Truth must spend a certain amount of time online inside the room, based on the number of times they have been sent there.
    • The more times a character has been moved there, the longer they’ll have to stay in the room.
    • The total number of times a character has been moved there is shared/incremented based on all characters on the account. On Sunday at midnight, the number will be decreased by 5.
    • While in the Room of Truth, regular gameplay is blocked. Detailed restrictions include:
      • Moving and using skills
      • Chatting
      • Using items
      • Cash Shop/Auction House/Monster Life
      • Participation in various events such as Premium PC Room and Sugar Time
      • In-game content and event participation
    • When a character reported to be an illegal program user is sent to the room, the character who reported them will receive a message. This message will be sent within 7 days.

    Users with secondary passwords which are not as secure and are vulnerable will be advised to change them. The following conditions must be met when changing your secondary password:

    • You must combine at least two of the following: numbers, capital letters, lowercase letters, or special characters.
    • The password must be between 6 and 16 characters.
    • The same character cannot be inputted 3 or more times consecutively.
    Improvements and Bug Fixes

    • When using a new Damage Skin, if the currently applied Damage Skin is not already saved, the user will now be prompted to type “Change” in a text input window to help prevent the accidental deletion of Damage Skins.
    • Fixed an error where characters sitting in the Friends Forever Chair appeared bald.
    • Fixed an error where videos did not play properly in-game.
    • Fixed an error where the Blue Dragon Shield was in an awkward position during some actions.
    • Fixed an error where 5th job Demon Avengers could no longer complete the Resistance story quests.
      • Black Wings’ Behaviour
      • Third Mission
      • Protect Suarl
    • Fixed an error where moving down on a rope in the upper right part of the Destroyed Six Paths Crossway would cause you to fall to the floor.
    • The quest information window has been modified to give you more detail on how to complete the Rocky Mountain’s Hunter quest.
    • Fixed an error with some mispellings in the Detective Rave’s Case Journal quests.
    • Fixed an error where the first battle in the Detective Rave’s Case Journal quests did not start properly.
    • The monster appearance speed in Savage Terminal’s Dangerous Fight Club 1/2/3 has been decreased to 85%.
    • In Moonbridge and Labyrinth of Suffering, certain maps’ monster appearance speed has been improved.
    • Fixed an error where Lie Detectors could be used on characters not in combat. The amount of time you have to use a Lie Detector on someone in combat has been increased.
    • Fixed an error where in the character select window, the Kinesis BGM would continue after cancelling creation.
    • Fixed an error where you would sometimes lose Death Count while fighting Lucid and Will.
    • Fixed an error where adjusting the sound options by dragging with your mouse would sometimes cause the game to lag.
    • Fixed an error where if the client exited while matching or entering Urus would cause one of your entries to be deducted.
    • Fixed an error where if a Phantom used Skill Steal inside Urus, the UI would disappear and never come back.
    • Fixed an error where Pet Auto HP would sometimes use multiple poitions.
    • Fixed an error where using Strange Additional Cubes on Zero’s weapons Lapis and Lazuli would sometimes cause you to return to the world select screen.
    • While fighting Cygnus, if you are caught in a whirlwind while using a keydown skill, the keydown will be cancelled.
    • The number of Mileage credits available before cashing out has been increased from 10 to 20.
    • When disassembling an item, you can now right click an item to register it in the Disassemble UI.
    • Fixed an error where using a Buff Freezer while lagging would sometimes cause buffs not to be saved after being revived.
    • Fixed an error where if a character was dead when a boss was defeated, you would sometimes be removed from the map even if you had Death Count remaining.
    • Fixed an error where the Red Double Six Pack’s pre-discount price and discounted amount were incorrect. The item price has not changed.
    • Fixed an error where characters on certain chairs and ridings could not be double clicked to open the information window.
      • Andromeda Chair, Crystal Ball Swing Chair, Terrarium Chair, Doll House Chair, Lucid’s Jewelry Box Chair
      • Pink Chew Chew Whale Riding, Blue Chew Chew Whale Riding, Balloon Riding, Wacky Waving Inflateable Arm Tube Man Riding, Walking Piano Riding
    • Fixed an error where Phantom could steal Luminous’ Alliance’s Will skill. Already stolen skills will be deleted.
    Cash Shop


    TBA

    Events

    Camila’s Christmas Bakery


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    The Camila’s Christmas Bakery event will run from December 13 to December 26.

