This patch contains some job balancing adjustments (including changes from the last test server update) as well as events for the 6000th day of MapleStory and Haste! Here’s the Maple Update Info Centre video for this patch. Improvements and Bug Fixes (Boss) In Suu, items will no longer drop on the platforms created by Suu. Fixed an error in the Swamp of Memories, Morass in That Day in Trueffet maps where Elite Monsters would appear before the black aura disappeared. In Urus, after matching has begun through the Quick Start, matching will be cancelled if you leave the map. Fixed an error in Reboot where the Demon Balrog could drop weapons for classes other than the character’s class. Improvements and Bug Fixes (Quests) The “Unlocking the Kaiserium’s Curse” quest will now have a warning that states the equipped Soul will disappear before the weapon is replaced. Fixed an error in certain Temple of Time maps where using hidden portals would not clear the “Use a hidden portal in a map 1 time” Sudden Mission. Fixed an error where the Arcane Stone UI’s location would be reset after exiting the Cash Shop or Auction House. Fixed an error in the Messenger of Henesys achievement where certain incorrect quests were shown. Fixed an error in the Limen story quests where after defeating Dunkel, parts of the map were missing. Fixed an error in Xenon’s quests “First Vacation” and “Ominous Feelings” where an incorrect amount of experience rewarded was shown. Fixed an error where certain Partem quests’ navigation did not work. Fixed an error in the “Nihal Desert’s Jewel” quest where if you didn’t have a weapon equipped, you could not enter the battle map. Fixed an error where the Fallen World Tree weekly quests’ completion rewards were incorrectly stated. Fixed an error in Friends Story’s rock and roll where the screen moved towards the roof when there was no one on the roof. Fixed an error where the “Foul Play” quest could only be started by certain jobs. In Heroes of Maple, Demian will no longer summon altars. Fixed an error in the Tenebris daily quests where starting the quests would show the quest completion alert. Fixed an error where while doing the quests to enter the Spirit Tree, you could fall repeatedly forever in Deep Cave 1. Luminous’ augury finding quests will now take place sequentially. The “Buy a New Mastery Book” quest has been renamed to “Buy a Mastery Book”. In addition, the description it gives of Mastery Books has been improved. Fixed an error where Zero, Kinesis, Cadena, Illium, Ark, and Hoyoung could not complete the “Buy a Mastery Book” quest. Improvements and Bug Fixes (Items) Fixed an error where skill effects were outputted while riding the Haechi mount. Fixed an error where if you were a class with wings that didn’t show while on a mount, other characters would still see your class’ wings. Fixed an error where mousing over the Cosmos Ring Voucher would show time limited stats in the item tooltips in certain conditions. Fixed an error where the Blue Apprentice Hat could not be sold in the Auction House. Fixed an error where the Necro Weapon Only Scrolls could not be used on certain Necro weapons. Fixed an error where the Red Two Handed Sword’s icon location was shown incorrectly. Fixed an error where the Luna Petite pets’ set effect were shown as disabled. Fixed an error where the Luna Petite pets did not pick up items and mesos properly in certain terrain. Fixed an error where level 30 Luna Petite pets did not go to sleep when given the command. Fixed an error where pets would cover the character while sitting in certain chairs. Fixed an error where the Teleport World Map would sometimes not be used. You can no longer enter the Cash Shop while using Black Cubes, White Additional Cubes, Memorial Cubes, or Black Rebirth Flames. Fixed an error where the Scarlet Battle Hammer and the 10th Anniversary White Maul would be shown on top of your hands while equipped. Kinesis can no longer equip magician shields. Fixed an error where when using a Black Rebirth Flame, if any buff skills ended while the UI was up, the stat damage changed numbers on the UI would overlap. Fixed an error where the Nyx and Liss pets’ locations were skewed to one side. Improvements and Bug Fixes (Etc) The Buddy List will now be sorted by account buddies and regular buddies. Fixed an error where deleted characters would appear in the guild member list. When selling an item that cannot be repurchased at a store, you can no longer press enter to select the ok button on the warning popup. The Wood Plane and Red Plane’s movement time between continents has been decreased. The guild skill Rise Up Warriors can no longer be used in The SEED floor 13. The profession crafting UI’s shown benefits’ descriptions have been improved. Fixed an error where in Dimensional Crack, Dimensional Rats and Dimensional Black Rats would sometimes drop equipment. Fixed an error where certain level 110~120 monsters