KMST KMST ver. 1.2.114 – Toolen City

Discussion in 'KMS Updates' started by Orange Mushroom, Dec 30, 2020.

  1. Orange Mushroom

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    [​IMG]

    As expected, a new test server patch has been released with Kain’s starting town, Toolen City, a city built on a drilling boat in the polluted seas of Savage Terminal.


    Overview

    • New Job <Chaser of Darkness, Kain>
      • While dealing with the organization’s enemies, Kain realizes by chance that the organization has been deceiving him. Check out his story.
    • NEO Events
      • Listen to the beautiful melody of Lune’s Magic Orgel while collecting Neo Stones.
      • Enjoy the newly added minigames, Higher and Higher Neo Castle and Battle Reversi.
    New Job <Chaser of Darkness, Kain>

    [​IMG] [​IMG]
    Kain’s beginning town, Toolen City, has been added. Kain’s tutorial story and story quest achievements have been added.

    Click to view slideshow.
    Toolen City
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.toolencity_new.mp3

    The Dispossessed
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.thedispossessed_new.mp3

    Dispossessed Anger
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.dispossessedanger_new.mp3

    Doubt You
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.doubtyou_new.mp3

    Happy Birthday, My Dear
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.habbybirthdaymydear_new.mp3

    Malice
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.malice_new.mp3

    Here are the new maps, with the new BGMs.

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    New NPCs have been added to Toolen City.

    • Boss
    • Tirag
    • Doctor Y
    • Liability Manager
    • Senior Manager
    • Manager
    • Guyu
    • Ilyin
    • Bias
    • Drakas
    • Romina
    • Royce
    • Amos
    • Kudan
    • Biters
    • Suspicious Crow
    • Tilam
    • Prong
    • Nuim
    Click to view slideshow.
    Here are their illustrations.

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    New monsters have been added to Toolen City.

    • Nimble Biters
    • Agile Biters
    • Security Robot D2-78
    • Security Robot C1-49
    • Bulky Biters
    • Giant Biters
    • Skilled Drakas
    • Expert Drakas
    Skills


    Beginner Skills

    [​IMG]

    • [​IMG] To Toolen City: Return to Toolen City. (max level: 1)
      • Level 1: Consumes 30 MP. Move to Toolen City.
        Cooldown: 600 seconds.

    1st Job Skills

    • [​IMG] Strike Arrow: Skill effect size has been decreased, attack range has been increased. Arrow fragments’ attack range has been decreased.
    • [​IMG] Shadow Step: When this skill is used while using another skill, the skill effect will now remain at the location where you began the movement. Fixed an issue where if you used this skill at the same time as levelling up, the level up attack would not hit enemies. Fixed an issue where the effect would not appear to other characters if you moved up or down.
    • [​IMG] Shadow Swift: Fixed an issue where Shadow Swift could be used on the ground if you used it right after Shadow Step.
    • [​IMG] Grappling Wire: If you make a movement like jumping while the wire is connected, the wire will now disappear. Fixed an issue where you could use other skills while moving. Fixed an issue where you would automatically hang on a rope if it was in your path while moving. Fixed an issue where if you used Chain Sickle while the wire was connected, the wire would not disappear.

    2nd Job Skills

    • [​IMG] Possession: Malice acquired when skills hit an enemy has been decreased from 15 to 13.
    • [​IMG] Strike Arrow II: Skill effect size has been decreased, attack range has been increased.
    • [​IMG] Dragon Fang: Activation range has been increased, attack interval has been increased.

    3rd Job Skills

    • [​IMG] Strike Arrow III: Skill effect size has been decreased, attack range has been increased.
    • [​IMG] Death Blessing: Fixed an issue where using attack skills on an enemy with the blessing would cause the blessing effect to blink.

    4th Job Skills

    • [​IMG] Possession II: Malice acquired when skills hit an enemy has been decreased from 20 to 18.
    • [​IMG] [Execute] Chain Sickle: Swing attack’s effect output speed has been increased.
    • [​IMG] [Execute] Poison Needle: Action delay has been decreased, damage has been increased from 225% to 235%, continuous attack’s damage has been increased from 150% to 185% and the number of activations has been decreased.
    • [​IMG] Dragon Scale: MP consumption has been increased from 4% max MP to 8% max MP. Fixed an issue where the end effect would not be outputted to other characters.

