With less than a week to go, Ark’s 5th job skills have been added to the test servers, in addition to his beginning area and some QoL updates. New Job, Ark Skill Changes Ark’s skill sound effects and voices have been added. Beginner NEW! Contact Caravan: Use a communication device to contact the caravan. Depending on who you communicate with, receive different buffs. Contact Caravan is not affected by buff duration increasing effects or cooldown resets. (max level: 1) Level 1: Consumes 100 MP. For 300 seconds, receive a buff. Cooldown: 600 seconds. Way: Skill cooldowns will decrease 10% faster (except for skills that are not affected by cooldown resets). Bark Bark: 8% damage. Maru: 4% increased experience. Nia: applies half of everyone else’s effects at the same time. Non-Self: maximum number of stacks has been decreased from 6 to 5, now gives a 1% damage boost upon activation Level 1: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 5 stacks). When activated, gain 1% damage and for each stack, increase your damage by an additional 1%. Level 2: While in the combat state for 5 seconds, gain a stack for 5 seconds (up to 5 stacks). When activated, gain 1% damage and for each stack, increase your damage by an additional 2%. 1st Job Looming Spectre: willpower recovery speed in Lef form has been increased, exhausted willpower duration has been decreased from 30 seconds to 20 seconds Unforgettable Nightmare: cooldown has been decreased from 3 seconds to 2 seconds, attack range has been increased Unforgettable Ominous Dream: attack range has been increased Plain Charge Drive: attack range has been increased Spell Bullet: all Charge Spell buffs’ durations have been increased from 30 seconds to 60 seconds Mystic Leap: you can now jump upwards with this skill by using it with the ↑ key Instinct Leap: you can now jump upwards with this skill by using it with the ↑ key, command to activate flying has been changed (now hold the skill key down while pressing the ↓ key), speed while flying has been increased 2nd Job Looming Control: now acquired after completing the tutorial quests Fusion Beginning: damage absorption has been increased from 20% to 30% 3rd Job Revived Nightmare: cooldown has been decreased from 3 seconds to 2 seconds Revived Ominous Dream: cooldown has been decreased from 3 seconds to 2 seconds Crawling Fear: no longer affected by cooldown resets Mystic Arts Training: Plain Charge Drive’s damage boost has been increased from 235%p to 260%p 4th Job Endless Nightmare: cooldown has been decreased from 3 seconds to 2 seconds Endless Ominous Dream: cooldown has been decreased from 3 seconds to 2 seconds Hyper Looming Spectre – Extra Healing: recovery speed boost has been decreased from 15% to 10% Endless Pain: no longer consumes HP, cooldown has been decreased from 90 seconds to 60 seconds, keydown’s number of monsters hit has been decreased from 8 to 3, no longer affected by cooldown resets 5th Job Ark’s 5th job has been added, with new skill cores and enhancement cores. New Lef Only Skill Core Magic Circuit Full Drive: Fully activate your Magic Wings, pushing your magic circuits to their limits. (max level: 25) Level 1: Consumes 15% max MP. For 31 seconds, increase your damage up to 21% based on your current MP ratio. When you activate a magic explosion, the damage boost is refreshed. When you are attacking, every 4 seconds, your attack will consume an additional 150 MP and activate a magic explosion that deals 520% damage 3 times on up to 6 enemies. Cooldown: 200 seconds. Level 25: Consumes 15% max MP. For 55 seconds, increase your damage up to 45% based on your current MP ratio. When you activate a magic explosion, the damage boost is refreshed. When you are attacking, every 4 seconds, your attack will consume an additional 150 MP and activate a magic explosion that deals 1000% damage 3 times on up to 6 