KMST KMST ver. 1.2.059 – Trade System Changes & Skill Balancing

Discussion in 'KMS Updates' started by Nexon, Nov 16, 2017.

  1. Nexon

    Nexon Nexon News Bot
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    As predicted last week, a new test server patch has been released. The Free Market has been shut down and along with it come various Auction House and trading system changes. There’s also some job balancing and QoL updates!


    Job Balance Adjustments


    All Jobs

    • Keydown skills: fixed an error where other characters could not see the preparing effect
    • Soul Weapon skills: all Soul Weapon skills’ cast delays have been decreased

    All Magicians

    • [​IMG] Ethereal Form: HP consumption now only applies to classes without MP, for classes with MP the skill will end automatically if your MP hits 0

    All Thieves

    • [​IMG] Venom Burst: fixed an error where the poison effect would not continue on enemies which you could not attack

    Paladin

    • [​IMG] Sacrosanctity: fixed an error where the skill effect would continue to be shown to other character even after ending
    • [​IMG] Holy Unity: final damage boost when bonded with a party member has been changed to the same values as when using the skill by yourself, final damage of the reflected attack by party members has been decreased, range for the bond with a party member has been increased, if the bonded party member leaves the range you will continue to enhance yourself, if you are enhancing yourself and a party member walks with range you will automatically bond with that party member, fixed errors where sometimes the final damage would not apply and the bond would persist even after a party member left the party
      • Level 25: Consumes 1000 MP. For 65 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken and you will gain self enhancements. If a party member moves in range while you are self enhanced, you will automatically bond with them. While bonded, the attacking skills you use will be used automatically by the bonded party member. If there are no party members in range, you will just enhance yourself. Cooldown: 120 seconds.
        • Party member bond: attacks will deal (75% → 37%) final damage and some buff skills that you use will be used automatically by the bonded party member with 62% + 1% per 1000 STR (up to 100%) of the regular duration. You will gain (16% → 47%) final damage.
        • Self enhancement: 47% final damage.

    Dark Knight

    • [​IMG] Beholder: fixed an error where Beholder’s skills would not activate if used at the same time as using a portal

    Archmage (F/P)

    • [​IMG] Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed
    • [​IMG] Fire Aura: attack frequency has been decreased from every 1 second to every 3 seconds, damage has been increased from 250% to 800%, maximum number of monsters hit has been decreased

    Archmage (I/L)

    • [​IMG] Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed
    • [​IMG] Freezing Breath: cooldown has been increased from 120 seconds to 180 seconds
    • [​IMG] Ice Age: icy area’s duration has been decreased, damage has been increased
      • Level 25: Consumes 1000 MP. Create an icy area that deals 1000% damage 10 times on up to 15 enemies then persists for (30 → 15) seconds, dealing (500% → 750%) damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.

    Bishop

    • [​IMG] Blessing Ensemble/Blessing Harmony: final damage boost per number of buffed party members has been decreased from 3% to 2%/5% to 3%
    • [​IMG] Angel Ray: damage has been increased from 295% to 315%
    • [​IMG] Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed

    Adventurer Archers

    • [​IMG] Evolve: Phoenix/Freezer will now be automatically summoned after this skill ends

    Bowmaster

    • [​IMG] Extreme Archery: Bow: defence reduction has been decreased from 40% to 25%
    • [​IMG] Arrow Platter: fixed an error where the install would instantly disappear sometimes (I’LL BELIEVE IT WHEN I SEE IT NEXON)

    Shadower

    • [​IMG] Assassinate: damage boost based on Killing Points has been removed, now consumes 3 Killing Points to increase final damage by 100%

    Dual Blade

    • [​IMG] Asura: damage has been increased from 380% to 420%

    Captain

    • [​IMG] Fusillade: attack range has been increased

    Wind Breaker

    • [​IMG] Albatross: you can now right click the skill icon to turn the cape effect on/off

