KMS KMS ver. 1.2.346 – Yeti x Pink Bean World!

Discussion in 'KMS Updates' started by Orange Mushroom, Mar 24, 2021.

  1. Orange Mushroom

    Active Member

    Messages:
    261
    Likes Received:
    0
    Best Answers:
    0
    [​IMG]

    The Yeti x Pink Bean World is open, where you can make your own Pink Bean or the new Yeti character! There’s also the Solo Army vs Couple Army event and the return of Haste. Other than that, the patch includes various improvements and bug fixes.

    This is the first real patch since Nexon said they would be more transparent, they now include Developer Notes for various changes and also, yesterday they released a notice with a few additional changes they would make from KMST to KMS based on feedback from users. I’ll include those notes in these patch notes (in the Yeti x Pink Bean World section and the change to skills that affected unattackable enemies).


    [​IMG] [​IMG] [​IMG]
    Overview



    • Yeti x Pink Bean World
    • Spring Spring Spring Solo Army vs Couple Army
    • Haste Plus
    • Improvement Work
    • Error Fixes
    Improvements

    Skills


    Screen darkening and shaking effects from skills used by other characters will no longer be applied.

    Dark Sight skills that activate automatically when hit or when using certain skills have been changed so that when you avoid an attack that deals % HP damage, they will now have their duration decreased by 20% instead of being cancelled instantly.

    • [​IMG] Shadower/Dual Blade’s Advanced Dark Sight
    • [​IMG] Night Walker’s Shadow Jump
    • [​IMG] Cadena’s Chain Arts: Chase
    • [​IMG] Hoyoung’s Out of Sight

    Developer Notes

    Dark Sight when used directly has a penalty for the cooldown when you avoid certain attacks but Dark Sight when activated automatically had no penalty so we maintained the specification that they would be cancelled after avoiding 1 attack. However, since they both have the same title of Dark Sight, the differences caused confusion, so we are trying to unify the details related to avoiding attacks by adding a similar penalty which decreases the duration.

    [​IMG] You can now right-click Dark Knight’s Reincarnation skill to turn the continuous effect on/off.

    [​IMG] Marksman’s Arrow Illusion will now attract boss monsters in range regardless of where it was installed.


    Developer Notes

    Arrow Illusion did not attract boss monsters, but there was an error where it could do so if it was used in specific locations on a map. This issue has been around for a long time and there are already other skills which attract bosses, so we have changed this skill to do so regardless of the location it is used on a map.

    [​IMG] Viper’s Energy Charge‘s on/off charge effect will now also be applied to other characters.

    [​IMG] Soul Master can no longer be knocked back by any attack during Dance of Moon/Speeding Sunset’s use action.

    When Aran reaches 1000 Combo, the screen effect during Adrenaline Boost will now be outputted for a short time to inform you about reaching it.

    [​IMG] Luminous’ Light Blink‘s monster finding range in the upwards and downwards direction has been increased by 150% when used in non-town maps.

    [​IMG] Demon Slayer’s Demon Bane’s command to instantly end the invincible attack has been changed from re-using the skill to re-using the skill with the down arrow key. Demon Bane now gives an additional 1 second of invincibility after the invincible attack ends.

    Certain Wild Hunter buff skills’ cast delays have been decreased.

    • [​IMG] Soul Arrow: Crossbow: Cast delay has been decreased by 55%.
    • [​IMG] Howling: Cast delay has been decreased by 50%.
    • [​IMG] Beast Form: Cast delay has been decreased by 50%.
    • [​IMG] Silent Rampage: Cast delay when used while riding the Jaguar has been decreased by 29%, to be the same as when the Jaguar is summoned.

    [​IMG] Xenon’s Mega Smasher now has an additional 1 second of invincibility after the attack ends. This skill can no longer used by double clicking on the skill UI.

    [​IMG][​IMG] Buff Freezers will now be applied to Xenon’s Overload Mode and Hologram Gravity: Fusion. However, if Overload Mode is saved, your MP will be not be restored when you resurrect.

    Boss Monsters


    [​IMG]

    Hard Hilla will no longer use Damage Reflect and Life Leech at the same time. The notification message when she casts Life Leech has been changed to be easier to see. A grace period has been added after casting before she begins healing.


    Developer Notes

    Before the February 25 update where Hard Hilla’s Life Leech pattern was reworked, if you entered alone, if you didn’t use an invincibility skill to block the activation itself, you would just get killed. Even if you used it at the exact moment, you could still get hit by the pattern due to server delay. Also, if you had no skills with invincibility, it was a pattern that would just consume your Death Count.

    In the February 25 update, the Life Leech pattern rework allowed all characters to use a similar attack strategy regardless of if they had an invincibility skill or not. We maintained the existing concept of recovering by leeching HP but changed it to be absorbed from her summoned monsters instead of the character. There were many people who felt the difficulty increased sharply since it was a completely different pattern from the one before that they were used to, and the perceived difficulty was even higher if she used Damage Reflect at the same time as her recovery could not be stopped since the summoned monsters could not be killed.

    First of all, by stopping the situation where she could use Damage Reflect and Life Leech at the same time, the difficulty has been decreased by giving time to deal with the summoned monsters before the Life Leech pattern is activated. Afterwards, Hilla’s patterns will be observed closely, and additional adjustments will be made if necessary.
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    In certain bosses, you must now exit by clicking the portals and selecting the exit option instead of pressing the up-arrow key on them.

    • Magnus (Easy/Normal/Hard)
    • Hilla (Normal/Hard)
    • Arkarium (Easy/Normal)
    • Von Leon (Easy/Normal/Hard)
    • Caoong (Normal)
    • Cygnus (Easy/Normal)
    • Pierre (Normal/Chaos)
    • Von Bon (Normal/Chaos)
    • Bloody Queen (Normal/Chaos)
    • Vellum (Normal/Chaos)
    • Suu (Normal/Hard)
    • Demian (Normal/Hard)
    • Lucid (Easy/Normal/Hard)
    • Will (Normal/Hard)
    • Dusk (Normal/Chaos)
    • Dunkel (Normal/Hard)
    • Jin Hilla (Hard)
    • Black Mage (Hard)
    • Chosen Seren (Hard)

    Developer Notes

    With the existing method to exit through portals, there were many cases where the flow of battle was interrupted by accidentally entering the portal at an undesired moment. In particular, this problem occurred in places like Lucid Phase 2 where the up-arrow key is used often. The exit portal has been changed to use mouse clicks so that they do not activate at the wrong time.