enemies. Cooldown: 200 seconds. New Ark Only Skill Cores Memory of Root: Open a path leading to the root of the abyss and relive your memories of passing through it. When you use this skill, you will enter Looming Spectre mode but your willpower will not be consumed. However, this skill cannot be used while recovering your willpower. This skill will deal damage to enemies using Damage Ignore or Damage Reflect. This skill cannot activate Incoming Death. (max level: 25) Level 1: Immediately link to the root of the abyss, entering Looming Spectre mode and for 30 seconds, your willpower will not be consumed. While the path to the abyss is open, deal 546% damage 4 times on up to 10 enemies continuously. While attacking, you will be invincible. When the attack ends, activate 3 explosions that each deal 1248% damage 12 times on up to 15 enemies. Cooldown: 200 seconds. Level 25: Immediately link to the root of the abyss, entering Looming Spectre mode and for 30 seconds, your willpower will not be consumed. While the path to the abyss is open, deal 1050% damage 4 times on up to 10 enemies continuously. While attacking, you will be invincible. When the attack ends, activate 3 explosions that each deal 2400% damage 12 times on up to 15 enemies. Cooldown: 200 seconds. Infinity Spell: In exchange for your vitality, gain infinite magic power for a short period of time. (max level: 25) Level 1: Consumes 15% max HP. For 60 seconds, gain the following effects. Cooldown: 250 seconds. Lef mode: When a Spell is charged, automatically fill all remaining Spell Charge slots with Plain Spells. Looming Spectre mode: When Incoming Death is activated, create 3 additional Marks of the Abyss. Level 25: Consumes 15% max HP. For 60 seconds, gain the following effects. Cooldown: 250 seconds. Lef mode: When a Spell is charged, automatically fill all remaining Spell Charge slots with Plain Spells. Looming Spectre mode: When Incoming Death is activated, create 3 additional Marks of the Abyss. New Enhancement Cores Plain Charge Drive/Plain Spell Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Unforgettable Nightmare/Unforgettable Ominous Dream Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Scarlet Charge Drive/Scarlet Spell/Unfading Wound Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Unstoppable Impulse/Unstoppable Instinct Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Incoming Death/Returning Hatred Enhancement: 2% final damage per level, +5% critical rate at level 20, +20% defence ignore at level 40 Gust Charge Drive/Gust Spell/Unfulfilled Hunger Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Abyss Charge Drive/Uncontrollable Chaos Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Crawling Fear/Fascinating Desire/Endless Pain Enhancement: 2% final damage per level, +1 monsters hit at level 20, +20% defence ignore at level 40 Other Ark Related Additions Ark’s medals have been added. Faint Abyss (Lv. 10) Seething Abyss (Lv. 30) In The Abyss (Lv. 60) Light of the Abyss (Lv. 100) Devoured Abyss (Lv. 200) Click to view slideshow. Ark’s quests have been added. [Advancement] Faint Abyss (Lv. 10, yourself) [Advancement] Seething Abyss (Lv. 30, yourself) [Advancement] In the Abyss (Lv. 60, yourself) [Advancement] Light of the Abyss (Lv. 100, yourself) Who Will be Devoured? (Lv. 200, yourself) Silver Abyss Emblem Reissuing (Lv. 60, Cassandra) Gold Abyss Emblem Reissuing (Lv. 100, Cassandra) Dangerous Kid! (Lv. 10, Nia) Caravan Captain, Nia (Lv. 10, Nia) Medicine Procurement (Lv. 10, Nia) Demolition Leader, Bark Bark (Lv. 10, Nia) Food Supply (Lv. 10, Bark Bark) Detection Leader, Way (Lv. 10, Bark Bark) Shelter Repairs (Lv. 10, Way) Recovery Operation Finished?! (Lv. 10, Way) Maru’s Wish (Lv. 10, Maru) Crystal Airship (lv. 17, Nia) Power Source Exploration Team Establishment (Lv. 17, Nia) Exploration Preparations 1 (Lv. 17, Way) Exploration