    Night Walker

    • [​IMG] Shadow Servant: cast delay has been decreased from 990ms to 690ms
    • [​IMG] Quintuple Throw: damage has been increased from 315% to 340%, final hit’s damage has been increased from 430% to 475%
    • [​IMG] Shadow Illusion: cast delay has been decreased from 990ms to 690ms

    Striker

    • [​IMG] God of the Sea: now gives invincibility while using this skill

    Mikhail

    • [​IMG] Advanced Sword Mastery: critical damage boost has been increased from 8% to 10%, now increases critical rate by 15%

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    • [​IMG] Claiomh Solais: while this skill is on cooldown, every few seconds, when you attack, a sword of light will automatically be summoned
      • Level 25: Consumes 800 MP. Attacks up to 12 enemies 7 times. This skill can only be used while Royal Guard’s attack boost buff is active. Based on the number of stacks of the buff, the damage will be increased. After being used, Royal Guard’s attack buff’s duration will be increased by 6 seconds. However, this cannot exceed the maximum duration. All attacks have a 100% chance of inflicting Darkness for 10 seconds, decreasing enemies’ accuracy by 30%. The duration is halved on bosses. Cooldown: 12 seconds. While this skill is on cooldown, attacking every 5 seconds will automatically activate a [1 stack] Claiomh Solais. This attack will not extend Royal Guard’s attack buff duration.
        • [1 stack] 700% damage
        • [2 stacks] 820% damage
        • [3 stacks] 1010% damage
        • [4 stacks] 1200% damage
        • [5 stacks] 1400% damage.

    Evan

    • [​IMG] Support Jump: while Mir is using a Dragon skill, Return! will automatically be used when Support Jump is activated
    • [​IMG] Swift of Thunder: damage has been increased from 135% to 150%

    Mercedes

    • [​IMG] Queen’s Qualifications: now increases damage to regular monsters by 10%
    • [​IMG] Charge Drive: rush’s damage has been increased from 210% to 250%, final attack’s damage has been increased from 220% to 250%, final attack’s number of hits has been increased from 1 to 2
    • [​IMG] High Kick Demolition: passive 15% damage boost to Charge Drive has been changed to a 100%p damage boost
    • [​IMG] Gust Drive: damage has been increased from 195% to 260%, number of hits has been increased from 3 to 4
    • [​IMG] Ignis Roar: buff duration has been increased from 10 seconds to 15 seconds, fixed an error where this skill was not being saved by Buff Freezers
    • [​IMG] Ishtar’s Ring: 25% damage boost to Strike Dual Shot has been removed, now increases Unicorn Spike’s damage by 100%p
    • [​IMG] Legendary Spear: 60% damage boost to Leap Tornado has been changed to a 130%p damage boost
    • [​IMG] Lightning Edge: 50% damage boost to Gust Dive has been changed to a 170%p damage boost
    • [​IMG] Rolling Moonsault: 50% damage boosts to Charge Drive and High Kick Demolition have been changed to 195%p damage boosts
    • [​IMG] Advanced Strike Dual Shot: damage has been increased from 300% to 380%

    Phantom

    • [​IMG] Ultimate Drive: damage has been increased from 100% to 110%

    Luminous

    • [​IMG] Door of Truth: now deals increased damage when hitting 1 enemy
      • Level 25: Consumes 1000 MP. Summon the door for 37 seconds, dealing 500% damage 10 times on up to 12 enemies. If hitting only 1 enemy, damage will be increased to 750%. You can use this skill once in Equilibrium state.

