More information about the MapleStory Ark update has been revealed in a video posted on the MapleStory homepage! I’ll translate it below. In addition, the first two parts of the update have been added to KMST, including changes to the V Core system, improved dailies, a new episode of Dimensional Library, and the new job, Ark! There’s a lot more so keep reading. Current status: Translated everything in the patch notes but I’m still working on adding details + images of Ark’s skills. I’ve been super busy today so it will probably be done by tomorrow. TL;DR: it’s basically a dark, edgy Eunwol clone :^) V Care (December 21) Daily quests simplified Matrix Points (V Core slot growth system) Arcane Catalyst (system to transfer Arcane Symbols through the account) 5th job advancement wait time removed Elite Boss & Pollo and Fritto efficiency improvements V Core experience preserved when enhancing Minimum acquired Arcane Symbols increased Ark Innocent Scroll Road of Vanishing Hidden Hunting Grounds efficiency increased Torrential Zone Bait improvements Monster Park – Road of Vanishing Burning Fields after maintenance improvements “The moonlight is shining in Mirror World.” “I cannot be the moon.” Dimensional Library – Episode 5: Shadow Alchemist Ark (January 4) A despicable scheme, a split relation, a disastrous tragedy. “I will protect you… even if I become a monster!” A boy who became a monster after a cruel fate, Ark. Esfera (January 25) The end is coming… a new world without Transcendents. Arcane River’s 6th area: Esfera And Commander Will. Finally, the curtain rises on the prelude of chaos. – MapleStory Ark – The stuff from the first two parts was actually just released today so I’ll go into more depth about that later, but the Esfera patch is very interesting! I was waiting for Will to return after Hilla mentioned that he wasn’t dead at the end of the Zero story. I guess he’ll be our next big boss! V Care Daily Quests Simplification The amount of time required to complete daily quests has been decreased, but the total amount of rewards will remain the same as before. Road of Vanishing Based on the story quests completed in later areas of Arcane River, you will receive a lower number of quests each day. You will receive a total of 4 daily quests after completing Chew Chew Island, 3 quests after completing Lacheln, 2 quests after completing Arcana, and 1 quest after completing Morass. The amount of Arcane Symbols rewarded after completing the quests will be the same as before this change. Hungry Muto, Dream Breaker, and Spirit Saviour Based on the story quests completed in later areas of Arcane River, you will be able to immediately complete a run of these dailies each day. The immediate completion will reward Arcane Symbols based on your highest record on that day. Hungry Muto: after completing Lacheln you can receive Symbols without playing 1 time, after completing Arcana or later you can receive Symbols without playing 2 times Dream Breaker: after completing Arcana you can receive Symbols without playing 1 time, after completing Morass you can receive Symbols without playing 2 times Spirit Saviour: after completing Morass you can receive Symbols without playing 1 time Kritias Daily quest missions have been decreased from a total of 5 stages to 3 stages. The amount of Anti-Magic rewarded after completing the quests will be the same as before this change. Haven Number of daily quests required to complete for a Basic Energy Core (A Rank) has been decreased from 5 to 3. [Black Heaven Deck Request: Collecting Goods] The drop rate of the Steel Drills required to complete this daily quest has been increased. [Black Heaven Deck Request: Defeat Enemy Robots] The number of Demolishizers required to complete this daily quest has been decreased from 12 to 8. The amount of experience rewarded from each daily quest has been increased. This area’s monsters have been changed from level 200~230 to level 200~219. The number of daily quests required to continue the story quests here for Dummie has been decreased from 3 to 2. Fallen World Tree The number of monsters required to be defeated for the lower area purification quests has been decreased from 300 to 100. Each upper/middle/lower area daily quests will give increased experience to accomodate for the lesser number of quests. This area’s monsters