The second patch of the MapleStory Ignition update has been released. Titled Extreme, it includes new Extreme Mode difficulties for Black Mage and Seren, the return of Monster Park Extreme, and other hunting changes. Also, they (accidentally?) added some quest data for Odium, which confirms a couple of things like the list of daily quests (10 different mobs including stronger versions of the three mobs from the Karote story, requiring 1000/800/700/500 kills), 5 Authentic Symbols per day, and also teases the next area, the Realm of Sages, Utopia (could also be ‘Paradise’ but it’s hard to translate ‘도원경’). MapleStory Ignition Summary June 30: Cygnus Remaster Spring Spring Project Ignition Fireworks Festival Hyper Burning Burning World July 28: Boss Extreme Modes Monster Park Extreme Extreme Fields August 25: Odium August Sulbing collaboration The Venti collaboration Overview New Boss Difficulty – Extreme Mode Boss Difficulty Adjustments Monster Park Improvements Monster Park Extreme Dynamic Fields Outfit Presets Improvements Hunting Grounds Skills Quests Items NPC Monsters Maps UI Performance Error Fixes Skills Quests Items NPC Monsters Maps Maple Guide UI System Cash Shop Ignition Fireworks Festival [Ignition] Fireworks Festival [DJ Selena’s Showtime!] Amazing Ignition [Arcade Festival] Bouncing Beach Ball [Arcade Festival] Puzzle Master [Extreme Sports] Fight! Return of the Legends MapleStory M Adele Level Achievements Lady Blair’s Dream Express Sunday Maple/Special Sunday Maple New Boss Difficulty – Extreme Mode Extreme Mode Black Mage has been added. You can enter 3 times per day. You can clear 1 time per month (limit shared with Hard Mode). The level of the monsters in phase 1 and 4 have been increased from 265 to 275. The level of the monsters in phase 2 and 3 have been increased from 275 to 280. The HP is greatly increased and certain patterns are changed when compared to Hard Mode. The time limit is decreased to 30 minutes. ※ The ‘Black Mage Remnant’ required for the Genesis Weapon quests can only be acquired from Black Mage (Hard). The Genesis Weapon quests’ information has been updated. Extreme Mode Chosen Seren has been added. You can enter 3 times per day. You can clear 1 time per week (limit shared with Normal/Hard Mode). The level of the monsters has been increased from 275 to 280. The HP is greatly increased and certain patterns are changed when compared to Hard Mode. New Mileage quests related to the new boss difficulties have been added. [Mileage] Annihilate Extreme Black Mage [Mileage] Annihilate Extreme Chosen Seren New achievements related to the new boss difficulties have been added. [Black Mage] Good Work… Now Take a Break… [Black Mage] Encore [Black Mage] Creation or Destruction, That is the Question [Black Mage] Maple World’s True Salvation [Black Mage] Adversary [Seren] The One with the Seal Stone [Seren] Twilight is Setting! [Seren] Silencing the Burning Sun [Seren] Did You Do It? Boss Difficulty Adjustments Jin Hilla (Normal) has been adjusted. The HP has been decreased by about 33%. The Soul Fragments’ damage has been decreased from 20% maximum HP to 15% maximum HP. The Soul Harvest pattern’s number of cycle changes has been decreased from 2 times to 1 time. It has been changed so that it happens when Jin Hilla’s health reaches 50% instead of when it reaches 66%/33%. Chosen Seren (Normal) has been adjusted. Phase 1 and Phase 2’s HP has been decreased by about 23%. In phase 1, the pillar attack’s warning effect time has been increased. In phase 2, the Mitra’s Power pattern’s warning effect time has been increased. In phase 2 sunset, the pillar attack’s warning effect time has been increased. In phase 2 sunset, the flame orb pattern’s use cycle has been increased. In phase 1 and phase 2 noon, sunset, and dawn, Seren’s forwards rush attack’s damage has been decreased. Monster Park Improvements 4 new stages have been added. Swamp of Memories Morass (Entry Conditions: complete the ‘[Morass] Her Objective’ quest) – 2.72b exp Primal Sea Esfera (Entry Conditions: complete the ‘[Esfera] Mirror within the Mirror World’ quest) – 3.15b exp Sellas, Where Stars Rest (Entry Conditions: complete the ‘[Sellas] Identity of the Light’ quest) – 3.63b exp Moonbridge (Entry Conditions: complete the ‘[Moonbridge] The Path has Opened’ quest) – 4.69b exp The Beginner/Intermediate/Advanced dungeon entry levels have been changed. Beginner: Level 105~139 (‘Automatic Security Zone’ ~ ‘Another World’s Battlefield’) Intermediate: Level 140~179 (‘Secluded Forest Dangerous Area’ ~ ‘Watchtower’) Advanced: Level 180+ (‘Dragon’s Nest’ ~ ‘Moonbridge’) Certain stages in Monster Park have been improved. The monster placement and certain terrain have been changed in the following stages. Road of Vanishing Chew Chew Island City of Dreams Lacheln Mysterious Forest Arcana Monster Park’s quests and acehievements have been clarified. A notice that states Monster Park Extreme clears are not included in the ‘[Monster Park] Challenging the Day of the Week Medals’ quests has been added. The following achievements’ descriptions have been changed to state that Monster Park Extreme clears are not included. [Monster Park] MP is a Great Source of Experience [Monster Park] Monster. Park. Is. Great. [Monster Park] Monster Park-ing Monster Park Extreme Warning! Unknown Area https://orangemushroom.files.wordpress.com/2022/07/bgm58.img_.warning-unknown-area_new.mp3 Monster Park Extreme, whose door has been closed for a long time, is reopening. Explore Monster Park Extreme, which has been turned into an unknown area! Participation Targets: Characters level 260 or higher. A party of 1 to 4 players. How to Participate: The party leader of a party of 1~4 players level 260 or higher must enter the Monster Park Extreme portal. ※ <Monster Park Extreme> can only be cleared 1 time per world per day. If you fail to clear or leave partway through, your clear count will not be deducted. When the game begins, Spiegelmann will tell you the type and number of monsters which you need to hunt. Specific monsters will spawn in specific parts of the map so you will have to find them. There’s also the Unknown Jackalope, which will increase your kill count for all monsters by 15 when defeated. You can activate the large altar