    Demon Slayer

    • [​IMG] Demon Slash: cast delay has been decreased from 570ms to 510ms
    • [​IMG] Bloody Raven: cooldown has been increased from 10 seconds to 25 seconds, now gives invincibility while the skill is being used
    • [​IMG] Demon Impact: damage has been increased from 420% to 460%
    • [​IMG] Devil Cry: cast delay has been decreased from 2160ms to 1650ms

    Battle Mage

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    • [​IMG] Death: now has a special UI when used, buff icon will no longer be shown, fixed an error where the attack would sometimes not activate when using Master of Death

    Xenon

    • [​IMG] Overload Mode: instead of consuming a percentage of your current maximum MP every second, this skill now consumes a percentage of your maximum MP at the time that you first cast the skill every second, plasma current’s damage has been decreased but it will activate more frequently
      • Level 25: Consumes 250 MP. Consumes 1% of your maximum MP (when you first cast the skill) + 175 MP per second. The maximum Energy is increased by 20. The time it takes to charge Energy is halved. For every excess Energy, increase your final damage by 1%. Cooldown will apply when the skill is deactivated, all excess Energy will instantly disappear when it is deactivated. A plasma current will randomly be activated, dealing (1800% -> 1420%) damage 6 times on up to 12 nearby enemies. Cooldown: 175 seconds.

    Mechanic

    • [​IMG][​IMG] Metal Armor: character debuff effects will now appear on top of the character’s head, you will now automatically ride the same Metal Armor after clearing the Petrify status, fixed an error where the character hit box was moved up when sitting in Metal Armor: Tank
    • [​IMG] Multiple Option: M-FL: will no longer disappear if you are not riding a Metal Armor but it will not attack

    Kaiser

    [​IMG]

    • [​IMG] Final Figuration: jump delay while transformed has been decreased, can now use Double Leap while in Final Figuration

    [​IMG]

    • [​IMG] Sword Strike: can now be used while jumping, a jump-only effect has been added
    • [​IMG] Prominence: now gives invincibility while using this skill

    Cadena

    • [​IMG] Summon Slashing Knife: fixed an error where the character would be moved to the wrong position if used while moving quickly
    • [​IMG] Summon Shooting Shotgun: fixed an error where the character would be moved to the wrong position if used while moving quickly
    • [​IMG] Summon Releasing Bomb: fixed an error where the character would be moved to the wrong position if used while moving quickly
    • [​IMG] Summon Striking Brick: upper attack range has been decreased
    • [​IMG] Summon Beating Needle Bat: final attack’s upper attack range has been decreased

    Angelic Buster

    • [​IMG] Soul Resonance: damage has been decreased from 610% to 730%, damage reduction while casting has been increased from 20% to 35%

    Zero

    • [​IMG] Rapid Time – Strength: now increases Beta’s attack speed by 1 stage at 10 stacks

    Kinesis

    • [​IMG] Ultimate – Train: Psychic Point cost has been decreased from 25 to 20

    Illium

    • [​IMG] Crystal Control: you can now move the Crystal while Reaction skills are activating
    • [​IMG] Reaction: Destruction II: now deals 20% increased damage to bosses
    • [​IMG] Glory Wing: now deals 30% increased damage to bosses
    • [​IMG] Crystal Ignition: now deals increased damage to bosses
      • Level 25: Consumes 30 MP. Deals 1500% damage 3 times on up to 15 enemies continuously. 20% damage boost when attacking bosses. Cooldown: 180 seconds.
    • [​IMG] Reaction: Spectrum: now deals increased damage to bosses
      • Level 25: Deals 2000% damage 5 times on up to 15 enemies. 20% damage boost when attacking bosses. Reactivation cooldown: 1 second.
    Trade System Improvements


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    The maximum meso cap and maximum trade amount has been increased to 29,999,999,999 mesos.

    [​IMG]

    The Auction House’s features have been improved.

    [​IMG]

    • The Market Price tab has been added.
      • You can now search for detailed information about recently completed trades, including item stats, ending price, and ending date.
      • For items in the Market Price tab, you can use the For Sale button to instantly search for items with the same name that are currently for sale.
      • For items in the Search tab, you can use the Market Price button to instantly search for items with the same name that have recently been sold.

    [​IMG]

    • The Wishlist feature has been added.
      • You can add currently sold or already sold items to your Wishlist to quickly see those listings.
      • You can click the items to instantly buy them (only if they are currently on sale) or to search for (other) currently on sale/recently sold items of the same name.
      • You can add up to 10 items to your Wishlist.