    We considered using the NPC Chat/Gather key but in bosses like Demian, Lucid, Will, and Jin Hilla, the NPC Chat/Gather key is used in other ways which would make room for confusion so we have set it to only be used by mouse clicks.
    Quests and Maps


    Quest information has been added to ‘[Yum Yum] Flower Investigation 1’ and ‘[Yum Yum] Flower Investigation 2”s quest information window.

    In the Maple Guide, ‘Sellas, Where Stars Sleep’s usage level has been expanded to level 240~251.

    The Maple Admin NPC has been added to Nameless Town.

    Item


    In Chaos Scrolls’ displayed rates, the ‘no change in stat boosts’ and ‘+0’ options will be unified as ‘+0’.

    You can now use the Premium PC Quickslot Menu when pot locked.

    When using the Arcane Shade Weapon Box, in the list of weapons that can be received, a guide has been added to show the same weapon as the type of weapon currently equipped. A final confirmation process has been added before the selected weapon is given.

    Achievements


    The ‘Hot Brothers’ achievement has been changed from the Battle category to the Boss category.

    The Seed


    In The Seed’s 43f, a description for the quiz has been added. A description has been added to the questions for 11f, 13f, and 21f, stating that it is based on the number of monsters you individually killed, not your party’s.

    Reboot


    In Reboot World, if your experience and item acquisition rates were decreased due to being in a party, there was no separate notice, so if your acquisition rate is decreased, a guide message will now be outputted in the battle tab.

    UI


    [​IMG]

    Particle effects have been added to the Character Select screen.

    Spine effects have been added to the Resistance creation window illustration.

    Error Fixes

    Skills


    Fixed an issue where certain skills could debuff ally NPCs or unattackable enemies. However, the Transcendent Stones that appear in Demian will still be affected by debuffs.

    • [​IMG] Archmage (F/P)’s Poison Mist
    • [​IMG] Night Lord’s Purge Area
    • [​IMG] Shadower’s Smokescreen
    • [​IMG] Adventurer Pirates’ Pirate Flag
    • [​IMG] Wind Breaker’s Emerald Flower

    Developer Notes

    This error fix was made to prevent the issue where ally NPCs and required dummy monsters for content development were affected. Since this was not intended to change the experience in other areas, we have made an exception for the Transcendent Stones that appear in Demian so the existing battle patterns do not change.

    While using continuously attacking skills, if you are transformed by things like Transformation Potions or statuses, the continuous attack will no longer deal damage.

    • [​IMG] Dark Knight’s Darkness Aura
    • [​IMG] Archmage (F/P)’s Fire Aura
    • [​IMG] Dual Blade’s Asura
    • [​IMG] Viper’s Serpent Screw
    • [​IMG] Captain’s Bullet Party
    • [​IMG] Mikhail’s Sword of Soul Light
    • [​IMG] Demon Slayer’s Metamorphosis
    • [​IMG] Kaiser’s Dragon Blaze
    • [​IMG][​IMG] Adele’s Storm/Restore

    Developer Notes

    In the current battle system, only certain character transformation skills like Kaiser’s Final Figuration let you attack while transformed. When an attack other than summons or install skills deals damage while being transformed/unable to attack like through Transformation Potions, this could interfere with the current battle system and cause various problems. Therefore, we have restricted the ability to deal damage during transformations, and other skills that do damage while being transformed and unable to attack will continue to be fixed.

    Fixed an issue where skills that find and move to enemies could target unattackable enemies.

    • [​IMG] Shadower’s Into Darkness
    • [​IMG] Striker’s Flash
    • [​IMG] Eunwol’s Fox Trot
    • [​IMG] Luminous’ Light Blink

    Fixed an issue in the Battle Analysis system where the Aeon of Creation’s skill name was not displayed correctly.

    You can no longer talk to NPCs during the delay time before you are moved after using a return skill.

    Fixed an issue where blocking a pattern with multiple hits would appear to block only the first hit.

    • [​IMG] Mikhail’s Royal Guard
    • [​IMG] Adele’s Dike

    Fixed an issue where certain buff skills with no cast action would have a move action when used on a rope.

    If you enter the Soul Skill command while hanging on a rope, the skill cannot not be used and the Soul Skill will not be activated, but we fixed an issue where if you moved to the ground in a certain time after entering the command, the Soul Skill would be activated.

    Fixed an issue where you could not acquire the falling items from the Rune of Treasure or the Bonus Stage while using a keydown skill.

    Fixed an issue where Ready to Die’s duration was applied abnormally if the stage was changed at the same time as the duration ending.

    Fixed an issue where if you used Loaded Dice’s selection while in Hangul entry, sometimes the skill or item registered on that key would be used.

    Fixed an issue where if you received the Adventurer or Cygnus Knights link skill when you were an Adventurer or Cygnus Knight, the stats would be additionally increased from the previous level.

    Fixed an issue with Hero’s Sword of Burning Soul where if you changed maps after fixing its position, sometimes it would remain fixed. Fixed an issue where the skill description would show 0% damage when fixed. Fixed an issue where if the skill core was level 26 or higher, the skill description would not be outputted when fixed.

    Fixed an issue where if Paladin used Blessed Hammer immediately before Advanced Charge ended, then cancelled and recharged Elemental Charge, Blessed Hammer’s range would appear to be increased.

    Fixed an issue where Paladin’s Sacrosanctity sometimes did not immediately end when re-used.

    Fixed an issue where if Paladin used Sacrosanctity while bonded to a party member with Holy Unity and that party member right-clicked Sacrosanctity to cancel it, the Paladin’s Sacrosanctity would be cancelled.

    Fixed an issue with Paladin’s Holy Unity where if they used the 1~6 keys to change the bonded party member, the skill or item registered on that key would be used.

    Fixed an issue where if Paladin changed channels while using Holy Unity, sometimes their final damage would not be increased.

    Fixed an issue with Archmage (F/P)’s Fire Aura where the effect was outputted between the face and eyes.

    Fixed an issue where Bishop was not in combat state when using Divine Punishment.