Preparations 2 (Lv. 17, Bark Bark) Radio Confirmation (Lv. 17, Nia) Power Source Exploration Team Departure (Lv. 17, Nia) Radio Disturbance 1 (Lv. 24, Way) Radio Disturbance 2 (Lv. 24, Way) Bottom of the Sand (Lv. 24, Way) Finding Scattered Friends 1 (Lv. 24, Way) Finding Scattered Friends 2 (Lv. 24, Way) Out of the Armor Graveyard (Lv. 24, Way) Success Before our Eyes?! (Lv. 24, Bark Bark) Close Shave (Lv. 24, Way) Spectre Discharging (Lv. 24, Bark Bark) [Skill] Looming Control (Lv. 30, yourself) Ark, Resurrection (Lv. 30, yourself) Reuniting with Albert (Lv. 30) Separate Ways 1 (Lv. 30, Nia) Separate Ways 2 (Lv. 30, Bark Bark) [Skill] Contact Caravan (Lv. 30, Way) Seedy Black Market (Lv. 33, yourself) Connie’s Return (Lv. 33, Connie) A Dimension Other than Pantheon (Lv. 33, yourself) To the Dimension Gate (Lv. 33, Kaiser) Unfamiliar World: Henesys 1 (Lv. 35, Irvin) Unfamiliar World: Henesys 2 (Lv. 35, Helena) Unfamiliar World: Gold Beach (Lv. 35, yourself) Unfamiliar World: Swamp Area (Lv. 45, yourself) Unfamiliar World: Riena… (Lv. 50, yourself) Unfamiliar World: Sleepy… (Lv. 65, yourself) Unfamiliar World: Leben Mine 1 (Lv. 80, yourself) Unfamiliar World: Leben Mine 2 (Lv. 80, yourself) Maple Alliance (Lv. 75, Helena) Empress’ Island, Ereb (Lv. 75, Nineheart) Member of the Alliance (Lv. 75, Cygnus) To Pantheon (Lv. 90, yourself) Helisium Reclamation Headquarters (Lv. 90, Belder) Please Become Powerful in the Citadel Once Again (Lv. 100, Idea) Aggressive Shadow Merchant (Lv. 100, Cadena) Idol of the Battlefield (Lv. 100, Angelic Buster) Descendants of the Wooden Lef (Lv. 100, Illium) Belder’s Thanks (Lv. 100, Belder) Finding Lost Memories (Lv. 140, yourself) Ark’s beginning area <Verdel> has been added. It is a new planet in Grandis. Verdel is a desert ruin, caused by some kind of accident in the past, and has abandoned for a long time. Ark, who has lost his memories, is found by a Caravan of a wandering tribe. The story begins as Ark tries to regain his memories while working together with the Caravan to escape Verdel. If you do not complete Ark’s beginning tutorial quest ‘Reuniting with Albert’, you cannot gain experience, mesos, or items outside of Verdel. Click to view slideshow. Here’s the new maps of the area. I love the background, and the smooth jazzy background music is so calming. Verdel’s monsters have been added. Desert Snail (Lv. 10) Wild Desert Snail (Lv. 12) Sand Worm (Lv. 14) Crystal Sand Worm (Lv. 16) Crystal Hermit Crab (Lv. 18) Explosive Hermit Crab (Lv. 20) Whirlwind Fox (Lv. 22) Wild Whirlwind Fox (Lv. 24) Sand Helmet (Lv. 26) Sand Armor (Lv. 28) Magician Spectre (Lv. 26) Warrior Spectre (Lv. 28) Reaper Spectre (Lv. 30) Magic Soldier A (Lv. 30) Magic Soldier B (Lv. 32) Albert (Lv. 40) Verdel’s NPCs have been added. Nia Bark Bark Way Food Storage Maru Broken Power Source Ton Jazz Albert Bonbon Tangtang Oolong Ohhuruggu Gguruhuoh Bam Mang Pyo Pyu Connie Kaiser Francis Cadena Angelic Buster Illium Here’s the NPC illustrations. Voice of Mapler You can now combine multiple Arcane Symbols at the same time. When you use a level 1 Arcane Symbol with 1 experience to boost your currently equipped Arcane Symbol, you will be given the choice to use all other level 1 Symbols from the same area in your inventory at the same time. You can combine any number of Arcane Symbols at the same time, up to the maximum number of your currently equipped Arcane Symbol. Sealed Arcane Symbols will not be combined. The Pendant of the Spirit will now retain your equipped time if you log out and reconnect to the game. Your equipped time will be retained for the day. At midnight, the time will be reset. If your Pendant of the Spirit is unequipped or it expires, your equipped time will be reset. This will apply only to your equipped Pendant of the Spirit, not other Pendants. In the Quest window, the categories will