in the centre of the map after hunting the required number of monsters. When a party member holds the Harvest key on the altar, Extreme Bigfoot will be summoned. Extreme Bigfoot will appear somewhere on the map, and after a certain amount of time, it will escape.4 The first time it appears, it will escape after 30 seconds (then 60 seconds, then 90 seconds, then 120 seconds). Spiegelmann will tell you the time remaining before it escapes. If Extreme Bigfoot escapes, you can summon it again by reactivating the large altar after hunting more monsters. You can clear Monster Park Extreme by defeating Extreme Bigfoot within the time limit of 30 minutes. If you cannot defeat it in time, you will fail. ※ Extreme Bigfoot will only escape 4 times, after which he will no longer run away. After clearing, you can use the portal on the right side of the altar to receive experience based on your level and Monster Park Day Boxes. Here are some examples of experience rewards from people’s runs. Level 260: ~53b exp Level 270: ~81b exp Level 275: ~105b exp Level 280: ~120b exp Level 285: ~123b exp Dynamic Fields Sudden Mission have been removed. All Sudden Mission related achievements can no longer be completed and have been moved to the Memories tab. The Rune of Swiftness has been removed. The Rune of Purification and Rune of Rays’s effects have been improved. The Rune of Swiftness will no longer appear. The ‘[Rune] Fun to Pick and Eat’ achievement’s completion requirements will no longer include this rune. The Rune of Purification‘s activation conditions have been alleviated. The gauge per monster defeated has been increased and the charge time has been decreased. The Rune of Rays‘ attack range has been widened, the attack duration time has been increased. Elite Bosses’ health has been decreased and certain features have been changed. Elite Bosses’ health has been decreased. After being summoned, the 20 second invincibility effect will no longer be applied. When an Elite Boss appears, the map’s regular monsters will continue to spawn. When an Elite Boss appears, the timer and map effects will no longer be displayed. The Elite Boss will still disappear if it is not defeated within 10 minutes like before. The Elite Boss appearance alert message will no longer be displayed in surrounding maps, and they will no longer be displayed on the world map. The Black Knight Mokadin’s physical attack nullification duration has decreased to 5 seconds. The Crazy Mage Karianne’s magic attack nullification duration has been decreased to 5 seconds. Elite Bosses have been added to Cernium and Hotel Arcs. You can acquire Rare Treasure Boxes and Experience Orbs after defeating them. Great Flame Spirit Lef Commander Wilderness’ Sheriff Elite Monsters, Elite Champions, and Elite Bosses have been improved so that they no longer affect the number of regular monsters that spawn in a map. The Flame Wolf’s Lair has been divided into 3 sections based on levels. When entering the portal, the difficulty will be based on the character’s level, and the experience acquired will be based on the difficulty. Below Level 199: Normal Flame Wolf Level 200 ~ Level 259: Chaos Flame Wolf Level 260+: Extreme Flame Wolf The Flame Wolf’s Lair rewards have been changed. Based on the damage you dealt or if you defeated the Flame Wolf, you will be given a rank from ‘Moderate’, ‘Significant’, or ‘Critical’. You will be given item rewards and experience based on your rank. Moderate Damage: 1 Intermediate Hunter’s Pouch Significant Damage: 1 Advanced Hunter’s Pouch, 1 Intermediate Hunter’s Pouch Critical Damage: 1 Ultimate Hunter’s Pouch Defeat Flame Wolf: 1 Ultimate Hunter’s Pouch The Flame Wolf’s Lair battle time limit has been changed from 30 seconds to 20 seconds. Certain existing Flame Wolf related achievements have been moved to the Memories tab. [Flame Wolf] Days Like This and Like That [Flame Wolf] Fire Eating Hunter New Flame Wolf related achievements have been added. [Flame Wolf] The Wolf Leaves a Flame [Flame Wolf] Burning Brilliantly [Flame Wolf] It Was a Warm Flame [Flame Wolf] Wolves Like This and Like That [Flame Wolf] Moderate, Significant, and Critical [Flame Wolf] Sometimes Like a Wolf, Sometimes Like a Flame Mysterious Totem in the Jungle https://orangemushroom.files.wordpress.com/2022/07/bgm51.img_.mysterioustoteminthejungle_new.mp3 The new Bounty Hunter Especia’s <Totem Slash> has been added. When the existing Pollo/Fritto’s Bounty Hunter portals appear 3 times, the new Bounty Hunter portal will appear on the 4th time. Move to the jungle with Especia and use a special skill to defeat all of the totems. If you defeat all of the totems, you can acquire a higher amount of experience. ※ However, using Pollo/Fritto Entry Tickets will not be included in the portal appearance cycle and will not affect the creation of the new Bounty Hunter portal. The Bounty Hunter portal daily entry limits have been adjusted. Bounty Hunter Portals: 15 times New Bounty Hunter Portals: 5 times ※ However, if you use up your daily Pollo/Fritto’s Bounty Hunter portals’ entry limit, the new Bounty Hunter portal will no longer appear. ※ However, if you use up your daily new Bounty Hunter portals’ entry limit, the Pollo/Fritto Bounty Hunter portals will no longer appear. New Especia’s <Totem Slash> related achievements have been added. [Totem Slash] The Well-Built Totem has Collapsed [Totem Slash] My Favourite Totem has Collapsed [Totem Slash] All the Totems have Collapsed [Totem Slash] Grand Golden Totem Slasher Outfit Presets The Outfit Preset feature has been added which lets you conveniently apply a set of items. At the bottom of the Equipment window > Cash tab, 3 presets will be provided. You can equip each preset with your desired items to use them. You can click the ‘Apply’ button on the selected preset to apply that outfit combination on your character. You can equip or unequip items on the preset. Your character will only receive the effects of the items in the currently applied preset. Items equipped in preset 1 will be automatically shared between all presets until another item is equipped in the same slot on the other presets. These shared items will have a yellow-green colour border with the number 1 at the top left of the icon when looking