have been changed from level 210~230 to level 210~219. When you complete all of the daily quests, you will now be given rewards instead of additional quests. In the Maple Union battle, the spawn rate of Golden Wyverns has been increased. New related quests have been added. Investigation Team’s Performance 1 (Lv. 200, Rona) Investigation Team’s Performance 2 (Lv. 200, Rona) Investigation Team’s Performance 3 (Lv. 200, Rona) Investigation Team’s Performance 4 (Lv. 200, Rona) More Food Ingredients 1 (Lv. 210, Simia) More Food Ingredients 2 (Lv. 210, Simia) More Food Ingredients 3 (Lv. 210, Simia) Enduring Nightmare 1 (Lv. 220, Ragdoll of Dreams) Enduring Nightmare 2 (Lv. 220, Ragdoll of Dreams) Rescued Friends (Lv. 225, Escaped Rock Spirit) V Matrix Improvements The Matrix Points system has been added. After completing the 5th job advancement, every time you level up, you will receive 1 Matrix Point which can be used to enhance Core Slots. A single Core Slot can be upgraded up to 10 times using Matrix Points (1 point per upgrade). When a V Core is installed in an enhanced Core Slot, that V Core’s skill level be increased. For Enhancement Cores, only the main skill will receive the effects. Special Cores will not receive the effects. V Cores installed in these slots can have their skill level increased past the maximum. You can reset all invested Matrix Points, using 1 million mesos. You can now use mesos to unlock additional Core Slots early. For example, if you were level 225 and wanted to unlock the slot you would get if you levelled up to 230, you could pay ~180m mesos to get it! The slot for level 235 costs 651.8m!! Arcane Catalyst You can use an Arcane Catalyst to move Arcane Symbols to other characters in the same world. An Arcane Catalyst can be used on an Arcane Symbol to change it to an unstable state. When an Arcane Symbol is changed to an unstable state, its growth level is reset to 1 and its growth experience is decreased by 20%. Unstable Arcane Symbols can be moved to characters in the same world and cannot be equipped. You can double click an Unstable Arcane Symbol to return it to its normal state. To return an Arcane Symbol, the character must have completed the quest to acquire that Arcane Symbol, and cannot be holding or equipping the same one. You can purchase Arcane Catalysts at the Union Coin Shop. In Test World, the returned Arcane Symbol will have the same main stat as before but in the official servers, it will have its main stat changed to match the new character. 5th Job Waiting Time Removal The time required for the 3 Arcane Stones to activate has been removed. If their experience value is filled up, they will instantly be activated. A condition to the 5th job advancement has been added that requires you to have a certain number of Star Force from your equipment. You must have 10 or more Star Force from your weapon and a total of 100 or more Star Force. Elite Boss, Pollo & Fritto Efficiency Improvements Elite Bosses, and monsters in Pollo & Fritto portals will now have their HP and experience based on the monsters in the map they appeared in. In Pollo’s Castle Walls mission, the number of monsters and the speed at which they appear have been increased. Pollo’s Stormwings Catcher mission has been added. In a map filled with monsters, you must catch the fastest-flying Storm Wing. Each time you catch a Stormwing, the time limit will be increased, allowing you to catch more monsters. Pollo and Fritto Entry Tickets can now only be used in maps with monsters within your level range. The monsters’ stats will be based on the highest level regular monster in the map. Arcane Symbol Minimal Acquisition Rate Increase For users who are having issues getting Arcane Symbols due to the difficulty level of the content, you can now receive minimal rewards. Hungry Muto’s Easy Mode has been added. You will receive 1 Arcane Symbol, regardless of clear time. Based on your Dream Breaker results, you will receive additional rewards from the Rank 1 Dream Breaker! The bonus Dream Coins will be given as follows: Clear floor 3/13/23 for 5 additional coins. Clear floor 4/5/14/15/24/25 for 4 additional coins. Clear floor 6/16/26 for 3 additional coins. Clear floor 7/8/17/18/27/28 for 2 additional coins. Clear floor 9/19/29 for 1 additional coin. After playing Spirit Saviour 3 times in 1 