    Hyper Skills

    • [​IMG] Sneaky Sniping: Fixed an issue where the skill could not be used in flying maps like Dragon Rider. Fixed an issue where during the keydown, you would appear to be walking to other characters.
    • [​IMG] [Possess/Execute] Sneaky Sniping: Fixed an issue where the skill could not be used in flying maps like Dragon Rider. Fixed an issue where during the keydown, you would appear to be walking to other characters.

    5th Job Skills

    • [​IMG] [Possess] Dragon Burst: Fixed an issue where if you used Shadow Step while using this skill, it would appear to not end to other characters. Fixed an issue where the action was affected by attack speed.
    • [​IMG] [Execute] Fatal Blitz: Fixed an issue where if Remain Incense activated while using this skill, the character would appear. Fixed an issue where if Death Blessing was materialized the effect would not appear to other characters. Fixed an issue where the action was affected by attack speed.
    https://orangemushroom.files.wordpress.com/2020/12/bgm56.img_.5thkainthanatosdescent_new.mp3
    • [​IMG] Thanatos Descent: An exclusive BGM will now be played while using this skill. The arrows will now be fired at different times.
    Improvements and Bug Fixes

    Skills


    Fixed an issue where the client would exit if a pushing skill was used on an enemy at the same time as a pulling skill.

    A short action has been added when using Seed rings’ active skills.

    Fixed an issue where Paladin’s Lightning Charge’s stun on normal monsters would last longer than the mark.

    Fixed an issue with Soul Master where sometimes the face could not be seen normally when switching stances.

    Fixed an issue where if Aran sat in a chair, their Combo would not appear to be decreased.

    Fixed an issue where if Evan moved after using a Dragon skill, Mir would cover the terrain.

    Fixed an issue with Phantom in Will where if they used stolen skills, the Moonlight Gauge UI disappeared.

    [​IMG] When Luminous’ Baptism of Light and Darkness is not on cooldown, they can no longer acquire the maximum number of ritual swords when Absolute Kill hits an enemy.

    Kaiser’s Infernal Breath’s skill description has been updated to include the flames’ duration and damage.

    Fixed an issue where if Kaiser cancelled Final Trans, the Transfiguration effects would not apply.

    Kinesis’ Psychic Ground’s skill description has been updated to match the current logic of the final damage boost applying only to yourself.

    Fixed an issue where if Kinesis used Psychic Grab, the effect would appear in between the face and hair.

    Fixed an issue where if Kinesis used Ultimate – Psychic Bullet again right before the micro black hole disappeared, the micro black hole would not be created.

    Boss Monsters


    Fixed an issue in Elite Boss bonus stages where a smaller number of Suspicious Mimics would appear.

    You can now acquire the Destruction King Destroyer title even if you participate in Urus after achieving the requirements.

    Fixed an issue where Tarantulus’ certain skill actions were outputted awkwardly.

    If Bloody Queen is defeated while the Mirror of Seduction is summoned, it will now disappear together with the boss.

    DoT damage on Zakum’s arms will now be outputted based on the arms’ locations.

    Fixed an issue in Papulatus where if you died during the time explsion pattern, sometimes the Buff Freezer UI would be outputted twice.

    In Will phase 2, the poison pattern’s received damage boost and final damage boost has been decreased from 100% to 40%.

    Fixed an issue in Dusk where if items dropped on the tentacle platforms, they would be moved to the corner of the map.

    Fixed an issue in Jin Hilla practice mode where the UI would be hidden.

    Quests and Maps


    Fixed an issue where if you died while swimming in Torrent Zone, the resurrection UI could not be clicked.

    Fixed an issue where if you changed the BGM through the music box in Elluel then adjusted the volume, the previous BGM would be played.

    Fixed certain awkward backgrounds in Destroyed Neon Forest Dreaming Trail.

    Fixed an issue where the ‘Those Who Remained’ quest appeared in the daily/weekly quest lightbulb.

