[Updated 4/1] v.249 - Minar Picnic Patch Notes

Discussion in 'Maple Updates' started by Nexon, Apr 1, 2024.

  1. Nexon

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    Accept Chief Tatamo’s invitation to join a picnic with the Halflingers in Minar Forest. Brush up on your MapleStory lore with two new sections added to the Grand Athenaeum. Improve your Crafting, Smithing, and Alchemy skills with the Profession revamp. Evaluate your progress and personalize your avatar area with the Character UI revamp. Upgrade your monster farm and show them more love with improvements to Monster Life. Last but certainly not least, check out the Better Maple improvements!

    • New Updates
    • Minar Picnic Events
    • Other Events
    • Bug Fixes & Known Issues
    Grand Athenaeum: Book of Grandis


    Requirement: Lv. 100 and above characters that have completed the [Grand Athenaeum] Visit the Grand Athenaeum quest. (Zero characters must have completed up to Chapter 2).

    • The Grand Athenaeum is back with new content!
    • You can move to the Grand Athenaeum through the Maple Guide or the Dimensional Mirror.
    • The ‘Carcion, Cradle of Life’ content has been added to the Book of Grandis.
      • The ‘Carcion, Cradle of Life’ content is unlocked upon having one or more characters that have completed the ‘Cycles of Life Begin Again’ achievement in the same world.
    • The description of the Book of Grandis' ‘Battleship Arteria’ was changed.

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    Grand Athenaeum: Episode 7: Sefirot's Gardener


    Available April 3rd at 12:00 AM UTC

    Requirement: Lv. 100 and above characters that have completed the [Grand Athenaeum] Visit the Grand Athenaeum quest. (Zero characters must have completed up to Chapter 2).

    • You can move to the Grand Athenaeum through the Maple Guide or the Dimensional Mirror.
    • The ‘Grand Athenaeum Episode 7: Sefirot's Gardener’ has been added.
      • Talk to Skylark Rita in the Grand Athenaeum to start Grand Athenaeum Episode 7.
    • The following NPCs will be added to the Grand Athenaeum Episode 7: Sefirot's Gardener.
      • Aaron
      • Edvar
      • Yuel
      • Eastern Statue
      • Western Statue
      • Southern Statue
      • Northern Statue
      • Altar Statue
    • The following items will be added to Grand Athenaeum Episode 7: Sefirot's Gardener.
      • One Chosen by God
      • Never-wilting Flower
      • Asharoid
      • Orange Flame
      • Blue Flame
      • Forest Hidden Treasure
    • The following monsters will be added to Grand Athenaeum Episode 7: Sefirot's Gardener.
      • (Lv. 105) Blue Lantern Nightghost
      • (Lv. 105) Orange Lantern Nightghost
      • (Lv. 105) Hollow Scarecrow

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    Quests and Story Improvements


    Quest Changes

    • Tutorial quests for the [6th Job] HEXA Matrix quests are now skippable.
    • Some Grand Athenaeum quests in the following 5 episodes had their hunting and gathering target counts decreased:
      • White Mage
      • Empress in Training
      • Black Witch
      • Winter Bard
      • Shadow Alchemist
    • Sacred Symbol Selector Coupons are distributed instead of Sacred Symbols upon completing the Sacred Power area daily quests.

    Gate to the Future Changes

    • Henesys Ruins, Knight Stronghold, and Twilight Perion quests have been updated.
      • The starting conditions and dialogue lines have been changed, and effects have been added.
    • The following quests have been added:
      • [Knight Stronghold] The Truth of the Future
      • [Twilight Perion] Behind the Dream
      • [Twilight Perion] Finding the Fog of Oblivion
      • [Twilight Perion] Magic Refinement 1
      • [Twilight Perion] Magic Refinement 2
      • [Twilight Perion] To the Other Side of the Vision
      • [Twilight Perion] End of the Dream
    • The titles of the following quests have been changed:
      • The ‘[Henesys Ruins] Exploring the Future’ quest has been renamed to ‘The One from the Past’
      • The ‘[Knight Stronghold] Alex's Promise’ quest has been renamed to ‘[Knight Stronghold] The End is Around the Corner’
    • The '[Henesys Ruins] Dream Fragment' quest has been removed as the completion requirement for the '[Gate to the Future] The Truth of the Future' quest.

    Sengoku Era Job Advancement and Story Quest Changes

    • 2nd Job Advancement Improvements
      • Hayato and Kanna can now proceed with their 2nd Job Advancement without completing the story quest.
    • Tutorial Improvements
      • The Guide UI for equipping and removing equipment, skill distribution, potion use, etc. will now display during the tutorial.
      • Completing the following quests will now give Sprout Potions instead of common potions:
        • Powerless
        • The Tiger Daimyou
        • Dark Times
        • Echigo's Dragon
    • NPC Improvements
      • Kobayakawa Takakage now sells the basic pet food and Sprout Potions.
    • Quality of Life Improvements
      • Hayato can now move to Momijigaoka even without wearing equipment during the tutorial quests.
    • Scenario Quest Improvements
      • The movement routes of repeatable quests have been improved.
      • Some quests have been simplified so that you now only need to defeat a set number of enemies.

    Carcion, Cradle of Life Additions

    • The following quests have been added to the Carcion, Cradle of Life region:
      • A New Mission
      • Secure the Infectious Agent
      • Laboratory Investigation
      • What is Left to Us
      • Secret Request
      • Pinjar Specialty
      • The Turtles' Goodwill
      • Reason Over Revenge
      • Path of Harmony
      • For a New Start
      • Honor and Remembrance
      • Warriors, Rest in Peace
      • Carcion Public Works 1
      • Carcion Public Works 2
      • A Legend Forever
    • The following NPCs have been added to the Carcion, Cradle of Life region:
      • Gino
      • Marona
      • Puana
      • Rami
      • Lupamo
      • Dan
      • Bamon

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    Boss Improvements


    Boss Changes

    • Certain Bosses will now be summoned after a set amount of time when entering.
      • Lotus (Normal, Hard)
      • Damien (Normal, Hard)
      • Guardian Angel Slime (Normal, Chaos)
      • Lucid (Easy, Normal, Hard)
      • Will (Easy, Normal, Hard)
      • Gloom (Normal, Chaos)
      • Darknell (Normal, Hard)
      • Verus Hilla (Normal, Hard)
      • Black Mage (Hard, Extreme)
      • Chosen Seren (Normal, Hard, Extreme)
      • Kalos the Guardian (Easy, Normal, Chaos, Extreme)
      • Kaling (Easy, Normal, Hard, Extreme)
      • Akechi Mitsuhide (Normal)
    • Will
      • Will's (Easy, Normal, Hard) phase 1 HP will be refreshed more often during boss battle Phase 1.
    • The exit process for the Pink Bean and Cygnus boss battles has been simplified.
      • You will now immediately exit to the ‘Deep Place of Temple: Forgotten Twilight’ map after defeating Pink Bean.
      • You will now immediately exit to the Knight Stronghold: Cygnus Garden map after defeating Cygnus.
    • Horntail
      • The entry and exit processes for the Horntail boss battle have been simplified.
        • When moving to the Horntail boss battle through the Boss UI, you will be moved immediately to the Cave of Life: Entrance to Horntail's Cave map.
        • When entering the Horntail boss battle through the Boss UI, you will return to the map you were at when using the exit portal.
        • You will be able to teleport to Horntail without the Certificate of the Dragon Squad item.
          • The ‘Certificate of the Dragon Squad’ quest that distributed that item will no longer be available.
    • Ranmaru
      • The defeat count for Ranmaru (Hard) has been changed from 5 to 3.
      • Ranmaru and Restrained Spirit Walker attacks and skills have been adjusted.
      • Flames summoned by the Inferno Spirit Walker no longer apply a Bind skill.
      • When using the portal from the Ranmaru boss battle, it will lead to the entry map.
    • Gollux
      • The screen display area has been changed to be based on areas that can be moved to.
      • Certain portal teleportation locations have been changed.
      • When entering the Gollux boss battle through the Boss UI, you will return to the map you were at when using the exit portal.
      • The foot will now appear right away without a separate animation in the Gollux boss battle starting map.
      • The portal on the foot is marked in the Gollux starting map.

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    Map and NPC Improvements


    NPC Changes

    • Storage fees have been removed when withdrawing items from the Storage Keeper.

    Map Changes

    • Fixed the issue of certain decorative elements for the following maps from being displayed behind the character and looking awkward:
      • Moonbridge / White Spear 1
      • Moonbridge / White Spear 2
      • Moonbridge / White Spear 3
    • The Forgotten Temple Keeper’s name will now be visible in the Forgotten Twilight map.
    • The background elements will no longer cover the platforms in the Gentle Summer 4 map.
    • Special portals that exist in Cernium’s Cernium Square map and Odium’s Residential District map will no longer be interactable when the character is in the air.

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    Item Improvements


    Item Changes

    • The following items have had their tooltip descriptions updated and can now be equipped over all weapons:
      • Ancient Korean Bow
      • Vanilla Ice Cream
      • Laser Sword
      • The Jackal
      • Giant Lollipop
      • Red Rose
      • Okie Donkie
      • Chicken Smackaroo
      • Red Pencil
      • Toy Pinwheel
      • Poo Stick
    • The following items now have an additional confirmation step when used:
      • Custom Mix Dye Coupons
      • Custom Colorblend Eye Color Coupons.
    • Kerning Technical High Uniform has been renamed to Kerning City High Uniform.
    • Kerning Technical High Shoes has been renamed to Kerning City High Shoes.
    • A warning window will now pop up when using a VIP Buff (EXP) if the same buff is already active.
    • The following consumable items will now be stackable from 1 up to 9,999 per each inventory slot they occupy:
      • Power Elixir
      • Reindeer Milk
      • Sunset Dew
      • All-Cure Potion
      • Mystical Cube
      • Bonus Mystical Cube
      • Karma Bonus Mystical Cube
    • Improvements have been made to Golden Hammer and Potential Stamp so that they are able to be used on equipped items.
    • When multiple tooltips display for one item, they will no longer overlap.

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    UI and Other Improvements


    Character Info UI Revamp

    • The existing [Character Info] UI and [Stat] UI have been consolidated.
      • The existing [Character Info] UI and [Stat] UI have been deleted and set functions/information have been moved to other UI.
        • Mount: Now available from the 'Mount' function in the [Skill] UI.
        • Pet Info: The [Equipment] UI's 'Excluded Items' function has been changed to the 'Pet Info' function.
        • Damage Skin: Now available from the 'Equipment' tab in the [Equipment] UI.
    • Info of other characters can now be viewed.
      • Stats: View the details of the stats that's applied to the target character.
      • Equipment: View the target character's equipment items, symbol, pet, and pet equipment.
      • Skill: View the Link Skill applied to the target character and their 5th/6th Job skills.
      • Decorations: View the fashion presets of the target character and decorative items equipped on the Android.
        • For Angelic Buster and Zero, the decorative items currently applied on the character's outfit will show.
    • New info is added to the [Character Info] UI.
      • Combat Power
        • Combat Power is a fixed number that can be used to easily compare and contrast the growth between different characters.
        • Detailed guides to Combat Power can be viewed by clicking on the Help button on the Character Info UI.
      • Normal Monster Damage
      • Cooldown Not Applied
      • Cooldown Reduction
      • Additional Status Damage
      • Weapon Mastery
      • Ignore Elemental Resistance
      • Bonus EXP
    • The descriptions of some stats have become clearer.
    • Info that is viewable from 'Damage Range' has been added.
      • The Boss/Normal Monster Damage stats are each applied to the Damage Range.
      • Equippable weapon info has been added.
      • Weapon constant has been added from the currently equipped weapon.
      • The same base Damage Range from before is displayed in the Character Info UI.
    • A function that can change the background of the character avatar area has been added.
      • The background can be changed by clicking on the character avatar area in the Character Info UI.
    • The stat's current values and applied values can now be viewed with a pop-up.
      • The target stat's current values and applied values can be viewed with a pop-up by clicking on each stat.
      • Stat pop-ups can't be viewed from the Character Info UI of another character.
    • The summon duration increase stats in the Character Info UI can be viewed.
    • Added a command to view the Character Info UI of the target character.
      • Entering the following command in the chat window will activate the Character Info UI of that character.
        • /characterinfo name or /info name
      • This cannot be used if the target character is offline or too far away.

    UI Changes

    • Boss HP UI will now be updated more frequently.
    • 'Fever time increases the enhancement success rate!' text will no longer display in the tooltip for items that have a 100% chance of success in the Item Enhancement UI.
    • The UI that shows owned Sol Erda Energy information will now be consolidated so that it will display the amount of owned Sol Erda Energy and Sol Erda Fragments.
    • The UI that shows the amount of owned Sol Erda Energy and Sol Erda Fragments can now be opened with a shortcut key.
    • The activation status for the UI that shows the amount of owned Sol Erda Energy and Sol Erda Fragments is maintained even when logged out.
    • The more recently requested players in the Recruit Boss Party info UI will now be visible at the top of the request list.
    • The Sacred Power requirement that can be set in the Recruit Boss Party post has been expanded to 660.
    • The three most recent players to have shared a map with you will appear in the list of characters you can report when using the Report function.
    • The Effects tab has been added to the Options UI and a number of settings have been moved from the Graphics tab to the Effects tab.
    • The UI optimization option has been replaced by the UI size option for resolutions of 1920 x 1080 and higher. The UI size options are as follows:
      • Base Ratio: Increases the UI size to the same ratio as the UI in 1366 x 768 resolution.
      • Base Ratio (Filter Applied): Increases the UI size to the same ratio as the UI in 1366 x 768 resolution and applies a filter.
      • Ideal Ratio: The UI changes to the appropriate size for the current resolution.
    • Players that are in Invisible mode can no longer be invited to the party with the Party Invite command or through the Party UI. However, if you are in the same channel and the same map as the Invisible player, you can invite that player with the Party Invite command or through the Party UI.
    • Join requests can't be made to friends who are Invisible in the Zero Mirror World dungeon.
    • If there aren’t enough players in your party to start Ursus, the matching function will now instantly start searching without requiring a vote.