did not drop their level equipment. Fixed an error in Polo and Fritto’s bounty hunting in the Stormwing Chase where Mano’s HP bar would appear. Fixed an error where the Stigma coin shop and Phantasma coin shop did not sell arrows. Fixed an error where when searching for monsters in the world map, certain unusable maps’ information would be shown. Fixed an error in the Forest of Patience where you could use invincibility skills and the Follow feature to avoid obstacles. Fixed an error where certain images did not appear properly in 1920×1080 or 1920×1200 resolution. Fixed an error where after exiting the Cash Shop or Auction House, megaphone contents would be removed from the Buddy, Guild and Alliance tabs. Fixed an error where you could move through certain walls in Flag Race. Fixed an error where the Maple Auction search would show certain untradeable Cash Items. Fixed an error where the Cool Refrigerator Chair had awkward movements when previewed in the Cash Shop. Fixed an error where searching for items in the Cash Wardrobe showed items that should not have been included in the search results. Fixed an error where the Mixed Dye Coupon’s preview window showed Beta incorrectly. Fixed an error where Master Label weapon effects did not appear if used with certain equipment with unique effects. Fixed an error where characters with the Lively Adventurer Face could not change their face to the Challenging Face with the Choice Face Coupon. Certain actions of various Cash items have been changed. The english name of the Pocket slot in the equipment window has been corrected. Fixed an error where navigation did not work in Korean Folk Town. Fixed an error where platforms hid characters in Arma’s Lair and Hidden Cave. Fixed an error where the Meisterville notice tooltip appeared in certain places in Kerning City. Fixed an error in Monster Life where if you had an item in your inventory which you could only hold 1 of and completed a quest that rewarded that item, you would not receive it. If you didn’t receive the item, you can use the item and reconnect to receive the reward. Fixed an error where sometimes undeployed attackers would apply in Maple Union. Fixed an error where sometimes you could not deploy attackers. Fixed an error where you could not go from Herb Town’s seaside to the foggy ocean. Fixed an error in Minar Forest: Black Wyvern’s Nest where certain platforms were broken. Fixed an error where certain Necro weapons would not drop after installing a Necro weapon drop core in Evolving System. The Fairy Mar and Wisp’s guides to reviving pets have been changed to provide more detail. Job Balance Adjustments The goal of these balance changes is to help compensate for certain shortcomings and disadvantages without compromising the identities of each class. All Jobs We would like to the intuitiveness of skills by unifying terminology and removing discrepancies. Skills that heal at certain intervals: these skills are now affected by heal rate increasing/decreasing effects from potential and monster skills Damage reduction skills: skill descriptions that state “damage absorption”, “damage reduction”, etc. will now be unified to “damage reduction” Invincibility skills: fixed an error where the invincibility effect would be cancelled if you applied various invincibility skills at the same time Summon skills: your own classes’ summons can now charge the Soul Weapon’s soul gauge Chaining skills: fixed an error where if you had potions in a specific location in your inventory and your number of set up inventory slots was below a certain number, you could not use potions while using chaining skills Flying skills: fixed an error where these skills could not be used at the ends of maps Rush skills: fixed an error where if rush stopped near the end of a platform, you would fall from the platform Skills with prerequisite skills: you can no longer continue using a skill that has a prerequisite if you reset the prerequisite skill after learning the advanced skill Link skills: fixed an error where if you changed the character a Link skill is linked to near midnight, you would consume the number of possible transfers of the next day All Warriors Aura Weapon’s wave was a bit difficult to use due to its feature of being affected by the skill that activated it, so we have changed it to have its own damage and number of hits to reduce the number of things you have to consider.. Aura Weapon: Aura Wave no longer uses the damage and number of hits of the skill that activated it, it now deals 1000% damage 6 times every 6 seconds (at level 25) All Archers Guided Arrow: fixed an error where you could not right click to cancel this skill All Thieves We have reduced the inconvenience of using Dark Sight while hunting. Dark Sight skills: you can now pick up items and use the Teleport World Map while in Dark Sight, Buff Freezers will now save these skills All Pirates The chance of rolling the same 