    Fixed an issue with Night Lord’s Purge Area where the debuff effect would not disappear for a certain amount of time after it ended.

    Fixed an issue with Night Lord’s Fuma Shuriken where the hit sound effect was not outputted when wearing Cash stars.

    Fixed an issue where Dual Blade’s Fatal Blow’s hit sound effect was not outputted.

    Captain’s Bullet Party’s skill description has been updated to match the current logic of ‘consuming MP per second’.

    Fixed an issue where if Pathfinder used Cardinal Transition while in the Reverse Keys status, it would only be activated in place.

    Fixed an issue where if Pathfinder used Relic Unbound repeatedly, sometimes the Relic Gauge would be consumed multiple times.

    Fixed an issue where Wind Breaker’s Howling Gale moved to target unattackable enemies.

    Fixed an issue where Aran’s Combo was not decreased to 800 if they moved to certain maps where they were able to activate Adrenaline Boost Activate then could not activate it anymore.

    Fixed an issue where if Mercedes died while using Elemental Ghost then used a Buff Freezer, Elemental Ghost would appear twice on the buff window.

    Fixed an issue where Phantom’s Noire Carte – Reverse Card skill appeared on the skill UI and you could use SP on it. SP which was already used has been returned.

    Fixed an issue where Eunwol was not in combat state when using Spirit Frenzy.

    Fixed an issue where if Demon Slayer used Demon Trace continuously, sometimes the client would exit.

    Fixed an issue with Demon Slayer’s Orthros where the attack action would not be visible to other characters if the attack did not hit an enemy.

    Fixed an issue where Demon Avenger would sometimes not move after using Shield Charge.

    Fixed an issue with Demon Avenger’s Blood Feast where the cooldown applied in Urus.

    To fix an issue where Blaster had remaining SP in 3rd job, Magnum Cannon and Lift Press will no longer share SP so you can consume it.

    Fixed an issue with Wild Hunter where if you used 2 or more Jaguar skills at the same time, only 1 would be activated but the cooldown of all of them would be applied.

    Fixed an issue where if Xenon died while using Time Capsule, it would be cancelled but sometimes the effect would remain.

    Fixed an issue where Kain’s [Execute] Chain Sickle’s final attack would cancel other skills and activate.

    Kain’s Thanatos Descent’s skill description has been updated to match the current logic of ‘Area of Death can be used during certain skills’.

    Alleviated an issue where if Zero tagged while using a skill that activated shockwaves/sword slashes, sometimes that skill’s shockwaves/sword slashes would not be activated.


    Developer Notes

    Zero’s logic is quite complex due to the uniqueness of Tag and Assist together with many factors. Certain error fixes can affect their overall logic and change their play style, so we are very careful when fixing them. We will try to fix any remaining errors without changing their play style.

    Fixed an issue where if Zero used Limit Break continuously, the skill would end immediately after the 2nd usage as if you had used the skill again.

    Fixed an issue where if Adele used Tread during Levitation, sometimes Levitation would not end.

    Fixed an issue with Illium’s Craft: Longinus where sometimes the skill afterimage would appear to remain to other characters.

    Fixed an issue where if all of Ark’s spells hit an enemy, the Scarlet Spell buff would not be applied.

    Fixed an issue where Hoyoung’s Seeking Ghost Flame would not target enemies being hit by multiple people.

    Hoyoung’s Scroll: Degeneration will no longer transform event monsters.

    Fixed an issue with the Warm Tangerine Riding skill where if you moused over the skill icon, it would move slightly.

    Boss Monsters


    Fixed an issue where Elite Champions would sometimes not disappear after exceeding their duration.

    Fixed an issue in Urus where certain patterns could knock back characters that were in an invincible state or unable to be knocked back by any attacks state.

    Fixed an issue in Urus where sometimes 2 Urus would be summoned.

    Fixed an issue in Arkarium (Easy/Normal) where after dying, if you died in the Time to Return to the Dimensional Crack map, you would be returned to the Rift of Time map even if you had remaining Death Count.

    Fixed an issue in Chaos Pink Bean where it sometimes did not appear.

    When The Seed’s Dorothy dies, the meteors used by Dorothy will now disappear.

    Fixed an issue where if you moved to Cygnus (Normal) through the Boss UI then moved to another boss in the entry waiting map, you would not be returned to your original map.

    Fixed an issue in Cygnus where if you were hit by the Dark Tornado, if you used a skill that could be used during other skills, the Dark Tornado would be cancelled.

    In Pierre and Bloody Queen, now after defeating the bosses, the map duration will be increased to 5 minutes and the character will not take damage, similar to other boss monsters.

    Fixed an issue in Pierre where invincibility applied to certain actions that did not have invincibility.

    [​IMG]

    Fixed an issue in Chaos Pierre phase 3 where if the split pattern was activated 1 time then Pierre’s HP was healed to return to the previous phase then it entered phase 3 again, it would instantly split without a grace period.


    Developer Notes

    Pierre’s titled ‘Split Skip’ strategy was based on an error where Pierre would not instantly split upon entering phase 3 for the first time. However, since this was a functional strategy, it has been maintained without additional changes. Since this strategy has been used for a long time, the pattern where Pierre instantly split after that first time caused confusion, so we have changed it so that it will split at the same time as the first for the 2nd or later attempts at phase 3.

    Fixed an issue in Pierre where if you had the same colour hat and dealt more than a certain amount of damage, Pierre would not recover health. When Pierre recovers health, it can now only recover up to 15% max HP at a time.

    Fixed an issue in Pierre where if you had a different colour hat, certain DoT skills did not deal damage.

    Fixed an issue in Pierre where if you were using a keydown skill or skill with a long cast action, the hat colour would appear not to be changed.

    Fixed an issue in Chaos Pierre where sometimes the split pattern would begin again after it was defeated.

    In Papulatus, the curse pattern’s stun and skill seal will now be applied only up to 30 seconds.

    When Papulatus is defeated, the curse pattern’s stun will now be cancelled.

    [​IMG] [​IMG]
    In Suu and Demian, to fix issues such as the bosses not reappearing after teleporting or the attacks’ afterimages remaining, the resurrection and pattern logic has been changed.