    [​IMG]

    • You can now immediately change the quantity of an item you would like to buy when purchasing an item that can be bought separately. (This just means the number box is automatically highlighted so you don’t have to click on it to start typing!)

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    • When using Quick Search, the search terms will now be highlighted.
    • Equipment and Cash items will no longer show ‘per unit’ prices.
    • Fixed an error where your items would be rearranged if you used a scroll in the Sales inventory.
    • Items and mesos that are not claimed in the Completed tab will be stored for 1 year.
      • This will apply to trades that were already completed and expired sale items and mesos beginning on November 24, 2017.

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    • You can now talk to the NPC Eggrich for tips on how to use the Maple Auction.
    [​IMG] [​IMG] [​IMG]
    Just to make it a bit easier to understand, here’s an example of the new features. I found a listing for some Core Gemstones! I would like to buy it in the near future so I add it to my Wishlist. Then on my Wishlist, I can buy them from there without having to find the listing again, or I can look at the Market Price (for recently completed trades involving Core Gemstones (to check if I’m getting a good deal or not) or look at other currently listed Core Gemstones (to check if there are any cheaper listings at the moment).

    [​IMG]

    Transaction fees are now 5%, regardless of amount traded. This applies to:

    • Regular item trading fees
    • Cash item trading fees
    • Delivery trade fees
    • Looting other characters’ dropped mesos

    A disassembler usage fee has been added. A 5% fee will be deducted from the amount of mesos given to the character who installed the disassembler.

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    The Free Market can no longer be used. Except for the Free Market entrance, you can no longer enter any of the Free Market’s 12 rooms.

    Community Environment Improvements


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    You can now edit or delete groups in your Buddy window by right clicking the group name. Buddies in deleted groups will be automatically moved to the Unspecified Group.

    Guild invitations have been improved.

    • You can now invite characters on other channels to your guild.
    • The guild invitation message will now show the guild name.

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    Blacklist related features have been improved.

    • The Blacklist’s limit has been increased from 26 to 100.
    • Characters in your Blacklist will now have all types of communication blocked, including whispers, regular chat bubbles, skill name shoutouts, and pet speech bubbles.
    • The Guild Blacklist feature has been added. You will automatically decline invitations from blacklisted guilds.

    The /find command can no longer be used. However, if your are buddies, you can still see channel and location information in the Buddy window.

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    The Teleport Rock’s teleport to a character feature has been adjusted.

    • You can now only teleport to users who have allowed others to teleport to them.
    • If you uncheck the Teleport Rock checkbox in the Settings/Options/Chat and Invites menu, other users will not be able to teleport to your location.
    Security Convenience Improvements


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    OTP+ Only options have been added.

    • Users who use OTP+ can now set the following options in the OTP+ Settings tab.
      • When logging in from a different IP address, block trades for a certain period of time
      • Skip entering the 2nd password when logging in
    • After selecting an option, you will have to enter your OTP+ to apply them.

    Safe Mode has been added.

    • Safe Mode is a system for preventing situations where others can access your account when playing in a public environment.
    • In Safe Mode, gameplay is blocked until you enter your 2nd password.
    • If the 2nd password is entered incorrectly a certain number of times in a row while in Safe Mode, the client will shut down.
    • Safe Mode is only available in towns and Meisterville.
    • A Safe Mode shortcut has been added.
    Game Related


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    Zero character creation will be open from November 23, 2017 to January 3, 2018.

    • You must have a level 100 or higher character in a world to create a Zero.
    • You cannot create a Zero in Reboot World.
    [​IMG] [​IMG]
    You can now enter Polo and Fritto Bounty Hunting and Flame Wolf while in a party.

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    Angelic Buster’s Cash equipment set effects will now be applied whether they are worn in regular mode or Dress Up mode. However, only the effects of the set with the highest number of equipped items will apply.