3 numbers had a very powerful effect and we would like to reduce the frequency of this happening. Loaded Dice: when classes that have Double Lucky Dice use Lucky Dice, the chance of getting the same 3 numbers has been decreased by 50%, fixed an error where if you had other skills mapped to your number keys they would be activated when selecting a dice roll with Loaded Dice Adventurers Link skills: fixed an error where sometimes the current level would appear to be higher than the master level Ultimate Adventurer skills: weapon mastery will now apply to these skills Hero We have increased Combo Force’s usability and Incising’s range to help complement hunting. Combo Force: when this skill is used with the down arrow key, you will now move to the location of the targeted enemy more precisely, the range has been decreased by 15% Incising: attack range has been increased by 80%, maximum number of monsters hit has been increased from 6 to 8, number of hits has been increased from 3 to 4 Paladin Shield Mastery: the skill description has been updated to state that the effects will be applied while equipping a Rosario Sanctuary: attack range has been increased by 21% Threaten – Bonus Chance: the number on the skill icon has been removed Dark Knights We have added the ability to contribute to a party. Beholder’s Buff: this skill now increases your magic attack by the same amount as the attack buff, party members will receive half the effects of the buff Archmage (I/L) Ice Age: the frozen ground effect will now be show over monsters like other install skills Thunder Break: final damage reduction when the lightning hits the same spot has been decreased from 10% to 5% Spirit of Snow: damage when hitting one enemy has been increased from 1400% to 1700% (at level 25) Bishop Holy Fountain: fixed an error where the effect would not appear if it was used in the same location as Flame Wizard’s Burning Region Big Bang: the skill description has been changed to match the current defense reduction related logic Bowmaster Steig Eisen: you will now move to the location of the targeted enemy more precisely, the range has been decreased by 15% Advanced Quiver: fixed an error where if you locked Magic Arrows they would not be fired Wind of Frey: cast delay has been decreased by 7% Marksman Steig Eisen: you will now move to the location of the targeted enemy more precisely, the range has been decreased by 15% Charged Arrow: fixed an error where cooldown related system messages would be repeatedly outputted while charging, fixed an error where the skill would be fired twice when it automatically activated then you released the key afterwards, if you continue to hold down the skill key after the maximum charge time is reached and it is automatically fired you will begin to charge again after 1 second, changes have been made to mitigate the problem of users with bad internet connections where the attack passed through monsters without dealing damage Pathfinder Cardinal Blast’s attack range was too big when combined with its attack speed so we have tried to slightly reduce their hunting ability. Cardinal Discharge: fixed an error where if you registered Cardinal Discharge and Cardinal Blast in a macro, sometimes only one skill would be activated Cardinal Blast: fixed an error where if you registered Cardinal Discharge and Cardinal Blast in a macro, sometimes only one skill would be activated Additional Discharge: fixed an error where the magic arrows would target monsters that didn’t spawn yet Curse Tolerance: fixed an error where Cygnus’ dark tornado did not increase your status resistance Additional Blast: fixed an error where the magic arrows would target monsters that didn’t spawn yet Advanced Cardinal Force: Cardinal Blast’s attack range has been decreased by 5% Ancient Astra: fixed an error where certain enhancements could be used while hanging on a ladder Ultimate Blast: fixed an error where the final damage boost based on the amount of consumed Relic Gauge did not apply Obsidian Barrier: fixed an error where if you used this skill while using another skill, that other skill would be cancelled and reactivated Adventurer Thieves Ultimate Dark Sight: Buff Freezers will now save this skill Night Lord Spread Throw: the additional throws’ angles have been changed to be more narrow Fuma Shuriken: Dark Sight will no longer be released due to an already thrown Fuma Shuriken Shadower Shield Mastery: the skill description has been updated to state that the effects will be applied while equipping a Dagger Scabbard Meso Explosion: fixed an error where the coins would appear to fly in the air instead of falling to the ground Assassinate: when attacking multiple enemies, the Wound debuff will now be applied to enemies that already have the debuff on them Veil of Shadows: fixed an error where if you used a Rune of Transcendence and your skills’ cooldowns were reset, you could not reuse this skill if