    Developer Notes

    In Suu and Demian, after you die, the logic when resurrecting was to exit the map and re-enter. It has been confirmed that a large part of the errors were caused by monsters not being able to find the character if there was server delay when re-entering. We are trying to lower the chance of this occurring by changing it so that you resurrect immediately without re-entering. In addition, errors caused by other factors will continue to be corrected.

    Fixed an issue in Demian where if Demian disappeared then started to reappear in specific locations, you would sometimes take damage.

    Fixed an issue in Lucid phase 2 where the drop damage was sometimes applied 2 times.

    Fixed an issue in Hard Lucid phase 2 where automatic screenshots were taken.

    Quests and Maps


    Fixed an issue in certain cutscenes where pets could not be seen but their nametags were visible.

    Fixed an issue in Henesys where white lines appeared on the background screen.

    Fixed an issue in Lake Side 3 where if you used movement skills in specific locations, you would be fixed on the map and be unable to move.

    Fixed an issue in Sleepywood where certain building images were awkward.

    Fixed an issue in the Base Camp where if you moved to the Light Temple through the mirror then returned to the Base Camp, the NPC Melang would not be visible.

    Fixed an issue in Leafre where certain platforms were awkward.

    Fixed an issue on the World Map where Minar Forest’s Dragon Forest Entrance, Valley of the Goat 1, and Sky Nest 2’s map icons could not be clicked on.

    Fixed an issue in Wild Boar’s Land where there were branches floating in the air.

    Fixed an issue in Spiegelmann’s Guest House where the character would not be visible if they jumped from the left corner of the portal.

    Fixed an issue where you could use enhancements and cubes in the Source of Suffering map.

    Fixed an issue in Suu phase 2 where the map background was awkward in 800×600 and 1280×720 resolutions.

    Fixed an issue in Cernium Square (Before) where using the Celebratory Orgel did not change the background music.

    Fixed an issue in Zero quests’ dialogue window where a bodyguard character appeared instead of Zero.

    Fixed an issue where after accepting the Root Abyss daily quest, the quest completion notification would be outputted.

    Fixed an issue where you could not use items when moving on the boats in Penguin Harbor and Lith Harbor.

    You can now only accept the ‘Surrounding Patrol 2’ quest before completing the ‘There’s No Best Strategy, Only Second Best’ quest.

    Fixed an issue with Kain’s ‘Same Situation’ quest information where it incorrectly stated 2F Storage 1 instead of 2F Storage 3.

    Fixed an issue where Chaos Pierre’s Mileage quest was shared between all characters in the same world.

    Fixed an issue in certain Temple of Time maps where the bottom of the backgrounds appeared black in resolutions other than 800×600 and 1280×720.

    • Shining Temple of Time
    • Frozen Temple of Time
    • Burning Temple of Time

    Fixed an issue where Cube Chairs could not be used in certain areas.

    • Cygnus’ Garden
    • Light Temple’s Throne

    Fixed an issue where if you used exit portal in the Temple of Time’s Somewhere in the Temple Map, you would not be returned to the same channel before you entered the map.

    Fixed an issue where if you down jumped from the lowest platform on a map, sometimes you would fall below the platform.

    Items


    Fixed an issue where if a pet’s magic time ended, using a Water of Life would cause the pet to appear as being equipped in the inventory.

    Fixed an issue where pets’ Auto Potion was used even when you were hit by enemy attacks, but your HP was not decreased due to Shield skills.

    Fixed an issue where pets’ Auto Potion was not used based on the set rate when you were hit by enemy patterns that had multiple hits.

    Fixed an issue where if there was a set effect that included Cash weapons, if you unequipped your regular weapon, the set effect riding would remain.

    Fixed an issue with certain items and Cash item images.

    Fixed an issue where certain earrings were displayed as Unique Equipped Items.

    • Meister Earrings
    • Esmeralda Earrings
    • Scarlet Earrings
    • Inverse Jewel Earrings
    • Ifia’s Earrings

    Fixed an issue in the inventory where clicking and moving certain items would show a different image from the original item.

    • E.X.P Entropy
    • Golem Transformation Potion
    • Orange Mushroom Transformation
    • Pig Transformation
    • Alien Gray Transformation

    Fixed an issue where using the 10 Core Gemstones package showed a message that stated 10 use slots were required.

    When the Mugong’s Guaranteed Nourishing Tonic is used, there will now be a common weather effect message regardless of job.

    Fixed an issue where Zero’s essence items would not be recognized during Weapon Growth if they were in a Coin Purse.

    Fixed an issue for Zero where if Alpha or Beta did not equip a full set, the set effect riding would be activated.

    Fixed an issue with Ark where if they had no secondary weapon equipped, the secondary weapon slot would be displayed in red.

    Fixed an issue where if the character was in standby state and their MP fell below the set amount for the pet Auto Potion use skill, they would not use potions.

    Fixed an issue where certain bow arrows, crossbow arrows, stars, and bullets’ attack boosts did not match their descriptions, or the attack boosts were omitted from the descriptions.

    • Strong Bow Arrow
    • Sharp Bow Arrow
    • Titanium Bow Arrow
    • Crossbow Sharp Arrow
    • Crossbow Titanium Arrow
    • Blaze Capsule
    • Glace Capsule

    Fixed a typo in the Robo Helmet Selective Box’s item description.

    Fixed an issue where if you pressed the cancel button while opening certain box items, the item acquired message would not be outputted. When you press the open button, the cancel button will now be deactivated.

    • Sealed Box (Hat)
    • Sealed Box (Overall, Top, Bot)
    • Sealed Box (Shoes, Gloves)
    • Sealed Box (Weapon)
    • Chaos Sealed Box (Hat)
    • Chaos Sealed Box (Overall, Top, Bot)
    • Chaos Sealed Box (Shoes, Gloves)
    • Chaos Sealed Box (Weapon)
    • Alicia’s Ring Box (Rank 1)
    • Alicia’s Ring Box (Rank 2)
    • Alicia’s Ring Box (Rank 3)
    • Alicia’s Ring Box (Rank 4)
    • Alicia’s Ring Box (Rank 5)
    • Alicia’s Ring Box (Rank 6)
    • Alicia’s Ring Box (Rank 7)
    • Alicia’s Ring Box (Rank 8)
    • Alicia’s Ring Box (Rank 9)
    • Alicia’s Ring Box (Rank 10)
    • Hidden Ring Box

    Fixed an issue where automatic screenshots were taken when items were dropped.