day, you will receive additional Spirit Coins based on the number of Coins you already earned. If you earned a total of 1~3 coins, you’ll get 2 additional coins. If you earned a total of 4~8 coins, you’ll get 1 additional coin. Ark Innocent Scroll The Ark Innocent Scroll will reset your item’s stats, except for potential, Star Force, and additional options. You can consume 10,000 Scroll Traces to use a 30% Ark Innocent Scroll in the Equipment Enhancement UI. Road of Vanishing Hidden Hunting Ground Improvements The Hidden Lakeside, Hidden Flame Zone, and Hidden Cave‘s map layouts have been changed slightly and monsters will spawn more quickly. Torrential Zone Bait Improvements In Chew Chew Village’s Torrential Zone, the spawn conditions, effects, and duration of the Bait have been changed to be the same as Runes. As with Runes, Bait will now receive the effects of Evan’s Link Skill, Rune Persistence. Monster Park – Road of Vanishing The Road of Vanishing stage has been added to Monster Park’s advanced dungeon. You will receive more experience than existing stages. Only characters who have completed the ‘[Road of Vanishing] Arcane Symbol: Road of Vanishing’ quest can enter this new stage. Burning Fields after Maintenance The average stage of Burning Fields after maintenance has been increased, and will apply up to 10 stages. Level Range Monster Level Penalty Notice If you kill a monster in a map that is outside your level range, a penalty notice message will be displayed. Dimensional Library <Dimensional Library Episode 5: Shadow Alchemist> has been added. This episode tells the story of Eight (Alpha), before the beginning of Zero’s story. New quests have been added. Mirror World and Shadow Warrior (Lv. 100, Milo) Leading Mission 1 (Lv. 100, Milo) Leading Mission 2 (Lv. 100, Milo) Evening Primrose (Lv. 100, Evening Primrose) Peanuts and Books and Secrets (Lv. 100, Eight) New Battle Partner (Lv. 100, Milo) Partner? Errand Boy! (Lv. 100, Eight) Truth Medicine (Lv. 100, Eight) Lost Memory (Lv. 100, Ken) Strange Accuser (Lv. 100, Eight) Eight’s Message (Lv. 100, Milo) Secret Behind the Mission (Lv. 100, Eight) Truth of Lies (Lv. 100, Evening Primrose) Finding the Truth (Lv. 100) Towards the Shadow Temple (Lv. 100) Truth (Lv. 100, Beta) Seventh Choice and Eighth Choice (Lv. 100, Evening Primrose atop the Book) Determination (Lv. 100, Simus) Moonlight Revealing the Truth (Lv. 100, Evening Primrose) New NPCs have been added. Eight Evening Primrose New items have been added. Shadow Alchemist (medal) Glowing Mushroom Powder (etc) Thorn Tree Sap (etc) Peanut (etc) New monsters have been added. Shadow Stump Shadow Axe Stump Shadow Boar Shadow Homun Shadow Homunculus Shadow Monster Shadow Guardian New High Lef Job: Ark Ark, a member of Grandis’ High Lef race, was drawn into a despicable scheme, resulting in half of his body becoming a Spectre. While wandering in the abyss, he awoke with lost memories, and now struggles with finding his true identity in this chaotic situation. Ark is a pirate class. He can freely switch between two states: the Lef mode where he combines magic and classic High Lef fighting techniques and the Creeping Spectre mode where he gains immense power from the abyss. Ark’s tutorial story, maps, skill sounds, and 5th job advancement will be added at a later date. Ark’s Maple Union effect is 10/20/40/80/100 STR. When creating Ark, you will have the Barbed Lef Hair and Ark Face. The only choice you have is hair colour. Ark uses Knuckles as a weapon and the new Pass of Abyss as a secondary weapon. He also has two new Emblems. Initial Pass (Lv. 10) Secondary Pass (Lv. 30) Holy Pass (Lv. 60) Advance Pass (Lv. 100) Black Pass (Lv. 100) Silver Abyss Emblem (Lv. 60) Gold Abyss Emblem (Lv. 100) Skills Beginner Magic Circuit: The High Lef race with their magic wings can use special magic circuits to freely convert magic attack into attack. Ark’s magic circuits have deteriorated so his conversion rate is lower. (max level: 1) Level 1: 25% of the magic attack from all equipment (except your weapon) is converted into attack. You can convert an amount up to 10% of your weapon’s clean attack. Non-Self: Forget about yourself while focusing on battle. While in the combat state, increase your damage after a certain period of time. (max level: 2) (Link Skill) Level 1: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 6 stacks). For each stack, increase your damage by 1%. Level 2: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 6 stacks). For each stack, increase your damage by 2%. 