it was on cooldown Sonic Blow: damage has been increased from 865% to 1000% (at level 25) Dual Blade Asura: fixed an error where sometimes the skill cast action would continue after this skill ended Karma Fury: damage has been increased from 1200% to 1500% (at level 25) Viper Serpent Screw: this skill will now be cancelled on maps where you cannot use it Captain Head Shot: number of hits has been increased from 10 to 12 additional defense ignore has been increased from 40% to 100% Unwavering Nectar: HP boost has been removed, fixed an error where the damage reduction was being applied to defense ignore Bullet Party: this skill will now end if you fall into the river in the Torrential Zone Cannon Shooter ICBM: explosion damage has been increased from 2000% to 2400% (at level 25) Mikhail We have reduced the frustration of movement and slightly increased their hunting ability. Soul Jump: move distance has been increased Shining Cross: cast delay has been decreased by 8% Deadly Charge: attack range has been increased by 20%, cooldown has been decreased from 20 seconds to 15 seconds All Cygnus The character creation window’s illustration has been changed. Flame Wizard We have improved their hunting ability and bossing. Liberated Magic: final damage boost has been increased from 25% to 30% Orbital Flame IV: damage boost to regular monsters has been increased from 15% to 30% Burning Region: fixed an error where the effect would not appear if it was used in the same location as Bishop’s Holy Fountain Truth of Magic: magic attack boost has been increased from 10 to 20 Infinity Flame Circle: fixed an error where the attack would begin faster, fixed an error where sometimes you could not move after this skill ended Wind Breaker We have added a separate command to choose the number of Wind Auras that Howling Gale uses. Sky’s Song: fixed an error where you would not be pulling your bowstring during the skill action Howling Gale: this skill now consumes 1 Wind Aura when used, this skill now consumes all Wind Auras when used with the down arrow key, gust damage when using 1 Wind Aura has been decreased from 500% to 450% (at level 25) Night Walker Since Shadow Bats’ attack rate was not 100%, they did not have a consistent hunting performance, so we have increased the rate to 100%. Shadow Bats: Shadow Bats’ attack chance has been increased from 35% to 50% Bat Communion I: Shadow Bats’ attack chance boost has been increased from 5% to 20% Bat Communion III: Shadow Bats’ attack chance boost has been increased from 5% to 30% Dominion: the activation effect’s location has been adjusted Shadow Servant Extend: shadow’s final damage has been increased from 45% to 50% (at level 25) Striker Annihilate’s number of hits has been changed to a fixed number to reduce the disadvantages of using the Lightning buff. Annihilate: number of hits is now 7, regardless of the number of Lightning buff stacks Lightning God: the skill description has been changed to match the current Combat Orders related logic (it does not apply) Heaven and Earth: duration has been decreased from 90 seconds to 30 seconds, cooldown has been decreased from 180 seconds to 120 seconds, now allows you to not have to consume the Lightning buff stacks for the duration of the skill, if you use Gale while Heaven and Earth is active the duration will be updated if the buff’s duration is less than 30 seconds Cygnus Phalanx: you can now change this skill’s direction while chaining skills All Heroes Freud’s Blessing: fixed an error where only the minimum cooldown would apply if you disconnected before reaching max stacks Aran Install Maha: you can now use this skill without Maha’s Domain Fenrir Crash: fixed an error where you could active this skill without having Beyonder maxed Evan Magic Debris: fixed an error where if you used Magic Debris while Overload Mana was active and there was no enemy to target, Overload Mana would still consume MP Break – Return!: fixed an error where the skill level showed (+1) Mercedes Elemental Knight: fixed an error where if you used the Rune of Giants after summoning an Elemental Knight, they would continuously teleport Defense Break: boss damage and critical damage boosts have been increased from 15% to 20% Elemental Ghost: fixed an error where Rolling Moonsault did not activate the afterimages Phantom We have decreased the difficulty of using the 5th job skills to increase their usability. Joker: 100% of the cards will now hit the monster with the highest maximum HP in range, the Red Cross effect’s maximum HP boost has been removed Blackjack: you can now instantly unseal the card by reusing the skill, the unsealed card’s damage has been increased from 2000% to 2400% (at level 25) Mark of Phantom Thief: you can now collect marks with Tempest of Cards, it will require the same number of hits as Ultimate Drive to acquire a mark Eunwol Soul Splitter was an uncomparable skill to use against high level