    In the Maple Guide’s reward list, the Mastery Book icons have been changed to the Mastery Box icons which are actually given.

    Fixed an issue where there was a space in the ‘Arcana Spirit Friends Package’ item name.

    Fixed an issue where a (null) message was outputted in the spaces where text was not inputted in Three Line Super Megaphones.

    Reboot


    Fixed an issue where Kain could not perform the Reboot Gift Box quest.

    In Reboot world, system message will now appear when a party member is on a different map and the dropped mesos acquired is not distributed to the party member and disappears.

    Fixed an issue in Reboot World where trading items to the NPC Sergeant Charlie would sometimes fail.

    In Reboot World, the quest dialogue after acquiring the Cursed Kaiserium will no longer include Karma Scissors and trade related information.

    The Seed


    Fixed an issue in The Seed 13F where monsters were not summoned.

    After a game maintenance, the past 1st place achievement message when entering The Seed Lobby will no longer be outputted.

    Mu Lung Dojo


    Fixed an issue in Mu Lung Dojo where certain monsters would cast patterns even when bound.

    Alleviated an issue in Mu Lung Dojo where the remaining time displayed on the UI and the recorded time on the rankings were different.

    Achievements


    Fixed an issue where the ‘Not Legendary but a Legend I’ achievement would not be completed after finishing all of the missions.

    The ‘[Normal Zakum] Weakum’ achievement name has been changed to ‘[Zakum] Weakum’.

    Fixed an issue where the achievement notification window would disappear after a cutscene ended.

    Monster Collection


    Fixed an issue in Monster Collection where the Receive Reward button would be active after already claiming the rewards.

    Monster Life


    In Monster Life, the Black Mage’s Shadow’s potential description has been changed from ‘Increases Attack, Magic Attack by 6’ to ‘Increases Attack by 6, Magic Attack by 6’ to be clearer.

    Monster Park


    Fixed an issue in Monster Park’s Lacheln Stage 5 where the character and monsters could move off the screen.

    Fixed an issue in Monster Park’s Road of Vanishing Stage 5 where the clear effect would be outputted when all the Erdas of Rest were defeated before the Lantern Erda monsters were summoned.

    Guild


    A notice message will now be outputted when admins are using many Guild Skill Points.

    Fixed an issue where the client would exit if you used Alliance Chat with 256 members or more logged on in the Alliance.

    Effects and Expressions


    The Meister Effect will now be outputted based on the head instead of the character location.

    Fixed an issue where there was an awkward action when levelling up while hanging on a rope.

    Fixed an issue with the MapleStory Font Damage Skin where the ‘팔’ image was outputted awkwardly.

    Fixed an issue in Ghost Park and Dream Breaker where if a Zero achieved a ranking, sometimes Alpha’s appearance would not be used in the statue.

    Fixed an issue in Maple Union Raid where if Zero was placed as an attacker, Alpha and Beta would appear alternately. Now, only Alpha will appear, and the skills will also use Alpha’s skills. Fixed an issue where only Shadow Rain’s sound effect was played.

    UI


    The Damage Skin UI’s delete menu will now only be outputted when the icon is dragged outside the Damage Skin UI since before, if you dragged it while the Damage Skin UI was overlaid with another UI, the delete menu would only be displayed with the Damage Skin UI range.

    Fixed an issue where the menu would be displayed if you right clicked a monster name with dialogue while using the external chat window.

    Fixed an issue in the Item Trade UI where Dress Up mode Angelic Buster’s wings were outputted as her regular form’s wings.

    Maple Auction


    Fixed an issue where the following items could not be searched in Maple Auction.

    • Ducky’s Fashionable Ribbon
    • Sky Blue Mimi Blouse
    • Yellow Mimi Blouse
    • Scuba Diving Suit
    • Golden Bulldog
    • Sky Blue Camping Hat
    • Black Bandage
    • Brown Bandage
    • White Bandage
    • Ghost Watermelon Hat
    • Cargo Hip-Hop Pants
    • Athletic Hood
    Cash Shop

    Royal Hair and Face

    [​IMG] [​IMG]
    The April Royal Hair Coupon will be on sale from March 18 to April 14. The Trendy Royal Face Coupon has been updated with new faces.

    Change Royal Hair and Face

    [​IMG] [​IMG]
    The Change Royal Hair Coupon and Change Royal Face Coupon will be on sale from March 25 to April 7. They allow you to get hair/faces for the opposite gender!

    Maple Royal Style


    [​IMG]

    The Maple Royal Style Coupons will be on sale from March 25 to April 14.

    [​IMG]

    It has new items such as the Miracle Dream, Ruhr Dream, Dream Catcher, Moon Slippers, and Dream Star.

    [​IMG] [​IMG]
    It also has the 96th Special Label: the Illusion Orgel set. If you collect all 5 items, you’ll get the Illusion Orgel Chair.

    Events

    Yeti x Pink Bean World


    [​IMG]

    The Yeti x Pink Bean World event will run from March 25 to April 22.

    The Yeti x Pink Bean World, where you can raise a Pink Bean and the new Yeti, has opened! Complete the Step Up missions to receive the powerful Yeti x Pink Bean title and other rewards.

    [​IMG]

    On the World Select screen, choose the Yeti x Pink Bean world to create your Yeti or Pink Bean characters. You can only create one of each class, and you cannot create any other classes. You can only use one of the two Yeti x Pink Bean worlds, and you cannot switch to the other one even if you delete your character.

    In this world, all characters will receive the Yeti x Pink Bean World skill, which gives:

    • 1.5x experience acquired
    • 30 attack/magic attack
    • 30% damage to regular monsters
    • 30% damage to boss monsters

    There are various restrictions in Yeti x Pink Bean World.

    • Yeti x Pink Bean World is a limited time event world. All information regarding this world will be deleted when the event ends.
    • You cannot trade with other characters.
    • You cannot use the storage, delivery service, Maple Auction, or Meso Market.
    • You cannot loot items dropped by other characters.
    • You cannot use the Cash Shop or receive gifts.
    • You cannot settle accumulated Mileage.
    • You cannot receive Fairy Bros’ Daily Gift rewards.
    • You can stack login time for Fairy Bros’ Golden Chariot, but you cannot do the attendance check.
    • In Mu Lung Dojo’s rankings, the rankings per job will not be functional.
    • In quests, Pink Bean will be treated as an Adventurer warrior and Yeti will be treated as an Adventurer pirate.
    • Certain chairs and ridings cannot be used.
    • The use of certain content and systems is restricted.