1st Job Creeping Spectre: Certain parts of your body are linked to the Spectre’s abyss. Skills using the Spectre’s power are strong, but when used more than a certain number of times, you forcefully enter Creeping Spectre mode while the abyss quickly wears out and consumes your soul. While in Lef mode, your willpower is slowly regained. Plain Charge Drive: Use your magically enhanced body to attack enemies. Unforgettable Nightmare: The spectre’s power engulfs your arm, cutting enemies. In Creeping Spectre mode, this skill is enhanced to Unforgettable Ominous Dream. Unforgettable Ominous Dream: The spectre’s power engulfs your arm, cutting enemies. In Lef mode, this skill is changed to Unforgettable Nightmare. Spell Bullet: Use all of your charged spells. Mystic Leap: Jump once more while in the air. In Creeping Spectre mode, this skill is enhanced to Instinct Leap. Instinct Leap: Jump once more while in the air, up to two times in a row. While in the air, you can float for a short period of time. In Lef mode, this skill is changed to Mystic Leap. Mystic Art Mastery: Enhance your body with magic. 2nd Job Creeping Control: Gain control over the Creeping Spectre. When used while in Lef mode, enter Creeping Spectre mode. When used while in Creeping Spectre mode, enter Lef mode. Scarlet Charge Drive: Rush forwards after flame magic surrounds your body. In Creeping Spectre mode, this skill is changed to Unfading Wound. Unfading Scar: Transform your body into a spear and penetrate enemies. In Lef mode, this skill is changed to Scarlet Charge Drive. Unstoppable Impulse: Transform your body into a blade and leap towards enemies. In Creeping Spectre mode, this skill is changed to Unstoppable Instinct. Unstoppable Instinct: Transform your body into a blade and leap towards enemies. In Lef mode, this skill is changed to Unstoppable Impulse. Knuckle Booster: Consume MP to increase your Knuckle’s attack speed by 2 stages. Incoming Death: While attacking in Creeping Spectre mode, emanate the aura of the abyss. Knuckle Mastery: Increase your Knuckle mastery and attack. Fusion Beginning: The Spectre’s power is fused to your body to improve your abilities. Physical Training: Through physical training, increase your STR. 3rd Job Revived Nightmare: Enhances Unforgettable Nightmare. Gust Charge Drive: While in the air, descend and attack enemies after wind magic surrounds your body. In Creeping Spectre mode, this skill is changed to Unfulfilled Hunger. Unfulfilled Hunger: Call the beast of the abyss to attack enemies. In Lef mode, this skill is changed to Gust Charge Drive. Crawling Fear: Avoid enemy attacks by piercing through the path to the abyss. Returning Hatred: The aura of the abyss is shaped into a blade to cut enemies. Mystic Arts Training: Through training, enhance Mystic Arts. Instinct Arts Training: Learn to control the power of the Spectre. Fusion Progression: Through progress in fusing the Spectre’s power to your body, further improve your abilities. 4th Job Endless Nightmare: Enhances Revived Nightmate. Abyss Charge Drive: Erupt the abyss’ magic at the same time as your attack. In Creeping Spectre mode, this skill is changed to Uncontrollable Chaos. Uncontrollable Chaos: Move quickly and cut through space in all directions. In Lef mode, this skill is changed to Abyss Charge Drive. Fascinating Imprisonment: After rushing forward, use the prison of the abyss to bind enemies. Lef’s Warrior: Draw the power of the Lef race. Lef Hero’s Will: Concentrate your mind to remove abnormal statuses. Knuckle Expert: Increase your Knuckle mastery ,attack, and critical damage. Advanced Mystic Arts: Through training, further enhance Mystic Arts. Advanced Instinct Arts: Control some of the Spectre’s power. Fusion Completion: The fusion with the Spectre’s power is complete. Battle Rampage: When you attack without resting, your abilities are improved beyond your limit. Hyper Battle Arts – Reinforce: Ark’s below 4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage is increased. Battle Arts – Ignore Guard: Ark’s below 4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s defense ignore is increased. Battle Arts – Boss Killer: Ark’s below 4th job attack skills (except Spell Bullet, Incoming Death, and Returning Hatred)’s damage to bosses is increased. Unstoppable Instinct – Extra Move: Unstoppable Instinct’s number of consecutive uses is increased. Fascinating Imprisonment – Reinforce: Fascinating Imprisonment’s damage is increased. Crawling Fear – Cooltime Reduce: Crawling Fear’s cooldown is decreased. Creeping Spectre – Extra Healing: While in Lef mode, your willpower recovery speed is increased. Creeping Spectre – Enhance: While in Creeping Spectre mode, you cannot be knocked back by any attack. Creeping Spectre – Advanced: While using skills in Lef mode, you can use Creeping Control to consume additional willpower to cancel that skill and enter Creeping Spectre mode. Endless Pain: Open the path to the abyss and move forwards for a short period of time before calling the guardian of the abyss to deal a final blow. Race of God: Borrow the power of the ancient Lef gods. Charge Spell Amplification: Amplify your Charge Spells, giving the Charge Spell Buffs’ effects to your party members while doubling their effects to yourself. Morass Daily Quests A new story has been added to the Swamp of Memory, Morass. Investigate with Jean to find traces of Tana, who has left Morass. You can begin the Morass daily quests after completing all of Morass’ story quests. New quests have been added. These must be completed once before the daily quests are given. tba New daily quests have been added. tba (they’re similar to Road of Vanishing quests, kill some monsters, collect some etc) New items have been added. tba (just quest items) New NPCs have been added. Beatrice Michellon Firmly Closed Door New monsters have been added. Evaporated Erdas (Lv. 245) Maple Achievements New achievements have been added. For the memory! Morass Honorary Citizen [Dimensional Library] Episode 5: Shadow Alchemist Faster than Anyone V [Stormwing] Stormwing Searcher [Stormwing] Skilled Searcher [Stormwing] Best Searcher [Stormwing] Why Are you Out There…? Game Related Dream Breaker’s personal best records and Dream Points have been reset. After the reset, there will be a 2x Dream Coin event until Saturday. In the Auction House, search logic has been improved so that more items are retrieved when searching for items. The [Von Leon] Knight’s Scroll quest can now be completed 1 time per day. You can now upgrade the Cursed Kaiserium multiple times through Idea. The first liberation is free but any time after that, you must pay 100 million mesos. After entering certain content, you will not be able to invite or join parties with other characters who are not using the same content. You can now use the guild UI in the boss Damien map. In Reboot World, the Absolabs/Arcane Shade equipment drops from Hard Suu/Damien/Lucid will now be individual drops. The Private Login button has been moved from the 2nd password entry window to the character select screen. When using a Damage Skin item, if the currently applied Damage Skin is not saved in the Damage Skin Storage, you will be notified before it is used. The following errors have been fixed. Fixed an error where Cadena could not complete the Shadow Merchant’s request. Fixed an error where Angelic Buster’s equipment set effects did not apply when wearing a certain number of Cash equipment without set effects. Fixed an error where the Maple Union UI did not close when entering the Cash Shop. Fixed an error where Henesys background music would play in the White Collar Monkey’s map. Skill Related Evan’s Dragon Master skill now consumes MP per attack. The following errors have been fixed. Fixed an error where Ultimate Dark Sight was increasing damage instead of final damage. Fixed an error where Bishop’s Bahamut would not attack after hitting an enemy with Teleport Mastery. Fixed an error where SHadowers could use Veil of Shadows without a weapon equipped. Fixed an error where Vipers would not see their face accessory after Transform ended if they equipped it while Transform was active. Fixed an error where Buff Freezers only partially saved the effects of Cannon Shooter’s Support Monkey Twins’ Hyper passive. Fixed an error where Luminous’ Shine Redemption’s heal effect did not apply in Urus. Filed under: KMST Tagged: 5th job, ark, boss, evan, pirate, theme dungeon Source: Orange Mushroom's Blog