    Guild Changes

    • The Guild Megaphone has been removed.
    • The Noblesse Guild Skill's buff effect no longer disappears, even after logging out and logging back in again.
      • However, the duration still counts down while logged out.
    • The retry function for Culvert has been added. Retries can be done through Daedal in the Path from the Altar map and buff effects aren't reset when entering again.
    • A Scarecrow monster has been added to the Path to the Altar map.
    • The completion condition for the Flag Race has been changed from 3 to 1, and the amounts of points earned for each course have been changed to the following:
      • Daylight Snowfield
        • Less than 44 seconds: 1,000 points
        • 44 seconds - 45 seconds: 800 points
        • 46 seconds - 47 seconds: 650 points
        • 48 seconds - 49 seconds: 550 points
        • 50 seconds - 51 seconds: 450 points
        • 52 seconds - 53 seconds: 400 points
        • 54 seconds - 55 seconds: 350 points
        • 56 seconds - 57 seconds: 300 points
        • 58 seconds - 1 minute: 250 points
        • 1 minute 1 seconds - 1 minute 3 seconds: 200 points
        • 1 minute 4 seconds or More: 100 points
      • Sunset Snowfield
        • Less than 37 seconds: 1,000 points
        • 37 seconds - 38 seconds: 800 points
        • 39 seconds - 40 seconds: 650 points
        • 41 seconds - 42 seconds: 550 points
        • 43 seconds - 44 seconds: 450 points
        • 45 seconds - 46 seconds: 400 points
        • 47 seconds - 48 seconds: 350 points
        • 49 seconds - 50 seconds: 300 points
        • 51 seconds - 53 seconds: 250 points
        • 54 seconds - 56 seconds: 200 points
        • 57 seconds or More: 100 points
      • Night Snowfield
        • Less than 50 seconds: 1,000 points
        • 50 seconds - 51 seconds: 800 points
        • 52 seconds - 53 seconds: 650 points
        • 54 seconds - 55 seconds: 550 points
        • 56 seconds - 57 seconds: 450 points
        • 58 seconds - 59 seconds: 400 points
        • 1 minute - 1 minute 1 seconds: 350 points
        • 1 minute 2 seconds - 1 minute 3 seconds: 300 points
        • 1 minute 4 seconds - 1 minute 6 seconds: 250 points
        • 1 minute 7 seconds - 1 minute 9 seconds: 200 points
        • 1 minute 10 seconds or More: 100 points

    Profession Changes

    • Improvements to Obtaining Professions
      • Players can learn Accessory Crafting, Smithing, and Alchemy at the same time in Interactive Worlds.
      • Already learned Professions can't be reset.
    • Crafting System Improvements
      • The max Fatigue for Interactive Worlds has been changed from 200 to 500.
      • The max Fatigue for Heroic Worlds has been changed from 300 to 600.
      • [Updated 3/19] 20 Fatigue is no longer recovered when 1 hour passes.
      • The crafting cooldown time for all items that can be crafted with Professions has been removed.
      • The Fatigue costs for the following items have been decreased:
        • Hard Cube:
          • Fatigue cost before: 25
          • Fatigue cost after: 10
        • Solid Cube:
          • Fatigue cost before: 25
          • Fatigue cost after: 10
        • Powerful Rebirth Flame:
          • Fatigue cost before: 20
          • Fatigue cost after: 10
        • Eternal Rebirth Flame:
          • Fatigue cost before: 25
          • Fatigue cost after: 10
        • Black Rebirth Flame:
          • Fatigue cost before: 25
          • Fatigue cost after: 10
        • Boss Rush Boost Potion:
          • Fatigue cost before: 10
          • Fatigue cost after: 5
        • Hero Potion:
          • Fatigue cost before: 10
          • Fatigue cost after: 5
        • Penetrating Boost Potion:
          • Fatigue cost before: 10
          • Fatigue cost after: 5
        • Great Blessing Potion:
          • Fatigue cost before: 10
          • Fatigue cost after: 5
        • Advanced Boss Rush Boost Potion:
          • Fatigue cost before: 30
          • Fatigue cost after: 10
        • Advanced Great Hero Boost Potion:
          • Fatigue cost before: 30
          • Fatigue cost after: 10
        • Advanced Penetrating Boost Potion:
          • Fatigue cost before: 30
          • Fatigue cost after: 10
        • Advanced Great Blessing Potion:
          • Fatigue cost before: 30
          • Fatigue cost after: 10
    • Mastery Improvements
      • Mastery for Accessory Crafting, Smithing, and Alchemy no longer decays.
      • Mastery no longer increases upon reaching Meister.
    • Ardentmill Harvesting Farm Improvements
      • The following maps will now become individualized fields that only parties of 1 can enter:
        • Novice Harvesting Farm
        • Intermediate Harvesting Farm
        • Advanced Harvesting Farm
        • Expert Harvesting Farm
      • Players can enter Harvesting Farm maps when the character has defeated 1,000 or more monsters near their level.
        • Players can see the number of defeated monsters in the Profession UI.
      • Players are automatically removed from the Harvesting Farm when their Fatigue is depleted.
    • The chance of a Grand Spell Essence dropping from monsters has been increased.
    • Players can now extract up to 10 items at once when Smithing and Accessory Crafting have been learned.
    • Extraction will now be based on the learned Profession with the highest level when using the Inventory's Extract button in Ardentmill. However, if the Alchemy Profession is at the level of a Master Craftsman or higher, the extraction will be based on the Alchemy level.
    • Players can now harvest or mine Gold Flower, Mysterious Vein, Mysterious Legendary Herb, and Mysterious Legendary Vein when their character has defeated 1,000 or more monsters near their level in the same day.
    • The chance of Arkarium (Easy, Normal) dropping Confusion Fragments has been increased.
    • There is now a low chance for Dusk Essence and Brilliant Dusk Essence to drop from Purple Herbs.
    • The following item recipes were changed to require Juniper Berry Flower Oil instead of Juniper Berry Seed Oil:
      • Strength Potion X Recipe
      • Intelligence Potion X Recipe

    Monster Life Changes

    • The following changes have been made to Monster Life to improve convenience.
      • The chances of a special category monster spawning when combined has been increased.
      • The max Waru storage of all buildings have been increased to 400% of their original values.
      • Auto-collection will now collect Waru from all buildings at once.
      • The Cash Shop button from Monster Life has been removed.
      • The pop-up that directs players to the Cash Shop from Monster Life when players have insufficient Gems has been removed.
    • The feature of using Monster Life Gems to extend their lives will be kept the same.
    • The lives of monsters can now be extended by using Waru.
      • Extension costs:
        • Normal S Rank: 260,000 Waru
        • Special C Rank: 500 Waru
        • Special B Rank: 5,000 Waru
        • Special B+ Rank: 30,000 Waru
        • Special A Rank: 60,000 Waru
        • Special A+ Rank: 130,000 Waru
        • Special S Rank: 260,000 Waru
    • items that are purchasable using Monster Life Gems will be kept the same.
    • Items that can be purchased at shops can now be purchased using Waru.
      • Item costs:
        • Farm Renaming Coupon: 30,000 Waru
        • Basic Monster Slot Expansion: 40,000 Waru
        • Fancy Monster Slot Expansion: 75,000 Waru
        • Ultrafine Monster Box: 40,000 Waru
        • Monster Barn Expansion: 40,000 Waru
        • Mighty Manor: 26,000 Waru
        • Country Mansion: 208,000 Waru
    • When monsters are combined by another player in your farm, essence isn't used per monster and the daily limit of players who can make combinations has been changed from 300 to 500.
    • The Monster Life category has been removed from the Game category in the Cash Shop.
    • The following items will no longer be sold in the Cash Shop:
      • Superior Monster Incubator
      • Monster Life Gem x2 Coupon
      • Monster Life Gem x7 Coupon
      • Monster Life Gem x15 Coupon

    Potential Changes

    • Max HP Potential values have been adjusted and also updated for already existing Potentials lines.
      • (Unique) Max HP +9% has been changed to 10% (Based on Lv. 151 - 200 equipment)
      • (Unique) Max MP +9% has been changed to 10% (Based on Lv. 151 - 200 equipment)
      • (Legendary) Max HP +12% has been changed to 13% (Based on Lv. 151 - 200 equipment)
      • (Legendary) Max MP +12% has been changed to 13% (Based on Lv. 151 - 200 equipment)

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    Job Balance Changes

    • When entering content that removes buffs from certain skills, the prepared skill usage count will now be kept the same for the following skills:
      • Paladin: Mighty Mjolnir
      • Bishop: Divine Punishment, HEXA Angel Ray
      • Pathfinder: Cardinal Torrent
      • Buccaneer: Serpent Vortex
      • Cannoneer: Cannon of Mass Destruction
      • Illium: Crystalline Spirit
      • Ark: Awakened Abyss
      • Hoyoung: Universal Harmony
    • Blaze Wizard
      • Orbital Explosion
        • Orbital Explosion is now unaffected by attack reflection.
    • Aran
      • Finisher - Storm of Fear
        • Changed so that the combo count goes up during Adrenaline Surge.
      • Finisher - Hunter's Prey
        • Changed so that the combo count goes up during Adrenaline Surge.
    • Demon Slayer
      • Nightmare
        • The window when Netherworld Judgment can be activated after manifesting the Demon's territory has been decreased by 60%.
    • Hero
      • Burning Soul Blade
        • The stationary attack area of Hero's Burning Soul Blade will now be the same regardless of the Enrage status.
    • Shadower
      • Trickblade
        • When Shadower uses Trickblade on the boss Kalos the Guardian (Easy, Normal, Chaos, Extreme), they will no longer be moved somewhere that's too far away.
    • Luminous
      • Fixed instances of Luminous's light/dark gauge being reset upon entering content that removes buffs.
    • Hoyoung
      • Fixed instances of Hoyoung's Talisman Energy and Scroll Energy being reset upon entering content that removes buffs.
    • Kanna
      • If a player dies while using Spirit's Domain, a Spiritstone will be re-summoned upon revival.
        • Buff will not be reapplied until reviving. The duration is still consumed while dead.
      • The Yuki-musume Shoukan skill icon can be removed by right-clicking.
      • The max Magic ATT from Blessing of the Five Elements is limited to 200.
        • [Developer Comment]
          • Blessing of the Five Elements is a passive skill that increases 1 Magic ATT per 700 HP. The current specification has no limitations to the max Magic ATT which in turn may cause unintended differences with other classes, so we added a limit to the max Magic ATT increase.
    • Hayato
      • A guide message will display when there are no nearby monsters while attempting to use Battoujutsu Zankou.
      • Quick Draw stance is now maintained upon revival.

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    Minar Picnic


    March 20th (after maintenance) - April 30th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2).

    • Come see the beautiful scenery in the Minar Forest!
    • You can start this event by completing the ‘[Minar Picnic] A Day for a Picnic’ quest through the event notifier on the left side of the screen or by talking to Chino who’s located in the Minar Picnic event map.
      • Upon completing the quest, you can click on the event notifier on the left side of the screen to check your event progression status.
      • Event progression is shared across all characters within the account.
    • You can receive Red Maple Leaves and additional rewards by using the check-in feature in the event UI after defeating 1,000 monsters near your level (20 levels below and 20 levels above).
      • Using the check-in feature is limited 5 times a week and can be done once a day per account.
      • You can receive 2,000 Red Maple Leaves daily per account by using the check-in feature and will receive 4,000 Red Maple Leaves for every 5th check-in.
    • You can make up incomplete check-ins through the Minar Picnic Pass for 3,000 Maple Points.
      • The use count is equal to the number of incomplete check-ins for the previous week.
        • Weeks start and end every Wednesday at 12:00 AM UTC.
    • After completing all 20 check-ins, you can start the ‘[Minar Picnic] Picnic Ending’ daily quest through the event notifier on the left side of the screen or by talking to Chino located in the Warm Field map.
      • After completing the ‘[Minar Picnic] Picnic Ending’ daily quest, you can receive a EXP x3 Coupon (30 min) reward once a day per account upon defeating 1,000 monsters near your level (20 levels below and 20 levels above).

    Check-in Rewards:

    • Day 1:
      • Tera Character Burninator: Tradeable within account, 7-day duration. Can be used on a character between Lv. 10-200 to grant the ‘Tera Burning character’ effect. This effect will last six weeks from the day it was used and every time that character levels up it will gain an additional two levels all the way up to Lv. 200!
    • Day 2:
      • Prepared Pendant of the Spirit Coupon (30 Day): Tradeable within account, 7-day duration. Use to receive:
        • Prepared Pendant of the Spirit: Untradeable, 30-day duration.
    • Day 3:
      • Extreme Growth Potion (x40): Tradeable within account, 7-day duration. Usable on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
    • Day 4:
      • Karma Solid Cube (x30): Tradeable within account, 7-day duration.
    • Day 5:
      • Growth Potion Selector Coupon: Tradeable within account, 7-day duration. Use to select one of the following:
        • Growth Potion (200 - 209) (x8): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 209, or a large amount of EXP when used at Lv. 210 or above.
        • Growth Potion (200 - 219) (x4): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 219, or a large amount of EXP when used at Lv. 220 or above.
        • Growth Potion (200 - 229) (x2): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 229, or a large amount of EXP when used at Lv. 230 or above.
        • Typhoon Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 239, or a large amount of EXP when used at Lv. 240 or above.
    • Day 6:
      • Bonus Mystical Cube (x100): Tradeable within account, 7-day duration. (Interactive worlds only.)
      • Karma Hard Cube (x100): Tradeable within account, 7-day duration. (Heroic worlds only.)
    • Day 7:
      • Event Ring Exclusive Solid Cube (x200): Tradeable within account, 7-day duration.
    • Day 8:
      • Symbol Selector Coupon (x2): Tradeable within account, 7-day duration. Use to select one of the following:
        • Arcane Symbol Selector Coupon (x200): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
          • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
          • Arcane Symbol: Lachelein: Untradeable, permanent.
          • Arcane Symbol: Arcana: Untradeable, permanent.
          • Arcane Symbol: Morass: Untradeable, permanent.
          • Arcane Symbol: Esfera: Untradeable, permanent.
        • Sacred Symbol Selector Coupon (x40): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Sacred Symbol: Cernium: Untradeable, permanent.
          • Sacred Symbol: Arcus: Untradeable, permanent.
          • Sacred Symbol: Odium: Untradeable, permanent.
          • Sacred Symbol: Shangri-La: Untradeable, permanent.
          • Sacred Symbol: Arteria: Untradeable, permanent.
          • Sacred Symbol: Carcion: Untradeable, permanent.
    • Day 9:
      • Karma Black Rebirth Flame (x150): Tradeable within account, 7-day duration.
    • Day 10:
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Usable on a character between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 11:
      • Nodestone (x100): Tradeable within account, 7-day duration.
    • Day 12:
      • Event Ring Selector Coupon (Unique): Tradeable within account, 7-day duration. Use to receive:
        • Event Ring Exclusive Unique Potential Scroll 100%: Tradeable within account, 7-day duration
        • Also receive one of the following:
          • Adventure Deep Dark Critical Ring: Tradeable within account only once, permanent. (Untradeable on Heroic worlds.)
          • Abyss Hunter Ring: Tradeable within account only once, permanent. (Untradeable on Heroic worlds.)
          • Tenebris Expedition Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Tenebris Expedition Ring: Untradeable, permanent.
            • Tenebris Expedition Ring Enhancement Scroll (x3): Untradeable, 7-day duration.
          • Awake Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Awake Ring: Untradeable, permanent.
            • Awake Ring Exclusive Enhancement Scroll (x3): Untradeable, 7-day duration.
          • Glory Guard Ring: Justicar Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Glory Guard Ring: Justicar: Untradeable, permanent.
          • Chaos Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Chaos Ring: Untradeable, permanent.
          • Master Ring SS Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Master Ring SS: Untradeable, permanent.
          • Synergy Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Synergy Ring: Untradeable, permanent.
          • Complete Cosmos Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Cosmos Ring: Untradeable, permanent.
          • Complete Vengeful Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Vengeful Ring: Untradeable, permanent.
          • Complete Sylph Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive one of the following:
            • Complete Sylph Ring of Flame: Increases Critical Damage: Untradeable, permanent.
            • Complete Sylph Ring of Lightning: Increases Critical Rate: Untradeable, permanent.
            • Complete Sylph Ring of Ice: Increases Critical Damage: Untradeable, permanent.
            • Complete Sylph Ring of Wood: Increases Status Resistance: Untradeable, permanent.
            • Complete Sylph Ring of Darkness: Increases Ignore DEF: Untradeable, permanent.
            • Complete Sylph Ring of Light: Increases Boss Damage: Untradeable, permanent.
          • Heroic Tenebris Expedition Ring (Complete) Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Tenebris Expedition Ring (Complete): Untradeable, permanent.
          • Heroic Awake Ring (Lv. 4) Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Awake Ring (Lv. 4): Untradeable, permanent.
          • Heroic Cosmos Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Cosmos Ring: Untradeable, permanent.
          • Heroic Vengeful Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Vengeful Ring: Untradeable, permanent.
          • Heroic Complete Sylph Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive one of the following:
            • Heroic Complete Sylph Ring of Flame: Increases Critical Damage: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Lightning: Increases Critical Rate: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Ice: Increases Critical Damage: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Wood: Increases Status Resistance: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Darkness: Increases Ignore DEF: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Light: Increases Boss Damage: Untradeable, permanent.
    • Day 13:
      • Extreme Growth Potion (x40): Tradeable within account, 7-day duration. Usable on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
    • Day 14:
      • Bright Cube Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Bright Cube (x20): Untradeable, 10-day duration.
    • Day 15:
      • Karma Unique Potential Scroll 100%: Tradeable within account, 7-day duration.
    • Day 16:
      • Experience Nodestone (x10): Tradeable within account, 7-day duration.
    • Day 17:
      • Event Ring Selector Coupon (Legendary): Tradeable within account, 7-day duration.
        • Event Ring Exc. Leg. Potential Scroll 100%: Tradeable within account, 7-day duration.
        • Also receive one of the following:
          • Adventure Deep Dark Critical Ring: Tradeable within account only once, permanent.
          • Abyss Hunter Ring: Tradeable within account only once, permanent.
          • Tenebris Expedition Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Tenebris Expedition Ring: Untradeable, permanent.
            • Tenebris Expedition Ring Enhancement Scroll (x3): Untradeable, 7-day duration.
          • Awake Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Awake Ring: Untradeable, permanent.
            • Awake Ring Exclusive Enhancement Scroll (x3): Untradeable, 7-day duration.
          • Glory Guard Ring: Justicar Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Glory Guard Ring: Justicar: Untradeable, permanent.
          • Chaos Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Chaos Ring: Untradeable, permanent.
          • Master Ring SS Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Master Ring SS: Untradeable, permanent.
          • Synergy Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Synergy Ring: Untradeable, permanent.
          • Complete Cosmos Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Cosmos Ring: Untradeable, permanent.
          • Complete Vengeful Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive:
            • Vengeful Ring: Untradeable, permanent.
          • Complete Sylph Ring Coupon: Untradeable, 7-day duration. (Interactive worlds only.) Use to receive one of the following:
            • Complete Sylph Ring of Flame: Increases Critical Damage: Untradeable, permanent.
            • Complete Sylph Ring of Lightning: Increases Critical Rate: Untradeable, permanent.
            • Complete Sylph Ring of Ice: Increases Critical Damage: Untradeable, permanent.
            • Complete Sylph Ring of Wood: Increases Status Resistance: Untradeable, permanent.
            • Complete Sylph Ring of Darkness: Increases Ignore DEF: Untradeable, permanent.
            • Complete Sylph Ring of Light: Increases Boss Damage: Untradeable, permanent.
          • Heroic Tenebris Expedition Ring (Complete) Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Tenebris Expedition Ring (Complete): Untradeable, permanent.
          • Heroic Awake Ring (Lv. 4) Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Awake Ring (Lv. 4): Untradeable, permanent.
          • Heroic Cosmos Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Cosmos Ring: Untradeable, permanent.
          • Heroic Vengeful Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive:
            • Heroic Vengeful Ring: Untradeable, permanent.
          • Heroic Complete Sylph Ring Coupon: Untradeable, 7-day duration. (Heroic worlds only.) Use to receive one of the following:
            • Heroic Complete Sylph Ring of Flame: Increases Critical Damage: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Lightning: Increases Critical Rate: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Ice: Increases Critical Damage: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Wood: Increases Status Resistance: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Darkness: Increases Ignore DEF: Untradeable, permanent.
            • Heroic Complete Sylph Ring of Light: Increases Boss Damage: Untradeable, permanent.
    • Day 18:
      • Symbol Selector Coupon (x2): Tradeable within account, 7-day duration. Use to select one of the following:
        • Arcane Symbol Selector Coupon (x200): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
          • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
          • Arcane Symbol: Lachelein: Untradeable, permanent.
          • Arcane Symbol: Arcana: Untradeable, permanent.
          • Arcane Symbol: Morass: Untradeable, permanent.
          • Arcane Symbol: Esfera: Untradeable, permanent.
        • Sacred Symbol Selector Coupon (x40): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Sacred Symbol: Cernium: Untradeable, permanent.
          • Sacred Symbol: Arcus: Untradeable, permanent.
          • Sacred Symbol: Odium: Untradeable, permanent.
          • Sacred Symbol: Shangri-La: Untradeable, permanent.
          • Sacred Symbol: Arteria: Untradeable, permanent.
          • Sacred Symbol: Carcion: Untradeable, permanent.
    • Day 19:
      • Bonus Bright Cube Coupon: Tradeable within account, 7-day duration. (Interactive worlds only.) Use to receive:
        • Bonus Bright Cube (x20): Untradeable, 10-day duration.
      • [Updated 4/1] Karma Black Rebirth Flame (x20): Untradeable, 7-day duration. (Heroic worlds only.)
    • Day 20:
      • Minar Picnic Box: Tradeable within account, 7-day duration. Use to receive:
        • Karma Star Force 17-Star Enhancement: Tradeable within account, 7-day duration.
        • Sol Erda: Tradeable within account, 7-day duration.