    [​IMG]

    The Yeti x Pink Bean Step Up is a set of 13 missions that must be completed in order. When you complete each mission, you will receive either a Yeti x Pink Bean reward or Maple ID reward.

    [​IMG]

    The Yeti x Pink Bean rewards are immediately given to your Yeti and Pink Bean when the mission is completed. They cannot be moved to other characters, traded, or dropped.

    The Maple ID rewards can be claimed by any other character in the same Maple ID other than Yeti and Pink Bean. You can accept them through a quest in the Event notification icon, and they can be accepted any time before the end of May 5.

    1. Reach level 30 (Maple ID Reward: Character Slot Expansion Coupon)
    2. Acquire 300 Combo Kills (Yeti x Pink Bean Reward: Teleport World Map)
    3. Reach level 50 (Maple ID Reward: Mega Burning Booster)
    4. Defeat 999 monsters in your level range (Yeti x Pink Bean Reward: Gaga Coin)
    5. Reach level 70 (Maple ID Reward: 20 Karma Powerful Rebirth Flames)
    6. Use 2 Runes (Yeti x Pink Bean Reward: Epic Black Set Box)
    7. Reach level 100 (Maple ID Reward: 5 Extreme Growth Potions)
    8. Clear Monster Park 2 times (Yeti x Pink Bean Reward: 5 Boss Accessories Box)
    9. Reach level 150 (Maple ID Reward: 3 Karma Black Rebirth Flames)
    10. Defeat 5 Elite Monsters/Champions (Yeti x Pink Bean Reward: Unique Fafnir Weapon Box)
    11. Acquire 50 or more Star Force (Yeti x Pink Bean Reward: 100 Black Cubes)
    12. Defeat Normal Pink Bean (Maple ID Reward: Unique Chaos Pink Bean Mark)
    13. Reach level 200 (Maple ID Reward: Step Up Complete Box)

    The Step Up Complete Box allows you to choose one of two level up potions (2 Yeti x Pink Bean Growth Potions 1 or 1 Yeti x Pink Bean Growth Potion 2). The Yeti x Pink Bean Growth Potion 1 gives 1 level up for characters level 200~209 and the Yeti x Pink Bean Growth Potion 2 gives 1 level up for characters level 200~219.

    [​IMG]

    In addition, after completing the Step 13 mission, you can receive the Holy Pink Beanity title if you have a Pink Bean character level 200 or higher, and the Holy Yetunity title if you have a Yeti character level 200 or higher. Each title can only be received once per Maple ID.

    The Holy Pink Beanity and Holy Yetunity titles are untradeable and give the same stats: 10 all stats, 5 attack/magic attack, and 10% boss damage.

    [​IMG]

    Characters who have both the Holy Pink Beanity and Holy Yetunity titles in their inventories can trade them in to receive the Yeti x Pink Bean Title Voucher. This voucher is tradeable within the world and when used, gives the Yeti x Pink Bean title, which is permanent, untradeable, and gives 20 all stats, 10 attack/magic attack, and 10% boss damage.


    Developer Notes (TN Note: originally in the Test World, you could only receive 1 of the titles)

    The Yeti x Pink Bean title was a reward prepared to provide additional benefits and a goal for users who already obtained the Holy Pink Beanity title through previous Pink Bean World events so we designed this event to give only one of the Holy Pink Beanity/Holy Yetunity titles.

    But since this is not a frequent event, we have removed the restriction so users who wish to acquire the Yeti x Pink Bean title can acquire both titles during this event.

    [​IMG]

    In Yeti x Pink Bean world, Yeti and Pink Bean characters who have started the Step Up Missions quest can access the Slime Meso Shop to buy various items.

    • Black Cube Voucher (2m mesos)
    • Eternal Rebirth Flame (1m mesos)
    • Powerful Rebirth Flame (500k mesos)
    • 100% Epic Potential Scroll (200k mesos)
    • Strange Cube (10k mesos)
    • Scroll Trace (1k mesos)
    • Safety Charm Voucher (1m mesos)
    • Power Elixir (1000 mesos)

    [​IMG]

    In Yeti x Pink Bean world, the Monster Punch King event will take place to find the most powerful Yetis and Pink Beans. Only Yeti and Pink Bean characters level 101 or higher.

    There are a total of 12 stages of Punch King monsters, with each stage having higher levels, defenses, and health. You have 2 minutes to defeat as many as you can, and the maximum number of points is 1500.

    [​IMG]

    If you achieve 300 points or more, you can receive special Damage Skin rewards for other characters in your Maple ID!

    • 300 points or higher on a Yeti character: Yeti Crayon Damage Skin
    • 300 points or higher on a Pink Bean character: Pink Bean Crayon Damage Skin

    [​IMG]

    Whenever you beat your highest score in Monster Punch King, it will be automatically registered in the rankings. There are separate rankings for Yeti and Pink Bean.

    Based on the rankings when the event ends, you will be able to receive ranking rewards. These can be claimed from April 29 to May 12.

    • 1st~10th place: 300k Maple Points
    • 11th~100th place: 100k Maple Points
    • 101st~1000th place: 50k Maple Points
    • 1001st~3000th place: 30k Maple Points
    • 3001st~5000th place: 20k Maple Points
    • 5001st~10000th place: 10k Maple Points

    If you participate in the game in abnormal methods, you may be ineligible to receive rewards. The ranking reward will be based on the highest ranking between your Yeti and Pink Bean ranking rewards, and can only be received once per Nexon ID.

    [​IMG]

    In addition, you can get Stan’s Letters, which are special missions that unlock over time, and when completed allow you to get rewards on another character in the same Maple ID.

    • Stan’s Letter 1: March 25 ~ April 22
    • Stan’s Letter 2: April 8 ~ April 22

    You can accept them on Yeti and Pink Bean characters level 101 or higher. After completing them, you can receive the rewards on other characters in the same Maple ID, until May 5.