bosses. Since this meant Eunwol was basically required in any party, we would like to reduce Soul Splitter’s efficiency and increase Eunwol’s own damage. Soul Frenzy: number of hits has been increased from 3 to 5, damage has been decreased from 75% to 45% Soul Splitter: final damage rate on split soul has been decreased from 50% to 20%, damage boost on stationary monsters has been changed to a 20% final damage boost Spirit Bond 4: now increases your final damage by 15% Spirit Bond Maximum: final damage boost to Eunwol’s Soul Frenzy when the guardian spirit casts Soul Frenzy has been increased from 600% to 700% Luminous We have reduced their overall cast delays to decrease their clunkiness. Larkness: these skills no longer affect common skills Anti Magic Shell: cast delay has been decreased by 33% Light Shadow Guard: cast delay has been decreased by 25% Photic Meditation: cast delay has been decreased by 33% Light Reflection: cast delay has been decreased by 9% Apocalypse: cast delay has been decreased by 25% Morning Starfall: cast delay has been decreased by 20%, number of hits has been increased from 1 to 2 Dark Crescendo: cast delay has been decreased by 44% Darkness Sorcery: cast delay has been decreased by 33% All Demons Demon Jump: you can now lock the glide’s command, after the command has been locked you can use the jump key again while in the air to double jump Demon Slayer Jormungandr: HP consumed has been decreased from 15% HP to 10% HP, number of hits has been increased from 9 to 12, final attack’s number of hits has been increased from 12 to 15 (at level 25) Demon Avenger We would like to reduce some of the disadvantages of using HP as a resource in certain situations. Blood Contract: your 1st~4th job skills’ HP consumed will now be decreased by 90% while you are heal blocked in certain situations Blood Feast: charge time will now be more accurately reflected, fixed an error where the charge effect did not change with the charge level, fixed an error where it did not activate during Shield Charge, fixed an error where charging would sometimes consume HP multiple times, fixed an error where Enhanced Exceed would be activated Blaster Ducking/Sway: fixed an error where if you put your jump on the space, number or function keys and were in Korean input mode, if you pressed the jump key while using this skills the jump would activate without immediately stopping Battle Mage We have changed their damage boost to increase efficiency when scaling with equipment. Teleport Ver. 2: fixed an error where the client would exit if you used this skill from side to side continuously Battle Mastery: damage boost has been changed to 10% final damage boost Debuff Aura: Debuff Aura’s debuff duration has been increased from 15 seconds to 20 seconds Wild Hunter Capture: this skill can no longer capture monsters in certain content Crossbow Expert: critical damage boost has been increased from 8% to 20% Extend Magazine: final damage boost has been increased from 15% to 20% Jaguar Maximum: number of hits has been increased from 6 to 12, final attack’s number of hits has been increased from 12 to 15, damage has been increased from 3000% to 3600% (at level 25) Wild Grenade: fixed an error where if this skill was used during Wild Vulcan then Wild Vulcan’s skill action would not appear to other players, fixed an error where sometimes it would appear to fire in the opposite direction to other players Xenon Pinpoint Rocket: fixed an error where you could not use this skill while using Mega Smasher Triangle Formation: fixed an error where this skill would sometimes not activate, fixed an error where this skill would not activate during Mega Smasher and only activate once after Mega Smasher ended Mechanic Metal Armor: Human/Metal Armor: Tank: vertical hitbox when sitting down has been decreased by 40% Mechanic Dash: cooldown related system messages will no longer be repeatedly outputted when used continously Support Waver: H-EX: defense reduction has been decreased from 20% to 10% but will now apply to boss monsters, HP recovered has been changed from 20% base HP to 8% maximum HP, this skill no longer recovers HP instantly after being installed Overtuning: final damage boost has been increased from 15% to 20% Massive Fire: SPLASH-F: fixed an error where you could sometimes hang on a ladder while using this skill Robot Mastery: fixed an error where your damage was increased by the same amount as the final damage boost to the robots, 90% damage boost to Robo Launcher: RM7 has been changed to a 135%p damage boost, final damage boost to robots has been increased from 70% to 105% Metal Armour Full Burst: number of hits has been increased from 10 to 11, number of additional Homing Missiles has been increased from 6 to 7 (at level 25), Homing Missile lockout after the skill ends will now be applied more accurately Kaiser Since Kaiser’s link skill didn’t do much for himself, we have added a new