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    Halflinger Treasure Hunt


    March 20th (after maintenance) - April 30th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] Joyful Picnic’ quest.

    • There’s treasure out there just waiting for you to find it!
    • You can start this event by accepting the ‘[Halflinger Treasure Hunt] Exciting Treasure Hunt!’ quest from the event notifier on the left side of the screen or by talking to Kona who’s located in the Minar Picnic event map.
      • After completing the quest, you can click on the event notifier on the left side of the screen to check event progression status.
      • The progression for the Halflinger Treasure Hunt event is shared across all characters on your account.
    • You can dispatch 3 Halflingers to different locations after defeating 1,000 monsters near your level (20 levels below and 20 levels above).
      • One Halflinger can be sent to each location and the type of treasure found is based on the location.
        • Multiple Halflingers cannot be sent to the same location within the same dispatch.
      • One dispatch can be made a day per account up to a total of 5 dispatches a week.
    • When selecting a location to dispatch the Halflingers, select which Bento Box you want to send them with.
      • Yellow Bento Box: Guaranteed amount of rewards when used.
      • Red Bento Box: The amount of rewards is determined on a set chance when used. (55%, 30%, 15%)
    • Players can see the results of their Halflingers’ Treasure Hunt every day at 12:00 AM UTC.
      • Rewards can then be claimed immediately once a day per account.
      • Rewards must be obtained before the next Treasure Hunt will become available.
    • Here are the locations and the items they provide:
      • Mountain:
        • Extreme Growth Potion: Tradeable within account, 7-day duration. Usable on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
          • Yellow Bento Box amount: Guaranteed to receive 3
          • Red Bento Box amount: Chance to receive 0, 5, or 10 (55%, 30%, 15% Each)
      • River:
        • Karma Black Rebirth Flame: Tradeable within account, 7-day duration.
          • Yellow Bento Box amount: Guaranteed to receive 2
          • Red Bento Box amount: Chance to receive 0, 3, or 8 (55%, 30%, 15% Each)
      • Flower Field:
        • Special Medal of Honor: Tradeable within account, 7-day duration.
          • Yellow Bento Box amount: Guaranteed to receive 4
          • Red Bento Box amount: Chance to receive 0, 6, or 15 (55%, 30%, 15% Each)
      • Forest:
        • Nodestone: Tradeable within account, 7-day duration.
          • Yellow Bento Box amount: Guaranteed to receive 6
          • Red Bento Box amount: Chance to receive 0, 10, or 20 (55%, 30%, 15% Each)
      • Pond:
        • Symbol Selector Coupon: Tradeable within account, 7-day duration.
          • Yellow Bento Box amount: Guaranteed to receive 3
          • Red Bento Box amount: Chance to receive 0, 5, or 10 (55%, 30%, 15% Each)
          • Use to select one of the following::
            • Arcane Symbol Selector Coupon (x10): Tradeable within account, 7-day duration. Use to receive one of the following:
              • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
              • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
              • Arcane Symbol: Lachelein: Untradeable, permanent.
              • Arcane Symbol: Arcana: Untradeable, permanent.
              • Arcane Symbol: Morass: Untradeable, permanent.
              • Arcane Symbol: Esfera: Untradeable, permanent.
            • Sacred Symbol Selector Coupon (x2): Tradeable within account, 7-day duration. Use to receive one of the following:
              • Sacred Symbol: Cernium: Untradeable, permanent.
              • Sacred Symbol: Arcus: Untradeable, permanent.
              • Sacred Symbol: Odium: Untradeable, permanent.
              • Sacred Symbol: Shangri-La: Untradeable, permanent.
              • Sacred Symbol: Arteria: Untradeable, permanent.
              • Sacred Symbol: Carcion: Untradeable, permanent.

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    Halflinger Pinwheel Play: Maple Leaf Sliding


    March 20th (after maintenance) - April 9th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] Joyful Picnic’ quest.

    • Power up your training with help from the Halflingers!
    • You can start this event by accepting the ‘[Halflinger Pinwheel Play] Corba's Child Care’ quest from the event notifier on the left side of the screen or by talking to Corba who’s located in the Minar Picnic event map.
    • After completing the quest, you will receive the Halflinger Pinwheel Play skill in the beginner tab of your skill UI.
      • The Halflinger Pinwheel Play skill will activate automatically when you enter a hunting map with monsters near your level (20 levels below and 20 levels above).
      • You can turn this skill on and off by right-clicking on the skill window.
    • The Halflinger Pinwheel Play skill allows you to gain 1 Fever Gauge space for every 30 monsters defeated near your level (20 levels below and 20 levels above).
    • Upon gaining 10 Fever Gauge spaces the Halflinger Pinwheel Play: Maple Leaf Sliding skill will automatically activate and a significant amount of EXP can be obtained.
      • This skill attacks up to 15 enemies with 1500% damage x5, 7 times
      • This skill is affected by EXP increasing effects and death penalty EXP reduction effects.
      • Please be aware that the Halflinger Pinwheel Play: Maple Leaf Sliding skill will end mid-way if you change maps, channels, or enter the Cash Shop.
      • You can activate this skill up to 10 times a day per character.
    • The Halflinger Pinwheel Play: Maple Leaf Sliding skill will not be available during the following situations:
      • Maps without monsters near your level (20 levels below and 20 levels above).
      • Map with Halflinger Pinwheel Play skill activated by another player.
      • Special maps such as Mirror World, Story Mode, etc.
      • If a player dies midway through the skill activation.
      • Skill was activated 10 times already for the day on that character.
      • When the Rune Curse stage 4 is applied, defeating monsters near level does not count toward the gauge.

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    Once More! Halflinger Flower Viewing


    April 10th at 12:00 AM UTC - April 30th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] Joyful Picnic’ quest.

    • Upgrade your Halflinger skill even further to maximize your training!
    • The Once More! Halflinger Flower Viewing event can only be started after all story quests related to [Minar Picnic] have been completed.
    • You can start this event by accepting the ‘[Once More! Halflinger Flower Viewing] Look at the Flowers’ quest from the event notifier on the left side of the screen or by talking to Kupo who’s located in the Minar Picnic event map.
    • After completing the quest, you will receive the Halflinger Flower Viewing skill in the beginner tab of your skill UI.
      • The Halflinger Flower Viewing skill will activate automatically when you enter a hunting map with monsters near your level (20 levels below and 20 levels above).
      • You can turn this skill on and off by right-clicking on the skill window.
    • The Halflinger Flower Viewing skill allows you to gain 1 Fever Gauge space for every 30 monsters defeated near your level (20 levels below and 20 levels above).
    • Upon gaining 10 Fever Gauge spaces and finishing the activation of the Halflinger Pinwheel Play: Maple Leaf Sliding skill, the Halflinger Flower Viewing skill will automatically activate and a significant amount of EXP can be obtained.
      • This skill attacks up to 15 enemies with 1500% damage x5, 7 times
      • This skill is only visible to you and it is affected by EXP increasing effects and death penalty EXP reduction effects.
      • You can activate this skill up to 10 times a day per character.
    • After the Halflinger Pinwheel Play: Maple Leaf Sliding skill finishes, the Flower Field Halflinger skill will automatically activate.
      • This skill summons 5 Halflingers that attack up to 15 enemies with 1500% damage 5 times.
    • The Halflinger Flower Viewing skill will not be available during the following situations:
      • Maps without monsters near your level.
      • Map with Halflinger Flower Viewing skill activated by another player.
      • Special maps such as Mirror World, Story Mode, etc.
      • Skill was activated 10 times already for the day on that character.
      • If you change maps, channels, or enter the Cash Shop.
      • If the character dies.
      • When the Rune Curse stage 4 is applied, defeating monsters near level does not count toward the gauge.

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    Forest Blast


    March 20th (after maintenance) - April 30th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] A Day For a Picnic’ quest.

    • If you haven’t heard about Forest Blast you should give it a try. You’ll have a blast!
    • You can start this event by accepting the ‘[Forest Blast] Abyssal Forest’ quest from the event notifier on the left side of the screen or by talking to Dolly who’s located in the Minar Picnic event map.
    • Talk to Dolly and selecting one of the following options to enter the queue:
      • Quick Start: You will automatically be paired with 3 other players in the Quick Start queue to play together. You must not be in a party.
      • Party Play: Be in a party of 1 - 4 players and start immediately.
    • Once the game starts, players can select between the dragons Raiden, Bark, Voltarix, or Fluid. Each team member must select different dragons and will have 30 minutes to play the game.
    • Each dragon has their own unique skills and becomes more powerful with advanced levels.
    • At certain levels, your dragon will learn various skills and even change their appearance.
      • Hotkeys for your skills can be changed by clicking the skill icon and then pressing the desired key during gameplay.
        • The changed hotkeys will apply to all characters within the account.
    • There are 6 different areas where various normal and special monsters will spawn.
    • You can see your position and the rest of your party's positions within the minimap UI on the left of the screen.
      • Even if you are on a different map from your party, the EXP obtained from their hunt is shared.
    • The game will end when the Abyss Manon is defeated by finishing the hunts within the time limit.
    • A penalty may be applied if you don't play for a set period of time or if you are the first to leave the game in a party of 4.
    • Clearing a round of Forest Blast will reward you with 1,000 EXP points, which can be obtained once a day and up to three times a week per account.
      • EXP points are distributed when you exit the event map.
      • Only characters level 200 and above can receive EXP points.
    • You can talk to Dolly who’s located in the Minar Picnic event map to redeem EXP points for an amount of EXP that matches the character’s current level.
      • Characters above Lv. 260 will receive the same amount of EXP as Lv. 260 characters.
    • You can still participate in Forest Blast even after obtaining EXP points, but you won’t earn any additional EXP points.
    • The number of times you can obtain weekly EXP Points will reset every Wednesday at 12:00 AM UTC.
    • The EXP points can be used until April 30th at 11:59 PM UTC.
    • After receiving EXP points a certain amount of times, you can receive the Cumulative EXP Point rewards by talking to Dolly.
      • All rewards can be claimed only once per account.
    • You can start the ‘[Forest Blast] Doddy's Dragon Research’ quest once a week by talking to Doddy who’s located in the Autumn Minar Forest: Warm Autumn Field.
      • Even if you have met the Doddy's Dragon Research completion conditions, you can't proceed with more research with another dragon until the rewards have been claimed.
      • Doddy's Dragon Research can only be done once a week per account.
      • Already completed dragon research can't be done again.
      • Doddy's Dragon Research is reset every Wednesday at 12:00 AM UTC.
    • Hidden mission alert! Complete the hidden mission and receive the Ignis Outfit Set.
      • This hidden mission can be completed once per account.