at preset 2 and 3. If you have any items that you absolutely need for all of your outfit combinations, try using it in a variety of ways by equipping it in preset 1. Improvements Hunting Grounds Click to view slideshow. The following hunting grounds’ monster placement and terrain have been improved. Victory Plate Street 1 Victory Plate Street 2 Occupied Dance Floor 2 Labyrinthine Cavern Labyrinthine Cavern – Upper Path Labyrinthine Cavern – Side Path Labyrinthine Cavern – Lower Path Beneath the Spirit Tree The Deepest Part of the Cavern – Lower Path Street Cat Area 1 Street Cat Area 2 Path to the Coral Forest 2 Path to the Coral Forest 3 Path to the Coral Forest 4 End of the World 1-6 End of the World 1-7 End of the World 2-3 End of the World 2-4 Skills If you install multiple versions of the skills below, the remaining duration of each one will now be individually displayed as buff icons. Shadower’s Smokescreen Battle Mage’s Shelter Shadower’s Pickpocket and Bloody Pocket’s maximum number of coins created limit has been improved to be applied separately for each dimension in Will phase 1. Captain’s Captain Dignity core and Captain Dignity enhancement skill icon have been changed. It has been improved so that Adele can use Lef Hero’s Will while using other skills. It has been improved so that Illium can use Lef Hero’s Will while using other skills. Fixed an issue with Illium’s Craft: Javelin II where the created fragments could not find monsters in certain boss fights and would attack awkward locations. It has been improved so that Ark can use Lef Hero’s Will while using other skills. Quests The ‘Empress and Phantom Thief’ quest’s Aria’s Portrait NPC’s click range has been improved. When the ‘Stubborn Maid’ quest completion conditions are satisfied, it has been improved to guide you to the correct location. Improved an issue where the ‘Exploring Riena Strait’ achievement could not be completed in certain situations. Fixed an issue in the ‘[Labyrinth of Suffering] Source of Suffering’ quest where Heinz’ NPC description was displayed incorrectly. Voices have been added to ‘Dimensional Library Ep. 2: How to Become an Empress’. Nineheart Cygnus Improved an issue where Eunwols who completed the story quests would remain in their quest-only Elluel instead of the regular Elluel. Improved an issue in the ‘[Esfera] Abandoned Name’ quest where you could be hit by monsters and die. Items The Gold Cross Ring and Red Cross Ring’s images have been changed. Certain Cash items’ equipped images have been changed. Androids have been changed to be displayed behind characters, even when looking at other characters. Pets will be displayed in front or behind characters based on the ‘Send Behind my Character’ option setting. Characters that cannot equip shields can now equip Cash shields if they have a secondary weapon equipped. Certain Experience Coupon and Union Coupon items have been improved to stack up to 100 per slot. The Ring of Karma item has been added. You can use the Ring of Karma on an item that has become tradeable once by using the Scissors of Karma. The item will be changed back to untradeable and the scissor count will be restored by 1. The Ring of Karma can be purchased at certain NPC shops like general merchants. NPC Lith Harbor’s Goldrich NPC’s dialogue has been changed. Monsters In Zakum (Easy/Normal/Chaos), it has been changed so that the boss HP UI is displayed when attacking the arms. When attacking the Genesis Egg with skills activated with the basic attack key, only a certain part of the damage will now be applied. The skills that this applies to are as follows. Soul Master’s Cross the Styx Mikhail’s Soul Light Slash Aran’s Smash Swing Demon Slayer’s Demon Slash Kaiser’s Dragon Slash Cadena’s Chain Arts: Stroke Angelic Buster’s Successor Maps Improved an issue in ‘Chew Chew Village’ where you could jump from the right side to fall to the floor. Improved an issue in ‘Edelstein Park 1’ where monsters were hidden behind the phone boxes. Improved an issue in ‘Revelation Place 2’ where the rope was displayed unnaturally. ‘Mechanical Grave Hill 5’s BGM has been changed to be consistent with the other Mechanical Grave Hill maps. Improved an issue in ‘White Spear’ where medals and guild icons were displayed awkwardly. The Grandis daily quests have been improved so that you can confirm the selected quest one more time after clicking on them. Chair BGMs have been improved to be played in certain Cernium maps. Chryse PQ has been improved so that Illium’s ‘Crystal Skill: Glory Wings’ is cancelled when entering the Colosseum Top Floor. The Seed 23F has been improved so that certain platform hints are displayed immediately. Improved an issue in ‘Limen End of the World 1-5’ where certain terrain appeared awkwardly. UI The item disassembly feature has been improved. You can now set up a filter to register desired equipment only when using the bulk register button. This includes item level, Star Force enhancements, and potential rank. Equipment scrolled with Miraculous Equipment Enhancement Scrolls will not be included in the bulk register. You can now deselect all items registered in the disassembly window. The disassembly window will now display item information such as item rank and potential. In the Ability UI, it has been improved so that when you fix a Unique line, a lock mark will be displayed on the Unique rank. Zero’s Equipment window > ‘Zero-Only Weapon Window’ button has been changed to be displayed only on the equipment tab. Fixed an issue in the character select screen where the OTP guide text appeared to have a typo. Performance Beta versions have been added to improve Damage Effects’ performance. In the Options – Graphics – Damage Effects section, two new choices are available: ‘Basic Effect 2 (Beta)’ and ‘Mini Basic Effect 2 (Beta)’. These will improve the issue where if a large number of hits occurred in a short period of time, there would be frame drops and screen freezes. Error Fixes Skills You can no longer try to use the Soul Skill command while it’s on cooldown. Fixed an issue with the following skills where if a character was resurrected, certain experience buff effects would disappear. Bishop’s Resurrection Paladin’s Guardian Spirit Guild Skill Rise Warriors