    • Stan’s Letter to Yeti 1: Yeti Horn Voucher, Yeti Overall Voucher
    • Stan’s Letter to Yeti 2: Yeti House Chair Voucher, Yeti Mic Voucher
    • Stan’s Letter to Pink Bean 1: Pink Bean Hoodie Voucher, Pink Bean Tail Voucher
    • Stan’s Letter to Pink Bean 2: Pink Bean House Chair Voucher, Pink Bean’s Delicious Meat Voucher
    [​IMG] [​IMG]
    The Yeti is a new class and it has the following skills.


    Developer Notes

    Although Yeti looks dull, it is a surprisingly fast, smart, and subtly cute monster. We wanted to express this reverse charm in its skill patterns. In order to emphasize its cuteness, we designed it to look a little different from the ones that are encountered in hunting maps.

    Yeti has two forms, its normal form and the Rage form. In the regular form, it’s a bit slow but we wanted to show how smart it is in a variety of ways. In Rage form, we wanted to show how it can quickly traverse a map with its destructive power. If you effectively use the ‘Smart!’ skills, you can reach the Rage form faster and experience the Yeti’s powerful strength.
    • [​IMG] Yeti! Please! (Lv. 10)
      • Yeti dashes forward for a greedy snack, attacking enemies in front of it in the direction of the arrow keys used.
    • [​IMG][​IMG] Yeti! Light! (Lv. 10)
      • Pepe pushes Yeti and it jumps once more while in the air. When used with the up arrow key, it jumps up high and deals damage to nearby enemies after landing.
    • [​IMG] Yeti’s Charisma (Lv. 10)
      • Yeti, Maple World’s untouchable ultimate creature, has many abilities that are different from regular monsters. At least that’s what Yeti believes.
    • [​IMG] Yeti! Angry! (Lv. 30)
      • Yeti! Angry! Yeti! Break! Tired of just getting hit, Yeti realizes its natural power and builds up rage. When the skill is used, Yeti releases all of its built up rage to turn into the incarnation of rage. In Rage Form, its attack and movement speed is increased and Yeti! Please! is replaced by Yeti! Smash!.
    • [​IMG] Yeti! Smash! (Lv. 30)
      • The enraged Yeti punches with a huge fist to annihilate enemies in front of it.
    • [​IMG][​IMG] I Made This! Booster! (Lv. 30)
      • Yeti moves quickly with the booster that it built itself. It can be used in 8 directions, and when used with the arrow keys, it will move in that direction.
    • [​IMG] Yeti Power (Lv. 30)
      • Yeti’s abilities gradually grow as he realizes its forgotten Yeti unique strength.
    • [​IMG] Yeti! Smart!: Reading (Lv. 30)
      • Yeti, disturbed while reading, throws the thick book it was reading at enemies in front of it.
    • [​IMG] My Friend! Pepe! (Lv. 45)
      • Yeti calls its old friend Pepe, who helps Yeti attack.
    • [​IMG] Yeti! Smart! Bomb Dismantling (Lv. 60)
      • Yeti tries to dismantle a bomb that rolled in from somewhere but… boom! The bomb explodes and attacks enemies in a wide upper range.
    • [​IMG] Yeti! Chef! (Lv. 60)
      • The hungry Yeti becomes a chef and presents delicious dishes to its party members. For a certain period of time, the attack and experience acquired of all party members is increased.
    • [​IMG] Rage Enhancement: Super Booster (Lv. 80)
      • Yeti creats the ultimate booster after extensive research, making the I Made This! Super Booster skill available in Rage Form. Movement speed is permanently increased.
    • [​IMG] Yeti! Smash! (Lv. 30)
      • The enraged Yeti punches with a huge fist to annihilate enemies in front of it.
    • [​IMG] I Made This! Super Booster! (Lv. 80)
      • Yeti moves quickly with the enhanced booster. It can be used in 8 directions, and when used with the arrow keys, it will move in that direction.
    • [​IMG] Yeti! Smart! Science Experiment (Lv. 100)
      • Yeti performs a science experiment to create a more powerful booster but… boom! Brilliant chemical explosions occur, attacking enemies in a wide range.
    • [​IMG] El Nath’s Warrior? (Lv. 120)
      • Yeti, who dreams of being a wonderful knight, increases all stats of party members by a certain percentage for a certain period of time. However, it definitely feels like something is missing.
    • [​IMG] I Made This! Snowman! (Lv. 130)
      • Yeti begins making a snowman that looks like its in pain for some reason… enemies around the snowman take damage over time and have their movement speed decreased, take additional damage for all attacks, and Yeti acquired additional Rage when they are defeated.
    • [​IMG] Yeti! Smart! Violin (Lv. 140)
      • Brilliant lights surround Yeti and… eek! Unbearable noises attack enemies in a wide range.
    • [​IMG] Rage Enhancement: Yeti Smash (Lv. 155)
      • Yeti condenses its rage even more, enhancing Yeti! Smash!. The more powerful Yeti! Smash! can be used 2 times.
    • [​IMG] Yeti! Spicy! (Lv. 165)
      • A pot full of bright red peppers appears in front of Yeti who eats anything it sees and… the excessive capsaicin makes the burning Yeti build up Rage faster for a certain period of time.
    • [​IMG] Rage Enhancement: Fire Blast (Lv. 175)
      • Yeti succeeds in amplifying its rage even more, firing a shock wave after Yeti! Smash!’s 2nd hit forward to attack enemies in a wide range.
    • [​IMG] Rage Enhancement: Roar of Rage (Lv. 185)
      • Yeti condenses its rage to the maximum, devastating its surroundings.
    [​IMG] [​IMG]
    The Pink Bean has a new skill as well.