    Rewards:

    Cumulative EXP Point Rewards:

    • Obtained 3 times:
      • Symbol Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following:
        • Arcane Symbol Selector Coupon (x500): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
          • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
          • Arcane Symbol: Lachelein: Untradeable, permanent.
          • Arcane Symbol: Arcana: Untradeable, permanent.
          • Arcane Symbol: Morass: Untradeable, permanent.
          • Arcane Symbol: Esfera: Untradeable, permanent.
        • Sacred Symbol Selector Coupon (x100): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Sacred Symbol: Cernium: Untradeable, permanent.
          • Sacred Symbol: Arcus: Untradeable, permanent.
          • Sacred Symbol: Odium: Untradeable, permanent.
          • Sacred Symbol: Shangri-La: Untradeable, permanent.
          • Sacred Symbol: Arteria: Untradeable, permanent.
          • Sacred Symbol: Carcion: Untradeable, permanent.
    • Obtained 6 times:
      • Permanent Abyssal Harp Mount Coupon: Tradeable within account, 7-day duration. The mount acquired from using this coupon is permanent and cannot be traded.

    [​IMG]

    • Obtained 9 times:
      • Experience Nodestone (x10): Tradeable within account, 7-day duration.
    • Obtained 10 times:
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Usable on a character between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.

    Doddy’s Dragon Research Rewards:

    After completing the selected Dragon Research, you can earn the rewards below:

    • Raiden Outfit Set:
      • Raiden Hat: Untradeable, permanent.
      • Raiden Wings: Untradeable, permanent.
      • Raiden Suit: Untradeable, permanent.
      • Raiden Gloves: Untradeable, permanent.

    [​IMG]

    • Bark Outfit Set:
      • Bark Hat: Untradeable, permanent.
      • Bark Wings: Untradeable, permanent.
      • Bark Suit: Untradeable, permanent.
      • Bark Gloves: Untradeable, permanent.

    [​IMG]

    • Voltarix Outfit Set:
      • Voltarix Hat: Untradeable, permanent.
      • Voltarix Wings: Untradeable, permanent.
      • Voltarix Suit: Untradeable, permanent.
      • Voltarix Gloves: Untradeable, permanent.

    [​IMG]

    • Fluid Outfit Set:
      • Fluid Hat: Untradeable, permanent.
      • Fluid Wings: Untradeable, permanent.
      • Fluid Suit: Untradeable, permanent.
      • Fluid Gloves: Untradeable, permanent.

    [​IMG]

    Hidden Mission Reward:

    • Ignis Outfit Set:
      • Ignis Hat: Untradeable, permanent.
      • Ignis Wings: Untradeable, permanent.
      • Ignis Suit: Untradeable, permanent.
      • Ignis Gloves: Untradeable, permanent.

    [​IMG]

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    Drop the Acorn


    March 20th (after maintenance) - April 30th at 11:59 PM UTC

    Requirement: Lv. 200 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] A Day For a Picnic’ quest and their 5th Job advancement quest.

    • Test your strength in the Drop the Acorn event!
    • You can start this event by accepting the ‘[Drop the Acorn] Finding the Acorn Tree’ quest from the event notifier on the left of the screen or by talking to Moose who’s located in the Minar Picnic event map.
    • When you enter the Drop the Acorn challenge, you will be moved to the preparation map and given 2 minutes to prepare. When you’re ready, talk to Moose to move to the battle map.
      • Note: All buff effects will disappear upon entering. Buff effects previously applied are kept when you exit the map to challenge again.
    • Once you enter the battle map, you have 2 minutes to attack the monsters that appear to earn points.
      • You can earn up to max 1,150 points daily.
      • The points obtained will be reset when you leave the battle midway.
    • There are a total of 6 stages and the monsters’ HP and defense will increase as you progress through the stages.
    • Once you complete the Drop the Acorn challenge, Moose will give you an EXP reward immediately once per week on one character per world. The higher your score, the more rewards you will obtain.
      • If the character that received the EXP reward achieved a higher score than a previous attempt, you can receive an additional EXP reward that makes up the difference.
      • The daily best record is reset every day at 12:00 AM UTC.
      • Note: Make sure to participate in the event with the character you wish to receive the EXP reward with!
    • If you played the Drop the Acorn challenge and received all the EXP rewards for the week, you can still participate in the game but will no longer obtain the EXP reward.
    • The EXP reward can be obtained by one character weekly per world.
    • Weekly EXP reward acquisition is reset every Wednesday at 12:00 AM UTC.

    Reward:

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    Make Bracelet


    April 17th at 12:00 AM UTC - April 30th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] A Day for a Picnic’ quest.

    • Collect the beads needed to complete the bracelet for some awesome rewards!
    • You can start this event by accepting the ‘[Minar Picnic] Memory Bracelet’ quest through the event quest notifier on the left side of the screen or by talking to Moodie who’s located in the Minar Picnic event map.
    • Starting this event will display a Moodie icon in the quest notifier.
    • By using the Moodie icon to open the Make Bracelet UI, you can complete any of the four check-in conditions to unlock a bead daily.
      • Minar Picnic check in condition:
        • Hunt 1,000 monsters near your level and claim your Minar Picnic reward.
          • Complete once for the check-in condition, can be repeated daily.
        • Halflinger Flower Viewing check in condition:
          • Activate the Halflinger Flower Viewing skill after defeating 300 monsters near your level.
            • Complete 10 times in a day for the check-in condition, can be repeated daily.
        • Halflinger Treasure Hunt check in condition:
          • Participate in the Halflinger Treasure Hunt, which is available after defeating 1,000 enemies near your level.
            • Complete once for the check-in condition, can be repeated up to 5 times weekly.
        • Forest Blast check in condition:
          • Participate in Forest Blast dungeon.
            • Complete once for the check-in condition, can be repeated up to 3 times weekly.
    • Unlocking a bead in the bracelet will allow you to claim its reward.
    • Once you unlock all 10 beads, click on the Complete Bracelet button to unlock additional rewards.

    Bead Unlock Rewards:

    • 1st Bead:
      • Nodestone (x150): Tradeable within account, 7-day duration.
    • 2nd Bead:
      • Minar Picnic Small Cube Box: Tradable within account, 7-day duration. Use to receive:
        • Bonus Mystical Cube (x25): Tradeable within account, 7-day duration. (Interactive worlds only.)
        • Karma Hard Cube (x25): Untradeable, 7-day duration. (Heroic worlds only.)
    • 3rd Bead:
      • Symbol Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following:
        • Arcane Symbol Selector Coupon (x200): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
          • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
          • Arcane Symbol: Lachelein: Untradeable, permanent.
          • Arcane Symbol: Arcana: Untradeable, permanent.
          • Arcane Symbol: Morass: Untradeable, permanent.
          • Arcane Symbol: Esfera: Untradeable, permanent.
        • Sacred Symbol Selector Coupon (x40): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Sacred Symbol: Cernium: Untradeable, permanent.
          • Sacred Symbol: Arcus: Untradeable, permanent.
          • Sacred Symbol: Odium: Untradeable, permanent.
          • Sacred Symbol: Shangri-La: Untradeable, permanent.
          • Sacred Symbol: Arteria: Untradeable, permanent.
          • Sacred Symbol: Carcion: Untradeable, permanent.
    • 4th Bead:
      • Experience Nodestone (x5): Tradeable within account, 7-day duration.
    • 5th Bead:
      • Growth Potion Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following:
        • Growth Potion (200 - 209) (x8): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 209, or a large amount of EXP when used at Lv. 210 or above.
        • Growth Potion (200 - 219) (x4): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 219, or a large amount of EXP when used at Lv. 220 or above.
        • Growth Potion (200 - 229) (x2): Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 229, or a large amount of EXP when used at Lv. 230 or above.
        • Typhoon Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Grants a level when used between Lv. 200 and Lv. 239, or a large amount of EXP when used at Lv. 240 or above.
    • 6th Bead:
      • Minar Picnic Large Cube Box: Tradable within account, 7-day duration. Use to receive:
        • Bonus Mystical Cube (x50): Tradeable within account, 7-day duration. (Interactive worlds only.)
        • Karma Hard Cube (x50): Untradeable, 7-day duration. (Heroic worlds only.)
    • 7th Bead:
      • Extreme Growth Potion (x20): Tradeable within account, 7-day duration. Usable on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
    • 8th Bead:
      • Symbol Selector Coupon: Tradeable within account, 7-day duration. Use to receive one of the following:
        • Arcane Symbol Selector Coupon (x200): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Arcane Symbol: Vanishing Journey: Untradeable, permanent.
          • Arcane Symbol: Chu Chu Island: Untradeable, permanent.
          • Arcane Symbol: Lachelein: Untradeable, permanent.
          • Arcane Symbol: Arcana: Untradeable, permanent.
          • Arcane Symbol: Morass: Untradeable, permanent.
          • Arcane Symbol: Esfera: Untradeable, permanent.
        • Sacred Symbol Selector Coupon (x40): Tradeable within account, 7-day duration. Use to receive one of the following:
          • Sacred Symbol: Cernium: Untradeable, permanent.
          • Sacred Symbol: Arcus: Untradeable, permanent.
          • Sacred Symbol: Odium: Untradeable, permanent.
          • Sacred Symbol: Shangri-La: Untradeable, permanent.
          • Sacred Symbol: Arteria: Untradeable, permanent.
          • Sacred Symbol: Carcion: Untradeable, permanent.
    • 9th Bead:
      • Experience Nodestone (x10): Tradeable within account, 7-day duration.
    • 10th Bead:
      • Magnificent Growth Potion Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Usable on a character between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.

    Claim Bracelet Rewards:

    • Sol Erda Exchange Coupon: Tradeable within account, permanent. Use to receive one Sol Erda.
    • [Minar Picnic] Memory Bracelet: Untradeable, permanent.

    [​IMG]

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    Red Maple Leaf General Store


    March 20th (after maintenance) - May 5th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] A Day For a Picnic’ quest.

    • Make sure to stock up on items using Red Maple Leaves at the Red Maple Leaf General Store!
    • You can access the Red Maple Leaf General Store by talking to Mors and the Clothing Store by talking to Pam.
      • Both NPCs are located in the Minar Picnic event map.
    • The daily items in the Red Maple Leaf General Store reset everyday at 12:00 AM UTC.

    General Store Inventory

    • VIP Buff Selector Coupon: 50 Red Maple Leaves. Limited Quantity: 10 daily per world. Tradeable within account, 1-day duration. Use to receive:
      • VIP Buff (EXP): Tradeable within account, 1-day duration.
      • VIP Buff (Stats): Tradeable within account, 1-day duration.
    • 2x EXP Coupon (15 min): 30 Red Maple Leaves. Limited Quantity: 10 daily per world. Untradeable, 1-day duration.
    • 3x EXP Coupon (15 min): 150 Red Maple Leaves. Limited Quantity: 2 daily per world. Untradeable, 1-day duration.
    • Special Medal of Honor: 100 Red Maple Leaves. Limited Quantity: 50 per world. Tradeable within account, 10-day duration.
    • Epic Potential Scroll 100%: 300 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration.
    • Special Bonus Potential Scroll: 300 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration. (Interactive worlds only.)
    • Gold Potential Stamp: 20 Red Maple Leaves. Limited Quantity: 20 per world. Tradeable within account, 10-day duration.
    • Special Potential Stamp: 30 Red Maple Leaves. Limited Quantity: 20 per world. Tradeable within account, 10-day duration. (Interactive worlds only.)
    • Pure Clean Slate Scroll 100%: 200 Red Maple Leaves. Limited Quantity: 10 per world. Tradeable within account, 10-day duration. (Interactive worlds only.)
    • [Updated 3/21] Mysterious Monsterbloom: 200 Red Maple Leaves. Limited Quantity: 3 weekly per world. Untradeable, permanent.
    • Power Elixir x100 Coupon: 5 Red Maple Leaves. Limited Quantity: No limit. Untradeable, 10-day duration.
    • Hyper Teleport Rock (1 Day) Coupon: 15 Red Maple Leaves. Limited Quantity: 1 daily per character. Untradeable, 10-day duration.
    • Trait Boost Potion: 300 Red Maple Leaves. Limited Quantity: 10 per world. Untradeable, 10-day duration.
    • Selective 8-slot Coupon: 100 Red Maple Leaves. Limited Quantity: 15 per world. Untradeable, 10-day duration.
    • AP Reset Scroll: 50 Red Maple Leaves. Limited Quantity: 3 per world. Untradeable, 10-day duration.
    • SP Reset Scroll: 50 Red Maple Leaves. Limited Quantity: 3 per world. Untradeable, 10-day duration.
    • Infinite Revitalizer: 10 Red Maple Leaves. Limited Quantity: 5 daily per world. Untradeable, 10-day duration.
    • Character Slot Expansion Coupon: 200 Red Maple Leaves. Limited Quantity: 5 per world. Untradeable, 10-day duration.
    • 8-Slot Recipe Bag Coupon: 80 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration. Use to receive:
      • 8-slot Recipe Bag: Untradeable, permanent.
    • 8-Slot Production Bag Coupon: 80 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration. Use to receive:
      • 8-slot Production Bag: Untradeable, permanent.
    • 20-Slot Scroll Bag Coupon: 200 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration. Use to receive:
      • 20-slot Scroll Bag: Untradeable, permanent.
    • 40-Slot Soul Bag Coupon: 500 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration. Use to receive:
      • 40-slot Soul Bag: Untradeable, permanent.
    • Chaos Circulator: 800 Red Maple Leaves. Limited Quantity: 15 per world. Untradeable, 10-day duration.
    • Black Circulator: 1,500 Red Maple Leaves. Limited Quantity: 10 per world. Untradeable, 10-day duration.
    • Legendary Circulator: 2,000 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration.

    Clothes Store Inventory

    • Warm Sentiment Set Coupon: 1,500 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration. Use to receive for your chosen gender:
      • Minar Pinwheel: Untradeable, permanent.
      • Warm Sentiment Beret (Shared): Untradeable, permanent.
      • Warm Sentiment Coat (M): Untradeable, permanent.
      • Warm Sentiment Loafers (M): Untradeable, permanent.
      • Warm Sentiment Dress (F): Untradeable, permanent.
      • Warm Sentiment Shoes (F): Untradeable, permanent.

    [​IMG][​IMG]

    • Dollyroid Coupon: 1,500 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration. Use to receive:
      • Dollyroid: Tradeable within account, permanent.
      • Lidium Heart: Untradeable, permanent.

    [​IMG]

    • Minar Picnic Damage Skin (Unit): 1,000 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration.

    [​IMG]

    • Picnic with Halflingers Chair: 2,000 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, permanent.

    [​IMG]

    • Permanent Sparrow Mount Coupon: 700 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration.

    [​IMG]

    • Minar Damage Skin Selection Box: 700 Red Maple Leaves. Limited Quantity: No limit. Tradeable within account, 10-day duration. Use to receive one of the following:
      • Bunny Cakes Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Acorn Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Rice Cake Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Persimmon Tree Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Leafre Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Moon Bunny Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Sweet Tea Cake Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Full Moon Damage Skin: Tradeable within account, 7-day duration.

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      • Gilded Moonlight Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Chestnut Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Sunny Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

      • Striped Damage Skin: Tradeable within account, 7-day duration.

    [​IMG]

    • Damage Skin Extraction Coupon: 1,500 Red Maple Leaves. Limited Quantity: 1 per world. Tradeable within account, permanent.
    • 40-slot Chair Bag Coupon: 1,500 Red Maple Leaves. Limited Quantity: 3 per world. Tradeable within account, 10-day duration. Use to receive:
      • 40-slot Chair Bag: Untradeable, permanent.
    • Damage Skin Slot Expansion Coupon: 500 Red Maple Leaves. Limited Quantity: 5 per world. Tradeable within account, 10-day duration.