Fixed an issue where Crest of the Solar would disappear when changing channels. Warriors Fixed an issue where if you changed channels while Aura Weapon was active, the first activated Aura Wave’s attack would not be applied. Fixed an issue where Aura Weapon’s Aura Wave charge completion effect would not be displayed after changing channels. Adventurer Warriors Fixed an issue where using Warrior Leap before 2nd job would not display certain effects to other characters. Fixed an issue where after choosing Upper Charge with the mouse after 2nd job, dragging the mouse would display the common skill icon. Paladin Fixed an issue with Holy Unity where sometimes you could not bond with the last party member you bonded with. Dark Knight Fixed an issue where Beholder Shock III was displayed as 2 skills on Battle Analysis. Adventurer Magicians Fixed an issue with Mana Wave where you would move slightly forwards while using it. Fixed an issue where Memory Choice could be used on maps where skills could not be used. When using Unstable Memorize, if you have not chosen a skill with Memory Choice, a guide message will now be displayed. If you have not chosen a skill with Memory Choice, it will no longer consume MP. Fixed an issue with Memory Choice where it could be used with the mouse while sitting on certain chairs. Bishop Fixed an issue where after summoning Holy Fountain, if you activated Vengeance of Angels, Holy Fountain’s buff icon would display Fountain for Angels. Marksman Fixed an issue with Charged Arrow where the effect appeared awkwardly when holding the key down to focus. Fixed an issue where you could not crouch while using Charged Arrow. Pathfinder Fixed an issue with Obsidian Barrier where sometimes the Relic Gauge would be consumed multiple times. Night Lord Fixed an issue where if you used Triple Throw and Quadruple Throw continuously in place, the skill use action would happen even if the attack was not activated. Shadower Fixed an issue where you could not use consumable items immediately after using Meso Explosion. Captain Fixed an issue where if you moved to a map where you could not use skills while using Bullet Party, it would continue to attack. Soul Master Rising Sun, Falling Moon, and Solunar Time will no longer be cancelled instantly if the hotkeys were used continuously. Fixed an issue where if you cancelled Solunar Time while harvesting, the harvesting action would be cancelled. Fixed an issue where you could deactivate Solunar Time in Meisterville by using the skill again. Fixed an issue in Union Raid where Soul Masters would not use skills. Flame Wizard Fixed an issue where you could use Fire Walk to jump upwards in places that did not allow movement skills. Fixed an issue sometimes the connection to the game server would be cut off when using Orbital Flame while Orbital Explosion or Spirit of Flame – Fire Lion were activated. Pre-requisite skills have been added to Phoenix Drive. Wind Breaker Fixed an issue where Fairy Turn would sometimes push monsters multiple times. Night Walker Fixed an issue where Shadow Servant and Shadow Illusion’s appearances didn’t change if you changed maps immediately after changing your equipment. Fixed an issue where Shadow Momentum’s effect was displayed awkwardly when riding mounts. Fixed an issue where if you used Triple Throw, Quadruple Throw, and Quintuple Throw continuously in place, the skill use action would happen even if the attack was not activated. Mikhail Fixed an issue where you could use Install Shield without having a Soul Shield equipped. Fixed an issue where if a party member was hit by an attack while having Light of Courage and Soul Link’s shield at the same time from Mikhail, Light of Courage’s shield would disappear. Fixed an issue where Deadly Charge, Sword of Soul Light’s Light Slash, and Light Force Ray did not apply Darkness on enemies hit. Fixed an issue where if you changed channels after using Rho Aias, the defense buff would be cancelled. Claiomh Solais’ skill description has been changed to be more accurate. Fixed an issue where if you entered certain minigames while Sword of Soul Light was activated, the sword’s afterimages would attack enemies inside the minigame. Aran Fixed an issue where Combo Count did not stack when first attacking after logging in. Evan Fixed an issue where using a skill with a macro while DoT was applied would cause the skill not to be used. Luminous Fixed an issue where Master Label and Genesis weapons’ special effects were not displayed temporarily when Equilibrium mode ended. Fixed an issue where Luminous’ Orb and Bless of Darkness’ dark spheres were not immediately affected by skill effect transparency changes. Mercedes Fixed an issue where Sylphidia would not rush forwards after floating with Blink. Demon Slayer Fixed an issue where Demon Slash’s 2nd/3rd/4th hits could not hit monsters that could be hit with the basic attack key. Demon Avenger Fixed an issue where Shield Charge and Exceed: Demon Strike’s rushes could be cancelled using Demon Jump. Battle Mage Battle Mastery’s skill description has been changed to be more accurate. Fixed an issue where the Black Mark’s attacks would activate 15 times then consume the mark, even during Abyssal Lightning. Mechanic Fixed an issue where the Booster Gauge would continue to be consumed even after cancelling Jet Booster’s Booster Deployment. Xenon Fixed an issue where the character’s face was visible after using Virtual Projection. Blaster Fixed an issue where Revolving Bunker would sometimes not track the enemy with the highest maximum HP. Kaiser Fixed an issue where using Double Leap in Final Figuration mode did not output skill sound effects. Fixed an issue where Will of Sword’s appearance did not change after Final Figuration ended sometimes when used during Final Figuration. Fixed an issue where you could use Teleport in Final Figuration to move to platforms you could not go to. Fixed an issue where sometimes Will of Sword’s attack did not apply. Kain Fixed an issue where Shadow Swift would output the same direction effect to other characters. Fixed an issue where if you reused Thanatos Descent at the same time as dying, the Area of Death would not be activated but the effect would be outputted. Cadena Weapon Variety’s