    Fixed an issue in Orbis Tower where characters could leave the map.

    Fixed an issue in Black Heaven Act 5 – Black Heaven Interior D3 where you could proceed through the mission without killing the monsters.

    Fixed an issue in Dream Breaker where sometimes characters could leave the map.

    Fixed an issue in Burning Cernium Battlefield’s West Castle Walls 2 where certain ladders could not be used.

    Fixed an issue in Cernium East Castle Walls 3 where using certain ladders would let you pass through platforms.

    Fixed an issue where certain consumable items would not be recovered after leaving cross world party quests.

    Fixed an issue with the ‘Mr. Sweatbottom’s Secret Book’ quest where the NPC location was incorrect.

    Items


    Fixed an issue where if you died using the Sorceror’s Potion, the death penalty would be applied.

    You can no longer place consumable items that reduce HP or MP on the Pet Auto Pot.

    The Rare/Unique Practical Packs’ Safety Charms have been changed to be permanent items.

    Fixed an issue where occasionally, turning on a Cash effect would cause the previously turned on Cash effect to overlap.

    Skill and item effects will no longer be outputted while sitting on the That Day’s Oath chair.

    Certain Cash package items’ descriptions have been changed.

    Chairs that change BGMs will no longer change the BGM for other characters.

    • Symbol of Honor
    • Brilliant Throne of Symbol
    • Maple Tree of Beginnings
    • Newtro Henesys Chair
    • Newtro Tree of Beginnings
    • DJ Booth Chair
    • Suu of Flames

    Fixed an issue where if you used Rare Treasure Boxes, Alicia’s Ring Box items, or Sealed Box items while sitting on the Yeti TV chair, the acquired items would not appear.

    Fixed an issue where if you used emoticons after sitting on the Yeti TV chair, the emoticons would be outputted in awkward locations. Fixed an issue where the party chat bubble would be outputted in awkward locations.

    Adele’s Creation effect will no longer be outputted while riding the Plump Snowman riding.

    Etc


    Level 200 and higher characters’ experience values have been changed to display 3 decimal places.

    The maximum number of character slots has been increased to 47.

    Fixed an issue where monsters would be knocked back even if they did not receive the minimum required damage.

    Fixed an issue where if you died or were stunned while harvesting, the harvesting would continue.

    Fixed an issue in the SEED 24F where the background music was quiet.

    Fixed an issue where the Automatic Guard System, Snack Bar, and Blue Mushmom monsters’ health did not appear.

    Fixed an issue where Shangri-la Ship’s Mano’s sound effects did not play.

    The House Wedding UI’s chatting window font colour has been changed.

    The Maple Chat UI has been changed so that it does not exceed the game screen.

    When party members are riding on mounts, their HP gauges will now be fixed to the top of their characters’ heads regardless of actions.

    Fixed an issue with certain mount tooltips where the movement speed and actual movement speed were different.

    When using the optional key settings, the number keypad’s 0 key has been changed to function as the pick=up key.

    Fixed an issue where Flame Wolf portals were not created.

    Fixed an issue where the Guild Mark settings UI was outputted on the character selection window.

    Fixed an issue in Monster Life where the Waru that could be acquired appeared to be full.

    Haven’s shop has been changed to sell arrows in bundles.

    Fixed an issue where even if a Rune was used, the Elite Boss’s curse related message would sometimes be displayed.

    Fixed an issue in Maple Auction where you could not search for Force Shields and Soul Shields in the Secondary Weapon category.

    Fixed an issue where if you used external chat, clicking on the Maple Union UI would click on a different place than your cursor’s position.

    Fixed an issue in cross world party quests where the applied death penalty would not be applied normally in regular maps.

    In Reboot World’s shop, the Slot Expansion Coupons will now show your current slot numbers and maximum expandable slot numbers.

    In Reboot World, if your inventory slots are expanded to the maximum amount, you can no longer purchase the slot expansion coupons for that inventory.

    Fixed an issue in Reboot World where the Monster Collection expedition UI showed unacquirable rewards.

    Fixed an issue where the deleted Hekaton content’s notification sound was outputted.

    Source: Orange Mushroom's Blog