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    Yellow Maple Leaf Store


    March 20th (after maintenance) - May 5th at 11:59 PM UTC

    Requirement: Lv. 101 and above. (Zero characters must have completed up to Chapter 2). Your character must have completed the ‘[Minar Picnic] A Day For a Picnic’ quest.

    • If you plan on bossing during the Minar Picnic events, make sure to spend your Yellow Maple Leaves at the Yellow Maple Leaf Store!
    • You can access the Yellow Maple Leaf Store by talking to Max who’s in the Minar Picnic event map.
    • You can receive Yellow Maple Leaves after defeating weekly bosses by talking to Max or by using the event notifier on the left side of the screen.
      • You can obtain up to 1,600 Yellow Maple Leaves weekly per world.
        • Yellow Maple Leaves are shared between your characters in the same world.
      • Note: Daily and monthly bosses do not count.
    • Weekly boss clear records will reset every Thursday at 12:00 AM UTC.
      • Please make sure to claim any remaining Yellow Maple Leaves before the weekly reset time!
    • Yellow Maple Leaves can also be obtained when defeating bosses while in a party with other players.
      • You cannot re-enter for the week if you’ve left mid-way and the party members defeated the boss.
      • Ex: Characters A, B, and C entered the Papulatus (Chaos) boss battle and character B exited mid-way due to using up the death counts. If the remaining characters A and C defeat the boss, character B cannot enter the Papulatus (Chaos) boss battle and receive the Yellow Maple Leaf reward for the week.
    • You must hit the reward box after defeating the following bosses to obtain Yellow Maple Leaves:
      • Chaos Crimson Queen, Pierre, Lotus (Normal, Hard), Damien (Normal, Hard), Guardian Angel Slime (Normal, Hard), Lucid (Easy, Normal, and Hard), Will (Easy, Normal, and Hard), Gloom (Normal, Chaos), Darknell (Normal, Hard), Verus Hilla (Normal, Hard), Princess No, Mitsuhide, Chosen Seren (Normal, Hard, and Extreme), Kalos the Guardian (Easy, Normal, Chaos, and Extreme), Kaling (Easy, Normal, Hard, and Extreme)
    • Yellow Maple Leaves cannot be obtained during the following circumstances:
      • You are dead when the boss is defeated.
      • You exit the map before the boss has been defeated.
    • The weekly items in the Yellow Maple Leaf Shop reset every Wednesday at 12:00 AM UTC.
    • The amount of Yellow Maple Leaf rewards differ based on the boss. See the table below for more information.

    Yellow Maple Leaf Store Inventory

    • VIP Buff Selector Coupon: 5 Yellow Maple Leaves. Limited Quantity: 10 weekly per world. Tradeable within account, 1-day duration. Use to receive:
      • VIP Buff (EXP): Tradeable within account, 1-day duration.
      • VIP Buff (Stats): Tradeable within account, 1-day duration.
    • Bonus Glowing Cube Coupon: 40 Yellow Maple Leaves. Limited Quantity: 15. Tradeable within account, 10-day duration. (Interactive worlds only.) Use to receive:
      • Bonus Glowing Cube: Untradeable, 10-day duration.
    • Arcane River Droplet Stone: 15 Yellow Maple Leaves. Limited Quantity: 25. Tradeable within account, permanent. (Heroic worlds only.)
    • Stone Origin Droplet: 15 Yellow Maple Leaves. Limited Quantity: 25. Tradeable within account, permanent. (Heroic worlds only.)
    • Karma Incredible Chaos Scroll of Goodness 60%: 20 Yellow Maple Leaves. Limited Quantity: 25. Tradeable within account, 10-day duration. (Interactive worlds only.)
    • Ark Innocence Scroll 100%: 20 Yellow Maple Leaves. Limited Quantity: 8. Tradeable within account, 10-day duration. (Interactive worlds only.)
    • Karma Powerful Rebirth Flame: 5 Yellow Maple Leaves. Limited Quantity: 50. Tradeable within account, 10-day duration.
    • Karma Eternal Rebirth Flame: 10 Yellow Maple Leaves. Limited Quantity: 100. Tradeable within account, 10-day duration.
    • Karma Black Rebirth Flame: 20 Yellow Maple Leaves. Limited Quantity: 175. Tradeable within account, 10-day duration.
    • Karma Premium Scroll - Pet Equipment Selection Coupon: 400 Yellow Maple Leaves. Limited Quantity: 20. Tradeable within account, 10-day duration. (Interactive worlds only.) Use to receive one of the following:
      • Karma Prm. Scroll for Pet Eq. Weapon ATT 100%: Tradeable within account, 10-day duration.
      • Karma Prm. Scroll for Pet Eq. Magic ATT 100%: Tradeable within account, 10-day duration.
    • Karma Premium Scroll - Accessory Selection Coupon: 400 Yellow Maple Leaves. Limited Quantity: 20. Tradeable within account, 10-day duration. (Interactive worlds only.) Use to receive one of the following:
      • Karma Prm. Scroll for Acc. Weapon ATT 100%: Tradeable within account, 10-day duration.
      • Karma Prm. Scroll for Acc. Magic ATT 100%: Tradeable within account, 10-day duration.
    • Special Medal of Honor: 10 Yellow Maple Leaves. Limited Quantity: 100. Tradeable within account, 10-day duration.
    • Chaos Circulator: 80 Yellow Maple Leaves. Limited Quantity: 15. Tradeable within account, 10-day duration.
    • Black Circulator: 150 Yellow Maple Leaves. Limited Quantity: 15. Tradeable within account, 10-day duration.
    • Sacred Symbol: Cernium Coupon: 5 Yellow Maple Leaves. Limited Quantity: 100. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Cernium: Untradeable, permanent.
    • Sacred Symbol: Arcus Coupon: 10 Yellow Maple Leaves. Limited Quantity: 70. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Arcus: Untradeable, permanent.
    • Sacred Symbol: Odium Coupon: 15 Yellow Maple Leaves. Limited Quantity: 35. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Odium: Untradeable, permanent.
    • Sacred Symbol: Shangri-La Coupon: 20 Yellow Maple Leaves. Limited Quantity: 20. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Shangri-La: Untradeable, permanent.
    • Sacred Symbol: Arteria Coupon: 30 Yellow Maple Leaves. Limited Quantity: 20. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Arteria: Untradeable, permanent.
    • Sacred Symbol: Carcion Coupon: 40 Yellow Maple Leaves. Limited Quantity: 20. Tradeable within account, 10-day duration. Use to receive:
      • Sacred Symbol: Carcion: Untradeable, permanent.
    Weekly Boss Yellow Maple Leaf Rewards Weekly Boss Yellow Maple Leaf Rewards
    Cygnus (Easy, Normal) 5 Lotus (Hard) 100
    Hilla (Hard) Damien (Hard)
    Pink Bean (Chaos) Lucid (Hard) 150
    Zakum (Chaos) 10 Will (Hard)
    Pierre (Chaos) Verus Hilla (Normal) 200
    Von Bon (Chaos) Guardian Angel Slime (Chaos) 300
    Crimson Queen (Chaos) Gloom (Chaos)
    Princess No Darknell (Hard)
    Magnus (Hard) 20 Verus Hilla (Hard) 350
    Vellum (Chaos) Chosen Seren (Normal) 400
    Papulatus (Chaos) 30 Kalos the Guardian (Easy)
    Lotus (Normal) Kaling (Easy)
    Damien (Normal) Chosen Seren (Hard) 500
    Guardian Angel Slime (Normal) 40 Kalos the Guardian (Normal) 700
    Lucid (Easy) Kaling (Normal) 1,000
    Akechi Mitsuhide (Normal) Kalos the Guardian (Chaos)
    Will (Easy) Kaling (Hard) 1,100
    Lucid (Normal) 60 Chosen Seren (Extreme) 1,200
    Will (Normal) Kalos the Guardian (Extreme)
    Gloom (Normal) 80 Kaling (Extreme)
    Darknell (Normal)​

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    [Grand Athenaeum] Episode 7 Release Celebration Rewards!


    April 3rd at 12:00 AM UTC - April 16th at 11:59 PM UTC

    Requirement: Lv. 101 and above characters that have completed the ‘[Grand Athenaeum] Visit the Grand Athenaeum’ quest. (Zero characters must have completed up to Chapter 2).

    • It’s time to celebrate the release of the new Grand Athenaeum Episode!
    • Complete the new Grand Athenaeum Episode 7: Sefirot's Gardener within the event time period to be able to start the ‘[Grand Athenaeum] Sefirot's Gardener’ quest.
    • Then complete the ‘[Grand Athenaeum] Sefirot's Gardener’ quest within the event time period to receive the Never-wilting Flower.

    Rewards:

    • Never-wilting Flower: Tradeable within account, permanent. (This chair plays a BGM when used.)

    [​IMG]

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    Tinkerer’s Chest


    March 22nd at 8:00 AM UTC - April 16th at 11:59 PM UTC

    Requirement: Lv. 33 and above. (Zero characters must have completed up to Chapter 2)

    • If you are lucky enough to receive a Tinkerer’s Chest, make sure to exchange it!
    • This event can be started when you obtain a Tinkerer's Chest from the Marvel Machine.
    • Talk to Yulia, who can be found in major towns and the entry to Henesys Market, to accept quests to exchange your Tinkerer's Chest for a new shoulder accessory or belt, or to attempt to upgrade your Tinkerer equipment.
    • Wearing a matching color shoulder accessory and belt will give you a set bonus.
    • Accept the 'Tinkerer's Set' quest from Yulia to receive an explanation about how to do the event.
    • Then accept the 'Tinker Til You Drop' quest from Yulia and defeat 200 monsters near your level (20 levels below and 20 levels above).
    • Turn in the quest to Yulia and she will give you a random shoulder or belt equipment.
      • This will use 1 Tinkerer's Chest.
      • This quest is repeatable.
    • You can also bring your Tinkerer item to Yulia for the chance to upgrade it!
      • Each upgrade attempt uses 1 Tinkerer's Chest.
    • From weakest to strongest, the Tinkerer's set colors are Yellow -> Green -> Blue -> Red -> Black.
      • Each colored set comes with its own set bonus.

    Rewards:

    • Tinkerer's Black Belt: Untradeable when equipped, Permanent. Req. Lv: 100, STR/DEX/INT/LUK: +100, Attack Power/Magic Attack: +50, Weapon DEF/Magic DEF: + 100, 1 upgrade slot (unhammered)
    • Tinkerer's Black Shoulder Accessory: Untradeable when equipped, Permanent. Req. Lv: 100, STR/DEX/INT/LUK: +40, Attack Power/Magic Attack: +15, Weapon DEF/Magic DEF: +200, 1 upgrade slot (unhammered)
    • Set Bonus (Black): STR/DEX/INT/LUK: +50, Max HP/Max MP: +20%, Attack Power/Magic Attack: +50, Weapon DEF/Magic DEF: +200
    • You can also get the Yellow, Green, Blue, and Red equips too.
      • Each color also has their own set effect.

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    Fairy Bros’ Golden Giveaway


    February 7th (after maintenance) – June 11th at 11:59 PM UTC

    Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2).

    • Fairy Bros’ Golden Giveaway is back with special rewards to give out including a new special pass!
    • Accept ‘[Golden Giveaway] The Bros are Back’ quest in the star event notifier on the left side of the screen.
    • During the event period, click on the Fairy Bros icon within the star event notifier on the left side of the screen to access the UI.
    • Your attendance will count when you click the check-in button after your daily cumulative login time reaches 1 hour. Login time will only accumulate when you are logged in with a character Lv. 101 and above.
    • You will receive rewards every 7th time you have completed the attendance.
    • If you have missed attendance, you have the option to use the Golden Pass.
      • Golden Pass can provide attendance checks for the price of 3,000 Maple Points.
      • One Golden Pass usage can check off 1 attendance and it can only be used up to the number of incomplete attendance days as of the previous day’s record.
      • Available usage count for Golden Passes will be indicated on the Fairy Bros’ Golden Giveaway UI.
    • Fairy Bros’ Golden Giveaway Rewards can be claimed once per account.
    • The newly added Special Pass is available for the price of 29,800 Maple Points.
      • You can use the pass to receive Special Pass Rewards every 3rd attendance of each week.

    Rewards:

    • Day 7
      • Fairy Bros' Pet Selection Coupon: Tradeable within account, 7-day duration. Use to select one of the following two pets and their related equipment:
        • Lil Wonky
          • Lil Wonky: Pet. Untradeable, 90-day duration. Pet can be revived using Water of Life.

    [​IMG]

          • Lil Wonky's Leaf: Untradeable, Permanent.

    [​IMG]

        • Lil Wave
          • Lil Wave: Pet. Untradeable, 90-day duration. Pet can be revived using Water of Life.

    [​IMG]

          • Lil Wave Wings: Untradeable, Permanent.

    [​IMG]

    • Day 14
      • Fairy Bros' Face Selector Coupon Voucher: Tradeable within account, 7-day duration. Use to receive:
        • [Updated 2/20] Fairy Bros' Face Selector Coupon: Untradeable, 7-day duration.

    [​IMG]

    [​IMG]

    • Day 21
      • Fairy Bros' Hair Selector Coupon Voucher: Tradeable within account, 7-day duration. Use to receive:
        • [Updated 2/20] Fairy Bros' Hair Selector Coupon: Untradeable, 7-day duration.

    [​IMG]

    [​IMG]

    • Day 28
      • Skin Coupon Voucher: Tradeable within account, 7-day duration. Use to receive:
        • Skin Coupon: Untradeable, 7-day duration.
    • Day 35
      • Fairy Bros' Label/Chat Ring Coupon: Tradeable within account, 7-day duration. Use to select one of the following label and chat ring combos:
        • Heroes Slumbering Dragon Island
          • Heroes Slumbering Dragon Island Label Ring: Untradeable, Permanent.

    [​IMG]

          • Heroes Slumbering Dragon Island Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Heroes Transcendence Stone
          • Heroes Transcendence Stone Label Ring: Untradeable, Permanent.

    [​IMG]

          • Heroes Transcendence Stone Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Heroes Black Mage
          • Heroes Black Mage Label Ring: Untradeable, Permanent.

    [​IMG]

          • Heroes Black Mage Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Heroes Damien
          • Heroes Damien Label Ring: Untradeable, Permanent.

    [​IMG]

          • Heroes Damien Chat Ring: Untradeable, Permanent.

    [​IMG]

        • V
          • V Label Ring: Untradeable, Permanent.

    [​IMG]

          • V Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Override
          • Override Label Ring: Untradeable, Permanent.

    [​IMG]

          • Override Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Nova
          • Nova Label Ring: Untradeable, Permanent.

    [​IMG]

          • Nova Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Ark
          • Ark Label Ring: Untradeable, Permanent.

    [​IMG]

          • Ark Chat Ring: Untradeable, Permanent.

    [​IMG]

        • Adventure
          • Adventure Label Ring: Untradeable, Permanent.

    [​IMG]

          • Adventure Chat Ring: Untradeable, Permanent.

    [​IMG]

    • Day 42
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 49
      • Custom Title Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Custom Title: Untradeable, 30-day duration.
    • Day 56
      • Thunder Butterfly Mount Coupon: Tradeable within account, 7-day duration. The mount acquired from using this coupon is permanent and cannot be traded.