additional hit, Summon Releasing Bomb’s explosion attack, and A.D Ordnance’s fired orb will no longer cancel Dark Sight. Fixed an issue where Chain Arts: Takedown’s damage dealt to the monster hit was applied after a delay instead of immediately. The skill descriptions of the following skills have been changed to be more accurate. Chain Arts: Chase Summon Throwing Wing Dagger Weapon Variety I/II/III A.D Ordnance Weapon Variety Finale Angelic Buster When you move to a town in Dress Up mode, Dress Up will no longer be cancelled. Fixed an issue where if you levelled up in Dress Up mode, the wings would be displayed as the pre-Dress Up mode. Zero Fixed an issue where using Rolling Assaulter while harvesting would cancel the harvesting action. Fixed an issue where Shadow Rain’s Alpha attack would be outputted as the Basic Effect instead of the damage effect option in the settings. Fixed an issue where Joint Attack’s combined attack’s skill sound effects were not outputted. Kinesis Psychic Move’s skill description has been changed to be more accurate. Fixed an issue where objects would not be thrown if Psychic Tornado’s duration ended while using Rope Connect. Ark Fixed an issue where quest cutscenes appeared awkwardly if Spectre mode ended while in certain quest cutscenes. Quests Fixed an issue where Zero’s illustration was displayed unnaturally in the Black Heaven story. Fixed an issue with the ‘Chasing and Evading’ quest where certain skills were usable. Fixed an error where the ‘A Mishap Occurs’ BGM was played awkwardly. The ‘King of Root Abyss’ quest starting level has been changed to level 180. Fixed an issue in the ‘[Labyrinth of Suffering] Time of Confusion’ quest where the NPCs’ appearances were displayed awkwardly. Fixed an issue where the ‘Mikhail’s Book’ achievement could not be completed. Fixed an issue where the ‘Cygnus Knight’s Book’ achievement could not be completed. Fixed an error where the ‘Ereb Exploration’ achievement had an incorrect map name. Fixed an error where the Cygnus Knight tutorial UI’s map name was wrong. Fixed an issue with Cygnus Knight/Mikhail’s riding quests ‘Knight’s Dignity’, ‘Kiridu’s Call’, and ‘Riding’s Danger’ where parts of the dialogue were awkward. Fixed an error with the ‘Finding Lost Memories’ quest where the facial expression was wrong. Fixed an issue where when accepting Haven area weekly quests, certain characters would see deleted quests. Black Heaven Interior: Defeat Steel Generoid B Black Heaven Interior: Collect Steel Manufacturing Number Plates Fixed an issue where Cygnus Knight characters who already had the Official Knight medal could not complete the 2nd job advancement quest. Fixed an issue where certain deleted quests appeared in the Completed Quests list. Fixed an issue with the Dual Blade 1st job advancement quest where the job advancement guide appeared repeatedly after reaching level 10. Fixed an issue where skill voices were outputted during quest cutscenes. Fixed an issue with the Cygnus Knights tutorial ‘Path of Knights’ quest where NPCs were not visible. Fixed an error where the ‘Traces of the Wind’ quest could be completed inside the Mind and Body Training Centre. Items Fixed an issue with the Shinsoo’s Protection item where it displayed some awkward actions. Fixed an issue with the Trixter Dunwitch Pants where the climbing action appeared awkwardly on ropes. Fixed an issue with the Knight of Fire Cape where the cape decorations appeared before the weapon in certain actions. Fixed an issue with the Hawkeye hair where after using a Mix Dye Coupon, the dye was not applied correctly for certain colours. Fixed an issue where you could not drop the Old Gold Watch item from the 7000 Days Thank You event. Fixed an issue with the ‘Proof of Trials’ item description from the Cygnus advancement quests. Fixed an issue where double clicking the Petite Shinsoo pet would not open the character information window. Fixed an error in item tooltips where the range increase due to set effects was not displayed correctly in certain situations. NPC Fixed an issue where Ereb’s NPC Oz’s actions were less frequent than the other Chief Knight NPCs. Monsters Fixed an issue in Vellum (Normal/Chaos) where if you used a bind skill on it, sometimes the image would appear awkwardly when the bind ended. Fixed an issue where the client would exit immediately after entering Guardian Angel Slime (Normal/Chaos). Fixed an issue in Lucid (Normal) phase 1 where Nightmare Golems were summoned on top of the right music box. Fixed an issue in Will (Easy/Normal/Hard) where if Ark used Blissful Restraint right before the Spatial Collapse, the damage dealt during Blissful Restraint would not be applied. Fixed an issue in Will phase 1 where after the Spatial Collapse, characters who were dead during the forced teleport to the other dimension could move to the same dimension after resurrecting. Fixed an issue in Dusk (Chaos) where sometimes the Void Meteors were not created. Fixed an issue in Black Mage (Hard) where sometimes it did not use any patterns. Fixed an issue where the Elite Boss Hunter Plaid did not use Hard Skin. Fixed an issue where flying monsters did not appear in Arcane River when an Elite Boss appeared. In Monster Park ‘Mysterious Forest Arcana’, the Weakened Harmony Spirit monster’s HP has been changed. Maps Fixed an error where the El Nath NPC Vivi’s name was covered by a rope. The ‘Eos Tower Entrance’ sign area has been adjusted. The Aran NPC will no longer be visible in the ‘Alliance Conference Room’ when entering as an Aran. Fixed an error in ‘Ludibrium Village’ where the propellers overlapped. Fixed an error in ‘Royal Library Area 5’ where certain platforms were awkward. Fixed an issue in Black Heaven Act 3’s dogfight mission where Guided Arrow activated. Fixed an issue where the Rune of Regeneration’s damage reduction did not apply. Fixed an issue where if you entered ‘Flag Race: Waiting Room’ immediately after joining a guild, other guild members who entered before you were not visible. Fixed an issue in the ‘Guild Headquarters <Hall of Heroes>’ NPC Heracle’s guide information about Flag Race’s entry time and entry requirements. Fixed an issue in ‘Flag Race: Waiting Room’ NPC Programmer Simon’s guide information about the weekly