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    When receiving rewards after leaving Hekaton, you will now be told whether you succeeded in defeating Hekaton or not.

    [​IMG] [​IMG]
    50% Additional Potential Scrolls have been added as possible rewards from the Advanced and Ultimate Hunter’s Bags.

    The Additional Potential Scroll reward from Elite Bosses has been changed to be tradeable.

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    When combining items, you will now be shown the highest possible potential rank of the resulting item.

    NOTE: I put in a Legendary item and Epic item and it said the maximum was Unique (which was stated in the patch notes, that the maximum rank you can get from combining is Unique). But I also put in an Epic and a Rare item and it said the maximum possible rank was Unique, so it seems you still have a chance to rank up?

    [​IMG]

    When Chaos Papulatus’ health drops below a certain amount, its laser pattern will now be activated.

    The following errors have been fixed.

    • TBA

    Filed under: KMST Tagged: adventurer, angelic burster, archer, battle mage, boss, cadena, cygnus, demon slayer, evan, illium, kaiser, kinesis, luminous, magician, mechanic, mercedes, mikhail, phantom, pirate, profession, skill change, thief, warrior, xenon, zero [​IMG] [​IMG]

    Source: Orange Mushroom's Blog
     
  2. Scorci

    Scorci Panlid

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    Thanks for all the update info :O! Kinda sucks I see the inpending nerf.. I liked having a bit extra damage from the 3 count system. so much Shadower stuff is like "I charge this and that and these and then ONLY THEN CAN I DO MAX DAMAGE ...1 time..
    was kinda refreshing..
    :kinosleep:
     
  3. PBJT

    PBJT Wind Archer Extremist
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    [​IMG] RIP Witchhunting
     
  4. Yshtir

    Yshtir Panlid
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    Except isnt the Shadower assassinate change a buff?
     
  5. Scorci

    Scorci Panlid

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    Sorta yes and sorta no.
    the bonus 100% final dmg is astounding and probably will pump up the numbers every 3rd attack but the current system keeps the 3 there and increases by 150% dmg which that + darksight and my hyper skills allows for quite a boost in damage especially with AB buff
    it's not a big nerf it's more I like having a steady increased damage rather than a hit counter where the 3rd hit is what matters the most.
    though it's not that big of a deal!
     
  6. Yshtir

    Yshtir Panlid
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    Ah, that makes sense. Its quite a buff then (assuming you dont hit close to the damage cap). Correct me if Im wrong and misunderstanding how the 150% damage gets applied. You currently get the 3x count and it adds 150% dmg to the skill as long as u keep using it, so once you get 3x count all your attacks go from that 700% to 850% which means you do ~1.21x dmg per hit with 3x body conut. New system consumes the 3x count on the 3rd hit for 100% final dmg making the 3rd hit do 2x dmg, over all 3 hits is an avg of ~1.33x dmg per hit.
     
  7. Scorci

    Scorci Panlid

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    Oh my that does sound stronger.. Lil embarrassed.
    I'm happy for the buff than :D!
     
  8. ???

    ??? Panlid
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    30b meso cap not enough for the inflated mess in gms
     
    julia likes this.
  9. Scorci

    Scorci Panlid

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    True but there needs to be a way. a way to go back ..to take all the mones and replace it with soemthing so the market dropps
     
  10. Yshtir

    Yshtir Panlid
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    But now hackers can hold almost 1.3 trillion mesos in reboot :bedinface:
     
  11. Saught

    Saught Angry Space-Pirate Chicken
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    I don't think KMS has the same economy problems that we do. KMS just worries about their own shit without considering other regions.
     
  12. ???

    ??? Panlid
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    you're right, 30b is probably more than enough for KMS. the problem is we can't count on the GMS people to recognize that it needs a higher cap so we'll get stuck with 30b without a way to even list more valuable items since they're removing FM. and after that with no other real choice (besides smegas) people will move to 3rd party sites to sell valuable gear.