feature to it. We would like to reduce the disadvantages of Final Figuration and give you a chance to deal a higher amount of burst damage to be more active when fighting boss monsters. Iron Will: HP boost has been decreased from 10%/15% to 5%/10%, now increases your damage by 2%/3% per Morph Gauge stage (these changes only apply to Kaiser’s Iron Will) Final Figuration: vertical hitbox when sitting down has been decreased by 30% Will of Sword: Strike: when the flames are activated, Draco Slasher’s cooldown will now be instantly reset and you will receive a buff that allows you to use Draco Slasher 3 times without a cooldown, this buff will only last while Will of Sword: Strike is on cooldown Cadena Chain Arts: Takedown: fixed an error where you could sometimes use Chain Arts: Chase while using this skill Chain Arts: Tough Hustle: fixed an error where after this skill ended, the effect would sometimes not stop and your movement would be restricted Angelic Buster Trinity: passive final damage boost has been decreased from 15% to 10% Energy Burst: fixed an error where if you used this skill then were caged by Hilla, the damage would not apply Mascot Familiar: Shiny Bubble Breath will now activate in the direction that Angelic Buster is looking when used Zero Turning Drive: fixed an error where if you put Turning Drive on the space, number or function keys and were in Korean input mode, if you pressed the key the skill would activate Wheel Wind Transcendent Rhinne’s Blessing: the final damage boost will no longer apply to Wheel Wind and Advanced Wheel Wind Joint Attack: the combined attack will now activate 3 times, the damage has been decreased from 4800% to 1800% (at level 25), fixed an error where sometimes the skill would not be activated and your character would not appear Kinesis We have reduced the amount of Psychic Points consumed and increased the recovery rate on bosses to increase their power and reduce difficulty. Psychic Grab: fixed an error where you could use this skill while hanging on a cliff Ultimate – Train: Psychic Points consumed has been decreased from 20 to 15 Ultimate – Psychic Shot: defense reduction debuff effect has been added Awakening: final damage boost has been increased from 20% to 25% Ever Psychic: your Psychic Points will now be increased instantly upon using this skill Psychic Grab – Iron Skin: fixed an error where this would sometimes not apply Psychic Tornado: when the object is thrown, the explosion will now activate 3 times Ultimate – Psychic Bullet: if you hit a boss monster you will now recover 1 Psychic Point, the Psychic Points recovery from the Micro Black Hole has not been changed Illium Since the battle patterns were significantly different between regular mode and Glory Wings mode, Glory Wings mode was weak, so we have adjusted it to be stronger. Exclusive Spell: fixed an error where there was no skill sound effect Craft: Javelin: this skill can now only move within a certain distance from the character, the Crystal, and Soul of Crystal Rio: fixed an error where the damage did not apply Crystal Charge: a new UI has been added to make it easier to see your current Crystal Charge Machina: fixed an error where sometimes this skill was not summoned automatically after Deus ended Crystal Skill: Glory Wings: Glory Wings: Javelin’s cast delay has been decreased by 25% and if it hits fewer monsters than its maximum number of monsters hit the final damage will be increased by 20% per less monster hit (up to 80%), fixed an error where the Rune of Giants’ effect would not apply, fixed an error where certain buffs could not be used, fixed an error where Glory Wings: Javelin’s magic missiles looked awkward to other characters Craft: Javelin II: now increases Craft: Javelin’s damage by 75%p, number of hits by 1, and number of monsters hit by 1 instead of having its own damage, Glory Wings: javelin’s damage boost has been increased from 150%p to 165%p, increased damage to regular monsters will now apply to fragments and Glory Wings: Javelin’s magic missiles, this skill now requires level 10 Bless Mark Mastery Craft: Orb II: now increases Craft: Orb’s damage by 250%p and number of monsters hit by 2 instead of having its own damage, damage boost to Craft: Javelin after being used has been decreased from 30% to 15% Craft: Longinus: cast delay has been decreased by 24%, now deals 20% increased damage to boss monsters Crystal Skill: Deus: fixed an error where the satellites’ damage did not apply Javelin – Reinforce: this skill now applies to Craft: Javelin II’s created fragments and Glory Wings: Javelin’s created magic missiles Javelin – Boss Killer: this skill now applies to Craft: Javelin II’s created fragments and Glory Wings: Javelin’s created magic missiles Crystal Ignition: when this skill is used during Glory Wings, Reaction: Spectrum will now be activated automatically, fixed an error where the maximum movement speed was not applied