    [​IMG]

    • Day 63
      • Mystery Color Change Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Mystery Mix Dye Coupon: Untradeable, 7-day duration.
        • Mystery Colorblend Eye Color Coupon: Untradeable, 7-day duration.
    • Day 70
      • Beauty Salon Slot Expansion Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Beauty Salon Face Slot Coupon: Untradeable, 7-day duration.
        • Beauty Salon Hair Slot Coupon: Untradeable, 7-day duration.
    • Day 77
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 84
      • Custom Mix Coupon Voucher: Tradeable within account, 7-day duration. Use to receive:
        • Custom Mix Dye Coupon: Tradeable within account, 7-day duration.
        • Custom Colorblend Eye Color Coupon Voucher: Tradeable within account, 7-day duration. Use to receive:
          • Custom Colorblend Eye Color Coupon: Untradeable, 30-day duration.
    • Day 91
      • Elite Knight Set Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Elite Knight Hat: Untradeable, Permanent.
        • Elite Knight Suit: Untradeable, Permanent.
        • Elite Knight Boots: Untradeable, Permanent.
        • Elite Knight Cape: Untradeable, Permanent.

    [​IMG]

    • Day 98
      • Elite Knight Weapon Coupon: Tradeable within account, 7-day duration. Use to receive:
        • Elite Knight Dual Swords: Untradeable, Permanent.

    [​IMG]

    • Day 105
      • Fairy Bros' Damage Skin (Unit) Selection Box: Tradeable within account, 7-day duration. Use to select one of the following
        • Basic Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Basic Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • Forest of Tenacity Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Forest of Tenacity Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • Scorching Heat Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Scorching Heat Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • Party Quest Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Party Quest Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • Origami Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Origami Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • Unripe Tangerine Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • Unripe Tangerine Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

        • White Pink Damage Skin (Unit): Tradeable within account, 7-day duration. Use to receive:
          • White Pink Damage Skin (Unit): Tradeable, Permanent.

    [​IMG]

    • Day 112
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.

    Special Pass Rewards:

    • Day 3
      • Extreme Growth Potion (x20): Tradeable within account, 7-day duration. Use on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
    • Day 10
      • Arcane Symbol Selector Coupon (x250): Tradeable within account, 7-day duration.
    • Day 17
      • Special Medal of Honor (x50): Tradeable within account, 7-day duration.
    • Day 24
      • Nodestone (x100): Tradeable within account, 7-day duration.
    • Day 31
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 38
      • Experience Nodestone (x10): Tradeable within account, 7-day duration.
    • Day 45
      • Extreme Growth Potion (x20): Tradeable within account, 7-day duration. Use on a character between Lv. 141 and Lv. 199 to gain up to 10 levels max. The higher your character level, the lower the likelihood of getting more levels. Receive a considerable amount of EXP when used at Lv. 200 or above. Characters with Burning effects cannot use the item.
    • Day 52
      • Arcane Symbol Selector Coupon (x250): Tradeable within account, 7-day duration.
    • Day 59
      • EXP Voucher (x9,999): Tradeable within account, 7-day duration.
    • Day 66
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 73
      • Nodestone (x200): Tradeable within account, 7-day duration.
    • Day 80
      • Experience Nodestone (x20): Tradeable within account, 7-day duration.
    • Day 87
      • Arcane Symbol Selector Coupon (x250): Tradeable within account, 7-day duration.
    • Day 94
      • Magnificent Growth Potion: Tradeable within account, 7-day duration. Character must be at least Lv. 200 to use the potion. Use between Lv. 200 and Lv. 249 to gain a level, or at Lv. 250 and above to obtain a considerable amount of EXP. Characters with Burning effects cannot use the item.
    • Day 101
      • Arcane Symbol Selector Coupon (x250): Tradeable within account, 7-day duration.
    • Day 108
      • Symbol Selector Coupon: Tradeable within account, 7-day duration. Use to select between Arcane Selector Coupon (x500) or Sacred Symbol Selector (x100).

    Back to Top

    Sunny Sunday


    March 24th at 12:00 AM UTC - March 24th at 11:59 PM UTC
    March 31st at 12:00 AM UTC - March 31st at 11:59 PM UTC
    April 7th at 12:00 AM UTC - April 7th at 11:59 PM UTC
    April 14th at 12:00 AM UTC - April 14th at 11:59 PM UTC
    April 21st at 12:00 AM UTC - April 21st at 11:59 PM UTC
    April 28th at 12:00 AM UTC - April 28th at 11:59 PM UTC

    Requirement: Lv. 101 and above (Zero characters must have completed up to Chapter 2).

    Log in each Sunday during the event duration to enjoy various perks!

    • Week 1 - March 24th, 2024
      • Receive 2 stars for successful enhancements from 10 Star Force or below.
    • Week 2 - March 31st, 2024
      • Receive 2x the chance to receive new Monster Collections.
      • Receive 3x Mysterious Monsterbloom.
      • Receive 2x EXP for Pollo, Fritto, and Especia Bounty Hunting.
      • Receive 2x EXP upon exiting Inferno Wolf.
    • Week 3 - April 7th, 2024
      • Receive 30% off of Star Force enhancements.
    • Week 4 - April 14th, 2024
      • Receive a 50% discount Spell Trace enhancements. (Interactive Worlds only)
      • Receive 50% off Ability resets.
      • Receive 5x the chance to get Magnificent Soul from Soul Shards!
    • Week 5 - April 21st, 2024
      • Receive 100% additional EXP from Rune EXP Buffs.
      • Receive 300% additional EXP from Combo Kill Orbs.
      • Receive 50% additional EXP from clearing Monster Park.
    • Week 6 - April 28th, 2024
      • Receive a 100% success chance when enhancing at Star Force level 5, 10, and 15.

    Back to Top

    Spell Trace Fever Time


    Part 1: March 22nd – March 24th during the times listed below
    Part 2: April 26th - April 28th during the times listed below

    Requirement: Available for all levels in Interactive worlds only.

    Your equipment upgrade success rate will be increased during the listed event times.

    Part 1

    • March 22nd, 2024
      • 8:00 AM UTC - 10:00 AM UTC
      • 6:00 PM UTC - 8:00 PM UTC
    • March 23rd, 2024
      • 2:00 AM UTC - 4:00 AM UTC
      • 8:00 AM UTC - 10:00 AM UTC
      • 6:00 PM UTC - 8:00 PM UTC
    • March 24th, 2024
      • 2:00 AM UTC - 4:00 AM UTC

    Part 2

    • April 26th, 2024
      • 8:00 AM UTC - 10:00 AM UTC
      • 6:00 PM UTC - 8:00 PM UTC
    • April 27th, 2024
      • 2:00 AM UTC - 4:00 AM UTC
      • 8:00 AM UTC - 10:00 AM UTC
      • 6:00 PM UTC - 8:00 PM UTC
    • April 28th, 2024
      • 2:00 AM UTC - 4:00 AM UTC

    Back to Top

    Bug Fixes


    Item Bug Fixes

    • Fixed instances of Black Basile Boots, which can be obtained from a Lv. 60 Equipment Box, not being included in the 2nd Pirate Set.
    • The item description in Chameleon's Rainbow's tooltip has been changed.
    • Fixed the awkward looking parts of Iden Sea Otter Gloves.
    • Fixed the awkward looking parts of Iden Wooden Harpoon Gun, Iden Iron Harpoon Gun, and Iden Golden Harpoon Gun.
    • Fixed instances of Elf/Flora ears being visible when equipping the following items:
      • Red M-Forcer Helmet (M), Blue M-Forcer Helmet (M), Green M-Forcer Helmet (M), Black M-Forcer Helmet (M), Pink M-Forcer Helmet (F), Yellow M-Forcer Helmet (F), Yellow M-Forcer Helmet (F), Black M-Forcer Helmet (F), Shadow M-Forcer Helmet (F), White M-Forcer Helmet
    • Certain awkward parts when equipping a Bald Wig have been fixed.
    • Certain awkward animations for the following items have been fixed: The Jackal, Vanilla Ice Cream, Giant Lollipop, Red Rose.
    • Certain awkward animations have been fixed when the Red and Black Warm-ups are equipped.
    • Fixed instances of a character sitting in the Mu Lung Dojo Conquer Chair looking awkward to another character who is higher up.
    • Fixed instances of male clothing displaying when the female android uses the Remove All function to change her appearance by talking to Android Beautician Lauren.
    • Certain awkward animations have been fixed for Lil Enki and Okya & Tobi that display under certain commands.
    • Fixed issue of Birth of Dessert looking awkward in some situations.
    • Fixed issue of the Robo Rabbit Recharger chair item not touching the floor when used.
    • Fixed the awkward sound playing upon equipping the Nickyroid item.
    • Certain awkward animations for the Red Pencil have been fixed.
    • Fixed the issue of Traits not increasing when using the Black Rebirth Flame.
    • Fixed the description for the Appearance Reset Coupon tooltip regarding the usage target to be clearer.
    • Fixed the incorrect text sometimes displayed when using an SP Reset Scroll.
    • Fixed the issue of the preview image for the Halloween Damage Skin looking awkward.
    • Certain awkward animations for Toy Pinwheel, Poo Stick, Bichon Gloves, and Rainbow Wings have been fixed.
    • Certain awkward animations for Apatite Skin have been fixed.
    • Fixed the issue of the weapon image and position looking awkward for a Luminous character equipped with a Shining Rod during the animation provided by equipping the following cash weapons:
      • Infinite Cluster
      • Shining Rod of Equilibrium
    • Fixed the issue of the character name looking awkward when the name is over a certain character length for the Throne of Masters and Symbol of Brilliant Honor Chairs.
    • Fixed the issue of the Moon Bunny Gloves looking awkward when equipped with the Moon Bunny Costume.
    • Fixed the issue of the Lovely Idol Set dialogue lines not displaying as intended.
    • Fixed the issue of being unable to equip Titles during certain situations.
    • Fixed the issue of Accent Braids Hair looking awkward during certain animations.
    • Fixed the issue of the shadow being visible on the icon when the following items are dropped:
      • Arcane Symbol: Esfera
      • Nodestone
    • Fixed the issue of the weapon image looking awkward while standing idle when the Angelic Buster character equips the Frost Staff weapon.
    • Fixed an issue where Death's Scythe still appeared awkwardly in some animations.
    • Fixed an issue where Bubble Pop Damage Skin showed an extra graphic for critical hits.
    • Fixed an issue where the Party Quest Damage Skin (Unit) numbers hide decimal points when viewed.
    • Fixed an issue where Susano-o's Energy Chain could not be sold to a vendor.
    • Fixed an issue where the Mob 'Homunscullo' was inconsistently referenced by its related items.
    • Fixed an issue where the Dark Musician Scarf was layered in front of the character's face while in combat stance.
    • Fixed an issue where Floraroid Coupon description did not have a duration.
    • Fixed an issue where using a Red Familiar Card before opening the Familiar UI first could lead to issues.
    • Fixed an issue where the Cute Taowu had a small text box compared to other pets.
    • Fixed the 'Royal Adventure Suit' items to state that it can be traded via storage on Heroic worlds.
    • Fixed the Player Tab 8-slot Coupon to be called 'Use Tab 8-slot Coupon'.
    • Fixed an issue when the Storage Room 4-slot Coupon is used while at max storage slots, the text displayed was incorrect.
    • Fixed an issue where the White SF Electronic Sword was layered incorrectly while using gun weapon motion.
    • Fixed an issue where the Glory Wing Cape item no longer applied the floating effect.
    • Fixed an issue where the intended tradability for Sol Erda Fragment was unclear.
    • Fixed an issue where the Dominator pendant had untranslated text in its tooltips.
    • Fixed an issue where the text description for Kitchen Knife Hanging Cooking Shelf contained a line break error.
    • Fixed an issue where the Fairy Bros' Face Selector Coupon had a text issue.
    • Fixed an issue where players were unable to use Emilia's Insignia Recharger Potion.
    • Fixed an issue where the 'Illumination Couples' Ring had a text issue in the description.
    • Fixed an issue where the Black Moon Chat Ring description read as 'Label Ring'.

    NPC Bug Fixes

    • Fixed the issue of the Hoblin Warrior Mark being consumed when trying to use the Rex's Hyena mount skill exchange through Shammos while having already learned the Rex's Hyena mount skill.
    • Fixed the issue of the NPC image temporarily not being visible when using the Custom Mix Dye Coupon or the Custom Colorblend Eye Color Coupon.
    • Fixed the issue of dialogue not displaying in Bastille's dialogue window upon completing the ‘[Silent Crusade] Traces of Arkarium’ quest.
    • Fixed an issue where Asia used outdated art and graphics.
    • Fixed an issue where Sion had instances where it was misspelled with 'Zion'.

    Map Bug Fixes

    • Transformation Potions will no longer be usable in a boss monster battle map.
    • Fixed the issue of the highest area of the Altar of Desire being too high.
    • Fixed the issue of the map background glowing excessively when certain skills are used in the following maps:
      • Empress Road: Eastern Outskirts
      • Empress Road: Western Outskirts
      • Empress Road: Southern Outskirts
      • Empress Road: Northern Outskirts
    • Fixed the issue of the Rune of Contact effect displaying even in town when reviving after dying after using the Rune of Contact.
    • Fixed the issue of some of the ropes in the Labyrinth of Suffering Stage 4: Labyrinth of Suffering Core map in Monster Park looking awkward.
    • Fixed the bug of being able to leave the Snow Island / Lilin's Home building.
    • Fixed the bug of being able to leave the Snow Island / Rien Library 1st Floor building.
    • Fixed the bug of the Arteria/Lower Right Corridor wall effect looking awkward.
    • Fixed the bug of equipping a different title other than the previously equipped one from the inventory upon exiting the Waiting Area map for event party content or the World Party Quest Waiting Area map.
    • Fixed the issue of certain platforms in the Carcion / Among Tainted Trees 2 map looking awkward.
    • Fixed the issue of background objects looking awkward when moving to Morass / Trueffet Square after setting the graphic quality to Very Low.
    • The monster placement in Hotel Arcus / Nostalgic Drive-in Theater 6 map has been changed.
    • Fixed the issue of monsters falling off of the lowest platform in Esfera Guardian.
    • Fixed the issue of the character being hidden by the background trees when moving to the upper platform from the lowest platform on the left or right side in Monster Park Extreme / Unknown Area.
    • Fixed the issue of the tree branch background on the top left of North Forest / Giant Tree looking awkward.
    • Fixed the issue of the incorrect Sacred Power guide value for Train with No Destination 1 displaying in the Railroad Way Station mini-map.
    • Fixed the bug of characters being able to enter quests that can't be done in the Henesys / Closet House map.
    • Fixed the bug of characters being unable to move in a certain spot in the Hotel Arcus / Ramshackle Desert Town.
    • Fixed the bug of the pet and android positioning looking awkward when using the special portal in Cernium / Cernium Square.
    • Fixed the bug of being able to escape out of the Black Heaven Inside / Ventilation Ducts map.
    • Fixed the issue of the mini-map for the Mushroom Hillside map.
    • Fixed the issue of being unable to complete the Explore the Blue Mushroom Forest mission for the ‘[Area Exploration] Henesys’ achievement even after entering the Blue Mushroom Forest.
    • Fixed the issue of being unable to move to the Golden Temple area's maps through World Map Teleport.
    • Fixed the issue where a player may have been sent to scenario maps during Wu Tien Time Attack.
    • Fixed an issue where Destroyed Palace Main Hall BGM was inconsistent with the Burning Cernium Area.
    • Fixed an issue in the Kanna tutorial where an abnormal square text was displayed under the portal of map 'Honnou-ji Alleyway'.
    • Fixed an issue where Aqua Road was uncapitalized in the world map.
    • Fixed an issue where Carcion maps would sometimes cause graphical slowdown or jittery movement.
    • Improvements have been implemented to address the frequent disconnections that certain players encountered in the Carcion regions.