settlement time. Maple Guide Fixed an issue in the Maple Guide Special Contents tab where there was an awkward gap between detailed information. Fixed an issue in the Maple Guide where you could not use the Tab key to move between tabs. Fixed an issue in the Maple Guide’s recommended quests where if the beginning quest’s name was too long, it would be displayed awkwardly. Fixed an issue in the Maple Guide where you would be moved to the same location as the target NPC when starting a recommended quest. UI Fixed an issue in quest and NPC dialogue where accepting or declining would cause the dialogue UI to remain even after moving to the next stage. Fixed an issue where after placing an item in the storage, it would appear to remain in your inventory. Fixed an issue in the Maple Auction where Soul Shields were not included in the secondary weapon category. Fixed an issue where the Red Leather Hat could not be registered in Maple Auction. When creating a character, after confirming the character name input window, the cancel button can no longer be used. Fixed an issue where if the font size was set to the maximum, characters using a megaphone with a long medal name would not have their nicknames appear. In the Authentic Force UI, the stat test spacing has been adjusted. Fixed an issue where the HP values were displayed awkwardly when they exceeded 100,000. Fixed an issue where after cancelling the external chat option, megaphone messages remaining in the chat window’s guild tab were reset. Fixed an issue where monsters summoned through Wild Hunter’s Call of the Hunter skill used the Basic Damage Skin. Fixed an issue where linking the Cygnus’ Successor in the chat window displayed an abnormal item name. Fixed a typo in the guide image displayed when choosing another Burning world where you did not have a character created. Fixed an issue where Zero characters designated as Hyper Burning characters would have an awkward flame effect in the character select window. Fixed an issue in Cross World Party quests where entering a long message in the chatting window would appear awkwardly. System Fixed a problem where using external chat on laptops with external graphics card would cause black screens or the game to exit. Cash Shop Royal Style Coupons The Maple Royal Style Coupon will be on sale from June 30 to July 20. New items are available through the Maple Royal Style Coupon like the Sandy Beach set. It also has the 111th Special Label: the Memory Collector set. If you collect all 5 items, you’ll get the Fantasy Darkroom Chair. And some recommendations for items that match them! The current Master Label set available is still the Master Nightmare set. Wisp’s Wonderberry Wisp’s Wonderberry will be on sale from April 28 to June 8. It contains things like: Prickly Bear pets Big Rock Spirit pet Small Rock Spirit pet 10 Organic Wonder Cookies Enriched Premium Water of Life Nodding Off Baby Penguin pets (17th Wonder Black set) The 4th Luna Petite set: the Petite Deadly Death set is available through Luna Crystals. It includes Thoth, Bella, and Petite Death. You can purchase their own equipment or use the Luna Crystal Key. If you collect all 3 pets, you’ll receive the Deadly Death Altar Chair. In Reboot World, you can purchase each of the Petite Deadly Death pets for 99k NX each and their corresponding pet equipment for 15.9k NX each. You can also purchase the Luna Petite Water of Life (30 Days) to extend their life by 30 days for 13.9k NX. All of these can be discounted by 30% using Mileage. Summer Collection The Summer Collection sale will take place from July 28 to August 31. Various summer themed items and packages will be available for purchase. Shark set Beach Volley Ball set Cool Summer set Special Royal Navy package Mermaid’s Jewels package Watermelon Salad package Watermelon Sherbet package White Sand Beach package Sunset Beach package Change Royal Hair and Face The Change Royal Hair and Face Coupons will be on sale from July 28 to August 10. These coupons give hairs/faces from the opposite gender. Ignition Fireworks Festival For more information, see the Ignition Fireworks Festival section of the KMS ver. 1.2.366 post. Ignition Fireworks Festival The Ignition Fireworks Festival will run from June 30 to September 7. It is available to characters level 101 or higher. Enjoy the new missions added to the Fireworks Festival! The following missions have been removed. Reach 300 points in <Spiegella’s Extreme Sports> (100 Ignition Coins) Clear Polo & Fritto 1 time (50 Ignition Coins) Achieve 1500 points in <Spiegella’s Extreme Sports> (50 Ignition Coins) Achieve 3000 points in <Spiegella’s Extreme Sports> (100 Ignition Coins) Achieve 4500 points in <Spiegella’s Extreme Sports> (150 Ignition Coins) Achieve 6000 points in <Spiegella’s Extreme Sports> (0 Ignition Coins) The following missions have been added. Participate in <Spiegella’s Extreme Sports> 2 times (100 Ignition Coins) Clear Polo, Fritto & Especia 1 time (50 Ignition Coins) Participate in <Spiegella’s Extreme Sports> 10 times (50 Ignition Coins) Participate in <Spiegella’s Extreme Sports> 20 times (100 Ignition Coins) Participate in <Spiegella’s Extreme Sports> 30 times (150 Ignition Coins) Participate in <Spiegella’s Extreme Sports> 40 times (200 Ignition Coins) You can now check the Flare Coins you have acquired during the week through the Receive All button in the Weekly Missions tab. A guide tooltip has been added to the Fireworks Stamp button. [DJ Selena’s Showtime!] Amazing Ignition The [DJ Selena’s Showtime] Amazing Ignition event will run from July 28 to August 24. It is available to characters level 101 or higher. The Ignition Fireworks Festival is getting hotter and hotter! Watch Mister Ignition’s amazing moves and receive experience rewards! You can begin the event by talking to DJ Selena or through the event icon on the left side of the screen and receive the DJ Selena’s Showtime – Amazing Ignition skill. When you enter a map with monsters within your level range, the DJ Selena’s Showtime – Amazing Ignition skill will be activated automatically. Each time you defeat 50 monsters within your level range, the Fever Gauge will fill up by one bar. When you defeat 250 monsters, either the Normal Fever skill or the Lucky Fever