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    The first part of the event is the Sweet Fluffy Cake Decorating! You can talk to Camila to receive the Sweet Fluffy Cake Chair (which expires).

    Every day, you can hunt monsters to collect up to 100 Cake Powder. You can only collect 100 per day, and once you reach that limit, no more will drop until the next day.

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    Every time you get 200 Cake Powder, the chair will level up, and its size will grow. If you reach level 6 on your Cake Chair, you can receive a permanent version of it.

    If you reach the daily limit on Cake Powder, you can talk to Camila to receive a Cake Decorating Material. These materials can also be acquired by defeating Elite Monsters.

    You can open the Cake Decorating Materials to receive special ingredients. The ingredients will be available to you to customize your chair freely during the event. When the event ends, you will no longer be able to change it.

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    The second part of the event is Sweet Crispy Cookie Time! You can use various cookies to decorate your own Damage Skin!

    From 10 am to midnight, every 15 minutes, Cookie Time will take place in Henesys, Leafre, and Nameless Town.

    During Cookie Time, cookies will fall from the sky! If you can touch one, a random cookie material will be registered to you. Up to 5 cookies can be registered per day.

    You can use your registered cookies to customize your Sweet Crispy Cookie Damage Skin! To receive the Damage Skin, you must have a cookie set for every number from 0~9.

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    The third part of the event is the Sweet and Sticky Choco Slime! This is a minigame where you must jump on the choco slimes to go as high as possible and win Christmas Chocolate!

    Every XX:45, you will receive an invitation to participate in the minigame. You can only participate once per day.
    Inside the map, you can jump on the Choco Slimes to try and collect the various items in the air. If you jump on a Choco Slime again within 5 seconds of your first jump, your jump power will be increased by 10%.

    All rewards will be given out when you exit the game. If you quit during a minigame, you won’t receive any prizes but your daily entry will not be counted. You can collect the following items:

    • Christmas Chocolate (random personality trait experience)
    • Meso bags
    • Cake Powder
    • Random Cake Decorating Material

    If you can collect a cumulative total of 150 Christmas Chocolates, you can talk to Camila to receive the Sweet and Sticky Choco Slime Riding!

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    The fourth part of the event is Camila’s Bakery’s Sweet Gift. If you participate in all 3 events above, you can receive special rewards!

    Every day, if you complete the following requirements in the above 3 events, you can receive prizes.

    • [Cake]: Acquire 100 Cake Powder
    • [Cookie]: Acquire 5 cookies
    • [Chocolate]: Acquire 30 chocolates

    You can choose one of three rewards.

    • 2 2x Experience Coupons (15 minutes)
    • 2 Core Gemstones
    • 4 Selective Arcane Symbol Vouchers

    In addition, based on the number of times you receive Camila’s Sweet Gift, you’ll get even more prizes. These prizes can only be claimed once per world.

    • 2 times: Prepared Spirit Pendant (14 days), 3 Special Medals of Honor
    • 4 times: Storm Growth Potion, 2 Selective 8 Slot Expansion Coupons
    • 6 times: Personality Growth Potion, Damage Skin Storage Slot Expansion Coupon
    • 8 times: 2 Meister Cubes, Experience’s Core Gemstone
    • 10 times: Eternal Rebirth Flame, 10 Strange Additional Cubes

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    The last part of the event is Camila’s Merry Christmas Costume Gift. Every day, you can choose one of 5 item sets. They will expire in 1 day but give 5 attack/magic attack and 25 all stats.

    • Santa Boy/Santa Girl package
    • Santa package
    • Rudolph package
    • Rudolph Hoodie package
    • Snowman package

    If you receive 5 or more time limited costumes, you’ll also receive a Selective Christmas Costume Coupon (Permanent) which allows you to choose one permanent package!

    MapleStory M Battle Mage Growth Support


    The MapleStory M Battle Mage Growth Support event will run from December 18 to January 14.

    To celebrate Battle Mage’s release in MapleStory M, you can level one up to receive prizes in MapleStory!