    UI Bug Fixes

    • Fixed the issue of the Recruit Party UI's cursor looking abnormal in certain situations.
    • Fixed the issue of the Maple Guide not working as intended in Top Deck Passage 6.
    • Fixed the issue of certain capes equipped on Zero Alpha character covering a portion of the Zero Beta character in the Character Selection screen.
    • Fixed the issue of the number display looking awkward in the Zero Weapon UI when the number of owned mesos is 100 billion or more.
    • The Use Again button is only activated when the Inventory UI is open while dragging the cube and using it on an item that's not a weapon from the Zero Weapon UI.
    • Fixed the issue of a repeated pop-up window displaying after clicking Cancel on the Close Game confirmation pop-up window after entering the ALT + F4 command.
    • Fixed the issue of the Blind effect not covering a portion of the left of the screen when characters are affected by the Blind status in certain resolutions.
    • Fixed the issue of the Maple Pop Star Medal not being shown in the Medal UI when a character that had previously obtained the Maple Pop Star Medal re-trying it.
    • Fixed the issue of a part of the screen on the left not getting darker when the Close Game pop-up displays in certain resolutions.
    • Fixed the issue of the Damage Range and ATT stat that is increased by projectiles not being reflected on the Stat Details UI.
    • Fixed the issue of the shortcut text being entered into the chat window when sitting down in a chair that can enter messages through the Sit shortcut.
    • Fixed the issue of the Show silhouettes when hitting foes setting getting enabled when it wasn't previously enabled.
    • Fixed the issue of the sound effect not playing when unequipping an item by dragging an item to the inventory.
    • Fixed the issue of the sound effect not playing when exchanging an equipped item by dragging another item from the inventory.
    • Fixed the issue of the Defeat Kaling Stamp not being stamped in the boss tab of the Maple Guide UI.
    • Fixed the issue of the resolution not changing when changing an option including the resolution from the Options UI.
    • Fixed the bug of a party member who's not the Party Leader being able to accept a Party Invite in certain situations.
    • Fixed the issue of item icons looking awkward when placing an Heroes Cube Chair item in the 6-slot Chair Bag or in the 10-slot Chair Bag.
    • Soul-related context won't be displayed in the tooltips for Traces for equipment that's not a weapon.
    • Fixed the issue of the scrollbar not displaying in the Monster Life homepage forums.
    • The text for the Guild Info window and the Guild Intro in the Details window that displays when searching for a guild will be the same font.
    • Fixed the issue of the Stone Gauge window sometimes not being visible while progressing in 6th Job Advancement quests.
    • Fixed the issue of the client resolution changing when moving maps while in fullscreen mode.
    • Fixed the issue of the menu that displays by right-clicking another character's name from an external chat window looking awkward while in 1920 x 1080 or higher resolution.
    • Fixed the issue where recipes that create one product appeared as if they could create multiple.
    • Fixed the issue of the following achievements counting abnormally when claiming the Monster Collection Line Reward:
      • [Monster Collection] Junior Exploration Captain
      • [Monster Collection] Intermediate Exploration Captain
      • [Monster Collection] Decent Exploration Captain
      • [Monster Collection] Amazing Exploration Captain
    • Fixed the issue of the Hilla's Dignity, Magnus's Pride, and Bold Indifference Medals not registering in the Medals tab.
    • Fixed the issue of the client returning to the position before it was moved when changing screens after the client has been moved using the Windows key and the arrow keys.
    • Fixed the issue of the mouse recognition range that's visible from the reward item guide being set incorrectly in the Dimensional Mirror.
    • Fixed the issue of the menu that's not used in the Meso Market being marked incorrectly.
    • Fixed the issue of the guide text not displaying when entering Fritto's Bounty Hunting in certain resolution.
    • Fixed the issue of the client sometimes freezing when checking the tooltip of items from the Potential Stamp UI.
    • Fixed the issue of certain UI not coming to the front even after clicking them.
    • Fixed the issue of a different hair color being applied in the character creation screen when a created Demon character job changes to a Demon Avenger.
    • Fixed the bug of duplicate system message displaying in the chat window in certain situations.
    • Fixed the bug of the client closing when Recruiting a Boss Party in certain situations.
    • Fixed the phenomenon when an item tooltip did not disappear after hovering the cursor out of the item icon in the Event List UI.
    • Fixed an issue where the Masteria Epic Theme Dungeon Move button in Contents Guide UI did not work.
    • Fixed an issue where the Soul Weapon UI text may have become misaligned upon entering My Home.
    • Fixed an issue where text for recent achievements in the maple achievements UI was blurry.
    • Fixed an issue where the info popup test was overflowing when choosing a legion stat and clicking on 'x' button in Manage Legion Menu UI.
    • Fixed an issue where the 'Legendary' text was cut off and 'Owned x#' used a different font in the Unicube UI.
    • Fixed an issue where capitalization of equipment types within the equipment UI are inconsistent with each other.
    • Fixed the issue of the client sometimes closing when using a Bright Cube on a piece of equipped equipment other than a weapon in the Zero Weapon UI.

    Quest Bug Fixes

    • Fixed the bug of being unable to play a set portion of Maple Chronicle Limina Chapter 1 with a character that hasn't completed the Limina region quests.
    • Fixed the bug that showed an awkward scene when playing the ‘[The Day After] The Day After’ quest as a Blaze Wizard.
    • Fixed the bug of the awkward Cygnus image during the ‘The Alliance's Newest Member’ quest.
    • Fixed the bug of the Guardian of Time being visible in the Crash Site even after completing the ‘[Labyrinth of Suffering] Into the Labyrinth’ quest.
    • Fixed the bug of the awkward scene of the ‘[Cernium (After)] Salvation’ quest.
    • Fixed the error of the awkward scene displaying when playing through the ‘[Convergence] Under Ereve’ quest as Kaiser.
    • Fixed the issue of the graphical quality dropping during the ‘[Shangri-La] A Paradise Blooming with Peach Blossoms’ quest.
    • The subjects of the following quests have been deleted:
      • The Armory's Vision Bombs
      • The Frozen Soldier's Final Words
      • The Soldier Who Didn't Escape
      • Mihile's Return
      • The Need For Change
    • Fixed the issue of the quest count not increasing even when defeating the Shangri-La Skylark monster during ‘[Daily Quest] Shangri-La Contamination Purification’.
    • Fixed the issue of displaying 2 of the ‘Drake Attack 1’ quest options to the Kaiser job.
    • Fixed the issue of the quest cutscene image looking awkward for the ‘[Odium] The Corrupted Researcher’ and ‘[Shangri-La] A Paradise Blooming with Peach Blossoms’ quests in certain resolutions.
    • Fixed the bug of the screen looking unclear after progressing in the ‘[Odium] The Corrupted Researcher’ quest.
    • Fixed the bug of being able to progress in the ‘The Fairy Queen’ quest in certain situations.
    • Fixed the issue of the dialogue window looking awkward for certain NPCs during 6th Job Advancement quests.
    • Fixed the issue of the dialogue window disappearing during the ‘Maple Chronicle: Book of Arcane River - Lachelein, the Dreaming City’.
    • Fixed the issue of the unclaimable guide text looking awkward when claiming the Heroes of Maple clear reward.
    • Fixed the issue of awkward guide text for weekly quests in the Kritias region.
    • Fixed the issue of the playtime for Diligent Explorer challenge title quest randomly getting reset when entering the Cross World Channel.
    • The ‘[Henesys Ruins] Dream Fragment’ quest has been removed as the completion requirement for the ‘[Gate to the Future] The Truth of the Future’ quest.
    • Fixed an issue for The Asura Crisis quest 'Find the Princess' where the monsters and character could move outside the map camera in Fort Asura.
    • Fixed an issue in the Lachelein quest where the boss entry UI of Lucid displayed an untranslated text.
    • Fixed an issue with the quest '[Riena Strait] Saving the Glacier 2' that had some untranslated dialogues.
    • Fixed an issue with the Hiezan Temple quest 'Takeda Shingen's Request 3' where the navigation direction icon didn't appear above the character after talking to Mouri Motonari.
    • Fixed an issue where the Missing Mechanical Parts quest summary did not mention the 300,000 meso reward.

    Boss Bug Fixes

    • Fixed instances of Duplicate in Twisted Darkness that appear during Arkarium boss battle counting towards enemies near your level.
    • When hitting the Crimson Queen's Treasure Chest with a basic attack in Crimson Queen (Normal, Chaos) boss battle, the applied attack count is limited to 1.
    • When hitting the Pierre's Treasure Chest with a basic attack in Pierre (Normal, Chaos) boss battle, the applied attack count is limited to 1.
    • Fixed instances of Blade spawn locations changing when Darknell (Normal, Hard) uses the Blade skill while facing right.
    • Fixed instances of taking damage before being able to see the attack animation when Aeon and Tanadia use the punishment pattern in Black Mage (Hard, Extreme) boss battle.
    • When hitting the Chosen Seren's Treasure Chest with a basic attack in Chosen Seren (Normal, Hard, and Extreme) boss battle, the applied attack count is limited to 1.
    • Fixed instances of being able to dodge Kalos the Guardian's (Easy, Normal, Chaos, and Extreme) explosion pattern with Dark Sight.
    • Fixed instances of being hit by the remaining patterns even after defeating Frenzied Kaling in phase 3 during Kaling (Easy) boss battle.
    • Fixed instances of reviving outside of the boss battle map while selecting the Exit Boss Map Guide in Hilla (Normal Hard) boss battle.
    • Fixed instances of some effects animations not being visible when entering Damien (Normal, Hard) boss battle.
    • Fixed instances of being unable to apply the Stun Abnormal Status for a set duration after absolutely stunning the Guardian Angel Slime (Normal, Chaos) while it's groggy.
    • Fixed instances of the corner of the Spatial Collapse pattern's effect looking awkward in the corner of the screen for certain resolutions in Will (Easy, Normal, Hard) boss battle.
    • Black Mage (Story)
      • Fixed instances of Aeonian Rise and Tanadian Ruin not moving when charging.
      • Fixed instances of Aeonian Rise and Tanadian Ruin casting the punishment pattern while standing still.
    • Black Mage (Hard, Extreme)
      • Fixed instances of 3 or more Stun Resist statuses not showing up on the Aeonian Rise and Tanadian Ruin HP UI.
      • Fixed instances of Moonlight Spear sometimes being generated on the whole map during phase 2.
    • Fixed instances of the Sun's Fury sometimes being generated on the whole map at once on the floor in Chosen Seren (Normal, Hard, Extreme) boss battle.
    • Fixed instances of being unable to apply the Stun Abnormal Status for a set duration after absolutely stunning Kalos the Guardian (Easy, Normal, Chaos, Extreme) while it's groggy.
    • Fixed instances of lightning not being generated in areas when Death-Gripped Taowu uses the Judgement pattern in phase 3 in Kaling (Easy, Normal, Hard, Extreme) boss battle.
    • Fixed instances of Guard the Castle Gates monsters having some Slow Abnormal Status and Stun Abnormal Status application skills work on them.
    • Fixed instances of items sometimes not getting dropped by monsters that die outside of platforms due to being knocked back.
    • Fixed instances of the Elite Pikeman Skeleknights that spawn in Hilla's Tower / Gloomy Corridor 1, 2 having different appearances.
    • Fixed the issue of the positions of some flames summoned by the Pyromancer being awkward during the Ranmaru boss battle.
    • Fixed an issue where Qiongqi's name appears as Qionqi in Tooltips and Weather Messages during Phase 3 of the Kaling boss fight.
    • Fixed an issue where Blue Mushmom did not match its description.
    • Fixed an issue where Normal Gollux, Princess No Annihilation and Golden Glory lists a conflicting amount of Reward Points.
    • Fixed an issue where Kaling's 'Evil Aura Release' pattern played Korean Voice Overs on Extreme difficulty.
    • Fixed an issue where Sanada Yukimura still offered a Normal and Hard mode for Ranmaru.
    • Fixed the issue of the claw sometimes being in abnormal locations when entering the Papulatus boss map.
    • Fixed the issue where some of the flames summoned by Pyromancers were in the wrong locations.