Reaction: Spectrum: fixed an error where the skill level showed (+1) Soul of Crystal: damage boost when Glory Wings is used has been increased from 22% to 30% (at level 25) Ark Looming Spectre: fixed an error where the willpower UI shared a location with Hoyoung’s power UI Exclusive Spell: fixed an error where there was no skill sound effect Abyss Charge Drive: boss monster damage boost from the Abyss buff has been increased from 20% to 30% Hoyoung The efficiency of using Wind Wave: Heaven and Transform One Ton Stone was so efficient that it was lowering the value of other combinations. We have reduced the power of Transform One Ton Stone and changed cast delays and damage of other skills to make it more powerful to link attributes. Charm Power: fixed an error where the power UI shared a location with Ark’s willpower UI, fixed an error where the Attribute Link stage would be reset if you exited the Cash Shop Fan Smash: Human: attack will activate 33% faster, total cast delay has not been changed Suction Bottle: cast delay has been decreased by 29% Scroll Power: maximum Scroll Power amount has been decreased from 100 to 90, amount charged when using a Charm Skill has been decreased from 35 to 30 Wind Wave: Heaven: fixed an error where sometimes the jump height would be different when used on the groudn Ground Strike: Earth: cast delay has been decreased by 33% Ground Strike: Real: if there are no platforms in the location where you move to, you will be moved to the nearest platform within a certain range Fire Pursuit: can now be used in the air, fixed an error where this skill would not attack the statues in Pink Bean Understanding: Fan Smash: Human’s damage boost has been increased from 130%p to 180%p, Ground Wave skills’ damage boost has been increased from 85%p to 90%p Staff Smash: Human: cast delay has been decreased by 29%, first attack’s damage has been increased from 200% to 260%, now deals 30% increased damage to bosses, you can now link attributes with the final attack even if you don’t hit an enemy with the first attack Transform One Ton Stone: damage has been decreased from 365% to 275%, if used during Wind Wave: Heaven or Destruction Flame: Heaven it can only be used after the previous skills’ attack has been activated, fixed an error where this skill was sometimes activated 2 times, fixed an error where when the Heaven skills were used sometimes the Real versions of the skills would be activated, fixed an error where if you used the command while on a platform a message that said it was unusable would be outputted Distortion Axis Gate: if the gate is currently installed somewhere, you can use this skill with the up arrow key to destroy the old gate and install a new one Enlightenment: Fan Smash: Human’s damage boost has been increased from 190%p to 275%p, Suction Bottle’s damage boost has been increased from 320%p to 550%p, Ground Wave skills’ damage boost has been increased from 150%p to 215%p, Ground Strike skills’ damage boost has been increased from 130%p to 230%p Sage Teachings: Master’s Elixir: final damage boost has been removed, Charm Power charge rate has been increased from 30 to 35, Scroll Power charge rate has been increased from 20 to 30 Grandis Goddess’ Blessing: Charm Power and Scroll Power charge rate boost has been increased from 37% to 70% (at level 25) Sage Teachings: Descent of the Superpowered Gods: Descent of the Gods’ number of hits has been increased from 12 to 15 Sage Teachings: Hyper Clone Rampage: duration has been changed to 30 seconds at all skill levels Cash Shop 6000th Day Overwhelming Sale The 6000th Day Overwhelming Sale will take place from September 26 to October 9. The first part of the sale is special hat boxes. The Victoria Island Wreath Box gives new wreaths based on the towns of Victoria Island. There’s also the 8th Anniversary Hat Box and 11th Anniversary Hat Box, giving hats from those anniversaries. The second part of the sale contains various Maple monster packages, based on Pink Bean, Yeti, Orange Mushroom, Slime, and Pepe. Super cute!! The third part of the sale is the return of the Petite Commanders and Petite Damien and Friends pets. The final part of the sale is the All Star Choice Hair and Face Coupons. These coupons allow you to pick any of the hairs/eyes that other classes receive on creation. Maple Royal Style The Maple Royal Style Coupon will be available from September 26 to October 16, and has been updated with new items, including the new Sporty set. It also has the 78th Special Label: the Midnight Moonlight set. If you collect all 5 items, you’ll also receive the Midnight Milky Way Chair. Events Fairy Wonky’s Magic Lamp The Fairy Wonky’s Magic Lamp event will run from September 26 to October 9. The Fairy Wonky has appeared for MapleStory’s 6000th day, but he has gotten stuck in a mysterious magic lamp and has forgotten his precious memories of Maple World. Help him reclaim his memories to