    • Level 30
      • Travelling Salesman Miumiu (7 days)
    • Level 60
      • Super Megaphone
      • Teleport World Map (7 days)
    • Level 90
      • 10 Safety Charms
    • Level 110
      • Character Slot Expansion Coupon
      • Hot Springs with Reaper Chair
    • Level 125
      • Battlemaged (title)
      • 10k Maple Points
    Adventure Experience Pocket


    The Adventure Experience Pocket event will run from December 27 to January 9.



    Cassandra’s Experience Pocket has returned! Before you set sail to Adventure Island, prepare for a real adventure with the Experience Pocket!

    The Experience Pocket will save experience based on your level every 10 seconds (whether you’re doing anything or not). The pocket will even save experience while you’re offline, at a halved rate (i.e. every 20 seconds). It can save experience for a maximum of 12 hours.

    Experience will not be saved if you are in the Room of Truth.



    The Experience Pocket is shared by all characters in your account and the saved experience can be claimed on any character. However, the amount of experience claimed will be based on the claiming character’s level, not the level of the character that you saved the experience on.

    Adventure Pre-Registration


    The Adventure Pre-Registration event will run from December 27 to January 9. The rewards will be given out from January 10 to January 23.



    To participate, all you have to do is login and complete the “[Adventure] Adventure Island” quest and you’ll be automatically registered.

    You will receive four Adventure Pre-Rregistration Boxes, each with a different set of rewards. They can only be received once per Nexon ID, but they can be moved freely through the storage in a world.

    Each box has guaranteed rewards and then a few extra items you can get if you’re lucky.



    Adventure Pre-Registration Pet Box

    • Albatross Pet Package (guaranteed)
    • 3 Premium Water of Life
    • Scuba Ducky Pet Voucher
    • Skunk Pet Voucher
    • Harp Seal Pet Voucher
    • Summer Von Bon Pet Voucher
    • Ice Knight Pet Voucher
    • 1st Heroes Pet Package
    • 2nd Heroes Pet Package
    • 3 Petite Commander Pets Full Package
    • 3 Miracle Lucid Pets Full Package
    • Selective Luna Petite Pet Box

    Adventure Pre-Registration Special Item Box

    • Adventure Damage Skin (guaranteed)
    • Adventure Island Chair
    • Time Limited Fafnir Weapon Box
    • 3 3x Experience Coupon (15 minutes)
    • 20 Strange Additional Cubes
    • 300 Core Gemstones
    • 100% Unique Potential Scroll
    • Ancient Guardian Chair
    • Lucidroid
    • Legendary Dominator Pendant Voucher
    • Legendary Papulatus Mark Voucher
    • Jewel Bird Riding (Permanent) Voucher
    • Magnificent Will’s Soul
    • 100% Level 160 Star Force 20 Star Enhancement Scroll
    • Double Legendary Arcane Shade Weapon Box (choose an Arcane Shade weapon with Legendary potential and additional potential)

    Adventure Pre-Registration Beauty Box

    • Trendy Royal Face Coupon (guaranteed)
    • January Royal Hair Coupon (guaranteed)
    • VIP Hair Colour Coupon + Skin Care Coupon Voucher
    • Seran Hair Coupon (F)
    • Circular Hair Coupon (M)
    • Multiple Bob Hair Coupon (F)
    • Miro Hair Coupon (M)
    • Mina Hair Coupon (F)
    • Chess Hair Coupon (M)
    • Lady Blair Hair Coupon (F)
    • Bling Guardian Hair Coupon (M)
    • Bling Mystery Hair Coupon (F)
    • Death’s Scythe Voucher

    Adventure Pre-Registration Money Box

    • 2000 Mileage (guaranteed)
    • 3k Maple Points
    • 30k Maple Points
    • 50k Maple Points
    • 100k Maple Points
    • 500k Maple Points
    • 1m Maple Points
    • 300m mesos
    • 500m mesos
    • 1b mesos
    • 5b mesos
    • 10b mesos
    Adventure Box


    The Adventure Box event will run from December 27 to January 9.



    You can accept the Adventure Island quest to unlock the Adventure Coin Gauge and begin to collect Adventure Coins early!

    Hunting monsters around your level, you can acquire Adventure Boxes which give 1 Adventure Coin and a low chance of receiving 100m or 1b mesos.