now be sorted alphabetically. Quests in each category will now be sorted based on time of completion. In the Quest window, when hovering over an NPC image, the NPC’s name will now be displayed. When a monster’s HP bar is off the map, it will now be displayed under the monster instead. For Maple Achievements, a new sort filter has been added that allows you to only show achievements which you have completed or not completed. When resetting Hyper Stats or upgrading Arcane Symbols, the popup showing the meso cost will now display commas to separate thousands. Rune and Bait locations will now be displayed on the minimap. Weather effects can now be used when a music box’s weather effect is still displayed. You can now use Safe Mode in the Mu Lung Dojo Training Centre and the Discovery Viewpoint maps. The Appearance Reset Coupon can now be used on medals. It can now be purchased from the NPC Hugehead in FriendStory or in any town’s potion store. The maximum number of items per slot have been increased for the following items. This only applies if they have no expiration date. Android Vouchers Riding Vouchers Gold Apple Fragments MVP Recovery Potions Cash effect items’ On/Off status will now be saved after logging off. You can see the current status in the tooltip of the item when hovering over it. When exchanging hairs with your Mannequin, you can now see the saved hair’s mixed dye colour and current ratio. You can now see your character’s current hair and face information in the Character Information window (item list) and the Character Equipment window (Cash equipment). Maple Achievements New achievements have been added. Ark’s Book [Area Exploration] Verdel Exploration Game Related Elite Bosses’ HP, experience and rare reward rates have been adjusted. All level ranges’ experience rates have been increased. Level 151 and higher ranges’ HP rates have been decreased. The chance of getting Basic/Intermediate Additional Potential Stamps and Elite Boss Souls have been greatly decreased. Dimensional Library’s Episode 5 – Shadow Alchemist’s quest completion experience based on your character level has been increased. Helisium Reclamation HQ has been added to the Maple Contents Map. Morass’ daily quests related to the Memory Debris have been adjusted. Evaporating Erdas will appear more frequently. When you leave the map, you will be able to choose to go to Trueffet Square or the Laboratory. The awkward effects when Double Jumping on mounts (except for the Jaguar) have been removed. The following errors have been fixed. Fixed an error where certain monsters’ levels were not adjusted correctly in Mechanical Grave. Fixed an error where Morass’ daily quests’ Evaporating Erdas could not be hit when performing certain actions. Fixed an error where Korean Folk Town’s Samihos did not drop Samiho’s Tails. Skill Related Illium will now receive the Lef only beginner skill Magic Circuit, which was added with Ark. It’s actually a bit better than Ark’s version because Illium’s magic circuits haven’t deteriorated! Magic Circuit: The Lef race with their magic wings can use special magic circuits to freely convert attack into magic attack. (max level: 1) Level 1: 50% of the attack from all equipment (except your weapon) is converted into magic attack. Set effects will not apply. You can convert an amount up to 20% of your weapon’s clean magic attack. The following errors have been fixed. Fixed an error where the skill levels for certain unattainable 5th job skills were shown in the tooltips. Fixed an error where Kaiser’s Regain Strength increased status and elemental resistance by 2x. The final damage boost has been moved to Catalyze to fix the error. Fixed an error where Adventurers’ beginner skill tab did not have a name. Filed under: KMST Tagged: 5th job, ark, hyper skill, illium, lef, link skill, skill change Source: Orange Mushroom's Blog