    Skill Bug Fixes

    • Fixed instances of certain Origin Skill durations randomly not being applied.
    • Fixed instances of characters other than the Arch Mage (Ice, Lightning) being able to see the casting effect of Ice age.
    • Fixed instances of skill sound effect options not applying when using some skills.
    • Fixed some effects looking awkward in the corner of the screen in certain resolutions.
    • Fixed instances of only moving to the left with Blink when using it for the first time on a map.
    • Fixed instances of skills sometimes looking awkward on the Skills UI.
    • Fixed instances of characters not being able to move when using certain skills in a specific location of the Guardian Angel Slime's battle map. The following skills have been fixed:
      • Arch Mage (Fire, Poison): Teleport
      • Arch Mage (Ice, Lightning): Teleport
      • Bishop: Teleport
      • Evan: Teleport
      • Battle Mage: Teleport Ver. 2
      • Kaiser: Final Form
      • Zero: Burst Step
      • Adele: Plummet
      • Illium: Crystalline Wings
      • Hoyoung: Thousand-Ton Stone
      • Kanna: Mana Warp
    • Fixed instances of certain Origin Skill effects being visible to other players. The following skills have been fixed.
      • Luminous: Harmonic Paradox
      • Khali: Hex: Sandstorm
      • Hoyoung: Sage: Apotheosis
    • The sliding banners of certain Origin Skills display right as they're being cast. The following skills have been fixed:
      • Luminous: Harmonic Paradox
      • Khali: Hex: Sandstorm
      • Hoyoung: Sage: Apotheosis
    • Fixed instances of certain Origin Skill effects not being visible to other characters when cast. The following skills have been fixed:
      • Demon Slayer: Nightmare
      • Demon Avenger: Requiem
    • Fixed instances of the map background still changing even when the Origin Skill was failed. The following skills have been fixed:
      • Paladin: Sacred Bastion
      • Arch Mage (Ice, Lightning): Frozen Lightning
      • Night Lord: Life and Death
      • Corsair: The Dreadnought
      • Blaze Wizard: Eternity
      • Wind Archer: Mistral Spring
      • Evan: Zodiac Burst
      • Phantom: Defying Fate
      • Demon Slayer: Nightmare
      • Kain: Total Annihilation
      • Illium: Mytocrystal Expanse
    • Fixed instances of the attacks from a previously cast Origin Skill applying when using another Origin Skill.
    • Fixed instances of 4th Job skills and lower becoming unavailable when they are boosted by Mastery Nodes and the Mastery Nodes are deactivated due to having insufficient skill levels.
    • Fixed instances of sometimes being disconnected from the server upon dying at the same time as an Origin Skill is being used in a boss battle map. The following skills have been affected:
      • Arch Mage (Fire, Poison): Infernal Venom
      • Shadower: Halve Cut
      • Angelic Buster: Grand Finale
    • Hero
      • Fixed instances of soul blades not being summoned when the Hero uses Burning Soul Blade right before moving into a map.
    • Paladin
      • Fixed instances of the sanctuary not being maintained when the Paladin uses Sacred Bastion right before moving into a map.
    • Bow Master
      • Fixed the awkward wording used in the Bow Master's Inhuman Speed Boost HEXA Core description and Inhuman Speed Boost skill description.
    • Marksman
      • Fixed instances of the Marksman's Perfect Shot attacking a monster that isn't in the clicked location when in a high-resolution.
    • Buccaneer
      • Fixed instances of Serpent Skills not consuming MP when activated while the Sea Serpent is active.
      • Serpent Scale doesn't consume MP when activated, while Serpent Assault and Raging Serpent Assault consume MP upon activation.
    • Dawn Warrior
      • Fixed instances of Cosmic Orb not being released when canceling a previous skill with Equinox Slash when the Dawn Warrior's Cosmic Burst is on auto-mode.
      • Fixed instances of the Dawn Warrior's Flare Slash not activating when used right before hanging from a ladder or rope.
    • Aran
      • Fixed instances of ice chunk effect displaying when activating Dire Wolf's Curse when the aura is removed while the Blizzard Tempest's ice chunk effect is disabled.
      • Fixed instances of an incorrect combo count displaying when ending Adrenaline Surge's Awakened Adrenaline state while holding down the Finisher skill key.
      • Fixed instances of an incorrect combo count displaying when using Finisher - Storm of Fear during Adrenaline Surge's Awakened Adrenaline state.
      • Fixed instances of Adrenaline Surge's durational effect not displaying in certain resolutions.
      • Fixed instances of the last hit of Aran's Adrenaline Surge sometimes not activating.
      • Fixed instances of Blizzard Tempest's stun application status not acting normally when Aran uses Blizzard Tempest on an enemy that is already absolutely stunned.
    • Evan
      • Fixed instances of Evan's Magic Debris sometimes not disappearing.
      • Fixed instances of Elemental Radiance's Mana not recharging with Elemental Barrage when the Evan has the Elemental Barrage Boost HEXA Core is active.
    • Mercedes
      • Fixed instances of Mercedes's Unfading Glory skill effect applying when used at the same time as dying.
      • Fixed instances of the monster hit effect looking awkward when Ishtar's Ring hits Ursus.
      • Fixed instances of the duration of Unfading Glory's Spirit King Form sometimes getting reset.
    • Luminous
      • Fixed the awkward wording used in Luminous's Aether Conduit HEXA Boost Node's description and Aether Conduit Boost's skill description.
      • Fixed instances of other characters being able to see Luminous when Luminous activates Harmonic Paradox's authority of truth,
      • Fixed instances of Luminous's Harmonic Paradox, Hoyoung's Sage: Apotheosis, and Khali's Hex: Sandstorm having their effect transparency adjustment options applied while holding their keys down.
      • Fixed instances of Luminous's Harmonic Paradox, Hoyoung's Sage: Apotheosis, and Khali's Hex: Sandstorm having their effect transparency adjustment options applied while holding their keys down.
      • Fixed instances of being unable to enter Equilibrium due to the authority of truth from Luminous's Harmonic Paradox.
    • Demon Slayer
      • Fixed instances of the Demon Slayer's Netherworld Judgment damage randomly not applying as intended.
      • Fixed instances of the Demon Slayer's Netherworld Judgment from Nightmare sometimes not activating.
      • Fixed instances of the Demon Fury effect displaying when a job other than the Demon Slayer uses a skill.
    • Blaster
      • The skill description for Bunker Buster Explosion has been fixed.
      • Fixed instances of Revolving Cannon sometimes not activating when using Rocket Punch and Afterimage Shock at the same time.
    • Battle Mage
      • The skill description for the Battle Mage's Crimson Pact has been changed to be clearer.
    • Mechanic
      • Fixed instances of being unable to hit targets that can only be hit by basic attacks during <Humanoid Mech> and <Tank Mech>.
      • Fixed instances of AP Salvo Plus activating when using it by clicking on AP Salvo Plus's skill name from the skill book while the HEXA AP Salvo Plus Mastery Node is still activated.
    • Xenon
      • Fixed instances of being able to use Liberty Boosters and Omega Blaster at the same time.
      • Fixed instances of having invincibility not applied against some attacks when installing Omega Blaster during Artificial Evolution.
    • Kain
      • Fixed instances of Death's Blessing's blessing and merit buffs not applying when using Kain's [Possess/Execute] Unseen Sniper after moving maps.
      • Fixed instances of attacks being active even after Lasting Grudge has been deleted by moving maps.
      • Changed the description of the [Execute] Chain Sickle skill to be more accurate.
      • Changed the description of the [Execute] Fatal Blitz skill to be more accurate.
      • Fixed instances of HEXA Falling Dust and [Possess] HEXA Falling Dust's casting animation not being canceled when casting Thanatos Descent's death domain.
    • Zero
      • Fixed instances of the Assist Skill randomly not activating.
      • Fixed instances of Air Riot's shockwave randomly not activating as a trigger of Piercing Thrust's Assist Skill.
      • Fixed instances of Blades activating additionally when comboing Alpha's other skills while moving towards an enemy with Shadow Strike.
      • Fixed instances of Boosts Blade Ring and Blades activating late when comboing Blade Ring and Flash Assault in the air.
      • Fixed instances of the cooldown reduction effect for Doubletime's attack skills randomly not applying.
      • Fixed instances of Zero's Critical Bind still being applied when its duration is shorter than the absolutely stun Abnormal Status duration, after making an attack with Beta on an enemy with the absolutely stun Abnormal Status applied on them.
      • Fixed instances of attacks being active even after Zero's Time Piece's Traces of Time have been deleted by moving maps.
    • Kinesis
      • Fixed instances of hearing the casting sound and skill voice for Ultimate - B.P.M..
      • Changed the descriptions for Psychic Grab, Psychic Clutch, and From Another Realm to be more accurate.
      • Fixed instances of the changed background music cutting out when moving maps after using Mental Overdrive.
      • Fixed instances of Psychic Points sometimes not recovering when moving maps after using Mental Overdrive.
      • Fixed instances of collected objects forcefully being thrown when the platform is deleted during Psychic Tornado.
    • Adele
      • Changed the description for Adele's HEXA Magic Dispatch to be more accurate.
    • Illium
      • Added guide text about how the damage increase effect from Illium's Radiant Orb doesn't apply to HEXA Radiant Javelin.
      • Fixed an issue where Illium Crystal skill was mistranslated from 'Required' to 'Cost' compared to KMS in its skill description.
    • Ark
      • Fixed instances of Unstoppable Impulse and Tenacious Instinct not jumping regardless of link status when triggered as a follow-up of Basic Charge Drive when chained from Unstoppable Impulse and Tenacious Instinct only once.
      • Changed the description of the Abyssal Recall skill to be more accurate.
      • Fixed instances of HP not recovering after landing the explosion at the end of Abyssal Recall.
    • Arch Mage (Fire, Poison)
      • Fixed instances of toxic pools being generated based on another Arch Mage's (Fire, Poison) Creeping Toxin magic seal when casting Creeping Toxin in the same area.
      • Fixed instances of Infernal Venom not activating normally when used at the same time as when the caster is placed under the Sealed Abnormal Status.
    • Bishop
      • Fixed instances of party members sometimes not reviving on the spot when the Bishop uses Resurrection.
    • Pathfinder
      • Fixed instances of being able to use Curse Enchant Force in event maps.
      • Fixed instances of the Relic Gauge, which is consumed when using Nova Blast, sometimes looking differently.
      • Fixed instances of the skill voice not playing when using Combo Assault (Deluge).
      • Fixed instances of the Ancient Curse debuff not stacking due to Obsidian Barrier when the Pathfinder's Obsidian Barrier Boost HEXA Core is active.
    • Shadower
      • Fixed instances of the Shadower's Halve Cut skill not activating normally when used at the same time as when the caster is placed under the Sealed Abnormal Status.
    • Buccaneer
      • Fixed instances of Unleash Neptunus's Neptunus Enrage not attacking while hanging from a ladder or rope after activation.
      • Fixed instances of disconnecting from the game server during Unleash Neptunus's Neptunus Enrage activation.
      • Fixed instances of sometimes disconnecting from the game server during the activation of the Buccaneer's Unleash Neptunus's Neptunus Enrage.
    • Blaze Wizard
      • Fixed instances of Orbital Inferno sometimes not returning.
      • Fixed instances of Inferno Sphere ending immediately when used while there is still 1 Phoenix Feather remaining.
    • Wind Archer
      • Fixed instances of the buff icon disappearing when Wind Archer re-installs Mistral Spring.
    • Wild Hunter
      • Fixed instances of the summoned monsters from Wild Hunter's Call of the Hunter not having their damage applied normally.
      • Fixed an issue where the Wild Hunter's 'Wild Arrow Blast' skill had one line text that isn't highlighted in the description and had an awkward 'c' letter.
      • Fixed the issue of not being able to hit targets that can only be hit by basic attacks when using Call of the Wild.
    • Cadena
      • Fixed instances of Cadena's Chain Arts: Fury chain displaying awkwardly.
      • Fixed instances where Cadena's Final Damage was not always applying.
    • Angelic Buster
      • Fixed instances of sometimes disconnecting from the game server when using the Angelic Buster's Superstar Spotlight.
    • Night Lord
      • Fixed instances of other characters having their clients closing when the Night Lord's HEXA Quad Star and the Cannoneer's HEXA Cannon Barrage is used.
    • Mihile
      • Fixed instances of party members not being protected from the Sealed and Missed statuses while under the effect of Shield of Light.
      • Fixed instances of being absolutely stunned only during Durendal's first attack.
    • Shade
      • Fixed instances of Advent of the Fox's awakening not being affected by Spirit Bond 1.
      • Fixed instances of Advent of the Fox's Fox God Claw not being affected by Spirit Bond 1.
      • Fixed instances of Advent of the Fox's Fox God Avatar not being affected by Spirit Bond 1.
    • Lara
      • Fixed instances of the party member usability mode for Lara's Manifestation: Wind Swing not being applied to the newly placed Wind Swing once the Lara is revived after death.
    • Dual Blade
      • Fixed issue where Dual Blade's Blade Clone didn't activate from Karma Blade
    • Sengoku Era Jobs
      • Fixed the error of the remaining time not displaying while recharging the Princess Sakuno's Blessing use count.
    • Kanna
      • Fixed the error of the remaining time for Revive skill not displaying when dying after using Yuki-musume Shoukan.
        • The duration is still consumed while dead.
      • Fixed error where the Mana consumption reduction effect of the Summon Yuki-musume skill didn't apply when the character revives from death.
      • Fixed the error of Vanquisher's Charm being canceled even when there is some remaining Mana while affected by a Mana consumption decrease effect.
      • Fixed the error of stacks being visible to party members that are receiving the Spirit's Domain buff.
      • Fixed the error of shadow effects not being applied to the buff icon for Hakumenkonmou Juubi.
    • Hayato
      • Fixed the error of being able to use the Instant Slice skill while hanging from a rope.
      • Fixed the error of shadow effects not being applied to Jin Quick Draw's buff icon.
      • Fixed error where the sound didn't play upon using the Quick Leap skill during Quick Draw.

    Other Bug Fixes

    • Fixed the issue where Shadow Assault Boost had incorrect text information.
    • Fixed an issue where Ulrika's Offer Part 1 had a part 2.
    • Fixed an issue in Heroes of Maple ACT 4 where some highlighted texts were hard to read.
    • Fixed an issue with the guild castle intro that had overlapped text.
    • Fixed an issue where when Hayato was still in quick draw stance the cape would disappear when mounting the Thunder Lion.
    • Fixed an issue where Linking Chain Arts: Thrash may not have applied the Final Damage bonus to intended skill due to lag.
    • Fixed an issue where Colorblended Blade Master Hair only displayed the base color with certain hats.
    • Fixed an issue where the General Hornet's death animation was not playing properly.
    • Fixed an issue where the dialogue option when accepting A Tenacious one appeared to be swapped.
    • Fixed an issue where the assigned pet name with Pet Name Tag may be altered after a client restart, possibly due to an issue with the character name limit of 12 letters.
    • Fixed a client crash issue when ascending the mountain in 700m Up when two Boulders were too close to each other.
    • Fixed an issue where the Kalos Odium Sphere pattern did not hit characters affected by Dark Sight.
    • Fixed an issue where Several Labyrinth of Suffering cutscenes end before the dialogue is completed.
    • Fixed an issue where Demon Avenger characters received Red Solitaire Hair rather than Black Solitaire Hair from character creation.
    • Fixed an issue where audio during the cutscene for Merged Dimension got cut off.
    • Fixed an issue where the legion level count on the Pixel Hall of Maple Warriors chair would get cut off on the left when it reached 5 digits.
    • Fixed an issue where the Corruptor Barrels were incorrectly written in plural form and the Polluter Barrel was in singular form.
    • Fixed an issue where the name and description for Echo of Hero and Hero's Echo were inconsistent.
    • Fixed an issue where Maple Achievements recent achievements were missing spaces.
    • Fixed an issue where Blossom Barrier's text description did not state that it heals players when stood inside of.
    • Fixed an issue where expanded slots in the Beauty Salon window could not be interacted with.
    • Fixed an issue when asking Kamaitachi what kind of gifts they like, there was a question mark appearing in Threads of Fate.
    • Fixed an issue where the node description did not display the whole word 'Acquire Skill' on some skills in the HEXA Skill tab of HEXA Matrix.
    • Fixed an issue where the Dimensional Mirror location buttons were not aligned evenly.
    • Fixed an issue where text commands did not trigger facial expressions.
    • Fixed an issue where Potion Pot replenished Demon Slayers Demon Fury.
    • Fixed an issue where equipping Amaterasu's Lupine Muramasa caused black pixels to appear on Silver Wolf Outfit.
    • Fixed an issue where Lose Control Heaven Core may not drop the correct amount of Extraordinary Energy Core (Grade S).
    • Fixed an issue where spending Reward Points and Meso during a Cash Shop visit disconnected the user from the Cash Shop.
    • Fixed an issue where the Assassinate animation did not display graphics for some weapons and cash equips correctly.
    • Fixed an issue where filler dates appeared when choosing not to claim exp points.
    • Fixed an issue where the transform button in the Beauty Salon did not change Angelic Buster's face and hair styles to the dress-up appearance.
    • Fixed an issue where purchasing a throwing star cover on a Night Walker displayed warnings that it can't be used with the equipped weapon.
    • Fixed an issue where Hero's Will was missing a name and casting details.
    • Fixed an issue in the Server Selection Screen where the Seasonal World group was still appearing despite not being active.
    • Fixed an issue where Chu Chu's Finest Cuisine gave both the accepted and declined dialogue when accepted.
    • Fixed an issue where Wyrmking's Breath would continue to deal damage after canceling it with Return.
    • Fixed an issue where Princess Sakuno's Blessing didn't display the cooldown for each stack.
    • Fixed an issue where Quick Leap was missing the double jump sound effect.
    • Fixed an issue where Time Force had its own line within most descriptions, however it shares a line with Demon Fury within a hyperstat level description.
    • Fixed an issue where the Monster Life tooltip for Lil Mercedes power showed up as Lil Orchid Power.
    • Fixed an issue where the chat window MapleTip still referred to prepaid NX.
    • Fixed an issue in world select where selecting a world would cause the world description to flicker.
    • Fixed an issue where the 'Pond Garden Traditional House' name in the build menu was inconsistent with template names in 'Eastern-Style Home'.
    • Fixed an issue where the Third Floor Classroom map name contained a typo.
    • Fixed an issue where dying while Dawn Shield is active during Phase 3 of the Kaling boss fight prevented the character from resurrecting.
    • Fixed an issue where creating a new Preset with Legion Preset Coupon had a text issue.
    • Fixed an issue where potentials for Max HP / Max MP / DEF did not receive the +1% bonus for being an equipment that is lv 151 or higher.
    • Fixed an issue where there were multiple Event specific Cubes and Scrolls mentioning 'Reboot' instead of 'Heroic'.
    • Fixed an issue where Dawn Shield was unable to be canceled while on a chair.
    • Fixed the issue of willpower not decreasing even after dying to the Evil Aura Release during Kaling's 3rd phase when equipping the Breath of Divinity.
    • Fixed the issue of the revive window not displaying after dying to the Evil Aura Release during Kaling's 3rd phase when equipping the Breath of Divinity.
    • Fixed the issue with default furnishing not given when doing the Home tutorial quest.
    • Fixed the issue where the Sakura Musha Familiar was not dropping from Kacchuu Musha.x

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