    You can acquire up to 100 Adventure Boxes per world per day, and they will no longer drop when you reach the daily limit. They can be moved freely among characters in the same world. You must use them before January 10 at 11:59 PM.

    Adventure Sugar Time


    The Adventure Sugar Time event will run for only one day, December 29, from 12 PM to 12 AM.

    Characters level 33 or higher (or Zeroes who have completed Chapter 2) can access the Adventure Sugar Time UI using the event icon. During this event, the amount of time that you are logged in will be recorded in the Adventure Sugar Time UI.

    When you stay logged in for a total of 30/60/90/120 minutes, you can click the button on the UI to receive the following rewards:

    • 30 Minutes
      • 10 Adventure Coins
    • 60 Minutes
      • 10 Adventure Coins
      • 2x Experience Coupon (15 minutes)
    • 90 Minutes
      • 10 Adventure Coins
    • 120 Minutes
      • Adventure Sugar Box (gives 500 Mileage and a chance to win 5,000/10,000/100,000/500,000/1,000,000 Maple Points)
      • Adventure Sugar Coin Box (gives 10 Adventure Coins the first time you open the box, then 5 additional coins per box opened)
      • 2x Experience Coupon (15 minutes)

    Once you have received all of the rewards above, your cumulative time will be reset and you can collect them starting from the beginning again. You can receive the rewards up to 5 times per Maple ID.

    Your cumulative time will be shared between all characters on your Maple ID and will continue to add up until you reach the maximum 120 minutes. Once you have reached the maximum number of rewards (5), you will no longer accumulate logged in time.

    Tera Burning


    The Tera Burning event will run from June 21 to August 31.



    When you create a new character during this event, you can choose to make them a Tera Burning character! Note that you can only do this once per Maple ID.

    Characters can only become Tera Burning characters when they are created. You cannot change your Tera Burning character but if you delete it, you can make another one.



    The main benefit of a Tera Burning character is the ability to gain two extra levels per level up. This effect will take place until level 200!



    You’ll also receive the Eternal Flame title which gives 15 all stats, 15 attack/magic attack, 10% boss damage, 10% defense ignore, 750 HP/MP, 10% bonus experience and 30 Arcane Force.

    The title can only be used after completing the 5th job advancement and its stats will expire in 14 days.



    At level 150, you’ll receive the Expiring Root Abyss Set Box which when opened will reward you with a full level 150 Root Abyss set. These items will have Epic potential and 12 stars, but will expire in 30 days.



    At level 180, you’ll receive the Root Abyss Armor Box, which gives a full set of Root Abyss armor that does not expire (but they’re untradeable).

    At level 200, you’ll receive the Root Abyss Weapon Box, which gives a Root Abyss weapon that does not expire (but it’s untradeable).



    A special benefit for Tera Burning characters is that they do not have to complete any of the pre-quests required to complete the 5th job advancement!

    In addition, every time you level up from level 201~210, you’ll receive 10 Arcane Symbol: Road of Vanishing. Every time you level up from 211~220, you’ll receive 10 Selective Arcane Symbol Vouchers.



    At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 4 Mastery Book 20’s, 4 Mastery Book 30’s, and a full Black set.



    At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.



    When your Tera Burning character is created, it will receive a Snail pet that has 25 hours of magic. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

    Sunday Maple


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    Sunday Maple will take place on December 16, 23, 30, and January 6.

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    On December 16, the following benefits will take place:

    • Receive 1 extra Eternal Rebirth Flame when you use 5 (maximum of 10 per world)
    • Receive 1 extra Powerful Rebirth Flame when you use 5 (maximum of 10 per world)

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    On December 23, the following benefits will take place:

    • Receive 50% additional experience from clearing Monster Park
    • Receive 2x Sunday Growth Boxes from clearing Monster Park

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    On December 30, the following benefits will take place:

    • 50% discount on Ability reset costs
    • 5x chance to receive a Magnificent Soul when exchanging Soul Pieces
    • 2x acquisition rate and daily limit of Adventure Boxes

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    On January 6, the following benefits will take place:

    • 100% success rate when enhancing an item at 5/10/15 stars
    • 2x acquisition rate and daily limit of Adventure Boxes

    Source: Orange Mushroom's Blog