receive gifts! Every day, you must complete a mission where you enter a special map containing the Fairy Wonky’s memories. This can only be done once per world. After completing that, you will receive a repeatable Magic Lamp mission, which is to kill 500 monsters in your level range. When you complete the mission, you can talk to Wonky to receive your prize. If you have already completed the mission that day, you’ll receive a different prize when you repeat it. Day First Time Reward Repeated Reward 1 3 3x Experience Coupons (15 minutes) 3 2x Experience Coupons (15 minutes) 2 1000 Mileage Spirit Pendant (7 days) 3 1 of 3 Wish Gifts 1 of 3 Wish Gifts 4 3 Special Medals of Honor Special Medal of Honor 5 20 Selective Arcane Symbols Personality Growth Potion 6 1 of 3 Wish Gifts 1 of 3 Wish Gifts 7 10 Core Gemstones Powerful Rebirth Flame 8 5 Meister Cubes 2 Strange Additional Cubes (Reboot: 2 Craftsman’s Cubes) 9 2 Eternal Rebirth Flames 1 Meister Cube 10 1 of 3 Wish Gifts 1 of 3 Wish Gifts The Wish Gift allows you to choose one of three items, and after you receive an item, you cannot choose it again. 6000 Days Magic Lamp Chair 6000 Days Arabian Costume Set Lamp’s Fairy Wonky If you complete a mission on October 3, you’ll receive extra rewards (once per world). Fairy Wonky’s Selective Hair Coupon VIP Dye Coupon If you complete a mission on October 9, you’ll receive extra rewards (once per world). Fairy Wonky’s Selective Face Coupon Skin Care Coupon After completing mission 10, you will be automatically entered for a chance to win a MapleStory tumbler and Orca figure. This can only be done once per Maple ID. This will also give you a Fairy Wonky’s Wish Message item, which you can use to send a wish to Wonky. MapleStory 6000 Days Party To celebrate the 6000th day of MapleStory, the Fairy Wonky has prepared a special party and gifts! You have to login on October 1 (MapleStory’s 6000th day of service!) and you’ll receive the 6000th Day Celebration Party Chair by talking to Wonky. If you sit on the chair for a total of 6000 seconds, you’ll receive additional rewards! These rewards can only be received until October 7. 6000th Day Celebration Damage Skin 6000th Day Experience Pouch Haste Plus The Haste Plus event will run from October 10 to October 23. The Hunting Acceleration! Haste event has been reborn as the Haste Plus event! From user feedback, the missions have been made easier, the rewards have been improved, and the new Haste Booster makes hunting even faster. During this event, there will be a few extra benefits to encourage hunting. Elite Monsters’ appearance rate will be increased Runes will spawn more frequently and their cooldowns will be decreased from 15 minutes to 10 minutes Runes’ experience buff effect will be increased from 100% to 200% Sudden Missions will appear more frequently Sudden Missions’ daily limit will be increased from 3 to 6 Polo & Fritto’s appearance rate will be increased Flame Wolf’s experience reward will be increased from 100% to 150% Boss Party UI’s buff effect will be increased from 10% damage to 30% damage Every day, you’ll have a total of 6 missions that you can complete (once per world). When you complete each one, you’ll get experience based on your level and a Haste Box. Hunt 999 monsters around your level Hunt 20 Elite Monsters Clear Polo & Fritto 3 times Clear Flame Wolf 1 time Activate 5 Runes Clear 1 Sudden Mission When you open a Haste Box, you’ll receive 1 of the following items as well as 1 Haste Booster. 500 Scroll Traces Advanced Hunter Medal of Honor 1~5 Selective Arcane Symbol Vouchers 1~5 Core Gemstones Craftsman’s Cube Strange Additional Cube Meister Cube Inkwell Coin You can use your Haste Boosters through the Haste window. When you use one in a map with monsters around your level, Blazing Flame monsters will be summoned for 100 seconds (only visible to you). Each week of the event, if you can complete all 6 daily missions in a single day, you’ll unlock the weekly hidden mission. By completing these hidden missions, you can receive extra prizes! 1st week (October 10 ~ October 16): kill 44,444 monsters Mindless Runner Chair Powerful Rebirth Flame 2nd week (October 17 ~ October 23): kill 88,888 monsters (55,555 if you completed the first week) Flame Damage Skin Eternal Rebirth Flame If you complete both weeks’ hidden missions, you’ll be given the I’m Very Hasted title which gives 50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, and 2500 HP/MP. However, the stats will expire on November 28. Maple Hangul Day Gift The Maple Hangul Day Gift event will take place on October 9, celebrating Hangul Day! You need to take a simple quiz and afterwards, you can choose one of three Hangul Unit Damage Skins. MapleStory Font Damage Skin Hangul Day Damage Skin Hangul Day Handwritten Damage Skin Sunday Maple The Sunday Maple event will take place on September 29, October 6, October 13, and October 20. Source: Orange Mushroom's Blog