    • [​IMG] Pink Bean Attack (Lv. 10)
    • [​IMG] Rolling (Lv. 10)
    • [​IMG] Umbrella (Lv. 10)
    • [​IMG] Pink Bean’s Dignity (Lv. 10)
    • [​IMG] Jump Jump (Lv. 10)
    • [​IMG] Sonic Attack (Lv. 30)
    • [​IMG] Sky Pogo (Lv. 30)
    • [​IMG] Pink Bean Power (Lv. 30)
    • [​IMG] Relax (Lv. 45)
    • [​IMG] Pink Bean’s Scooter (Lv. 60)
    • [​IMG] Grow! (Lv. 60)
    • [​IMG] Everybody Happy! (Lv. 60)
    • NEW! [​IMG] Magic Show Time (Lv. 80)
      • Pink Bean, who is interested in magic shows, starts their own by using magic tools borrowed silently from other monsters.
    • [​IMG] Blazing Yo-yo (Lv. 100)
    • [​IMG] Mini Beans Charge (Lv. 100)
    • [​IMG] Pink Bean’s Warrior (Lv. 120)
    • [​IMG] Soul Pinker (Lv. 130)
    • [​IMG] Pink Genesis (Lv. 140)
    • [​IMG] Pinktic Shadow (Lv. 155)
    • [​IMG] Everyone Gather! (Lv. 165)
    • [​IMG] Pink Bean’s Tutu (Lv. 175)
    • [​IMG] Pink Bean’s Matryoshka (Lv. 185)
    • [​IMG] Twilight of Gods (Lv. 195)
    Spring Spring Spring Solo Army vs Couple Army


    [​IMG]

    The Spring Spring Spring Solo Army vs Couple Army event will run from March 25 to April 7. This event is available to characters level 101 or higher.

    [​IMG]

    The Solo Army and the Couple Army are fighting once again! Join one of them to build a glorious statue and receive various rewards.

    [​IMG]

    After joining one of the armies, you can begin the Spring Energy daily mission, which requires you to collect 100 Spring Energy from monsters around your level.

    [​IMG]

    When you give them to the NPC, the statue will begin to be built and its appearance will change over time.

    [​IMG]

    You can also acquire Spring Energy from the Solo and Couple Time, which will be held in Henesys, Leafre, and Nameless Town from 10am to midnight every XX:15 and XX:45. At this time, Solo/Couple Energy will fall from the sky and you can grab them to receive Spring Energy. You can acquire up to 50 Spring Energy per day from this event.

    [​IMG]

    Based on the completion of the statue, you will receive base completion rewards and first completion rewards. The base rewards can be obtained on a per-character basis and the rewards are untradeable, but the first completion rewards can only be obtained once per world.

    Note: In Yeti x Pink Bean World, all base completion rewards will be 4 2x Experience Coupons (15 minutes) and you cannot obtain the first completion rewards.

    • Base Completion Rewards
      • Stage 1: 2 2x Experience Coupons (15 minutes)
      • Stage 2: Solo Army/Couple Army Damage Skin Voucher
      • Stage 3: 2 2x Experience Coupons (15 minutes)
      • Stage 4: Solo Army/Couple Army Outfit/Cape Voucher
      • Stage 5: 2 2x Experience Coupons (15 minutes)
      • Stage 6: Solo Army/Couple Army Helmet Voucher
      • Stage 7: 2 2x Experience Coupons (15 minutes)
      • Stage 8: Solo Army/Couple Army Statue Chair Voucher
      • Stage 9: 2 2x Experience Coupons (15 minutes)
      • Stage 10: Solo Army/Couple Army Cash Weapon Voucher
    • First Completion Rewards
      • Stage 1: 2 3x Experience Coupons (15 minutes)
      • Stage 2: 50 Selective Arcane Symbol Vouchers
      • Stage 3: 3 Special Medals of Honor
      • Stage 4: 3000 Mileage
      • Stage 5: 3 Personality Growth Potions
      • Stage 6: 10 Event Ring Only Meister Cubes
      • Stage 7: 10 Karma Powerful Rebirth Flames
      • Stage 8: 20 Core Gemstones
      • Stage 9: 5 Karma Meister Cubes
      • Stage 10: 3 Karma Eternal Rebirth Flames
    Haste Plus


    The Haste Plus event will run from April 8 to April 21. This event is available to characters level 101 or higher.

    Enjoy Haste Plus with easy missions, abundant rewards, and a Haste Booster which makes hunting faster!


    During this event, there will be a few extra benefits to encourage hunting.

    • Elite Monsters’ appearance rate will be increased.
    • Runes will spawn more frequently and their cooldowns will be decreased from 15 minutes to 10 minutes.
    • Runes’ experience buff effect will be increased from 100% to 200%.
    • Sudden Missions will appear more frequently.
    • Sudden Missions’ daily limit will be increased from 3 to 6.
    • Polo & Fritto’s appearance rate will be increased.
    • Flame Wolf’s experience reward will be increased from 100% to 150%.
    • Boss Party UI’s buff effect will be increased from 10% damage to 30% damage.

    Every day, you’ll have a total of 6 missions that you can complete (once per world). When you complete each one, you’ll get experience based on your level and a Haste Box.

    • Hunt 999 monsters around your level
    • Hunt 15 Elite Monsters/Champions
    • Clear Polo & Fritto 3 times
    • Clear Flame Wolf 1 time
    • Activate 5 Runes
    • Clear 1 Sudden Mission

    When you open a Haste Box, you’ll receive 1 of the following items as well as 1 Haste Booster.

    • 1~30 Selective Arcane Symbol Vouchers
    • 1~10 Core Gemstones
    • 1~3 2x Experience Coupons (15 minutes)
    • 1~4 Karma Powerful Rebirth Flames
    • 1~3 Karma Eternal Rebirth Flames
    • 1~2 Karma Black Rebirth Flames

    You can use your Haste Boosters through the Haste window. When you use one in a map with monsters around your level, Blazing Flame monsters will be summoned for 100 seconds (only visible to you).


    If you can complete all 6 daily missions in a single day, you’ll unlock the hidden mission. This time, you must defeat 99,999 monsters by the end of the event. By completing it, you can receive extra prizes! The vouchers can be moved between characters in the same world but the actual items are untradeable.

    • Sky Mint Flight Chair Voucher
    • I’m Hasted Everyday Title Voucher

    The I’m Hasted Everyday title gives 50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, and 2500 HP/MP. However, the stats will expire on May 20.

    Sunday Maple


    The Sunday Maple event will take place on March 28, April 4, April 11, and April 18.

    On March 28, the following benefits will take place:

    • ?

    On April 4, the following benefits will take place:

    • ?

    On April 11, the following benefits will take place:

    • ?

    On April 18, the following benefits will take place:

    • ?

    Source: Orange Mushroom's Blog