skill will be activated. Mister Ignition will attack enemies in a wider range depending on the activated Fever skill. Amazing Ignition: This is Basic: Mister Ignition appears, attacking nearby monsters 5 times before disappearing. You will acquire experience. Amazing Ignition: Amazing Movement: Mister Ignition appears, attacking nearby monsters for 5 seconds in a larger area before disappearing. You will acquire more experience. ※ The skill will be deactivated when the daily Fever activation limit of 20 times is reached. ※ DJ Selena’s Showtime – Amazing Ignition will only activate in maps with monsters within your level range. It will not activate in maps where an Elite Boss is summoned, maps where another player has already activated Fever skills, event maps, or certain other maps (like Mirror World and story quests). ※ Monsters defeated with the Fever skills will not count for the 300 monsters required to activate DJ Selena’s Showtime – Amazing Ignition again. ※ The experience acquired is affected by both experience increasing effects and the death penalty experience decreasing effect. [Arcade Festival] Bouncing Beach Ball The Arcade Festival <Bouncing Beach Ball> event will run from July 28 to August 17. It is available to characters level 200 or higher. Say hello the monsters swimming on the beach with a bouncing beach ball! You can talk to Fireworks Spiegelmann in the Main Stage to participate in either Quick Start or Party Play. You can only use Quick Start if you are not in a party, and you will play the game with two other players who have used Quick Start. You can participate in Party Play with a party of 1-3 people. A minimum of 1 to a maximum of 3 players can play the game, for 30 minutes. When the game starts, monsters will appear in the water. You can get close to the beach ball on the ground to automatically pick it up. You cannot move while holding it, but you can use the arrow keys to determine the direction you want to throw the ball in, and then press the [NPC Chat/Harvest] key to throw it. The ball will fly in a straight line then bounce and change directions when they hit a monster or a wall. The ball will stop when it touches the ground, and can then be picked up and thrown again. When a monster is hit by the ball, it will take 1 damage. When a monster’s HP reaches 0, it will disappear. There are 5 types of monsters, each with a different amount of HP. Slime (1 HP) Orange Mushroom (2 HP) Ribbon Pig (3 HP) Yeti (4 HP) Pink Bean (5 HP) In each stage, there will be 4 bombs. When a bomb takes damage, it will explode and deal 1 damage in a two-block radius. The stage will be cleared when all the monsters are defeated. The game ends when a total of 3 stages are completed. You can obtain rewards by talking to Fireworks Spiegelmann in the exit map. If the game ended properly by completing the 3rd stage, you will acquire experience. ※ You can acquire the experience rewards up to 2 times per day per world. ※ If you received the experience rewards twice, you can still participate in the game but you will not acquire additional rewards. ※ From level 260 and higher, you will acquire the same amount of experience as level 260. ※ If you quit the game without completing the 3rd stage, you will not receive rewards. ※ If you leave the game before the game ends, you will be given a 5-minute entry restriction penalty (all characters within the same world will be blocked from entering Quick Start). ※ If you don’t move for about 30 seconds, you will be given a warning. If you receive 2 warnings, you will be forced to leave and be given a 30-minute entry restriction penalty (all characters within the same world will be blocked from entering Quick Start). [Arcade Festival] Puzzle Master The Arcade Festival <Puzzle Master> event will run from August 18 to September 7. It is available to characters level 200 or higher. Work together with other players to complete various puzzles! You can talk to Fireworks Spiegelmann in the Main Stage to participate in either Quick Start or Party Play. You can only use Quick Start if you are not in a party, and you will play the game with two other players who have used Quick Start. You can participate in Party Play with a party of 1-3 people. A minimum of 1 to a maximum of 3 players can play the game, for 30 minutes. In each stage, you must complete a 20-piece puzzle. While waiting for the game to start, you can see the completed puzzle image in the centre of the map. When the game stats, the image will disappear and puzzle pieces will be created around it. You can press the SPACE key to pick up a puzzle piece and move it. You can only hold a piece for 20 seconds, and if you exceed that time limit, the piece will disappear and respawn in its original location. You can place the puzzle piece by pressing the SPACE key on the spot you want to place it on. If it is not the correct position, the piece will disappear and respawn in its original location. When you complete the puzzle, the next stage will begin. The game ends when a total of 3 stages are completed. You can obtain rewards by talking to Fireworks Spiegelmann in the exit map. If the game ended properly by completing the 3rd stage, you will acquire experience. ※ You can acquire the experience rewards up to 2 times per day per world. ※ If you received the experience rewards twice, you can still participate in the game but you will not acquire additional rewards. ※ From level 260 and higher, you will acquire the same amount of experience as level 260. ※ If you quit the game without completing the 3rd stage, you will not receive rewards. ※ If you leave the game before the game ends, you will be given a 5-minute entry restriction penalty (all characters within the same world will be blocked from entering Quick Start). ※ If you don’t move for about 30 seconds, you will be given a warning. If you receive 2 warnings, you will be forced to leave and be given a 30-minute entry restriction penalty (all characters within the same world will be blocked from entering Quick Start). [Extreme Sports] Fight! Return of the Legends The Extreme Sports <Fight! Return of the Legends> event will run from July 28 to September 7. It is available to characters level 101 or higher. Control digital versions of legendary characters and win battles! During this event, you can talk to Mr. Complement to enter the virtual battle space. You can participate in Real Mode (3:3 matching) or Practice Mode (single-player with no matching). ※ If you do not accept after matching has been completed, you will be restricted from matching and checking ranks for 30 minutes. ※ If you leave before a game has completely ended, you will automatically receive a loss, and be restricted from matching and checking ranks for 30 minutes. In the virtual battle space, you can become one of Maple World’s legends and complete with opponents. In teams of 3, hunt monsters and the enemy team to become stronger. The team that defeats all of their opponents in the final round will be crowned the victors. The following changes have been made to Fight! Return of the Legends. Certain parts of the map structure have been changed. The boss monster and the portal to the boss monster field have been removed. The stage 2 team monsters’ HP and experience have been decreased. Some of the stage 3 neutral/team monsters’ HP, level, and damage have been decreased. Based on your cumulative number of victories during the event, you can acquire various rewards. 20 wins: 10 3x Experience Coupons (15 Minutes) 50 wins: Hologram Flame Wolf Riding (Permanent) Voucher 30 wins as Manji: Manji Mask Voucher 30 wins as Mike: Mike Mask Voucher 30 wins as Dark Lord: Dark Lord Mask Voucher 30 wins as Heinz: Heinz Mask Voucher 30 wins as Mu Gong: Mu Gong Mask Voucher 30 wins as Helena: Helena Mask Voucher 30 wins as Lang: Lang Mask Voucher 30 wins as Ryude: Ryude Mask Voucher 30 wins as Wonky: Wonky Mask Voucher 30 wins as Pollo and Fritto: Pollo Mask Voucher, Fritto Mask Voucher ※ The Character Mask Vouchers will expire in 7 days, and can be placed in storage. ※ The 3x Experience Coupons and the Hologram Flame Wolf Riding Voucher will expire in 14 days, and can be placed in storage. ※ The accumulated victory rewards can only be claimed 1 time per Maple ID. After the event ends, there will be a ranking based on the top scores players have achieved during the event. The top 30,000 users will receive prizes! They can be claimed from September 22 to September 28. 1st~100th place: 2022 Fight! Return of the Legends Legend Medal Return of the Legends Chair Voucher Hologram Laser Sword Voucher (Ver. 2) Hologram Sunglasses Voucher Legendary Damage Skin (Unit) (Ver. 4) 101th~1,000th place: 2022 Fight! Return of the Legends Diamond Medal Hologram Laser Sword Voucher (Ver. 2) Hologram Sunglasses Voucher Legendary Damage Skin (Unit) (Ver. 4) 1,001th~10,000th place: 2022 Fight! Return of the Legends Gold Medal Hologram Sunglasses Voucher Legendary Damage Skin (Unit) (Ver. 4) 10,001th~30,000th place: 2022 Fight! Return of the Legends Silver Medal Legendary Damage Skin (Unit) (Ver. 4) ※ The rankings are based on your Maple ID and the rewards can only be received once per Maple ID. ※ The ranking rewards and payment schedule are subject to change. ※ If you participate in the game in abnormal ways, your ranking may be removed. Developer Notes: In the previous ‘Fight! Return of the Legends’ map, the stage 2 and stage 3 areas were separated into the left and right sides so there were advantages and disadvantages depending on the team. The map structure has been changed to reduce the disadvantages from the terrain and to allow more frequent battles. In addition, we have deleted the boss monsters which didn’t work as intended, and changed some of the HP/experience/levels of the stage 2 and 3 monsters to ensure even battles and growth can be achieved in stage 1, 2, and 3. MapleStory M Adele Level Achievements The MapleStory M Adele Level Achievements event will run from July 28 to August 24. It is available to characters level 101 or higher. To celebrate the release of Adele in MapleStory M, an event will take place that rewards you for achieving certain levels. When you reach certain levels on an Adele character in MapleStory M while linked to a MapleStory online ID, you can receive rewards in MapleStory. These rewards can only be claimed once per Nexon ID. Level 70: Petite Boo pet Petite Boo’s Jelly Teleport World Map (7 Days) Level 120: Ristonia Fountain Chair Adele Damage Skin Level 140: Selective Android Voucher (choice between Jeromeroid or Veronicaroid) Protection of the Sword title (3 attack/magic attack, 20% bonus experience, and 300 HP/MP for 30 days) Lady Blair’s Dream Express The Lady Blair’s Dream Express event will run from July 29 to August 2. During this time, you can freely move your Cash items between characters, regardless of cash restrictions. Sunday Maple/Special Sunday Maple The Sunday Maple event will take place on July 10 and July 24. The Special Sunday Maple event will take place on July 31 and August 14. On July 31, it will be Shining Star Force Time where the following benefits will take place: 100% chance when Star Forcing items at 5/10/15 stars 30% discount on Star Force enhancement costs 2x Ignition Coins acquired and daily limit from daily missions On August 7, the following benefits will take place: ? 2x Ignition Coins acquired and daily limit from daily missions On August 14, it will be Lady Blair’s Fashion Time where the following benefits will take place: Stay logged in to receive a Special Sunday Maple <Fashion Box> every 1 hour (up to 5 hours). The first time you open one, there is a 100% chance to receive the Chew Chew Island Set Voucher. The second-fifth boxes have a 100% chance to receive 200 Ignition Coins. Each box gives you a chance to receive one of the following items: 1st Master Label Full Package Voucher 2nd Master Label Full Package Voucher 3rd Master Label Full Package Voucher 4th Master Label Full Package Voucher 5th Master Label Full Package Voucher 6th Master Label Full Package Voucher 7th Master Label Full Package Voucher 8th Master Label Full Package Voucher 9th Master Label Full Package Voucher 10th Master Label Full Package Voucher 11th Master Label Full Package Voucher 12th Master Label Full Package Voucher 2x Ignition Coins acquired and daily limit from daily missions On August 21, the following benefits will take place: ? 2x Ignition Coins acquired and daily limit from daily missions Source: Orange Mushroom's Blog